blob: 1a159558ba5d454f901407779178657ebf824b90 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple aarch64-linux-gnu -mattr=+sve | FileCheck %s
target datalayout = "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128"
target triple = "aarch64-unknown-linux-gnu"
; Make sure callers set up the arguments correctly - tests AArch64ISelLowering::LowerCALL
define float @foo1(double* %x0, double* %x1, double* %x2) nounwind {
; CHECK-LABEL: foo1:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-4
; CHECK-NEXT: ptrue p0.b
; CHECK-NEXT: fmov s0, #1.00000000
; CHECK-NEXT: ld4d { z1.d, z2.d, z3.d, z4.d }, p0/z, [x0]
; CHECK-NEXT: ld4d { z16.d, z17.d, z18.d, z19.d }, p0/z, [x1]
; CHECK-NEXT: ld1d { z5.d }, p0/z, [x2]
; CHECK-NEXT: mov x0, sp
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: st1d { z16.d }, p0, [sp]
; CHECK-NEXT: st1d { z17.d }, p0, [sp, #1, mul vl]
; CHECK-NEXT: st1d { z18.d }, p0, [sp, #2, mul vl]
; CHECK-NEXT: st1d { z19.d }, p0, [sp, #3, mul vl]
; CHECK-NEXT: bl callee1
; CHECK-NEXT: addvl sp, sp, #4
; CHECK-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
; CHECK-NEXT: ret
entry:
%0 = call <vscale x 16 x i1> @llvm.aarch64.sve.ptrue.nxv16i1(i32 31)
%1 = call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> %0)
%2 = call <vscale x 8 x double> @llvm.aarch64.sve.ld4.nxv8f64.nxv2i1(<vscale x 2 x i1> %1, double* %x0)
%3 = call <vscale x 8 x double> @llvm.aarch64.sve.ld4.nxv8f64.nxv2i1(<vscale x 2 x i1> %1, double* %x1)
%4 = call <vscale x 2 x double> @llvm.aarch64.sve.ld1.nxv2f64(<vscale x 2 x i1> %1, double* %x2)
%call = call float @callee1(float 1.000000e+00, <vscale x 8 x double> %2, <vscale x 8 x double> %3, <vscale x 2 x double> %4)
ret float %call
}
define float @foo2(double* %x0, double* %x1) nounwind {
; CHECK-LABEL: foo2:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-4
; CHECK-NEXT: sub sp, sp, #16
; CHECK-NEXT: ptrue p0.b
; CHECK-NEXT: add x9, sp, #16
; CHECK-NEXT: ld4d { z1.d, z2.d, z3.d, z4.d }, p0/z, [x0]
; CHECK-NEXT: ld4d { z16.d, z17.d, z18.d, z19.d }, p0/z, [x1]
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: add x8, sp, #16
; CHECK-NEXT: fmov s0, #1.00000000
; CHECK-NEXT: mov w0, wzr
; CHECK-NEXT: mov w1, #1
; CHECK-NEXT: mov w2, #2
; CHECK-NEXT: st1d { z16.d }, p0, [x9]
; CHECK-NEXT: add x9, sp, #16
; CHECK-NEXT: mov w3, #3
; CHECK-NEXT: mov w4, #4
; CHECK-NEXT: mov w5, #5
; CHECK-NEXT: mov w6, #6
; CHECK-NEXT: st1d { z17.d }, p0, [x9, #1, mul vl]
; CHECK-NEXT: add x9, sp, #16
; CHECK-NEXT: mov w7, #7
; CHECK-NEXT: st1d { z18.d }, p0, [x9, #2, mul vl]
; CHECK-NEXT: add x9, sp, #16
; CHECK-NEXT: st1d { z19.d }, p0, [x9, #3, mul vl]
; CHECK-NEXT: str x8, [sp]
; CHECK-NEXT: bl callee2
; CHECK-NEXT: addvl sp, sp, #4
; CHECK-NEXT: add sp, sp, #16
; CHECK-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
; CHECK-NEXT: ret
entry:
%0 = call <vscale x 16 x i1> @llvm.aarch64.sve.ptrue.nxv16i1(i32 31)
%1 = call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> %0)
%2 = call <vscale x 8 x double> @llvm.aarch64.sve.ld4.nxv8f64.nxv2i1(<vscale x 2 x i1> %1, double* %x0)
%3 = call <vscale x 8 x double> @llvm.aarch64.sve.ld4.nxv8f64.nxv2i1(<vscale x 2 x i1> %1, double* %x1)
%call = call float @callee2(i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, float 1.000000e+00, <vscale x 8 x double> %2, <vscale x 8 x double> %3)
ret float %call
}
define float @foo3(double* %x0, double* %x1, double* %x2) nounwind {
; CHECK-LABEL: foo3:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: stp x29, x30, [sp, #-16]! // 16-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-3
; CHECK-NEXT: ptrue p0.b
; CHECK-NEXT: fmov s0, #1.00000000
; CHECK-NEXT: ld4d { z2.d, z3.d, z4.d, z5.d }, p0/z, [x0]
; CHECK-NEXT: ld3d { z16.d, z17.d, z18.d }, p0/z, [x1]
; CHECK-NEXT: ld1d { z6.d }, p0/z, [x2]
; CHECK-NEXT: fmov s1, #2.00000000
; CHECK-NEXT: mov x0, sp
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: st1d { z16.d }, p0, [sp]
; CHECK-NEXT: st1d { z17.d }, p0, [sp, #1, mul vl]
; CHECK-NEXT: st1d { z18.d }, p0, [sp, #2, mul vl]
; CHECK-NEXT: bl callee3
; CHECK-NEXT: addvl sp, sp, #3
; CHECK-NEXT: ldp x29, x30, [sp], #16 // 16-byte Folded Reload
; CHECK-NEXT: ret
entry:
%0 = call <vscale x 16 x i1> @llvm.aarch64.sve.ptrue.nxv16i1(i32 31)
%1 = call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> %0)
%2 = call <vscale x 8 x double> @llvm.aarch64.sve.ld4.nxv8f64.nxv2i1(<vscale x 2 x i1> %1, double* %x0)
%3 = call <vscale x 6 x double> @llvm.aarch64.sve.ld3.nxv6f64.nxv2i1(<vscale x 2 x i1> %1, double* %x1)
%4 = call <vscale x 2 x double> @llvm.aarch64.sve.ld1.nxv2f64(<vscale x 2 x i1> %1, double* %x2)
%call = call float @callee3(float 1.000000e+00, float 2.000000e+00, <vscale x 8 x double> %2, <vscale x 6 x double> %3, <vscale x 2 x double> %4)
ret float %call
}
; Make sure callees read the arguments correctly - tests AArch64ISelLowering::LowerFormalArguments
define double @foo4(double %x0, double * %ptr1, double * %ptr2, double * %ptr3, <vscale x 8 x double> %x1, <vscale x 8 x double> %x2, <vscale x 2 x double> %x3) nounwind {
; CHECK-LABEL: foo4:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: ld1d { z6.d }, p0/z, [x3, #1, mul vl]
; CHECK-NEXT: ld1d { z7.d }, p0/z, [x3]
; CHECK-NEXT: ld1d { z24.d }, p0/z, [x3, #3, mul vl]
; CHECK-NEXT: ld1d { z25.d }, p0/z, [x3, #2, mul vl]
; CHECK-NEXT: st1d { z4.d }, p0, [x0, #3, mul vl]
; CHECK-NEXT: st1d { z3.d }, p0, [x0, #2, mul vl]
; CHECK-NEXT: st1d { z2.d }, p0, [x0, #1, mul vl]
; CHECK-NEXT: st1d { z1.d }, p0, [x0]
; CHECK-NEXT: st1d { z25.d }, p0, [x1, #2, mul vl]
; CHECK-NEXT: st1d { z24.d }, p0, [x1, #3, mul vl]
; CHECK-NEXT: st1d { z7.d }, p0, [x1]
; CHECK-NEXT: st1d { z6.d }, p0, [x1, #1, mul vl]
; CHECK-NEXT: st1d { z5.d }, p0, [x2]
; CHECK-NEXT: ret
entry:
%ptr1.bc = bitcast double * %ptr1 to <vscale x 8 x double> *
store volatile <vscale x 8 x double> %x1, <vscale x 8 x double>* %ptr1.bc
%ptr2.bc = bitcast double * %ptr2 to <vscale x 8 x double> *
store volatile <vscale x 8 x double> %x2, <vscale x 8 x double>* %ptr2.bc
%ptr3.bc = bitcast double * %ptr3 to <vscale x 2 x double> *
store volatile <vscale x 2 x double> %x3, <vscale x 2 x double>* %ptr3.bc
ret double %x0
}
define double @foo5(i32 %i0, i32 %i1, i32 %i2, i32 %i3, i32 %i4, i32 %i5, double * %ptr1, double * %ptr2, double %x0, <vscale x 8 x double> %x1, <vscale x 8 x double> %x2) nounwind {
; CHECK-LABEL: foo5:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldr x8, [sp]
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: ld1d { z5.d }, p0/z, [x8, #1, mul vl]
; CHECK-NEXT: ld1d { z6.d }, p0/z, [x8]
; CHECK-NEXT: ld1d { z7.d }, p0/z, [x8, #3, mul vl]
; CHECK-NEXT: ld1d { z24.d }, p0/z, [x8, #2, mul vl]
; CHECK-NEXT: st1d { z4.d }, p0, [x6, #3, mul vl]
; CHECK-NEXT: st1d { z3.d }, p0, [x6, #2, mul vl]
; CHECK-NEXT: st1d { z2.d }, p0, [x6, #1, mul vl]
; CHECK-NEXT: st1d { z1.d }, p0, [x6]
; CHECK-NEXT: st1d { z24.d }, p0, [x7, #2, mul vl]
; CHECK-NEXT: st1d { z7.d }, p0, [x7, #3, mul vl]
; CHECK-NEXT: st1d { z6.d }, p0, [x7]
; CHECK-NEXT: st1d { z5.d }, p0, [x7, #1, mul vl]
; CHECK-NEXT: ret
entry:
%ptr1.bc = bitcast double * %ptr1 to <vscale x 8 x double> *
store volatile <vscale x 8 x double> %x1, <vscale x 8 x double>* %ptr1.bc
%ptr2.bc = bitcast double * %ptr2 to <vscale x 8 x double> *
store volatile <vscale x 8 x double> %x2, <vscale x 8 x double>* %ptr2.bc
ret double %x0
}
define double @foo6(double %x0, double %x1, double * %ptr1, double * %ptr2, <vscale x 8 x double> %x2, <vscale x 6 x double> %x3) nounwind {
; CHECK-LABEL: foo6:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x2]
; CHECK-NEXT: ld1d { z6.d }, p0/z, [x2, #2, mul vl]
; CHECK-NEXT: ld1d { z7.d }, p0/z, [x2, #1, mul vl]
; CHECK-NEXT: st1d { z5.d }, p0, [x0, #3, mul vl]
; CHECK-NEXT: st1d { z4.d }, p0, [x0, #2, mul vl]
; CHECK-NEXT: st1d { z3.d }, p0, [x0, #1, mul vl]
; CHECK-NEXT: st1d { z2.d }, p0, [x0]
; CHECK-NEXT: st1d { z7.d }, p0, [x1, #1, mul vl]
; CHECK-NEXT: st1d { z6.d }, p0, [x1, #2, mul vl]
; CHECK-NEXT: st1d { z1.d }, p0, [x1]
; CHECK-NEXT: ret
entry:
%ptr1.bc = bitcast double * %ptr1 to <vscale x 8 x double> *
store volatile <vscale x 8 x double> %x2, <vscale x 8 x double>* %ptr1.bc
%ptr2.bc = bitcast double * %ptr2 to <vscale x 6 x double> *
store volatile <vscale x 6 x double> %x3, <vscale x 6 x double>* %ptr2.bc
ret double %x0
}
; Use AAVPCS, SVE register in z0-z7 used
define void @aavpcs1(i32 %s0, i32 %s1, i32 %s2, i32 %s3, i32 %s4, i32 %s5, i32 %s6, <vscale x 4 x i32> %s7, <vscale x 4 x i32> %s8, <vscale x 4 x i32> %s9, <vscale x 4 x i32> %s10, <vscale x 4 x i32> %s11, <vscale x 4 x i32> %s12, <vscale x 4 x i32> %s13, <vscale x 4 x i32> %s14, <vscale x 4 x i32> %s15, <vscale x 4 x i32> %s16, i32 * %ptr) nounwind {
; CHECK-LABEL: aavpcs1:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldp x8, x9, [sp]
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: ld1w { z3.s }, p0/z, [x8]
; CHECK-NEXT: ld1w { z24.s }, p0/z, [x7]
; CHECK-NEXT: st1w { z0.s }, p0, [x9]
; CHECK-NEXT: st1w { z1.s }, p0, [x9]
; CHECK-NEXT: st1w { z2.s }, p0, [x9]
; CHECK-NEXT: st1w { z4.s }, p0, [x9]
; CHECK-NEXT: st1w { z5.s }, p0, [x9]
; CHECK-NEXT: st1w { z6.s }, p0, [x9]
; CHECK-NEXT: st1w { z7.s }, p0, [x9]
; CHECK-NEXT: st1w { z24.s }, p0, [x9]
; CHECK-NEXT: st1w { z3.s }, p0, [x9]
; CHECK-NEXT: ret
entry:
%ptr1.bc = bitcast i32 * %ptr to <vscale x 4 x i32> *
store volatile <vscale x 4 x i32> %s7, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s8, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s9, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s11, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s12, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s13, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s14, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s15, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s16, <vscale x 4 x i32>* %ptr1.bc
ret void
}
; Use AAVPCS, SVE register in z0-z7 used
define void @aavpcs2(float %s0, float %s1, float %s2, float %s3, float %s4, float %s5, float %s6, <vscale x 4 x float> %s7, <vscale x 4 x float> %s8, <vscale x 4 x float> %s9, <vscale x 4 x float> %s10, <vscale x 4 x float> %s11, <vscale x 4 x float> %s12,<vscale x 4 x float> %s13,<vscale x 4 x float> %s14,<vscale x 4 x float> %s15,<vscale x 4 x float> %s16,float * %ptr) nounwind {
; CHECK-LABEL: aavpcs2:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldp x8, x9, [sp]
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x8]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x7]
; CHECK-NEXT: ld1w { z2.s }, p0/z, [x6]
; CHECK-NEXT: ld1w { z3.s }, p0/z, [x5]
; CHECK-NEXT: ld1w { z4.s }, p0/z, [x4]
; CHECK-NEXT: ld1w { z5.s }, p0/z, [x3]
; CHECK-NEXT: ld1w { z6.s }, p0/z, [x1]
; CHECK-NEXT: ld1w { z24.s }, p0/z, [x0]
; CHECK-NEXT: st1w { z7.s }, p0, [x9]
; CHECK-NEXT: st1w { z24.s }, p0, [x9]
; CHECK-NEXT: st1w { z6.s }, p0, [x9]
; CHECK-NEXT: st1w { z5.s }, p0, [x9]
; CHECK-NEXT: st1w { z4.s }, p0, [x9]
; CHECK-NEXT: st1w { z3.s }, p0, [x9]
; CHECK-NEXT: st1w { z2.s }, p0, [x9]
; CHECK-NEXT: st1w { z1.s }, p0, [x9]
; CHECK-NEXT: st1w { z0.s }, p0, [x9]
; CHECK-NEXT: ret
entry:
%ptr1.bc = bitcast float * %ptr to <vscale x 4 x float> *
store volatile <vscale x 4 x float> %s7, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s8, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s9, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s11, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s12, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s13, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s14, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s15, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s16, <vscale x 4 x float>* %ptr1.bc
ret void
}
; Use AAVPCS, no SVE register in z0-z7 used (floats occupy z0-z7) but predicate arg is used
define void @aavpcs3(float %s0, float %s1, float %s2, float %s3, float %s4, float %s5, float %s6, float %s7, <vscale x 4 x float> %s8, <vscale x 4 x float> %s9, <vscale x 4 x float> %s10, <vscale x 4 x float> %s11, <vscale x 4 x float> %s12, <vscale x 4 x float> %s13, <vscale x 4 x float> %s14, <vscale x 4 x float> %s15, <vscale x 4 x float> %s16, <vscale x 4 x float> %s17, <vscale x 16 x i1> %p0, float * %ptr) nounwind {
; CHECK-LABEL: aavpcs3:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldr x8, [sp]
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x8]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x7]
; CHECK-NEXT: ld1w { z2.s }, p0/z, [x6]
; CHECK-NEXT: ld1w { z3.s }, p0/z, [x5]
; CHECK-NEXT: ld1w { z4.s }, p0/z, [x4]
; CHECK-NEXT: ld1w { z5.s }, p0/z, [x3]
; CHECK-NEXT: ld1w { z6.s }, p0/z, [x2]
; CHECK-NEXT: ld1w { z7.s }, p0/z, [x1]
; CHECK-NEXT: ld1w { z24.s }, p0/z, [x0]
; CHECK-NEXT: ldr x8, [sp, #16]
; CHECK-NEXT: st1w { z24.s }, p0, [x8]
; CHECK-NEXT: st1w { z7.s }, p0, [x8]
; CHECK-NEXT: st1w { z6.s }, p0, [x8]
; CHECK-NEXT: st1w { z5.s }, p0, [x8]
; CHECK-NEXT: st1w { z4.s }, p0, [x8]
; CHECK-NEXT: st1w { z3.s }, p0, [x8]
; CHECK-NEXT: st1w { z2.s }, p0, [x8]
; CHECK-NEXT: st1w { z1.s }, p0, [x8]
; CHECK-NEXT: st1w { z0.s }, p0, [x8]
; CHECK-NEXT: ret
entry:
%ptr1.bc = bitcast float * %ptr to <vscale x 4 x float> *
store volatile <vscale x 4 x float> %s8, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s9, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s10, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s11, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s12, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s13, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s14, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s15, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s16, <vscale x 4 x float>* %ptr1.bc
ret void
}
; use AAVPCS, SVE register in z0-z7 used (i32s dont occupy z0-z7)
define void @aavpcs4(i32 %s0, i32 %s1, i32 %s2, i32 %s3, i32 %s4, i32 %s5, i32 %s6, i32 %s7, <vscale x 4 x i32> %s8, <vscale x 4 x i32> %s9, <vscale x 4 x i32> %s10, <vscale x 4 x i32> %s11, <vscale x 4 x i32> %s12, <vscale x 4 x i32> %s13, <vscale x 4 x i32> %s14, <vscale x 4 x i32> %s15, <vscale x 4 x i32> %s16, <vscale x 4 x i32> %s17, i32 * %ptr) nounwind {
; CHECK-LABEL: aavpcs4:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldr x8, [sp]
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: ldr x9, [sp, #16]
; CHECK-NEXT: ld1w { z24.s }, p0/z, [x8]
; CHECK-NEXT: st1w { z0.s }, p0, [x9]
; CHECK-NEXT: st1w { z1.s }, p0, [x9]
; CHECK-NEXT: st1w { z2.s }, p0, [x9]
; CHECK-NEXT: st1w { z3.s }, p0, [x9]
; CHECK-NEXT: st1w { z4.s }, p0, [x9]
; CHECK-NEXT: st1w { z5.s }, p0, [x9]
; CHECK-NEXT: st1w { z6.s }, p0, [x9]
; CHECK-NEXT: st1w { z7.s }, p0, [x9]
; CHECK-NEXT: st1w { z24.s }, p0, [x9]
; CHECK-NEXT: ret
entry:
%ptr1.bc = bitcast i32 * %ptr to <vscale x 4 x i32> *
store volatile <vscale x 4 x i32> %s8, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s9, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s10, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s11, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s12, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s13, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s14, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s15, <vscale x 4 x i32>* %ptr1.bc
store volatile <vscale x 4 x i32> %s16, <vscale x 4 x i32>* %ptr1.bc
ret void
}
; Use AAPCS, no SVE register in z0-7 used (floats occupy z0-z7)
define void @aapcs1(float %s0, float %s1, float %s2, float %s3, float %s4, float %s5, float %s6, float %s7, <vscale x 4 x float> %s8, <vscale x 4 x float> %s9, <vscale x 4 x float> %s10, <vscale x 4 x float> %s11, <vscale x 4 x float> %s12, <vscale x 4 x float> %s13, <vscale x 4 x float> %s14, <vscale x 4 x float> %s15, <vscale x 4 x float> %s16, <vscale x 4 x float> %s17, float * %ptr) nounwind {
; CHECK-LABEL: aapcs1:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldr x8, [sp]
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x8]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x7]
; CHECK-NEXT: ld1w { z2.s }, p0/z, [x6]
; CHECK-NEXT: ld1w { z3.s }, p0/z, [x5]
; CHECK-NEXT: ld1w { z4.s }, p0/z, [x4]
; CHECK-NEXT: ld1w { z5.s }, p0/z, [x3]
; CHECK-NEXT: ld1w { z6.s }, p0/z, [x2]
; CHECK-NEXT: ld1w { z7.s }, p0/z, [x1]
; CHECK-NEXT: ld1w { z16.s }, p0/z, [x0]
; CHECK-NEXT: ldr x8, [sp, #16]
; CHECK-NEXT: st1w { z16.s }, p0, [x8]
; CHECK-NEXT: st1w { z7.s }, p0, [x8]
; CHECK-NEXT: st1w { z6.s }, p0, [x8]
; CHECK-NEXT: st1w { z5.s }, p0, [x8]
; CHECK-NEXT: st1w { z4.s }, p0, [x8]
; CHECK-NEXT: st1w { z3.s }, p0, [x8]
; CHECK-NEXT: st1w { z2.s }, p0, [x8]
; CHECK-NEXT: st1w { z1.s }, p0, [x8]
; CHECK-NEXT: st1w { z0.s }, p0, [x8]
; CHECK-NEXT: ret
entry:
%ptr1.bc = bitcast float * %ptr to <vscale x 4 x float> *
store volatile <vscale x 4 x float> %s8, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s9, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s10, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s11, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s12, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s13, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s14, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s15, <vscale x 4 x float>* %ptr1.bc
store volatile <vscale x 4 x float> %s16, <vscale x 4 x float>* %ptr1.bc
ret void
}
declare float @callee1(float, <vscale x 8 x double>, <vscale x 8 x double>, <vscale x 2 x double>)
declare float @callee2(i32, i32, i32, i32, i32, i32, i32, i32, float, <vscale x 8 x double>, <vscale x 8 x double>)
declare float @callee3(float, float, <vscale x 8 x double>, <vscale x 6 x double>, <vscale x 2 x double>)
declare <vscale x 16 x i1> @llvm.aarch64.sve.ptrue.nxv16i1(i32 immarg)
declare <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1>)
declare <vscale x 8 x double> @llvm.aarch64.sve.ld4.nxv8f64.nxv2i1(<vscale x 2 x i1>, double*)
declare <vscale x 6 x double> @llvm.aarch64.sve.ld3.nxv6f64.nxv2i1(<vscale x 2 x i1>, double*)
declare <vscale x 2 x double> @llvm.aarch64.sve.ld1.nxv2f64(<vscale x 2 x i1>, double*)
declare double @llvm.aarch64.sve.faddv.nxv2f64(<vscale x 2 x i1>, <vscale x 2 x double>)
declare <vscale x 2 x double> @llvm.aarch64.sve.tuple.get.nxv2f64.nxv8f64(<vscale x 8 x double>, i32 immarg)
declare <vscale x 2 x double> @llvm.aarch64.sve.tuple.get.nxv2f64.nxv6f64(<vscale x 6 x double>, i32 immarg)