| ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py |
| ; RUN: opt -passes='lower-matrix-intrinsics' -S < %s | FileCheck %s |
| |
| define void @strided_store_3x2(<6 x float> %in, ptr %out) { |
| ; CHECK-LABEL: @strided_store_3x2( |
| ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x float> [[IN:%.*]], <6 x float> poison, <3 x i32> <i32 0, i32 1, i32 2> |
| ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <6 x float> [[IN]], <6 x float> poison, <3 x i32> <i32 3, i32 4, i32 5> |
| ; CHECK-NEXT: store <3 x float> [[SPLIT]], ptr [[OUT:%.*]], align 4 |
| ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[OUT]], i64 5 |
| ; CHECK-NEXT: store <3 x float> [[SPLIT1]], ptr [[VEC_GEP]], align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| call void @llvm.matrix.column.major.store(<6 x float> %in, ptr %out, i64 5, i1 false, i32 3, i32 2) |
| ret void |
| } |
| |
| define void @strided_store_3x2_nonconst_stride(<6 x float> %in, i64 %stride, ptr %out) { |
| ; CHECK-LABEL: @strided_store_3x2_nonconst_stride( |
| ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <6 x float> [[IN:%.*]], <6 x float> poison, <3 x i32> <i32 0, i32 1, i32 2> |
| ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <6 x float> [[IN]], <6 x float> poison, <3 x i32> <i32 3, i32 4, i32 5> |
| ; CHECK-NEXT: [[VEC_START:%.*]] = mul i64 0, [[STRIDE:%.*]] |
| ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[OUT:%.*]], i64 [[VEC_START]] |
| ; CHECK-NEXT: store <3 x float> [[SPLIT]], ptr [[VEC_GEP]], align 4 |
| ; CHECK-NEXT: [[VEC_START2:%.*]] = mul i64 1, [[STRIDE]] |
| ; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr float, ptr [[OUT]], i64 [[VEC_START2]] |
| ; CHECK-NEXT: store <3 x float> [[SPLIT1]], ptr [[VEC_GEP3]], align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| call void @llvm.matrix.column.major.store(<6 x float> %in, ptr %out, i64 %stride, i1 false, i32 3, i32 2) |
| ret void |
| } |
| |
| |
| declare void @llvm.matrix.column.major.store(<6 x float>, ptr, i64, i1, i32, i32) |
| |
| define void @strided_store_2x3(<10 x float> %in, ptr %out) { |
| ; CHECK-LABEL: @strided_store_2x3( |
| ; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <10 x float> [[IN:%.*]], <10 x float> poison, <2 x i32> <i32 0, i32 1> |
| ; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <10 x float> [[IN]], <10 x float> poison, <2 x i32> <i32 2, i32 3> |
| ; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <10 x float> [[IN]], <10 x float> poison, <2 x i32> <i32 4, i32 5> |
| ; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <10 x float> [[IN]], <10 x float> poison, <2 x i32> <i32 6, i32 7> |
| ; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <10 x float> [[IN]], <10 x float> poison, <2 x i32> <i32 8, i32 9> |
| ; CHECK-NEXT: store <2 x float> [[SPLIT]], ptr [[OUT:%.*]], align 4 |
| ; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[OUT]], i64 4 |
| ; CHECK-NEXT: store <2 x float> [[SPLIT1]], ptr [[VEC_GEP]], align 4 |
| ; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr float, ptr [[OUT]], i64 8 |
| ; CHECK-NEXT: store <2 x float> [[SPLIT2]], ptr [[VEC_GEP6]], align 4 |
| ; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr float, ptr [[OUT]], i64 12 |
| ; CHECK-NEXT: store <2 x float> [[SPLIT3]], ptr [[VEC_GEP8]], align 4 |
| ; CHECK-NEXT: [[VEC_GEP10:%.*]] = getelementptr float, ptr [[OUT]], i64 16 |
| ; CHECK-NEXT: store <2 x float> [[SPLIT4]], ptr [[VEC_GEP10]], align 4 |
| ; CHECK-NEXT: ret void |
| ; |
| call void @llvm.matrix.column.major.store.v10f32(<10 x float> %in, ptr %out, i64 4, i1 false, i32 2, i32 5) |
| ret void |
| } |
| |
| declare void @llvm.matrix.column.major.store.v10f32(<10 x float>, ptr, i64, i1, i32, i32) |