blob: 84876b24c5d9ba3a4d538af51c6b3ca601813396 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -O2 -S < %s | FileCheck %s
define <3 x float> @PR52631(<3 x float> %a, <3 x float> %b, <3 x i32> %c) {
; CHECK-LABEL: @PR52631(
; CHECK-NEXT: [[ISNEG3:%.*]] = icmp slt <3 x i32> [[C:%.*]], zeroinitializer
; CHECK-NEXT: [[OR_V:%.*]] = select <3 x i1> [[ISNEG3]], <3 x float> [[B:%.*]], <3 x float> [[A:%.*]]
; CHECK-NEXT: ret <3 x float> [[OR_V]]
;
%a.addr = alloca <3 x float>, align 16
%b.addr = alloca <3 x float>, align 16
%c.addr = alloca <3 x i32>, align 16
%zero = alloca <3 x i32>, align 16
%mask = alloca <3 x i32>, align 16
%res = alloca <3 x i32>, align 16
%extractVec = shufflevector <3 x float> %a, <3 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
%storetmp = bitcast <3 x float>* %a.addr to <4 x float>*
store <4 x float> %extractVec, <4 x float>* %storetmp, align 16
%extractVec1 = shufflevector <3 x float> %b, <3 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
%storetmp2 = bitcast <3 x float>* %b.addr to <4 x float>*
store <4 x float> %extractVec1, <4 x float>* %storetmp2, align 16
%extractVec3 = shufflevector <3 x i32> %c, <3 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
%storetmp4 = bitcast <3 x i32>* %c.addr to <4 x i32>*
store <4 x i32> %extractVec3, <4 x i32>* %storetmp4, align 16
%t0 = bitcast <3 x i32>* %zero to i8*
call void @llvm.lifetime.start.p0i8(i64 16, i8* %t0) #2
%storetmp5 = bitcast <3 x i32>* %zero to <4 x i32>*
store <4 x i32> <i32 0, i32 0, i32 0, i32 undef>, <4 x i32>* %storetmp5, align 16
%t1 = bitcast <3 x i32>* %mask to i8*
call void @llvm.lifetime.start.p0i8(i64 16, i8* %t1) #2
%castToVec4 = bitcast <3 x i32>* %zero to <4 x i32>*
%loadVec4 = load <4 x i32>, <4 x i32>* %castToVec4, align 16
%extractVec6 = shufflevector <4 x i32> %loadVec4, <4 x i32> poison, <3 x i32> <i32 0, i32 1, i32 2>
%castToVec47 = bitcast <3 x i32>* %c.addr to <4 x i32>*
%loadVec48 = load <4 x i32>, <4 x i32>* %castToVec47, align 16
%extractVec9 = shufflevector <4 x i32> %loadVec48, <4 x i32> poison, <3 x i32> <i32 0, i32 1, i32 2>
%cmp = icmp sgt <3 x i32> %extractVec6, %extractVec9
%sext = sext <3 x i1> %cmp to <3 x i32>
%extractVec10 = shufflevector <3 x i32> %sext, <3 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
%storetmp11 = bitcast <3 x i32>* %mask to <4 x i32>*
store <4 x i32> %extractVec10, <4 x i32>* %storetmp11, align 16
%t2 = bitcast <3 x i32>* %res to i8*
call void @llvm.lifetime.start.p0i8(i64 16, i8* %t2) #2
%castToVec412 = bitcast <3 x i32>* %mask to <4 x i32>*
%loadVec413 = load <4 x i32>, <4 x i32>* %castToVec412, align 16
%extractVec14 = shufflevector <4 x i32> %loadVec413, <4 x i32> poison, <3 x i32> <i32 0, i32 1, i32 2>
%castToVec415 = bitcast <3 x float>* %b.addr to <4 x float>*
%loadVec416 = load <4 x float>, <4 x float>* %castToVec415, align 16
%extractVec17 = shufflevector <4 x float> %loadVec416, <4 x float> poison, <3 x i32> <i32 0, i32 1, i32 2>
%astype = bitcast <3 x float> %extractVec17 to <3 x i32>
%and = and <3 x i32> %extractVec14, %astype
%extractVec18 = shufflevector <3 x i32> %and, <3 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
%storetmp19 = bitcast <3 x i32>* %res to <4 x i32>*
store <4 x i32> %extractVec18, <4 x i32>* %storetmp19, align 16
%castToVec420 = bitcast <3 x i32>* %mask to <4 x i32>*
%loadVec421 = load <4 x i32>, <4 x i32>* %castToVec420, align 16
%extractVec22 = shufflevector <4 x i32> %loadVec421, <4 x i32> poison, <3 x i32> <i32 0, i32 1, i32 2>
%cmp23 = icmp eq <3 x i32> %extractVec22, zeroinitializer
%sext24 = sext <3 x i1> %cmp23 to <3 x i32>
%castToVec425 = bitcast <3 x float>* %a.addr to <4 x float>*
%loadVec426 = load <4 x float>, <4 x float>* %castToVec425, align 16
%extractVec27 = shufflevector <4 x float> %loadVec426, <4 x float> poison, <3 x i32> <i32 0, i32 1, i32 2>
%astype28 = bitcast <3 x float> %extractVec27 to <3 x i32>
%and29 = and <3 x i32> %sext24, %astype28
%castToVec430 = bitcast <3 x i32>* %res to <4 x i32>*
%loadVec431 = load <4 x i32>, <4 x i32>* %castToVec430, align 16
%extractVec32 = shufflevector <4 x i32> %loadVec431, <4 x i32> poison, <3 x i32> <i32 0, i32 1, i32 2>
%or = or <3 x i32> %and29, %extractVec32
%astype33 = bitcast <3 x i32> %or to <3 x float>
%t3 = bitcast <3 x i32>* %res to i8*
call void @llvm.lifetime.end.p0i8(i64 16, i8* %t3) #2
%t4 = bitcast <3 x i32>* %mask to i8*
call void @llvm.lifetime.end.p0i8(i64 16, i8* %t4) #2
%t5 = bitcast <3 x i32>* %zero to i8*
call void @llvm.lifetime.end.p0i8(i64 16, i8* %t5) #2
ret <3 x float> %astype33
}
define <4 x i8> @allSignBits_vec(<4 x i8> %cond, <4 x i8> %tval, <4 x i8> %fval) {
; CHECK-LABEL: @allSignBits_vec(
; CHECK-NEXT: [[ISNEG1:%.*]] = icmp slt <4 x i8> [[COND:%.*]], zeroinitializer
; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[ISNEG1]], <4 x i8> [[TVAL:%.*]], <4 x i8> [[FVAL:%.*]]
; CHECK-NEXT: ret <4 x i8> [[SEL]]
;
%bitmask = ashr <4 x i8> %cond, <i8 7, i8 7, i8 7, i8 7>
%not_bitmask = xor <4 x i8> %bitmask, <i8 -1, i8 -1, i8 -1, i8 -1>
%a1 = and <4 x i8> %tval, %bitmask
%a2 = and <4 x i8> %fval, %not_bitmask
%sel = or <4 x i8> %a2, %a1
ret <4 x i8> %sel
}
declare void @llvm.lifetime.start.p0i8(i64 immarg, i8* nocapture) #1
declare void @llvm.lifetime.end.p0i8(i64 immarg, i8* nocapture) #1