|  | ; RUN: llc < %s -mtriple=amdgcn--amdpal -mcpu=tahiti | FileCheck --check-prefixes=PAL,CI --enable-var-scope %s | 
|  | ; RUN: llc < %s -mtriple=amdgcn--amdpal -mcpu=tonga | FileCheck --check-prefixes=PAL,VI --enable-var-scope %s | 
|  |  | 
|  | ; PAL-NOT: .AMDGPU.config | 
|  | ; PAL-LABEL: {{^}}simple: | 
|  | define amdgpu_kernel void @simple(ptr addrspace(1) %out) { | 
|  | entry: | 
|  | store i32 0, ptr addrspace(1) %out | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; Check code sequence for amdpal use of scratch for alloca. This is the case | 
|  | ; where the high half of the address comes from s_getpc. | 
|  |  | 
|  | ; PAL-LABEL: {{^}}scratch: | 
|  | ; PAL: s_getpc_b64 s[[[GITPTR:[0-9]+]]: | 
|  | ; PAL: s_mov_b32 s[[GITPTR]], s0 | 
|  | ; PAL: s_load_dwordx4 s[[[SCRATCHDESC:[0-9]+]]:{{[0-9]+]}}, s[[[GITPTR]]: | 
|  | ; PAL: buffer_store{{.*}}, s[[[SCRATCHDESC]]: | 
|  |  | 
|  | define amdgpu_kernel void @scratch(<2 x i32> %in, i32 %idx, ptr addrspace(5) %out) { | 
|  | entry: | 
|  | %v = alloca [2 x i32], addrspace(5) | 
|  | store <2 x i32> %in, ptr addrspace(5) %v | 
|  | %e = getelementptr [2 x i32], ptr addrspace(5) %v, i32 0, i32 %idx | 
|  | %x = load i32, ptr addrspace(5) %e | 
|  | store i32 %x, ptr addrspace(5) %out | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; Check code sequence for amdpal use of scratch for alloca. This is the case | 
|  | ; where the amdgpu-git-ptr-high function attribute gives the high half of the | 
|  | ; address to use. | 
|  | ; Looks like you can't do arithmetic on a filecheck variable, so we can't test | 
|  | ; that the s_movk_i32 is into a reg that is one more than the following | 
|  | ; s_mov_b32. | 
|  |  | 
|  | ; PAL-LABEL: {{^}}scratch2: | 
|  | ; PAL: s_movk_i32 s{{[0-9]+}}, 0x1234 | 
|  | ; PAL: s_mov_b32 s[[GITPTR:[0-9]+]], s0 | 
|  | ; PAL: s_load_dwordx4 s[[[SCRATCHDESC:[0-9]+]]:{{[0-9]+]}}, s[[[GITPTR]]: | 
|  | ; PAL: buffer_store{{.*}}, s[[[SCRATCHDESC]]: | 
|  |  | 
|  | define amdgpu_kernel void @scratch2(<2 x i32> %in, i32 %idx, ptr addrspace(5) %out) #0 { | 
|  | entry: | 
|  | %v = alloca [2 x i32], addrspace(5) | 
|  | store <2 x i32> %in, ptr addrspace(5) %v | 
|  | %e = getelementptr [2 x i32], ptr addrspace(5) %v, i32 0, i32 %idx | 
|  | %x = load i32, ptr addrspace(5) %e | 
|  | store i32 %x, ptr addrspace(5) %out | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; Check code sequence for amdpal use of scratch for alloca in a compute shader. | 
|  | ; The scratch descriptor is loaded from offset 0x10 of the GIT, rather than offset | 
|  | ; 0 in a graphics shader. | 
|  | ; Prior to GCN3 s_load_dword offsets are dwords, so the offset will be 0x4. | 
|  |  | 
|  | ; PAL-LABEL: {{^}}scratch2_cs: | 
|  | ; PAL: s_movk_i32 s{{[0-9]+}}, 0x1234 | 
|  | ; PAL: s_mov_b32 s[[GITPTR:[0-9]+]], s0 | 
|  | ; CI: s_load_dwordx4 s[[[SCRATCHDESC:[0-9]+]]:{{[0-9]+]}}, s[[[GITPTR]]:{{[0-9]+\]}}, 0x4 | 
|  | ; VI: s_load_dwordx4 s[[[SCRATCHDESC:[0-9]+]]:{{[0-9]+]}}, s[[[GITPTR]]:{{[0-9]+\]}}, 0x10 | 
|  | ; PAL: buffer_store{{.*}}, s[[[SCRATCHDESC]]: | 
|  |  | 
|  | define amdgpu_cs void @scratch2_cs(i32 inreg, i32 inreg, i32 inreg, <3 x i32> inreg, i32 inreg, <3 x i32> %coord, <2 x i32> %in, i32 %extra, i32 %idx) #0 { | 
|  | entry: | 
|  | %v = alloca [3 x i32], addrspace(5) | 
|  | %v1 = getelementptr [3 x i32], ptr addrspace(5) %v, i32 0, i32 1 | 
|  | store i32 %extra, ptr addrspace(5) %v | 
|  | store <2 x i32> %in, ptr addrspace(5) %v1 | 
|  | %e = getelementptr [2 x i32], ptr addrspace(5) %v1, i32 0, i32 %idx | 
|  | %x = load i32, ptr addrspace(5) %e | 
|  | %xf = bitcast i32 %x to float | 
|  | call void @llvm.amdgcn.raw.buffer.store.f32(float %xf, <4 x i32> undef, i32 0, i32 0, i32 0) | 
|  | ret void | 
|  | } | 
|  |  | 
|  | attributes #0 = { nounwind "amdgpu-git-ptr-high"="0x1234" } | 
|  |  | 
|  | declare void @llvm.amdgcn.raw.buffer.store.f32(float, <4 x i32>, i32, i32, i32 immarg) | 
|  |  | 
|  |  | 
|  | ; PAL:         .amdgpu_pal_metadata | 
|  | ; PAL-NEXT: --- | 
|  | ; PAL-NEXT: amdpal.pipelines: | 
|  | ; PAL-NEXT:   - .hardware_stages: | 
|  | ; PAL-NEXT:       .cs: | 
|  | ; PAL-NEXT:         .entry_point:    scratch2_cs | 
|  | ; PAL-NEXT:         .scratch_memory_size: 0x10 | 
|  | ; PAL-NEXT:         .sgpr_count:     0x | 
|  | ; PAL-NEXT:         .vgpr_count:     0x |