blob: e1cf41749608cf0e64148cb0d4859a3bf400d387 [file] [log] [blame]
//===- MachineFunction.cpp ------------------------------------------------===//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// Collect native machine code information for a function. This allows
// target-specific information about the generated code to be stored with each
// function.
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineJumpTableInfo.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/CodeGen/TargetFrameLowering.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/CodeGen/TargetLowering.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/CodeGen/WasmEHFuncInfo.h"
#include "llvm/CodeGen/WinEHFuncInfo.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/Constant.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/EHPersonalities.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/GlobalValue.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/ModuleSlotTracker.h"
#include "llvm/IR/Value.h"
#include "llvm/MC/MCContext.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/MC/SectionKind.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/DOTGraphTraits.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/GraphWriter.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetMachine.h"
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <iterator>
#include <string>
#include <type_traits>
#include <utility>
#include <vector>
#include "LiveDebugValues/LiveDebugValues.h"
using namespace llvm;
#define DEBUG_TYPE "codegen"
static cl::opt<unsigned> AlignAllFunctions(
cl::desc("Force the alignment of all functions in log2 format (e.g. 4 "
"means align on 16B boundaries)."),
cl::init(0), cl::Hidden);
static const char *getPropertyName(MachineFunctionProperties::Property Prop) {
using P = MachineFunctionProperties::Property;
// clang-format off
switch(Prop) {
case P::FailedISel: return "FailedISel";
case P::IsSSA: return "IsSSA";
case P::Legalized: return "Legalized";
case P::NoPHIs: return "NoPHIs";
case P::NoVRegs: return "NoVRegs";
case P::RegBankSelected: return "RegBankSelected";
case P::Selected: return "Selected";
case P::TracksLiveness: return "TracksLiveness";
case P::TiedOpsRewritten: return "TiedOpsRewritten";
case P::FailsVerification: return "FailsVerification";
case P::TracksDebugUserValues: return "TracksDebugUserValues";
// clang-format on
llvm_unreachable("Invalid machine function property");
void setUnsafeStackSize(const Function &F, MachineFrameInfo &FrameInfo) {
if (!F.hasFnAttribute(Attribute::SafeStack))
auto *Existing =
if (!Existing || Existing->getNumOperands() != 2)
auto *MetadataName = "unsafe-stack-size";
if (auto &N = Existing->getOperand(0)) {
if (N.equalsStr(MetadataName)) {
if (auto &Op = Existing->getOperand(1)) {
auto Val = mdconst::extract<ConstantInt>(Op)->getZExtValue();
// Pin the vtable to this file.
void MachineFunction::Delegate::anchor() {}
void MachineFunctionProperties::print(raw_ostream &OS) const {
const char *Separator = "";
for (BitVector::size_type I = 0; I < Properties.size(); ++I) {
if (!Properties[I])
OS << Separator << getPropertyName(static_cast<Property>(I));
Separator = ", ";
// MachineFunction implementation
// Out-of-line virtual method.
MachineFunctionInfo::~MachineFunctionInfo() = default;
void ilist_alloc_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
static inline Align getFnStackAlignment(const TargetSubtargetInfo *STI,
const Function &F) {
if (auto MA = F.getFnStackAlign())
return *MA;
return STI->getFrameLowering()->getStackAlign();
MachineFunction::MachineFunction(Function &F, const LLVMTargetMachine &Target,
const TargetSubtargetInfo &STI,
unsigned FunctionNum, MachineModuleInfo &mmi)
: F(F), Target(Target), STI(&STI), Ctx(mmi.getContext()), MMI(mmi) {
FunctionNumber = FunctionNum;
void MachineFunction::handleInsertion(MachineInstr &MI) {
if (TheDelegate)
void MachineFunction::handleRemoval(MachineInstr &MI) {
if (TheDelegate)
void MachineFunction::init() {
// Assume the function starts in SSA form with correct liveness.
if (STI->getRegisterInfo())
RegInfo = new (Allocator) MachineRegisterInfo(this);
RegInfo = nullptr;
MFInfo = nullptr;
// We can realign the stack if the target supports it and the user hasn't
// explicitly asked us not to.
bool CanRealignSP = STI->getFrameLowering()->isStackRealignable() &&
FrameInfo = new (Allocator) MachineFrameInfo(
getFnStackAlignment(STI, F), /*StackRealignable=*/CanRealignSP,
/*ForcedRealign=*/CanRealignSP &&
setUnsafeStackSize(F, *FrameInfo);
if (F.hasFnAttribute(Attribute::StackAlignment))
ConstantPool = new (Allocator) MachineConstantPool(getDataLayout());
Alignment = STI->getTargetLowering()->getMinFunctionAlignment();
// FIXME: Shouldn't use pref alignment if explicit alignment is set on F.
// FIXME: Use Function::hasOptSize().
if (!F.hasFnAttribute(Attribute::OptimizeForSize))
Alignment = std::max(Alignment,
if (AlignAllFunctions)
Alignment = Align(1ULL << AlignAllFunctions);
JumpTableInfo = nullptr;
if (isFuncletEHPersonality(classifyEHPersonality(
F.hasPersonalityFn() ? F.getPersonalityFn() : nullptr))) {
WinEHInfo = new (Allocator) WinEHFuncInfo();
if (isScopedEHPersonality(classifyEHPersonality(
F.hasPersonalityFn() ? F.getPersonalityFn() : nullptr))) {
WasmEHInfo = new (Allocator) WasmEHFuncInfo();
assert(Target.isCompatibleDataLayout(getDataLayout()) &&
"Can't create a MachineFunction using a Module with a "
"Target-incompatible DataLayout attached\n");
PSVManager = std::make_unique<PseudoSourceValueManager>(getTarget());
void MachineFunction::initTargetMachineFunctionInfo(
const TargetSubtargetInfo &STI) {
assert(!MFInfo && "MachineFunctionInfo already set");
MFInfo = Target.createMachineFunctionInfo(Allocator, F, &STI);
MachineFunction::~MachineFunction() {
void MachineFunction::clear() {
// Don't call destructors on MachineInstr and MachineOperand. All of their
// memory comes from the BumpPtrAllocator which is about to be purged.
// Do call MachineBasicBlock destructors, it contains std::vectors.
for (iterator I = begin(), E = end(); I != E; I = BasicBlocks.erase(I))
if (RegInfo) {
if (MFInfo) {
if (JumpTableInfo) {
if (WinEHInfo) {
if (WasmEHInfo) {
const DataLayout &MachineFunction::getDataLayout() const {
return F.getParent()->getDataLayout();
/// Get the JumpTableInfo for this function.
/// If it does not already exist, allocate one.
MachineJumpTableInfo *MachineFunction::
getOrCreateJumpTableInfo(unsigned EntryKind) {
if (JumpTableInfo) return JumpTableInfo;
JumpTableInfo = new (Allocator)
return JumpTableInfo;
DenormalMode MachineFunction::getDenormalMode(const fltSemantics &FPType) const {
return F.getDenormalMode(FPType);
/// Should we be emitting segmented stack stuff for the function
bool MachineFunction::shouldSplitStack() const {
return getFunction().hasFnAttribute("split-stack");
[[nodiscard]] unsigned
MachineFunction::addFrameInst(const MCCFIInstruction &Inst) {
return FrameInstructions.size() - 1;
/// This discards all of the MachineBasicBlock numbers and recomputes them.
/// This guarantees that the MBB numbers are sequential, dense, and match the
/// ordering of the blocks within the function. If a specific MachineBasicBlock
/// is specified, only that block and those after it are renumbered.
void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
if (empty()) { MBBNumbering.clear(); return; }
MachineFunction::iterator MBBI, E = end();
if (MBB == nullptr)
MBBI = begin();
MBBI = MBB->getIterator();
// Figure out the block number this should have.
unsigned BlockNo = 0;
if (MBBI != begin())
BlockNo = std::prev(MBBI)->getNumber() + 1;
for (; MBBI != E; ++MBBI, ++BlockNo) {
if (MBBI->getNumber() != (int)BlockNo) {
// Remove use of the old number.
if (MBBI->getNumber() != -1) {
assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
"MBB number mismatch!");
MBBNumbering[MBBI->getNumber()] = nullptr;
// If BlockNo is already taken, set that block's number to -1.
if (MBBNumbering[BlockNo])
MBBNumbering[BlockNo] = &*MBBI;
// Okay, all the blocks are renumbered. If we have compactified the block
// numbering, shrink MBBNumbering now.
assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
/// This method iterates over the basic blocks and assigns their IsBeginSection
/// and IsEndSection fields. This must be called after MBB layout is finalized
/// and the SectionID's are assigned to MBBs.
void MachineFunction::assignBeginEndSections() {
auto CurrentSectionID = front().getSectionID();
for (auto MBBI = std::next(begin()), E = end(); MBBI != E; ++MBBI) {
if (MBBI->getSectionID() == CurrentSectionID)
CurrentSectionID = MBBI->getSectionID();
/// Allocate a new MachineInstr. Use this instead of `new MachineInstr'.
MachineInstr *MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID,
DebugLoc DL,
bool NoImplicit) {
return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
MachineInstr(*this, MCID, std::move(DL), NoImplicit);
/// Create a new MachineInstr which is a copy of the 'Orig' instruction,
/// identical in all ways except the instruction has no parent, prev, or next.
MachineInstr *
MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
MachineInstr(*this, *Orig);
MachineInstr &MachineFunction::cloneMachineInstrBundle(
MachineBasicBlock &MBB, MachineBasicBlock::iterator InsertBefore,
const MachineInstr &Orig) {
MachineInstr *FirstClone = nullptr;
MachineBasicBlock::const_instr_iterator I = Orig.getIterator();
while (true) {
MachineInstr *Cloned = CloneMachineInstr(&*I);
MBB.insert(InsertBefore, Cloned);
if (FirstClone == nullptr) {
FirstClone = Cloned;
} else {
if (!I->isBundledWithSucc())
// Copy over call site info to the cloned instruction if needed. If Orig is in
// a bundle, copyCallSiteInfo takes care of finding the call instruction in
// the bundle.
if (Orig.shouldUpdateCallSiteInfo())
copyCallSiteInfo(&Orig, FirstClone);
return *FirstClone;
/// Delete the given MachineInstr.
/// This function also serves as the MachineInstr destructor - the real
/// ~MachineInstr() destructor must be empty.
void MachineFunction::deleteMachineInstr(MachineInstr *MI) {
// Verify that a call site info is at valid state. This assertion should
// be triggered during the implementation of support for the
// call site info of a new architecture. If the assertion is triggered,
// back trace will tell where to insert a call to updateCallSiteInfo().
assert((!MI->isCandidateForCallSiteEntry() || !CallSitesInfo.contains(MI)) &&
"Call site info was not updated!");
// Strip it for parts. The operand array and the MI object itself are
// independently recyclable.
if (MI->Operands)
deallocateOperandArray(MI->CapOperands, MI->Operands);
// Don't call ~MachineInstr() which must be trivial anyway because
// ~MachineFunction drops whole lists of MachineInstrs wihout calling their
// destructors.
InstructionRecycler.Deallocate(Allocator, MI);
/// Allocate a new MachineBasicBlock. Use this instead of
/// `new MachineBasicBlock'.
MachineBasicBlock *
MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
MachineBasicBlock *MBB =
new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
MachineBasicBlock(*this, bb);
// Set BBID for `-basic-block=sections=labels` and
// `-basic-block-sections=list` to allow robust mapping of profiles to basic
// blocks.
if (Target.getBBSectionsType() == BasicBlockSection::Labels ||
Target.getBBSectionsType() == BasicBlockSection::List)
return MBB;
/// Delete the given MachineBasicBlock.
void MachineFunction::deleteMachineBasicBlock(MachineBasicBlock *MBB) {
assert(MBB->getParent() == this && "MBB parent mismatch!");
// Clean up any references to MBB in jump tables before deleting it.
if (JumpTableInfo)
BasicBlockRecycler.Deallocate(Allocator, MBB);
MachineMemOperand *MachineFunction::getMachineMemOperand(
MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, uint64_t s,
Align base_alignment, const AAMDNodes &AAInfo, const MDNode *Ranges,
SyncScope::ID SSID, AtomicOrdering Ordering,
AtomicOrdering FailureOrdering) {
return new (Allocator)
MachineMemOperand(PtrInfo, f, s, base_alignment, AAInfo, Ranges,
SSID, Ordering, FailureOrdering);
MachineMemOperand *MachineFunction::getMachineMemOperand(
MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, LLT MemTy,
Align base_alignment, const AAMDNodes &AAInfo, const MDNode *Ranges,
SyncScope::ID SSID, AtomicOrdering Ordering,
AtomicOrdering FailureOrdering) {
return new (Allocator)
MachineMemOperand(PtrInfo, f, MemTy, base_alignment, AAInfo, Ranges, SSID,
Ordering, FailureOrdering);
MachineMemOperand *MachineFunction::getMachineMemOperand(
const MachineMemOperand *MMO, const MachinePointerInfo &PtrInfo, uint64_t Size) {
return new (Allocator)
MachineMemOperand(PtrInfo, MMO->getFlags(), Size, MMO->getBaseAlign(),
AAMDNodes(), nullptr, MMO->getSyncScopeID(),
MMO->getSuccessOrdering(), MMO->getFailureOrdering());
MachineMemOperand *MachineFunction::getMachineMemOperand(
const MachineMemOperand *MMO, const MachinePointerInfo &PtrInfo, LLT Ty) {
return new (Allocator)
MachineMemOperand(PtrInfo, MMO->getFlags(), Ty, MMO->getBaseAlign(),
AAMDNodes(), nullptr, MMO->getSyncScopeID(),
MMO->getSuccessOrdering(), MMO->getFailureOrdering());
MachineMemOperand *
MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
int64_t Offset, LLT Ty) {
const MachinePointerInfo &PtrInfo = MMO->getPointerInfo();
// If there is no pointer value, the offset isn't tracked so we need to adjust
// the base alignment.
Align Alignment = PtrInfo.V.isNull()
? commonAlignment(MMO->getBaseAlign(), Offset)
: MMO->getBaseAlign();
// Do not preserve ranges, since we don't necessarily know what the high bits
// are anymore.
return new (Allocator) MachineMemOperand(
PtrInfo.getWithOffset(Offset), MMO->getFlags(), Ty, Alignment,
MMO->getAAInfo(), nullptr, MMO->getSyncScopeID(),
MMO->getSuccessOrdering(), MMO->getFailureOrdering());
MachineMemOperand *
MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
const AAMDNodes &AAInfo) {
MachinePointerInfo MPI = MMO->getValue() ?
MachinePointerInfo(MMO->getValue(), MMO->getOffset()) :
MachinePointerInfo(MMO->getPseudoValue(), MMO->getOffset());
return new (Allocator) MachineMemOperand(
MPI, MMO->getFlags(), MMO->getSize(), MMO->getBaseAlign(), AAInfo,
MMO->getRanges(), MMO->getSyncScopeID(), MMO->getSuccessOrdering(),
MachineMemOperand *
MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
MachineMemOperand::Flags Flags) {
return new (Allocator) MachineMemOperand(
MMO->getPointerInfo(), Flags, MMO->getSize(), MMO->getBaseAlign(),
MMO->getAAInfo(), MMO->getRanges(), MMO->getSyncScopeID(),
MMO->getSuccessOrdering(), MMO->getFailureOrdering());
MachineInstr::ExtraInfo *MachineFunction::createMIExtraInfo(
ArrayRef<MachineMemOperand *> MMOs, MCSymbol *PreInstrSymbol,
MCSymbol *PostInstrSymbol, MDNode *HeapAllocMarker, MDNode *PCSections,
uint32_t CFIType) {
return MachineInstr::ExtraInfo::create(Allocator, MMOs, PreInstrSymbol,
PostInstrSymbol, HeapAllocMarker,
PCSections, CFIType);
const char *MachineFunction::createExternalSymbolName(StringRef Name) {
char *Dest = Allocator.Allocate<char>(Name.size() + 1);
llvm::copy(Name, Dest);
Dest[Name.size()] = 0;
return Dest;
uint32_t *MachineFunction::allocateRegMask() {
unsigned NumRegs = getSubtarget().getRegisterInfo()->getNumRegs();
unsigned Size = MachineOperand::getRegMaskSize(NumRegs);
uint32_t *Mask = Allocator.Allocate<uint32_t>(Size);
memset(Mask, 0, Size * sizeof(Mask[0]));
return Mask;
ArrayRef<int> MachineFunction::allocateShuffleMask(ArrayRef<int> Mask) {
int* AllocMask = Allocator.Allocate<int>(Mask.size());
copy(Mask, AllocMask);
return {AllocMask, Mask.size()};
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void MachineFunction::dump() const {
StringRef MachineFunction::getName() const {
return getFunction().getName();
void MachineFunction::print(raw_ostream &OS, const SlotIndexes *Indexes) const {
OS << "# Machine code for function " << getName() << ": ";
OS << '\n';
// Print Frame Information
FrameInfo->print(*this, OS);
// Print JumpTable Information
if (JumpTableInfo)
// Print Constant Pool
const TargetRegisterInfo *TRI = getSubtarget().getRegisterInfo();
if (RegInfo && !RegInfo->livein_empty()) {
OS << "Function Live Ins: ";
for (MachineRegisterInfo::livein_iterator
I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
OS << printReg(I->first, TRI);
if (I->second)
OS << " in " << printReg(I->second, TRI);
if (std::next(I) != E)
OS << ", ";
OS << '\n';
ModuleSlotTracker MST(getFunction().getParent());
for (const auto &BB : *this) {
OS << '\n';
// If we print the whole function, print it at its most verbose level.
BB.print(OS, MST, Indexes, /*IsStandalone=*/true);
OS << "\n# End machine code for function " << getName() << ".\n\n";
/// True if this function needs frame moves for debug or exceptions.
bool MachineFunction::needsFrameMoves() const {
return getMMI().hasDebugInfo() ||
getTarget().Options.ForceDwarfFrameSection ||
namespace llvm {
struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
DOTGraphTraits(bool isSimple = false) : DefaultDOTGraphTraits(isSimple) {}
static std::string getGraphName(const MachineFunction *F) {
return ("CFG for '" + F->getName() + "' function").str();
std::string getNodeLabel(const MachineBasicBlock *Node,
const MachineFunction *Graph) {
std::string OutStr;
raw_string_ostream OSS(OutStr);
if (isSimple()) {
OSS << printMBBReference(*Node);
if (const BasicBlock *BB = Node->getBasicBlock())
OSS << ": " << BB->getName();
} else
if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
// Process string output to make it nicer...
for (unsigned i = 0; i != OutStr.length(); ++i)
if (OutStr[i] == '\n') { // Left justify
OutStr[i] = '\\';
OutStr.insert(OutStr.begin()+i+1, 'l');
return OutStr;
} // end namespace llvm
void MachineFunction::viewCFG() const
#ifndef NDEBUG
ViewGraph(this, "mf" + getName());
errs() << "MachineFunction::viewCFG is only available in debug builds on "
<< "systems with Graphviz or gv!\n";
#endif // NDEBUG
void MachineFunction::viewCFGOnly() const
#ifndef NDEBUG
ViewGraph(this, "mf" + getName(), true);
errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
<< "systems with Graphviz or gv!\n";
#endif // NDEBUG
/// Add the specified physical register as a live-in value and
/// create a corresponding virtual register for it.
Register MachineFunction::addLiveIn(MCRegister PReg,
const TargetRegisterClass *RC) {
MachineRegisterInfo &MRI = getRegInfo();
Register VReg = MRI.getLiveInVirtReg(PReg);
if (VReg) {
const TargetRegisterClass *VRegRC = MRI.getRegClass(VReg);
// A physical register can be added several times.
// Between two calls, the register class of the related virtual register
// may have been constrained to match some operation constraints.
// In that case, check that the current register class includes the
// physical register and is a sub class of the specified RC.
assert((VRegRC == RC || (VRegRC->contains(PReg) &&
RC->hasSubClassEq(VRegRC))) &&
"Register class mismatch!");
return VReg;
VReg = MRI.createVirtualRegister(RC);
MRI.addLiveIn(PReg, VReg);
return VReg;
/// Return the MCSymbol for the specified non-empty jump table.
/// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
/// normal 'L' label is returned.
MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx,
bool isLinkerPrivate) const {
const DataLayout &DL = getDataLayout();
assert(JumpTableInfo && "No jump tables");
assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!");
StringRef Prefix = isLinkerPrivate ? DL.getLinkerPrivateGlobalPrefix()
: DL.getPrivateGlobalPrefix();
SmallString<60> Name;
<< Prefix << "JTI" << getFunctionNumber() << '_' << JTI;
return Ctx.getOrCreateSymbol(Name);
/// Return a function-local symbol to represent the PIC base.
MCSymbol *MachineFunction::getPICBaseSymbol() const {
const DataLayout &DL = getDataLayout();
return Ctx.getOrCreateSymbol(Twine(DL.getPrivateGlobalPrefix()) +
Twine(getFunctionNumber()) + "$pb");
/// \name Exception Handling
/// \{
LandingPadInfo &
MachineFunction::getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad) {
unsigned N = LandingPads.size();
for (unsigned i = 0; i < N; ++i) {
LandingPadInfo &LP = LandingPads[i];
if (LP.LandingPadBlock == LandingPad)
return LP;
return LandingPads[N];
void MachineFunction::addInvoke(MachineBasicBlock *LandingPad,
MCSymbol *BeginLabel, MCSymbol *EndLabel) {
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
MCSymbol *MachineFunction::addLandingPad(MachineBasicBlock *LandingPad) {
MCSymbol *LandingPadLabel = Ctx.createTempSymbol();
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
LP.LandingPadLabel = LandingPadLabel;
const Instruction *FirstI = LandingPad->getBasicBlock()->getFirstNonPHI();
if (const auto *LPI = dyn_cast<LandingPadInst>(FirstI)) {
// If there's no typeid list specified, then "cleanup" is implicit.
// Otherwise, id 0 is reserved for the cleanup action.
if (LPI->isCleanup() && LPI->getNumClauses() != 0)
// FIXME: New EH - Add the clauses in reverse order. This isn't 100%
// correct, but we need to do it this way because of how the DWARF EH
// emitter processes the clauses.
for (unsigned I = LPI->getNumClauses(); I != 0; --I) {
Value *Val = LPI->getClause(I - 1);
if (LPI->isCatch(I - 1)) {
} else {
// Add filters in a list.
auto *CVal = cast<Constant>(Val);
SmallVector<unsigned, 4> FilterList;
for (const Use &U : CVal->operands())
} else if (const auto *CPI = dyn_cast<CatchPadInst>(FirstI)) {
for (unsigned I = CPI->arg_size(); I != 0; --I) {
auto *TypeInfo =
dyn_cast<GlobalValue>(CPI->getArgOperand(I - 1)->stripPointerCasts());
} else {
assert(isa<CleanupPadInst>(FirstI) && "Invalid landingpad!");
return LandingPadLabel;
void MachineFunction::setCallSiteLandingPad(MCSymbol *Sym,
ArrayRef<unsigned> Sites) {
LPadToCallSiteMap[Sym].append(Sites.begin(), Sites.end());
unsigned MachineFunction::getTypeIDFor(const GlobalValue *TI) {
for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i)
if (TypeInfos[i] == TI) return i + 1;
return TypeInfos.size();
int MachineFunction::getFilterIDFor(ArrayRef<unsigned> TyIds) {
// If the new filter coincides with the tail of an existing filter, then
// re-use the existing filter. Folding filters more than this requires
// re-ordering filters and/or their elements - probably not worth it.
for (unsigned i : FilterEnds) {
unsigned j = TyIds.size();
while (i && j)
if (FilterIds[--i] != TyIds[--j])
goto try_next;
if (!j)
// The new filter coincides with range [i, end) of the existing filter.
return -(1 + i);
// Add the new filter.
int FilterID = -(1 + FilterIds.size());
FilterIds.reserve(FilterIds.size() + TyIds.size() + 1);
llvm::append_range(FilterIds, TyIds);
FilterIds.push_back(0); // terminator
return FilterID;
MachineFunction::getCallSiteInfo(const MachineInstr *MI) {
assert(MI->isCandidateForCallSiteEntry() &&
"Call site info refers only to call (MI) candidates");
if (!Target.Options.EmitCallSiteInfo)
return CallSitesInfo.end();
return CallSitesInfo.find(MI);
/// Return the call machine instruction or find a call within bundle.
static const MachineInstr *getCallInstr(const MachineInstr *MI) {
if (!MI->isBundle())
return MI;
for (const auto &BMI : make_range(getBundleStart(MI->getIterator()),
if (BMI.isCandidateForCallSiteEntry())
return &BMI;
llvm_unreachable("Unexpected bundle without a call site candidate");
void MachineFunction::eraseCallSiteInfo(const MachineInstr *MI) {
assert(MI->shouldUpdateCallSiteInfo() &&
"Call site info refers only to call (MI) candidates or "
"candidates inside bundles");
const MachineInstr *CallMI = getCallInstr(MI);
CallSiteInfoMap::iterator CSIt = getCallSiteInfo(CallMI);
if (CSIt == CallSitesInfo.end())
void MachineFunction::copyCallSiteInfo(const MachineInstr *Old,
const MachineInstr *New) {
assert(Old->shouldUpdateCallSiteInfo() &&
"Call site info refers only to call (MI) candidates or "
"candidates inside bundles");
if (!New->isCandidateForCallSiteEntry())
return eraseCallSiteInfo(Old);
const MachineInstr *OldCallMI = getCallInstr(Old);
CallSiteInfoMap::iterator CSIt = getCallSiteInfo(OldCallMI);
if (CSIt == CallSitesInfo.end())
CallSiteInfo CSInfo = CSIt->second;
CallSitesInfo[New] = CSInfo;
void MachineFunction::moveCallSiteInfo(const MachineInstr *Old,
const MachineInstr *New) {
assert(Old->shouldUpdateCallSiteInfo() &&
"Call site info refers only to call (MI) candidates or "
"candidates inside bundles");
if (!New->isCandidateForCallSiteEntry())
return eraseCallSiteInfo(Old);
const MachineInstr *OldCallMI = getCallInstr(Old);
CallSiteInfoMap::iterator CSIt = getCallSiteInfo(OldCallMI);
if (CSIt == CallSitesInfo.end())
CallSiteInfo CSInfo = std::move(CSIt->second);
CallSitesInfo[New] = CSInfo;
void MachineFunction::setDebugInstrNumberingCount(unsigned Num) {
DebugInstrNumberingCount = Num;
void MachineFunction::makeDebugValueSubstitution(DebugInstrOperandPair A,
DebugInstrOperandPair B,
unsigned Subreg) {
// Catch any accidental self-loops.
assert(A.first != B.first);
// Don't allow any substitutions _from_ the memory operand number.
assert(A.second != DebugOperandMemNumber);
DebugValueSubstitutions.push_back({A, B, Subreg});
void MachineFunction::substituteDebugValuesForInst(const MachineInstr &Old,
MachineInstr &New,
unsigned MaxOperand) {
// If the Old instruction wasn't tracked at all, there is no work to do.
unsigned OldInstrNum = Old.peekDebugInstrNum();
if (!OldInstrNum)
// Iterate over all operands looking for defs to create substitutions for.
// Avoid creating new instr numbers unless we create a new substitution.
// While this has no functional effect, it risks confusing someone reading
// MIR output.
// Examine all the operands, or the first N specified by the caller.
MaxOperand = std::min(MaxOperand, Old.getNumOperands());
for (unsigned int I = 0; I < MaxOperand; ++I) {
const auto &OldMO = Old.getOperand(I);
auto &NewMO = New.getOperand(I);
if (!OldMO.isReg() || !OldMO.isDef())
unsigned NewInstrNum = New.getDebugInstrNum();
makeDebugValueSubstitution(std::make_pair(OldInstrNum, I),
std::make_pair(NewInstrNum, I));
auto MachineFunction::salvageCopySSA(
MachineInstr &MI, DenseMap<Register, DebugInstrOperandPair> &DbgPHICache)
-> DebugInstrOperandPair {
const TargetInstrInfo &TII = *getSubtarget().getInstrInfo();
// Check whether this copy-like instruction has already been salvaged into
// an operand pair.
Register Dest;
if (auto CopyDstSrc = TII.isCopyInstr(MI)) {
Dest = CopyDstSrc->Destination->getReg();
} else {
Dest = MI.getOperand(0).getReg();
auto CacheIt = DbgPHICache.find(Dest);
if (CacheIt != DbgPHICache.end())
return CacheIt->second;
// Calculate the instruction number to use, or install a DBG_PHI.
auto OperandPair = salvageCopySSAImpl(MI);
DbgPHICache.insert({Dest, OperandPair});
return OperandPair;
auto MachineFunction::salvageCopySSAImpl(MachineInstr &MI)
-> DebugInstrOperandPair {
MachineRegisterInfo &MRI = getRegInfo();
const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
const TargetInstrInfo &TII = *getSubtarget().getInstrInfo();
// Chase the value read by a copy-like instruction back to the instruction
// that ultimately _defines_ that value. This may pass:
// * Through multiple intermediate copies, including subregister moves /
// copies,
// * Copies from physical registers that must then be traced back to the
// defining instruction,
// * Or, physical registers may be live-in to (only) the entry block, which
// requires a DBG_PHI to be created.
// We can pursue this problem in that order: trace back through copies,
// optionally through a physical register, to a defining instruction. We
// should never move from physreg to vreg. As we're still in SSA form, no need
// to worry about partial definitions of registers.
// Helper lambda to interpret a copy-like instruction. Takes instruction,
// returns the register read and any subregister identifying which part is
// read.
auto GetRegAndSubreg =
[&](const MachineInstr &Cpy) -> std::pair<Register, unsigned> {
Register NewReg, OldReg;
unsigned SubReg;
if (Cpy.isCopy()) {
OldReg = Cpy.getOperand(0).getReg();
NewReg = Cpy.getOperand(1).getReg();
SubReg = Cpy.getOperand(1).getSubReg();
} else if (Cpy.isSubregToReg()) {
OldReg = Cpy.getOperand(0).getReg();
NewReg = Cpy.getOperand(2).getReg();
SubReg = Cpy.getOperand(3).getImm();
} else {
auto CopyDetails = *TII.isCopyInstr(Cpy);
const MachineOperand &Src = *CopyDetails.Source;
const MachineOperand &Dest = *CopyDetails.Destination;
OldReg = Dest.getReg();
NewReg = Src.getReg();
SubReg = Src.getSubReg();
return {NewReg, SubReg};
// First seek either the defining instruction, or a copy from a physreg.
// During search, the current state is the current copy instruction, and which
// register we've read. Accumulate qualifying subregisters into SubregsSeen;
// deal with those later.
auto State = GetRegAndSubreg(MI);
auto CurInst = MI.getIterator();
SmallVector<unsigned, 4> SubregsSeen;
while (true) {
// If we've found a copy from a physreg, first portion of search is over.
if (!State.first.isVirtual())
// Record any subregister qualifier.
if (State.second)
MachineInstr &Inst = *MRI.def_begin(State.first)->getParent();
CurInst = Inst.getIterator();
// Any non-copy instruction is the defining instruction we're seeking.
if (!Inst.isCopyLike() && !TII.isCopyInstr(Inst))
State = GetRegAndSubreg(Inst);
// Helper lambda to apply additional subregister substitutions to a known
// instruction/operand pair. Adds new (fake) substitutions so that we can
// record the subregister. FIXME: this isn't very space efficient if multiple
// values are tracked back through the same copies; cache something later.
auto ApplySubregisters =
[&](DebugInstrOperandPair P) -> DebugInstrOperandPair {
for (unsigned Subreg : reverse(SubregsSeen)) {
// Fetch a new instruction number, not attached to an actual instruction.
unsigned NewInstrNumber = getNewDebugInstrNum();
// Add a substitution from the "new" number to the known one, with a
// qualifying subreg.
makeDebugValueSubstitution({NewInstrNumber, 0}, P, Subreg);
// Return the new number; to find the underlying value, consumers need to
// deal with the qualifying subreg.
P = {NewInstrNumber, 0};
return P;
// If we managed to find the defining instruction after COPYs, return an
// instruction / operand pair after adding subregister qualifiers.
if (State.first.isVirtual()) {
// Virtual register def -- we can just look up where this happens.
MachineInstr *Inst = MRI.def_begin(State.first)->getParent();
for (auto &MO : Inst->all_defs()) {
if (MO.getReg() != State.first)
return ApplySubregisters({Inst->getDebugInstrNum(), MO.getOperandNo()});
llvm_unreachable("Vreg def with no corresponding operand?");
// Our search ended in a copy from a physreg: walk back up the function
// looking for whatever defines the physreg.
assert(CurInst->isCopyLike() || TII.isCopyInstr(*CurInst));
State = GetRegAndSubreg(*CurInst);
Register RegToSeek = State.first;
auto RMII = CurInst->getReverseIterator();
auto PrevInstrs = make_range(RMII, CurInst->getParent()->instr_rend());
for (auto &ToExamine : PrevInstrs) {
for (auto &MO : ToExamine.all_defs()) {
// Test for operand that defines something aliasing RegToSeek.
if (!TRI.regsOverlap(RegToSeek, MO.getReg()))
return ApplySubregisters(
{ToExamine.getDebugInstrNum(), MO.getOperandNo()});
MachineBasicBlock &InsertBB = *CurInst->getParent();
// We reached the start of the block before finding a defining instruction.
// There are numerous scenarios where this can happen:
// * Constant physical registers,
// * Several intrinsics that allow LLVM-IR to read arbitary registers,
// * Arguments in the entry block,
// * Exception handling landing pads.
// Validating all of them is too difficult, so just insert a DBG_PHI reading
// the variable value at this position, rather than checking it makes sense.
// Create DBG_PHI for specified physreg.
auto Builder = BuildMI(InsertBB, InsertBB.getFirstNonPHI(), DebugLoc(),
unsigned NewNum = getNewDebugInstrNum();
return ApplySubregisters({NewNum, 0u});
void MachineFunction::finalizeDebugInstrRefs() {
auto *TII = getSubtarget().getInstrInfo();
auto MakeUndefDbgValue = [&](MachineInstr &MI) {
const MCInstrDesc &RefII = TII->get(TargetOpcode::DBG_VALUE_LIST);
DenseMap<Register, DebugInstrOperandPair> ArgDbgPHIs;
for (auto &MBB : *this) {
for (auto &MI : MBB) {
if (!MI.isDebugRef())
bool IsValidRef = true;
for (MachineOperand &MO : MI.debug_operands()) {
if (!MO.isReg())
Register Reg = MO.getReg();
// Some vregs can be deleted as redundant in the meantime. Mark those
// as DBG_VALUE $noreg. Additionally, some normal instructions are
// quickly deleted, leaving dangling references to vregs with no def.
if (Reg == 0 || !RegInfo->hasOneDef(Reg)) {
IsValidRef = false;
MachineInstr &DefMI = *RegInfo->def_instr_begin(Reg);
// If we've found a copy-like instruction, follow it back to the
// instruction that defines the source value, see salvageCopySSA docs
// for why this is important.
if (DefMI.isCopyLike() || TII->isCopyInstr(DefMI)) {
auto Result = salvageCopySSA(DefMI, ArgDbgPHIs);
MO.ChangeToDbgInstrRef(Result.first, Result.second);
} else {
// Otherwise, identify the operand number that the VReg refers to.
unsigned OperandIdx = 0;
for (const auto &DefMO : DefMI.operands()) {
if (DefMO.isReg() && DefMO.isDef() && DefMO.getReg() == Reg)
assert(OperandIdx < DefMI.getNumOperands());
// Morph this instr ref to point at the given instruction and operand.
unsigned ID = DefMI.getDebugInstrNum();
MO.ChangeToDbgInstrRef(ID, OperandIdx);
if (!IsValidRef)
bool MachineFunction::shouldUseDebugInstrRef() const {
// Disable instr-ref at -O0: it's very slow (in compile time). We can still
// have optimized code inlined into this unoptimized code, however with
// fewer and less aggressive optimizations happening, coverage and accuracy
// should not suffer.
if (getTarget().getOptLevel() == CodeGenOpt::None)
return false;
// Don't use instr-ref if this function is marked optnone.
if (F.hasFnAttribute(Attribute::OptimizeNone))
return false;
if (llvm::debuginfoShouldUseDebugInstrRef(getTarget().getTargetTriple()))
return true;
return false;
bool MachineFunction::useDebugInstrRef() const {
return UseDebugInstrRef;
void MachineFunction::setUseDebugInstrRef(bool Use) {
UseDebugInstrRef = Use;
// Use one million as a high / reserved number.
const unsigned MachineFunction::DebugOperandMemNumber = 1000000;
/// \}
// MachineJumpTableInfo implementation
/// Return the size of each entry in the jump table.
unsigned MachineJumpTableInfo::getEntrySize(const DataLayout &TD) const {
// The size of a jump table entry is 4 bytes unless the entry is just the
// address of a block, in which case it is the pointer size.
switch (getEntryKind()) {
case MachineJumpTableInfo::EK_BlockAddress:
return TD.getPointerSize();
case MachineJumpTableInfo::EK_GPRel64BlockAddress:
return 8;
case MachineJumpTableInfo::EK_GPRel32BlockAddress:
case MachineJumpTableInfo::EK_LabelDifference32:
case MachineJumpTableInfo::EK_Custom32:
return 4;
case MachineJumpTableInfo::EK_Inline:
return 0;
llvm_unreachable("Unknown jump table encoding!");
/// Return the alignment of each entry in the jump table.
unsigned MachineJumpTableInfo::getEntryAlignment(const DataLayout &TD) const {
// The alignment of a jump table entry is the alignment of int32 unless the
// entry is just the address of a block, in which case it is the pointer
// alignment.
switch (getEntryKind()) {
case MachineJumpTableInfo::EK_BlockAddress:
return TD.getPointerABIAlignment(0).value();
case MachineJumpTableInfo::EK_GPRel64BlockAddress:
return TD.getABIIntegerTypeAlignment(64).value();
case MachineJumpTableInfo::EK_GPRel32BlockAddress:
case MachineJumpTableInfo::EK_LabelDifference32:
case MachineJumpTableInfo::EK_Custom32:
return TD.getABIIntegerTypeAlignment(32).value();
case MachineJumpTableInfo::EK_Inline:
return 1;
llvm_unreachable("Unknown jump table encoding!");
/// Create a new jump table entry in the jump table info.
unsigned MachineJumpTableInfo::createJumpTableIndex(
const std::vector<MachineBasicBlock*> &DestBBs) {
assert(!DestBBs.empty() && "Cannot create an empty jump table!");
return JumpTables.size()-1;
/// If Old is the target of any jump tables, update the jump tables to branch
/// to New instead.
bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
MachineBasicBlock *New) {
assert(Old != New && "Not making a change?");
bool MadeChange = false;
for (size_t i = 0, e = JumpTables.size(); i != e; ++i)
ReplaceMBBInJumpTable(i, Old, New);
return MadeChange;
/// If MBB is present in any jump tables, remove it.
bool MachineJumpTableInfo::RemoveMBBFromJumpTables(MachineBasicBlock *MBB) {
bool MadeChange = false;
for (MachineJumpTableEntry &JTE : JumpTables) {
auto removeBeginItr = std::remove(JTE.MBBs.begin(), JTE.MBBs.end(), MBB);
MadeChange |= (removeBeginItr != JTE.MBBs.end());
JTE.MBBs.erase(removeBeginItr, JTE.MBBs.end());
return MadeChange;
/// If Old is a target of the jump tables, update the jump table to branch to
/// New instead.
bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx,
MachineBasicBlock *Old,
MachineBasicBlock *New) {
assert(Old != New && "Not making a change?");
bool MadeChange = false;
MachineJumpTableEntry &JTE = JumpTables[Idx];
for (MachineBasicBlock *&MBB : JTE.MBBs)
if (MBB == Old) {
MBB = New;
MadeChange = true;
return MadeChange;
void MachineJumpTableInfo::print(raw_ostream &OS) const {
if (JumpTables.empty()) return;
OS << "Jump Tables:\n";
for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
OS << printJumpTableEntryReference(i) << ':';
for (const MachineBasicBlock *MBB : JumpTables[i].MBBs)
OS << ' ' << printMBBReference(*MBB);
if (i != e)
OS << '\n';
OS << '\n';
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void MachineJumpTableInfo::dump() const { print(dbgs()); }
Printable llvm::printJumpTableEntryReference(unsigned Idx) {
return Printable([Idx](raw_ostream &OS) { OS << "%jump-table." << Idx; });
// MachineConstantPool implementation
void MachineConstantPoolValue::anchor() {}
unsigned MachineConstantPoolValue::getSizeInBytes(const DataLayout &DL) const {
return DL.getTypeAllocSize(Ty);
unsigned MachineConstantPoolEntry::getSizeInBytes(const DataLayout &DL) const {
if (isMachineConstantPoolEntry())
return Val.MachineCPVal->getSizeInBytes(DL);
return DL.getTypeAllocSize(Val.ConstVal->getType());
bool MachineConstantPoolEntry::needsRelocation() const {
if (isMachineConstantPoolEntry())
return true;
return Val.ConstVal->needsDynamicRelocation();
MachineConstantPoolEntry::getSectionKind(const DataLayout *DL) const {
if (needsRelocation())
return SectionKind::getReadOnlyWithRel();
switch (getSizeInBytes(*DL)) {
case 4:
return SectionKind::getMergeableConst4();
case 8:
return SectionKind::getMergeableConst8();
case 16:
return SectionKind::getMergeableConst16();
case 32:
return SectionKind::getMergeableConst32();
return SectionKind::getReadOnly();
MachineConstantPool::~MachineConstantPool() {
// A constant may be a member of both Constants and MachineCPVsSharingEntries,
// so keep track of which we've deleted to avoid double deletions.
DenseSet<MachineConstantPoolValue*> Deleted;
for (const MachineConstantPoolEntry &C : Constants)
if (C.isMachineConstantPoolEntry()) {
delete C.Val.MachineCPVal;
for (MachineConstantPoolValue *CPV : MachineCPVsSharingEntries) {
if (Deleted.count(CPV) == 0)
delete CPV;
/// Test whether the given two constants can be allocated the same constant pool
/// entry.
static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B,
const DataLayout &DL) {
// Handle the trivial case quickly.
if (A == B) return true;
// If they have the same type but weren't the same constant, quickly
// reject them.
if (A->getType() == B->getType()) return false;
// We can't handle structs or arrays.
if (isa<StructType>(A->getType()) || isa<ArrayType>(A->getType()) ||
isa<StructType>(B->getType()) || isa<ArrayType>(B->getType()))
return false;
// For now, only support constants with the same size.
uint64_t StoreSize = DL.getTypeStoreSize(A->getType());
if (StoreSize != DL.getTypeStoreSize(B->getType()) || StoreSize > 128)
return false;
Type *IntTy = IntegerType::get(A->getContext(), StoreSize*8);
// Try constant folding a bitcast of both instructions to an integer. If we
// get two identical ConstantInt's, then we are good to share them. We use
// the constant folding APIs to do this so that we get the benefit of
// DataLayout.
if (isa<PointerType>(A->getType()))
A = ConstantFoldCastOperand(Instruction::PtrToInt,
const_cast<Constant *>(A), IntTy, DL);
else if (A->getType() != IntTy)
A = ConstantFoldCastOperand(Instruction::BitCast, const_cast<Constant *>(A),
IntTy, DL);
if (isa<PointerType>(B->getType()))
B = ConstantFoldCastOperand(Instruction::PtrToInt,
const_cast<Constant *>(B), IntTy, DL);
else if (B->getType() != IntTy)
B = ConstantFoldCastOperand(Instruction::BitCast, const_cast<Constant *>(B),
IntTy, DL);
return A == B;
/// Create a new entry in the constant pool or return an existing one.
/// User must specify the log2 of the minimum required alignment for the object.
unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C,
Align Alignment) {
if (Alignment > PoolAlignment) PoolAlignment = Alignment;
// Check to see if we already have this constant.
// FIXME, this could be made much more efficient for large constant pools.
for (unsigned i = 0, e = Constants.size(); i != e; ++i)
if (!Constants[i].isMachineConstantPoolEntry() &&
CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, DL)) {
if (Constants[i].getAlign() < Alignment)
Constants[i].Alignment = Alignment;
return i;
Constants.push_back(MachineConstantPoolEntry(C, Alignment));
return Constants.size()-1;
unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
Align Alignment) {
if (Alignment > PoolAlignment) PoolAlignment = Alignment;
// Check to see if we already have this constant.
// FIXME, this could be made much more efficient for large constant pools.
int Idx = V->getExistingMachineCPValue(this, Alignment);
if (Idx != -1) {
return (unsigned)Idx;
Constants.push_back(MachineConstantPoolEntry(V, Alignment));
return Constants.size()-1;
void MachineConstantPool::print(raw_ostream &OS) const {
if (Constants.empty()) return;
OS << "Constant Pool:\n";
for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
OS << " cp#" << i << ": ";
if (Constants[i].isMachineConstantPoolEntry())
Constants[i].Val.ConstVal->printAsOperand(OS, /*PrintType=*/false);
OS << ", align=" << Constants[i].getAlign().value();
OS << "\n";
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void MachineConstantPool::dump() const { print(dbgs()); }