blob: c04ab319cc8c59536ce926dc63d0250f1bdcbf3d [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -march=amdgcn -mcpu=tonga -verify-machineinstrs < %s | FileCheck -enable-var-scope -check-prefix=CHECK %s
; Check that WQM is not triggered by the softwqm intrinsic alone.
;
define amdgpu_ps float @test1(i32 inreg %idx0, i32 inreg %idx1) {
; CHECK-LABEL: test1:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: v_mov_b32_e32 v0, s0
; CHECK-NEXT: v_mov_b32_e32 v1, s1
; CHECK-NEXT: buffer_load_dword v0, v0, s[0:3], 0 idxen
; CHECK-NEXT: buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: v_add_f32_e32 v0, v0, v1
; CHECK-NEXT: ; kill: def $vgpr0 killed $vgpr0 killed $exec killed $exec
; CHECK-NEXT: ; return to shader part epilog
main_body:
%src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx0, i32 0, i32 0, i32 0)
%src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx1, i32 0, i32 0, i32 0)
%out = fadd float %src0, %src1
%out.0 = call float @llvm.amdgcn.softwqm.f32(float %out)
ret float %out.0
}
; Check that the softwqm intrinsic works correctly for integers.
;
define amdgpu_ps float @test2(i32 inreg %idx0, i32 inreg %idx1) {
; CHECK-LABEL: test2:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: v_mov_b32_e32 v0, s0
; CHECK-NEXT: v_mov_b32_e32 v1, s1
; CHECK-NEXT: buffer_load_dword v0, v0, s[0:3], 0 idxen
; CHECK-NEXT: buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: v_add_f32_e32 v0, v0, v1
; CHECK-NEXT: ; kill: def $vgpr0 killed $vgpr0 killed $exec killed $exec
; CHECK-NEXT: ; return to shader part epilog
main_body:
%src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx0, i32 0, i32 0, i32 0)
%src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx1, i32 0, i32 0, i32 0)
%out = fadd float %src0, %src1
%out.0 = bitcast float %out to i32
%out.1 = call i32 @llvm.amdgcn.softwqm.i32(i32 %out.0)
%out.2 = bitcast i32 %out.1 to float
ret float %out.2
}
; Make sure the transition from WQM to Exact to softwqm does not trigger WQM.
;
define amdgpu_ps float @test_softwqm1(i32 inreg %idx0, i32 inreg %idx1) {
; CHECK-LABEL: test_softwqm1:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: v_mov_b32_e32 v0, s0
; CHECK-NEXT: v_mov_b32_e32 v2, s1
; CHECK-NEXT: buffer_load_dword v1, v0, s[0:3], 0 idxen
; CHECK-NEXT: buffer_load_dword v2, v2, s[0:3], 0 idxen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: v_add_f32_e32 v1, v1, v2
; CHECK-NEXT: buffer_store_dword v1, v0, s[0:3], 0 idxen
; CHECK-NEXT: v_add_f32_e32 v0, v1, v1
; CHECK-NEXT: ; kill: def $vgpr0 killed $vgpr0 killed $exec killed $exec
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx0, i32 0, i32 0, i32 0)
%src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx1, i32 0, i32 0, i32 0)
%temp = fadd float %src0, %src1
call void @llvm.amdgcn.struct.buffer.store.f32(float %temp, <4 x i32> undef, i32 %idx0, i32 0, i32 0, i32 0)
%out = fadd float %temp, %temp
%out.0 = call float @llvm.amdgcn.softwqm.f32(float %out)
ret float %out.0
}
; Make sure the transition from WQM to Exact to softwqm does trigger WQM.
;
define amdgpu_ps float @test_softwqm2(i32 inreg %idx0, i32 inreg %idx1) {
; CHECK-LABEL: test_softwqm2:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: s_mov_b64 s[2:3], exec
; CHECK-NEXT: s_wqm_b64 exec, exec
; CHECK-NEXT: v_mov_b32_e32 v0, s0
; CHECK-NEXT: v_mov_b32_e32 v2, s1
; CHECK-NEXT: buffer_load_dword v1, v0, s[0:3], 0 idxen
; CHECK-NEXT: buffer_load_dword v2, v2, s[0:3], 0 idxen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: v_add_f32_e32 v1, v1, v2
; CHECK-NEXT: v_mov_b32_e32 v2, v1
; CHECK-NEXT: v_add_f32_e32 v1, v1, v1
; CHECK-NEXT: s_and_b64 exec, exec, s[2:3]
; CHECK-NEXT: buffer_store_dword v2, v0, s[0:3], 0 idxen
; CHECK-NEXT: s_wqm_b64 exec, exec
; CHECK-NEXT: v_mov_b32_e32 v0, v1
; CHECK-NEXT: s_and_b64 exec, exec, s[2:3]
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx0, i32 0, i32 0, i32 0)
%src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx1, i32 0, i32 0, i32 0)
%temp = fadd float %src0, %src1
%temp.0 = call float @llvm.amdgcn.wqm.f32(float %temp)
call void @llvm.amdgcn.struct.buffer.store.f32(float %temp.0, <4 x i32> undef, i32 %idx0, i32 0, i32 0, i32 0)
%out = fadd float %temp, %temp
%out.0 = call float @llvm.amdgcn.softwqm.f32(float %out)
ret float %out.0
}
; NOTE: llvm.amdgcn.wwm is deprecated, use llvm.amdgcn.strict.wwm instead.
; Make sure the transition from Exact to STRICT_WWM then softwqm does not trigger WQM.
;
define amdgpu_ps float @test_wwm1(i32 inreg %idx0, i32 inreg %idx1) {
; CHECK-LABEL: test_wwm1:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: s_or_saveexec_b64 s[2:3], -1
; CHECK-NEXT: v_mov_b32_e32 v1, s0
; CHECK-NEXT: buffer_load_dword v2, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_mov_b64 exec, s[2:3]
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: buffer_store_dword v2, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_or_saveexec_b64 s[2:3], -1
; CHECK-NEXT: v_mov_b32_e32 v1, s1
; CHECK-NEXT: buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: v_add_f32_e32 v1, v2, v1
; CHECK-NEXT: s_mov_b64 exec, s[2:3]
; CHECK-NEXT: v_mov_b32_e32 v0, v1
; CHECK-NEXT: v_add_f32_e32 v0, v0, v0
; CHECK-NEXT: ; kill: def $vgpr0 killed $vgpr0 killed $exec killed $exec
; CHECK-NEXT: ; return to shader part epilog
main_body:
%src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx0, i32 0, i32 0, i32 0)
call void @llvm.amdgcn.struct.buffer.store.f32(float %src0, <4 x i32> undef, i32 %idx0, i32 0, i32 0, i32 0)
%src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx1, i32 0, i32 0, i32 0)
%temp = fadd float %src0, %src1
%temp.0 = call float @llvm.amdgcn.wwm.f32(float %temp)
%out = fadd float %temp.0, %temp.0
%out.0 = call float @llvm.amdgcn.softwqm.f32(float %out)
ret float %out.0
}
; Make sure the transition from Exact to STRICT_WWM then softwqm does not trigger WQM.
;
define amdgpu_ps float @test_strict_wwm1(i32 inreg %idx0, i32 inreg %idx1) {
; CHECK-LABEL: test_strict_wwm1:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: s_or_saveexec_b64 s[2:3], -1
; CHECK-NEXT: v_mov_b32_e32 v1, s0
; CHECK-NEXT: buffer_load_dword v2, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_mov_b64 exec, s[2:3]
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: buffer_store_dword v2, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_or_saveexec_b64 s[2:3], -1
; CHECK-NEXT: v_mov_b32_e32 v1, s1
; CHECK-NEXT: buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: v_add_f32_e32 v1, v2, v1
; CHECK-NEXT: s_mov_b64 exec, s[2:3]
; CHECK-NEXT: v_mov_b32_e32 v0, v1
; CHECK-NEXT: v_add_f32_e32 v0, v0, v0
; CHECK-NEXT: ; kill: def $vgpr0 killed $vgpr0 killed $exec killed $exec
; CHECK-NEXT: ; return to shader part epilog
main_body:
%src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx0, i32 0, i32 0, i32 0)
call void @llvm.amdgcn.struct.buffer.store.f32(float %src0, <4 x i32> undef, i32 %idx0, i32 0, i32 0, i32 0)
%src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx1, i32 0, i32 0, i32 0)
%temp = fadd float %src0, %src1
%temp.0 = call float @llvm.amdgcn.strict.wwm.f32(float %temp)
%out = fadd float %temp.0, %temp.0
%out.0 = call float @llvm.amdgcn.softwqm.f32(float %out)
ret float %out.0
}
; Check that softwqm on one case of branch does not trigger WQM for shader.
;
define amdgpu_ps float @test_control_flow_0(<8 x i32> inreg %rsrc, <4 x i32> inreg %sampler, i32 inreg %idx0, i32 inreg %idx1, i32 %c, i32 %z, float %data) {
; CHECK-LABEL: test_control_flow_0:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: v_cmp_ne_u32_e32 vcc, 0, v1
; CHECK-NEXT: s_and_saveexec_b64 s[0:1], vcc
; CHECK-NEXT: s_xor_b64 s[0:1], exec, s[0:1]
; CHECK-NEXT: s_cbranch_execz .LBB6_2
; CHECK-NEXT: ; %bb.1: ; %ELSE
; CHECK-NEXT: buffer_store_dword v2, v0, s[0:3], 0 idxen
; CHECK-NEXT: .LBB6_2: ; %Flow
; CHECK-NEXT: s_andn2_saveexec_b64 s[0:1], s[0:1]
; CHECK-NEXT: s_cbranch_execz .LBB6_4
; CHECK-NEXT: ; %bb.3: ; %IF
; CHECK-NEXT: v_mov_b32_e32 v0, s12
; CHECK-NEXT: v_mov_b32_e32 v1, s13
; CHECK-NEXT: buffer_load_dword v0, v0, s[0:3], 0 idxen
; CHECK-NEXT: buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: v_add_f32_e32 v2, v0, v1
; CHECK-NEXT: ; kill: def $vgpr2 killed $vgpr2 killed $exec killed $exec
; CHECK-NEXT: .LBB6_4: ; %END
; CHECK-NEXT: s_or_b64 exec, exec, s[0:1]
; CHECK-NEXT: v_mov_b32_e32 v0, v2
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%cmp = icmp eq i32 %z, 0
br i1 %cmp, label %IF, label %ELSE
IF:
%src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx0, i32 0, i32 0, i32 0)
%src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx1, i32 0, i32 0, i32 0)
%out = fadd float %src0, %src1
%data.if = call float @llvm.amdgcn.softwqm.f32(float %out)
br label %END
ELSE:
call void @llvm.amdgcn.struct.buffer.store.f32(float %data, <4 x i32> undef, i32 %c, i32 0, i32 0, i32 0)
br label %END
END:
%r = phi float [ %data.if, %IF ], [ %data, %ELSE ]
ret float %r
}
; Check that softwqm on one case of branch is treated as WQM in WQM shader.
;
define amdgpu_ps float @test_control_flow_1(<8 x i32> inreg %rsrc, <4 x i32> inreg %sampler, i32 inreg %idx0, i32 inreg %idx1, i32 %c, i32 %z, float %data) {
; CHECK-LABEL: test_control_flow_1:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: s_mov_b64 s[14:15], exec
; CHECK-NEXT: s_wqm_b64 exec, exec
; CHECK-NEXT: v_cmp_ne_u32_e32 vcc, 0, v1
; CHECK-NEXT: s_and_saveexec_b64 s[16:17], vcc
; CHECK-NEXT: s_xor_b64 s[16:17], exec, s[16:17]
; CHECK-NEXT: s_cbranch_execz .LBB7_2
; CHECK-NEXT: ; %bb.1: ; %ELSE
; CHECK-NEXT: image_sample v1, v0, s[0:7], s[8:11] dmask:0x1
; CHECK-NEXT: s_and_saveexec_b64 s[18:19], s[14:15]
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: image_sample v1, v1, s[0:7], s[8:11] dmask:0x1
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: buffer_store_dword v1, v0, s[0:3], 0 idxen
; CHECK-NEXT: s_mov_b64 exec, s[18:19]
; CHECK-NEXT: .LBB7_2: ; %Flow
; CHECK-NEXT: s_andn2_saveexec_b64 s[0:1], s[16:17]
; CHECK-NEXT: s_cbranch_execz .LBB7_4
; CHECK-NEXT: ; %bb.3: ; %IF
; CHECK-NEXT: v_mov_b32_e32 v0, s12
; CHECK-NEXT: v_mov_b32_e32 v1, s13
; CHECK-NEXT: buffer_load_dword v0, v0, s[0:3], 0 idxen
; CHECK-NEXT: buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: v_add_f32_e32 v2, v0, v1
; CHECK-NEXT: ; kill: def $vgpr2 killed $vgpr2 killed $exec killed $exec
; CHECK-NEXT: .LBB7_4: ; %END
; CHECK-NEXT: s_or_b64 exec, exec, s[0:1]
; CHECK-NEXT: s_and_b64 exec, exec, s[14:15]
; CHECK-NEXT: v_mov_b32_e32 v0, v2
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%cmp = icmp eq i32 %z, 0
br i1 %cmp, label %IF, label %ELSE
IF:
%src0 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx0, i32 0, i32 0, i32 0)
%src1 = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> undef, i32 %idx1, i32 0, i32 0, i32 0)
%out = fadd float %src0, %src1
%data.if = call float @llvm.amdgcn.softwqm.f32(float %out)
br label %END
ELSE:
%c.bc = bitcast i32 %c to float
%tex = call <4 x float> @llvm.amdgcn.image.sample.1d.v4f32.f32(i32 15, float %c.bc, <8 x i32> %rsrc, <4 x i32> %sampler, i1 0, i32 0, i32 0) #0
%tex0 = extractelement <4 x float> %tex, i32 0
%dtex = call <4 x float> @llvm.amdgcn.image.sample.1d.v4f32.f32(i32 15, float %tex0, <8 x i32> %rsrc, <4 x i32> %sampler, i1 0, i32 0, i32 0) #0
%data.sample = extractelement <4 x float> %dtex, i32 0
call void @llvm.amdgcn.struct.buffer.store.f32(float %data.sample, <4 x i32> undef, i32 %c, i32 0, i32 0, i32 0)
br label %END
END:
%r = phi float [ %data.if, %IF ], [ %data, %ELSE ]
ret float %r
}
declare void @llvm.amdgcn.struct.buffer.store.f32(float, <4 x i32>, i32, i32, i32, i32 immarg) #2
declare void @llvm.amdgcn.struct.buffer.store.v4f32(<4 x float>, <4 x i32>, i32, i32, i32, i32 immarg) #2
declare float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32>, i32, i32, i32, i32 immarg) #3
declare <4 x float> @llvm.amdgcn.image.sample.1d.v4f32.f32(i32, float, <8 x i32>, <4 x i32>, i1, i32, i32) #3
declare <4 x float> @llvm.amdgcn.image.sample.2d.v4f32.f32(i32, float, float, <8 x i32>, <4 x i32>, i1, i32, i32) #3
declare float @llvm.amdgcn.wqm.f32(float) #3
declare float @llvm.amdgcn.softwqm.f32(float) #3
declare i32 @llvm.amdgcn.softwqm.i32(i32) #3
declare float @llvm.amdgcn.strict.wwm.f32(float) #3
declare float @llvm.amdgcn.wwm.f32(float) #3
declare void @llvm.amdgcn.wqm.demote(i1) #1
attributes #1 = { nounwind }
attributes #2 = { nounwind readonly }
attributes #3 = { nounwind readnone }