blob: 998ba1518b4f9b2857de4c89bf81d1edcf55f814 [file]
//===- DbiStreamBuilder.cpp - PDB Dbi Stream Creation -----------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// The data structures defined in this file are based on the reference
// implementation which is available at
// https://github.com/Microsoft/microsoft-pdb/blob/master/PDB/dbi/gsi.cpp
//
//===----------------------------------------------------------------------===//
#include "llvm/DebugInfo/PDB/Native/GSIStreamBuilder.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/DebugInfo/CodeView/RecordName.h"
#include "llvm/DebugInfo/CodeView/SymbolDeserializer.h"
#include "llvm/DebugInfo/CodeView/SymbolRecord.h"
#include "llvm/DebugInfo/CodeView/SymbolSerializer.h"
#include "llvm/DebugInfo/MSF/MSFBuilder.h"
#include "llvm/DebugInfo/MSF/MSFCommon.h"
#include "llvm/DebugInfo/MSF/MappedBlockStream.h"
#include "llvm/DebugInfo/PDB/Native/GlobalsStream.h"
#include "llvm/DebugInfo/PDB/Native/Hash.h"
#include "llvm/Support/BinaryItemStream.h"
#include "llvm/Support/BinaryStreamWriter.h"
#include "llvm/Support/Parallel.h"
#include "llvm/Support/xxhash.h"
#include <algorithm>
#include <vector>
using namespace llvm;
using namespace llvm::msf;
using namespace llvm::pdb;
using namespace llvm::codeview;
struct llvm::pdb::GSIHashStreamBuilder {
struct SymbolDenseMapInfo {
static inline CVSymbol getEmptyKey() {
static CVSymbol Empty;
return Empty;
}
static inline CVSymbol getTombstoneKey() {
static CVSymbol Tombstone(
DenseMapInfo<ArrayRef<uint8_t>>::getTombstoneKey());
return Tombstone;
}
static unsigned getHashValue(const CVSymbol &Val) {
return xxHash64(Val.RecordData);
}
static bool isEqual(const CVSymbol &LHS, const CVSymbol &RHS) {
return LHS.RecordData == RHS.RecordData;
}
};
std::vector<CVSymbol> Records;
llvm::DenseSet<CVSymbol, SymbolDenseMapInfo> SymbolHashes;
std::vector<PSHashRecord> HashRecords;
std::array<support::ulittle32_t, (IPHR_HASH + 32) / 32> HashBitmap;
std::vector<support::ulittle32_t> HashBuckets;
uint32_t calculateSerializedLength() const;
uint32_t calculateRecordByteSize() const;
Error commit(BinaryStreamWriter &Writer);
void finalizeBuckets(uint32_t RecordZeroOffset);
// Finalize public symbol buckets.
void finalizeBuckets(uint32_t RecordZeroOffset,
std::vector<BulkPublic> &&Publics);
template <typename T> void addSymbol(const T &Symbol, MSFBuilder &Msf) {
T Copy(Symbol);
addSymbol(SymbolSerializer::writeOneSymbol(Copy, Msf.getAllocator(),
CodeViewContainer::Pdb));
}
void addSymbol(const CVSymbol &Symbol);
};
void GSIHashStreamBuilder::addSymbol(const codeview::CVSymbol &Symbol) {
// Ignore duplicate typedefs and constants.
if (Symbol.kind() == S_UDT || Symbol.kind() == S_CONSTANT) {
auto Iter = SymbolHashes.insert(Symbol);
if (!Iter.second)
return;
}
Records.push_back(Symbol);
}
namespace {
LLVM_PACKED_START
struct PublicSym32Layout {
RecordPrefix Prefix;
PublicSym32Header Pub;
// char Name[];
};
LLVM_PACKED_END
} // namespace
// Calculate how much memory this public needs when serialized.
static uint32_t sizeOfPublic(const BulkPublic &Pub) {
uint32_t NameLen = Pub.NameLen;
NameLen = std::min(NameLen,
uint32_t(MaxRecordLength - sizeof(PublicSym32Layout) - 1));
return alignTo(sizeof(PublicSym32Layout) + NameLen + 1, 4);
}
static CVSymbol serializePublic(uint8_t *Mem, const BulkPublic &Pub) {
// Assume the caller has allocated sizeOfPublic bytes.
uint32_t NameLen = std::min(
Pub.NameLen, uint32_t(MaxRecordLength - sizeof(PublicSym32Layout) - 1));
size_t Size = alignTo(sizeof(PublicSym32Layout) + NameLen + 1, 4);
assert(Size == sizeOfPublic(Pub));
auto *FixedMem = reinterpret_cast<PublicSym32Layout *>(Mem);
FixedMem->Prefix.RecordKind = static_cast<uint16_t>(codeview::S_PUB32);
FixedMem->Prefix.RecordLen = static_cast<uint16_t>(Size - 2);
FixedMem->Pub.Flags = Pub.Flags;
FixedMem->Pub.Offset = Pub.Offset;
FixedMem->Pub.Segment = Pub.U.Segment;
char *NameMem = reinterpret_cast<char *>(FixedMem + 1);
memcpy(NameMem, Pub.Name, NameLen);
// Zero the null terminator and remaining bytes.
memset(&NameMem[NameLen], 0, Size - sizeof(PublicSym32Layout) - NameLen);
return CVSymbol(makeArrayRef(reinterpret_cast<uint8_t *>(Mem), Size));
}
uint32_t GSIHashStreamBuilder::calculateSerializedLength() const {
uint32_t Size = sizeof(GSIHashHeader);
Size += HashRecords.size() * sizeof(PSHashRecord);
Size += HashBitmap.size() * sizeof(uint32_t);
Size += HashBuckets.size() * sizeof(uint32_t);
return Size;
}
uint32_t GSIHashStreamBuilder::calculateRecordByteSize() const {
uint32_t Size = 0;
for (const auto &Sym : Records)
Size += Sym.length();
return Size;
}
Error GSIHashStreamBuilder::commit(BinaryStreamWriter &Writer) {
GSIHashHeader Header;
Header.VerSignature = GSIHashHeader::HdrSignature;
Header.VerHdr = GSIHashHeader::HdrVersion;
Header.HrSize = HashRecords.size() * sizeof(PSHashRecord);
Header.NumBuckets = HashBitmap.size() * 4 + HashBuckets.size() * 4;
if (auto EC = Writer.writeObject(Header))
return EC;
if (auto EC = Writer.writeArray(makeArrayRef(HashRecords)))
return EC;
if (auto EC = Writer.writeArray(makeArrayRef(HashBitmap)))
return EC;
if (auto EC = Writer.writeArray(makeArrayRef(HashBuckets)))
return EC;
return Error::success();
}
static bool isAsciiString(StringRef S) {
return llvm::all_of(S, [](char C) { return unsigned(C) < 0x80; });
}
// See `caseInsensitiveComparePchPchCchCch` in gsi.cpp
static int gsiRecordCmp(StringRef S1, StringRef S2) {
size_t LS = S1.size();
size_t RS = S2.size();
// Shorter strings always compare less than longer strings.
if (LS != RS)
return LS - RS;
// If either string contains non ascii characters, memcmp them.
if (LLVM_UNLIKELY(!isAsciiString(S1) || !isAsciiString(S2)))
return memcmp(S1.data(), S2.data(), LS);
// Both strings are ascii, perform a case-insenstive comparison.
return S1.compare_lower(S2.data());
}
void GSIHashStreamBuilder::finalizeBuckets(uint32_t RecordZeroOffset) {
// Build up a list of globals to be bucketed. This repurposes the BulkPublic
// struct with different meanings for the fields to avoid reallocating a new
// vector during public symbol table hash construction.
std::vector<BulkPublic> Globals;
Globals.resize(Records.size());
uint32_t SymOffset = RecordZeroOffset;
for (size_t I = 0, E = Records.size(); I < E; ++I) {
StringRef Name = getSymbolName(Records[I]);
Globals[I].Name = Name.data();
Globals[I].NameLen = Name.size();
Globals[I].SymOffset = SymOffset;
SymOffset += Records[I].length();
}
finalizeBuckets(RecordZeroOffset, std::move(Globals));
}
void GSIHashStreamBuilder::finalizeBuckets(uint32_t RecordZeroOffset,
std::vector<BulkPublic> &&Globals) {
// Hash every name in parallel. The Segment field is no longer needed, so
// store the BucketIdx in a union.
parallelForEachN(0, Globals.size(), [&](size_t I) {
Globals[I].U.BucketIdx = hashStringV1(Globals[I].Name) % IPHR_HASH;
});
// Parallel sort by bucket index, then name within the buckets. Within the
// buckets, sort each bucket by memcmp of the symbol's name. It's important
// that we use the same sorting algorithm as is used by the reference
// implementation to ensure that the search for a record within a bucket can
// properly early-out when it detects the record won't be found. The
// algorithm used here corredsponds to the function
// caseInsensitiveComparePchPchCchCch in the reference implementation.
auto BucketCmp = [](const BulkPublic &L, const BulkPublic &R) {
if (L.U.BucketIdx != R.U.BucketIdx)
return L.U.BucketIdx < R.U.BucketIdx;
int Cmp = gsiRecordCmp(L.getName(), R.getName());
if (Cmp != 0)
return Cmp < 0;
// This comparison is necessary to make the sorting stable in the presence
// of two static globals with the same name. The easiest way to observe
// this is with S_LDATA32 records.
return L.SymOffset < R.SymOffset;
};
parallelSort(Globals, BucketCmp);
// Zero out the bucket index bitmap.
for (ulittle32_t &Word : HashBitmap)
Word = 0;
// Compute the three tables: the hash records in bucket and chain order, the
// bucket presence bitmap, and the bucket chain start offsets.
HashRecords.reserve(Globals.size());
uint32_t LastBucketIdx = ~0U;
for (const BulkPublic &Global : Globals) {
// If this is a new bucket, add it to the bitmap and the start offset map.
uint32_t BucketIdx = Global.U.BucketIdx;
if (LastBucketIdx != BucketIdx) {
HashBitmap[BucketIdx / 32] |= 1U << (BucketIdx % 32);
// Calculate what the offset of the first hash record in the chain would
// be if it were inflated to contain 32-bit pointers. On a 32-bit system,
// each record would be 12 bytes. See HROffsetCalc in gsi.h.
const int SizeOfHROffsetCalc = 12;
ulittle32_t ChainStartOff =
ulittle32_t(HashRecords.size() * SizeOfHROffsetCalc);
HashBuckets.push_back(ChainStartOff);
LastBucketIdx = BucketIdx;
}
// Create the hash record. Add one when writing symbol offsets to disk.
// See GSI1::fixSymRecs. Always use a refcount of 1 for now.
PSHashRecord HRec;
HRec.Off = Global.SymOffset + 1;
HRec.CRef = 1;
HashRecords.push_back(HRec);
}
}
GSIStreamBuilder::GSIStreamBuilder(msf::MSFBuilder &Msf)
: Msf(Msf), PSH(std::make_unique<GSIHashStreamBuilder>()),
GSH(std::make_unique<GSIHashStreamBuilder>()) {}
GSIStreamBuilder::~GSIStreamBuilder() {}
uint32_t GSIStreamBuilder::calculatePublicsHashStreamSize() const {
uint32_t Size = 0;
Size += sizeof(PublicsStreamHeader);
Size += PSH->calculateSerializedLength();
Size += PubAddrMap.size() * sizeof(uint32_t); // AddrMap
// FIXME: Add thunk map and section offsets for incremental linking.
return Size;
}
uint32_t GSIStreamBuilder::calculateGlobalsHashStreamSize() const {
return GSH->calculateSerializedLength();
}
Error GSIStreamBuilder::finalizeMsfLayout() {
// First we write public symbol records, then we write global symbol records.
uint32_t PublicsSize = PSH->calculateRecordByteSize();
uint32_t GlobalsSize = GSH->calculateRecordByteSize();
GSH->finalizeBuckets(PublicsSize);
Expected<uint32_t> Idx = Msf.addStream(calculateGlobalsHashStreamSize());
if (!Idx)
return Idx.takeError();
GlobalsStreamIndex = *Idx;
Idx = Msf.addStream(calculatePublicsHashStreamSize());
if (!Idx)
return Idx.takeError();
PublicsStreamIndex = *Idx;
uint32_t RecordBytes = PublicsSize + GlobalsSize;
Idx = Msf.addStream(RecordBytes);
if (!Idx)
return Idx.takeError();
RecordStreamIndex = *Idx;
return Error::success();
}
void GSIStreamBuilder::addPublicSymbols(std::vector<BulkPublic> &&Publics) {
// Sort the symbols by name. PDBs contain lots of symbols, so use parallelism.
parallelSort(Publics, [](const BulkPublic &L, const BulkPublic &R) {
return L.getName() < R.getName();
});
// Assign offsets and allocate one contiguous block of memory for all public
// symbols.
uint32_t SymOffset = 0;
for (BulkPublic &Pub : Publics) {
Pub.SymOffset = SymOffset;
SymOffset += sizeOfPublic(Pub);
}
uint8_t *Mem =
reinterpret_cast<uint8_t *>(Msf.getAllocator().Allocate(SymOffset, 4));
// Instead of storing individual CVSymbol records, store them as one giant
// buffer.
// FIXME: This is kind of a hack. This makes Records.size() wrong, and we have
// to account for that elsewhere.
PSH->Records.push_back(CVSymbol(makeArrayRef(Mem, SymOffset)));
// Serialize them in parallel.
parallelForEachN(0, Publics.size(), [&](size_t I) {
const BulkPublic &Pub = Publics[I];
serializePublic(Mem + Pub.SymOffset, Pub);
});
// Re-sort the publics by address so we can build the address map. We no
// longer need the original ordering.
auto AddrCmp = [](const BulkPublic &L, const BulkPublic &R) {
if (L.U.Segment != R.U.Segment)
return L.U.Segment < R.U.Segment;
if (L.Offset != R.Offset)
return L.Offset < R.Offset;
// parallelSort is unstable, so we have to do name comparison to ensure
// that two names for the same location come out in a determinstic order.
return L.getName() < R.getName();
};
parallelSort(Publics, AddrCmp);
// Fill in the symbol offsets in the appropriate order.
PubAddrMap.reserve(Publics.size());
for (const BulkPublic &Pub : Publics)
PubAddrMap.push_back(ulittle32_t(Pub.SymOffset));
// Finalize public symbol buckets immediately after they have been added.
// They should all be warm in the cache at this point, so go ahead and do it
// now.
PSH->finalizeBuckets(0, std::move(Publics));
}
void GSIStreamBuilder::addGlobalSymbol(const ProcRefSym &Sym) {
GSH->addSymbol(Sym, Msf);
}
void GSIStreamBuilder::addGlobalSymbol(const DataSym &Sym) {
GSH->addSymbol(Sym, Msf);
}
void GSIStreamBuilder::addGlobalSymbol(const ConstantSym &Sym) {
GSH->addSymbol(Sym, Msf);
}
void GSIStreamBuilder::addGlobalSymbol(const codeview::CVSymbol &Sym) {
GSH->addSymbol(Sym);
}
static Error writeRecords(BinaryStreamWriter &Writer,
ArrayRef<CVSymbol> Records) {
BinaryItemStream<CVSymbol> ItemStream(support::endianness::little);
ItemStream.setItems(Records);
BinaryStreamRef RecordsRef(ItemStream);
return Writer.writeStreamRef(RecordsRef);
}
Error GSIStreamBuilder::commitSymbolRecordStream(
WritableBinaryStreamRef Stream) {
BinaryStreamWriter Writer(Stream);
// Write public symbol records first, followed by global symbol records. This
// must match the order that we assume in finalizeMsfLayout when computing
// PSHZero and GSHZero.
if (auto EC = writeRecords(Writer, PSH->Records))
return EC;
if (auto EC = writeRecords(Writer, GSH->Records))
return EC;
return Error::success();
}
Error GSIStreamBuilder::commitPublicsHashStream(
WritableBinaryStreamRef Stream) {
BinaryStreamWriter Writer(Stream);
PublicsStreamHeader Header;
// FIXME: Fill these in. They are for incremental linking.
Header.SymHash = PSH->calculateSerializedLength();
Header.AddrMap = PubAddrMap.size() * 4;
Header.NumThunks = 0;
Header.SizeOfThunk = 0;
Header.ISectThunkTable = 0;
memset(Header.Padding, 0, sizeof(Header.Padding));
Header.OffThunkTable = 0;
Header.NumSections = 0;
if (auto EC = Writer.writeObject(Header))
return EC;
if (auto EC = PSH->commit(Writer))
return EC;
if (auto EC = Writer.writeArray(makeArrayRef(PubAddrMap)))
return EC;
return Error::success();
}
Error GSIStreamBuilder::commitGlobalsHashStream(
WritableBinaryStreamRef Stream) {
BinaryStreamWriter Writer(Stream);
return GSH->commit(Writer);
}
Error GSIStreamBuilder::commit(const msf::MSFLayout &Layout,
WritableBinaryStreamRef Buffer) {
auto GS = WritableMappedBlockStream::createIndexedStream(
Layout, Buffer, getGlobalsStreamIndex(), Msf.getAllocator());
auto PS = WritableMappedBlockStream::createIndexedStream(
Layout, Buffer, getPublicsStreamIndex(), Msf.getAllocator());
auto PRS = WritableMappedBlockStream::createIndexedStream(
Layout, Buffer, getRecordStreamIndex(), Msf.getAllocator());
if (auto EC = commitSymbolRecordStream(*PRS))
return EC;
if (auto EC = commitGlobalsHashStream(*GS))
return EC;
if (auto EC = commitPublicsHashStream(*PS))
return EC;
return Error::success();
}