blob: 03ec04cb8cbe850e30d02b82a5f57e564ffe5a33 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -slp-vectorizer -S < %s -mtriple=x86_64-apple-macosx -mcpu=corei7-avx | FileCheck %s
; RUN: opt -slp-vectorizer -slp-vectorize-hor -slp-vectorize-hor-store -S < %s -mtriple=x86_64-apple-macosx -mcpu=corei7-avx | FileCheck %s --check-prefix=STORE
; #include <stdint.h>
;
; int foo(float *A, int n) {
; float sum = 0;
; for (intptr_t i=0; i < n; ++i) {
; sum += 7*A[i*4 ] +
; 7*A[i*4+1] +
; 7*A[i*4+2] +
; 7*A[i*4+3];
; }
; return sum;
; }
define i32 @add_red(float* %A, i32 %n) {
; CHECK-LABEL: @add_red(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[CMP31:%.*]] = icmp sgt i32 [[N:%.*]], 0
; CHECK-NEXT: br i1 [[CMP31]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; CHECK: for.body.lr.ph:
; CHECK-NEXT: [[TMP0:%.*]] = sext i32 [[N]] to i64
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[I_033:%.*]] = phi i64 [ 0, [[FOR_BODY_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[SUM_032:%.*]] = phi float [ 0.000000e+00, [[FOR_BODY_LR_PH]] ], [ [[ADD17:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[MUL:%.*]] = shl nsw i64 [[I_033]], 2
; CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[MUL]]
; CHECK-NEXT: [[ADD28:%.*]] = or i64 [[MUL]], 1
; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD28]]
; CHECK-NEXT: [[ADD829:%.*]] = or i64 [[MUL]], 2
; CHECK-NEXT: [[ARRAYIDX9:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD829]]
; CHECK-NEXT: [[ADD1330:%.*]] = or i64 [[MUL]], 3
; CHECK-NEXT: [[ARRAYIDX14:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1330]]
; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[ARRAYIDX]] to <4 x float>*
; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
; CHECK-NEXT: [[TMP3:%.*]] = fmul <4 x float> [[TMP2]], <float 7.000000e+00, float 7.000000e+00, float 7.000000e+00, float 7.000000e+00>
; CHECK-NEXT: [[TMP4:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float -0.000000e+00, <4 x float> [[TMP3]])
; CHECK-NEXT: [[ADD17]] = fadd fast float [[SUM_032]], [[TMP4]]
; CHECK-NEXT: [[INC]] = add nsw i64 [[I_033]], 1
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[INC]], [[TMP0]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_FOR_END_CRIT_EDGE:%.*]], label [[FOR_BODY]]
; CHECK: for.cond.for.end_crit_edge:
; CHECK-NEXT: [[PHITMP:%.*]] = fptosi float [[ADD17]] to i32
; CHECK-NEXT: br label [[FOR_END]]
; CHECK: for.end:
; CHECK-NEXT: [[SUM_0_LCSSA:%.*]] = phi i32 [ [[PHITMP]], [[FOR_COND_FOR_END_CRIT_EDGE]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT: ret i32 [[SUM_0_LCSSA]]
;
; STORE-LABEL: @add_red(
; STORE-NEXT: entry:
; STORE-NEXT: [[CMP31:%.*]] = icmp sgt i32 [[N:%.*]], 0
; STORE-NEXT: br i1 [[CMP31]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; STORE: for.body.lr.ph:
; STORE-NEXT: [[TMP0:%.*]] = sext i32 [[N]] to i64
; STORE-NEXT: br label [[FOR_BODY:%.*]]
; STORE: for.body:
; STORE-NEXT: [[I_033:%.*]] = phi i64 [ 0, [[FOR_BODY_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
; STORE-NEXT: [[SUM_032:%.*]] = phi float [ 0.000000e+00, [[FOR_BODY_LR_PH]] ], [ [[ADD17:%.*]], [[FOR_BODY]] ]
; STORE-NEXT: [[MUL:%.*]] = shl nsw i64 [[I_033]], 2
; STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[MUL]]
; STORE-NEXT: [[ADD28:%.*]] = or i64 [[MUL]], 1
; STORE-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD28]]
; STORE-NEXT: [[ADD829:%.*]] = or i64 [[MUL]], 2
; STORE-NEXT: [[ARRAYIDX9:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD829]]
; STORE-NEXT: [[ADD1330:%.*]] = or i64 [[MUL]], 3
; STORE-NEXT: [[ARRAYIDX14:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1330]]
; STORE-NEXT: [[TMP1:%.*]] = bitcast float* [[ARRAYIDX]] to <4 x float>*
; STORE-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
; STORE-NEXT: [[TMP3:%.*]] = fmul <4 x float> [[TMP2]], <float 7.000000e+00, float 7.000000e+00, float 7.000000e+00, float 7.000000e+00>
; STORE-NEXT: [[TMP4:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float -0.000000e+00, <4 x float> [[TMP3]])
; STORE-NEXT: [[ADD17]] = fadd fast float [[SUM_032]], [[TMP4]]
; STORE-NEXT: [[INC]] = add nsw i64 [[I_033]], 1
; STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[INC]], [[TMP0]]
; STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_FOR_END_CRIT_EDGE:%.*]], label [[FOR_BODY]]
; STORE: for.cond.for.end_crit_edge:
; STORE-NEXT: [[PHITMP:%.*]] = fptosi float [[ADD17]] to i32
; STORE-NEXT: br label [[FOR_END]]
; STORE: for.end:
; STORE-NEXT: [[SUM_0_LCSSA:%.*]] = phi i32 [ [[PHITMP]], [[FOR_COND_FOR_END_CRIT_EDGE]] ], [ 0, [[ENTRY:%.*]] ]
; STORE-NEXT: ret i32 [[SUM_0_LCSSA]]
;
entry:
%cmp31 = icmp sgt i32 %n, 0
br i1 %cmp31, label %for.body.lr.ph, label %for.end
for.body.lr.ph:
%0 = sext i32 %n to i64
br label %for.body
for.body:
%i.033 = phi i64 [ 0, %for.body.lr.ph ], [ %inc, %for.body ]
%sum.032 = phi float [ 0.000000e+00, %for.body.lr.ph ], [ %add17, %for.body ]
%mul = shl nsw i64 %i.033, 2
%arrayidx = getelementptr inbounds float, float* %A, i64 %mul
%1 = load float, float* %arrayidx, align 4
%mul2 = fmul float %1, 7.000000e+00
%add28 = or i64 %mul, 1
%arrayidx4 = getelementptr inbounds float, float* %A, i64 %add28
%2 = load float, float* %arrayidx4, align 4
%mul5 = fmul float %2, 7.000000e+00
%add6 = fadd fast float %mul2, %mul5
%add829 = or i64 %mul, 2
%arrayidx9 = getelementptr inbounds float, float* %A, i64 %add829
%3 = load float, float* %arrayidx9, align 4
%mul10 = fmul float %3, 7.000000e+00
%add11 = fadd fast float %add6, %mul10
%add1330 = or i64 %mul, 3
%arrayidx14 = getelementptr inbounds float, float* %A, i64 %add1330
%4 = load float, float* %arrayidx14, align 4
%mul15 = fmul float %4, 7.000000e+00
%add16 = fadd fast float %add11, %mul15
%add17 = fadd fast float %sum.032, %add16
%inc = add nsw i64 %i.033, 1
%exitcond = icmp eq i64 %inc, %0
br i1 %exitcond, label %for.cond.for.end_crit_edge, label %for.body
for.cond.for.end_crit_edge:
%phitmp = fptosi float %add17 to i32
br label %for.end
for.end:
%sum.0.lcssa = phi i32 [ %phitmp, %for.cond.for.end_crit_edge ], [ 0, %entry ]
ret i32 %sum.0.lcssa
}
; int foo(float * restrict A, float * restrict B, int n) {
; float sum = 0;
; for (intptr_t i=0; i < n; ++i) {
; sum *= B[0]*A[i*4 ] +
; B[1]*A[i*4+1] +
; B[2]*A[i*4+2] +
; B[3]*A[i*4+3];
; }
; return sum;
; }
define i32 @mul_red(float* noalias %A, float* noalias %B, i32 %n) {
; CHECK-LABEL: @mul_red(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[CMP38:%.*]] = icmp sgt i32 [[N:%.*]], 0
; CHECK-NEXT: br i1 [[CMP38]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; CHECK: for.body.lr.ph:
; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 1
; CHECK-NEXT: [[ARRAYIDX9:%.*]] = getelementptr inbounds float, float* [[B]], i64 2
; CHECK-NEXT: [[ARRAYIDX15:%.*]] = getelementptr inbounds float, float* [[B]], i64 3
; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[B]] to <4 x float>*
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
; CHECK-NEXT: [[TMP2:%.*]] = sext i32 [[N]] to i64
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[I_040:%.*]] = phi i64 [ 0, [[FOR_BODY_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[SUM_039:%.*]] = phi float [ 0.000000e+00, [[FOR_BODY_LR_PH]] ], [ [[MUL21:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[MUL:%.*]] = shl nsw i64 [[I_040]], 2
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[MUL]]
; CHECK-NEXT: [[ADD35:%.*]] = or i64 [[MUL]], 1
; CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD35]]
; CHECK-NEXT: [[ADD1136:%.*]] = or i64 [[MUL]], 2
; CHECK-NEXT: [[ARRAYIDX12:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1136]]
; CHECK-NEXT: [[ADD1737:%.*]] = or i64 [[MUL]], 3
; CHECK-NEXT: [[ARRAYIDX18:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1737]]
; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[ARRAYIDX2]] to <4 x float>*
; CHECK-NEXT: [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[TMP3]], align 4
; CHECK-NEXT: [[TMP5:%.*]] = fmul <4 x float> [[TMP1]], [[TMP4]]
; CHECK-NEXT: [[TMP6:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float -0.000000e+00, <4 x float> [[TMP5]])
; CHECK-NEXT: [[MUL21]] = fmul float [[SUM_039]], [[TMP6]]
; CHECK-NEXT: [[INC]] = add nsw i64 [[I_040]], 1
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[INC]], [[TMP2]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_FOR_END_CRIT_EDGE:%.*]], label [[FOR_BODY]]
; CHECK: for.cond.for.end_crit_edge:
; CHECK-NEXT: [[PHITMP:%.*]] = fptosi float [[MUL21]] to i32
; CHECK-NEXT: br label [[FOR_END]]
; CHECK: for.end:
; CHECK-NEXT: [[SUM_0_LCSSA:%.*]] = phi i32 [ [[PHITMP]], [[FOR_COND_FOR_END_CRIT_EDGE]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT: ret i32 [[SUM_0_LCSSA]]
;
; STORE-LABEL: @mul_red(
; STORE-NEXT: entry:
; STORE-NEXT: [[CMP38:%.*]] = icmp sgt i32 [[N:%.*]], 0
; STORE-NEXT: br i1 [[CMP38]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; STORE: for.body.lr.ph:
; STORE-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 1
; STORE-NEXT: [[ARRAYIDX9:%.*]] = getelementptr inbounds float, float* [[B]], i64 2
; STORE-NEXT: [[ARRAYIDX15:%.*]] = getelementptr inbounds float, float* [[B]], i64 3
; STORE-NEXT: [[TMP0:%.*]] = bitcast float* [[B]] to <4 x float>*
; STORE-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
; STORE-NEXT: [[TMP2:%.*]] = sext i32 [[N]] to i64
; STORE-NEXT: br label [[FOR_BODY:%.*]]
; STORE: for.body:
; STORE-NEXT: [[I_040:%.*]] = phi i64 [ 0, [[FOR_BODY_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
; STORE-NEXT: [[SUM_039:%.*]] = phi float [ 0.000000e+00, [[FOR_BODY_LR_PH]] ], [ [[MUL21:%.*]], [[FOR_BODY]] ]
; STORE-NEXT: [[MUL:%.*]] = shl nsw i64 [[I_040]], 2
; STORE-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[MUL]]
; STORE-NEXT: [[ADD35:%.*]] = or i64 [[MUL]], 1
; STORE-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD35]]
; STORE-NEXT: [[ADD1136:%.*]] = or i64 [[MUL]], 2
; STORE-NEXT: [[ARRAYIDX12:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1136]]
; STORE-NEXT: [[ADD1737:%.*]] = or i64 [[MUL]], 3
; STORE-NEXT: [[ARRAYIDX18:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1737]]
; STORE-NEXT: [[TMP3:%.*]] = bitcast float* [[ARRAYIDX2]] to <4 x float>*
; STORE-NEXT: [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[TMP3]], align 4
; STORE-NEXT: [[TMP5:%.*]] = fmul <4 x float> [[TMP1]], [[TMP4]]
; STORE-NEXT: [[TMP6:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float -0.000000e+00, <4 x float> [[TMP5]])
; STORE-NEXT: [[MUL21]] = fmul float [[SUM_039]], [[TMP6]]
; STORE-NEXT: [[INC]] = add nsw i64 [[I_040]], 1
; STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[INC]], [[TMP2]]
; STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_FOR_END_CRIT_EDGE:%.*]], label [[FOR_BODY]]
; STORE: for.cond.for.end_crit_edge:
; STORE-NEXT: [[PHITMP:%.*]] = fptosi float [[MUL21]] to i32
; STORE-NEXT: br label [[FOR_END]]
; STORE: for.end:
; STORE-NEXT: [[SUM_0_LCSSA:%.*]] = phi i32 [ [[PHITMP]], [[FOR_COND_FOR_END_CRIT_EDGE]] ], [ 0, [[ENTRY:%.*]] ]
; STORE-NEXT: ret i32 [[SUM_0_LCSSA]]
;
entry:
%cmp38 = icmp sgt i32 %n, 0
br i1 %cmp38, label %for.body.lr.ph, label %for.end
for.body.lr.ph:
%0 = load float, float* %B, align 4
%arrayidx4 = getelementptr inbounds float, float* %B, i64 1
%1 = load float, float* %arrayidx4, align 4
%arrayidx9 = getelementptr inbounds float, float* %B, i64 2
%2 = load float, float* %arrayidx9, align 4
%arrayidx15 = getelementptr inbounds float, float* %B, i64 3
%3 = load float, float* %arrayidx15, align 4
%4 = sext i32 %n to i64
br label %for.body
for.body:
%i.040 = phi i64 [ 0, %for.body.lr.ph ], [ %inc, %for.body ]
%sum.039 = phi float [ 0.000000e+00, %for.body.lr.ph ], [ %mul21, %for.body ]
%mul = shl nsw i64 %i.040, 2
%arrayidx2 = getelementptr inbounds float, float* %A, i64 %mul
%5 = load float, float* %arrayidx2, align 4
%mul3 = fmul float %0, %5
%add35 = or i64 %mul, 1
%arrayidx6 = getelementptr inbounds float, float* %A, i64 %add35
%6 = load float, float* %arrayidx6, align 4
%mul7 = fmul float %1, %6
%add8 = fadd fast float %mul3, %mul7
%add1136 = or i64 %mul, 2
%arrayidx12 = getelementptr inbounds float, float* %A, i64 %add1136
%7 = load float, float* %arrayidx12, align 4
%mul13 = fmul float %2, %7
%add14 = fadd fast float %add8, %mul13
%add1737 = or i64 %mul, 3
%arrayidx18 = getelementptr inbounds float, float* %A, i64 %add1737
%8 = load float, float* %arrayidx18, align 4
%mul19 = fmul float %3, %8
%add20 = fadd fast float %add14, %mul19
%mul21 = fmul float %sum.039, %add20
%inc = add nsw i64 %i.040, 1
%exitcond = icmp eq i64 %inc, %4
br i1 %exitcond, label %for.cond.for.end_crit_edge, label %for.body
for.cond.for.end_crit_edge:
%phitmp = fptosi float %mul21 to i32
br label %for.end
for.end:
%sum.0.lcssa = phi i32 [ %phitmp, %for.cond.for.end_crit_edge ], [ 0, %entry ]
ret i32 %sum.0.lcssa
}
; int foo(float * restrict A, float * restrict B, int n) {
; float sum = 0;
; for (intptr_t i=0; i < n; ++i) {
; sum += B[0]*A[i*6 ] +
; B[1]*A[i*6+1] +
; B[2]*A[i*6+2] +
; B[3]*A[i*6+3] +
; B[4]*A[i*6+4] +
; B[5]*A[i*6+5] +
; B[6]*A[i*6+6] +
; B[7]*A[i*6+7] +
; B[8]*A[i*6+8];
; }
; return sum;
; }
define i32 @long_red(float* noalias %A, float* noalias %B, i32 %n) {
; CHECK-LABEL: @long_red(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[CMP81:%.*]] = icmp sgt i32 [[N:%.*]], 0
; CHECK-NEXT: br i1 [[CMP81]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; CHECK: for.body.lr.ph:
; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 1
; CHECK-NEXT: [[ARRAYIDX9:%.*]] = getelementptr inbounds float, float* [[B]], i64 2
; CHECK-NEXT: [[ARRAYIDX15:%.*]] = getelementptr inbounds float, float* [[B]], i64 3
; CHECK-NEXT: [[ARRAYIDX21:%.*]] = getelementptr inbounds float, float* [[B]], i64 4
; CHECK-NEXT: [[ARRAYIDX27:%.*]] = getelementptr inbounds float, float* [[B]], i64 5
; CHECK-NEXT: [[ARRAYIDX33:%.*]] = getelementptr inbounds float, float* [[B]], i64 6
; CHECK-NEXT: [[ARRAYIDX39:%.*]] = getelementptr inbounds float, float* [[B]], i64 7
; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[B]] to <8 x float>*
; CHECK-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* [[TMP0]], align 4
; CHECK-NEXT: [[ARRAYIDX45:%.*]] = getelementptr inbounds float, float* [[B]], i64 8
; CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[ARRAYIDX45]], align 4
; CHECK-NEXT: [[TMP3:%.*]] = sext i32 [[N]] to i64
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[I_083:%.*]] = phi i64 [ 0, [[FOR_BODY_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[SUM_082:%.*]] = phi float [ 0.000000e+00, [[FOR_BODY_LR_PH]] ], [ [[ADD51:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[MUL:%.*]] = mul nsw i64 [[I_083]], 6
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[MUL]]
; CHECK-NEXT: [[ADD80:%.*]] = or i64 [[MUL]], 1
; CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD80]]
; CHECK-NEXT: [[ADD11:%.*]] = add nsw i64 [[MUL]], 2
; CHECK-NEXT: [[ARRAYIDX12:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD11]]
; CHECK-NEXT: [[ADD17:%.*]] = add nsw i64 [[MUL]], 3
; CHECK-NEXT: [[ARRAYIDX18:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD17]]
; CHECK-NEXT: [[ADD23:%.*]] = add nsw i64 [[MUL]], 4
; CHECK-NEXT: [[ARRAYIDX24:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD23]]
; CHECK-NEXT: [[ADD29:%.*]] = add nsw i64 [[MUL]], 5
; CHECK-NEXT: [[ARRAYIDX30:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD29]]
; CHECK-NEXT: [[ADD35:%.*]] = add nsw i64 [[MUL]], 6
; CHECK-NEXT: [[ARRAYIDX36:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD35]]
; CHECK-NEXT: [[ADD41:%.*]] = add nsw i64 [[MUL]], 7
; CHECK-NEXT: [[ARRAYIDX42:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD41]]
; CHECK-NEXT: [[TMP4:%.*]] = bitcast float* [[ARRAYIDX2]] to <8 x float>*
; CHECK-NEXT: [[TMP5:%.*]] = load <8 x float>, <8 x float>* [[TMP4]], align 4
; CHECK-NEXT: [[TMP6:%.*]] = fmul fast <8 x float> [[TMP1]], [[TMP5]]
; CHECK-NEXT: [[ADD47:%.*]] = add nsw i64 [[MUL]], 8
; CHECK-NEXT: [[ARRAYIDX48:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD47]]
; CHECK-NEXT: [[TMP7:%.*]] = load float, float* [[ARRAYIDX48]], align 4
; CHECK-NEXT: [[MUL49:%.*]] = fmul fast float [[TMP2]], [[TMP7]]
; CHECK-NEXT: [[TMP8:%.*]] = call fast float @llvm.vector.reduce.fadd.v8f32(float -0.000000e+00, <8 x float> [[TMP6]])
; CHECK-NEXT: [[TMP9:%.*]] = fadd fast float [[TMP8]], [[MUL49]]
; CHECK-NEXT: [[ADD51]] = fadd fast float [[SUM_082]], [[TMP9]]
; CHECK-NEXT: [[INC]] = add nsw i64 [[I_083]], 1
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[INC]], [[TMP3]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_FOR_END_CRIT_EDGE:%.*]], label [[FOR_BODY]]
; CHECK: for.cond.for.end_crit_edge:
; CHECK-NEXT: [[PHITMP:%.*]] = fptosi float [[ADD51]] to i32
; CHECK-NEXT: br label [[FOR_END]]
; CHECK: for.end:
; CHECK-NEXT: [[SUM_0_LCSSA:%.*]] = phi i32 [ [[PHITMP]], [[FOR_COND_FOR_END_CRIT_EDGE]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT: ret i32 [[SUM_0_LCSSA]]
;
; STORE-LABEL: @long_red(
; STORE-NEXT: entry:
; STORE-NEXT: [[CMP81:%.*]] = icmp sgt i32 [[N:%.*]], 0
; STORE-NEXT: br i1 [[CMP81]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; STORE: for.body.lr.ph:
; STORE-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 1
; STORE-NEXT: [[ARRAYIDX9:%.*]] = getelementptr inbounds float, float* [[B]], i64 2
; STORE-NEXT: [[ARRAYIDX15:%.*]] = getelementptr inbounds float, float* [[B]], i64 3
; STORE-NEXT: [[ARRAYIDX21:%.*]] = getelementptr inbounds float, float* [[B]], i64 4
; STORE-NEXT: [[ARRAYIDX27:%.*]] = getelementptr inbounds float, float* [[B]], i64 5
; STORE-NEXT: [[ARRAYIDX33:%.*]] = getelementptr inbounds float, float* [[B]], i64 6
; STORE-NEXT: [[ARRAYIDX39:%.*]] = getelementptr inbounds float, float* [[B]], i64 7
; STORE-NEXT: [[TMP0:%.*]] = bitcast float* [[B]] to <8 x float>*
; STORE-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* [[TMP0]], align 4
; STORE-NEXT: [[ARRAYIDX45:%.*]] = getelementptr inbounds float, float* [[B]], i64 8
; STORE-NEXT: [[TMP2:%.*]] = load float, float* [[ARRAYIDX45]], align 4
; STORE-NEXT: [[TMP3:%.*]] = sext i32 [[N]] to i64
; STORE-NEXT: br label [[FOR_BODY:%.*]]
; STORE: for.body:
; STORE-NEXT: [[I_083:%.*]] = phi i64 [ 0, [[FOR_BODY_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
; STORE-NEXT: [[SUM_082:%.*]] = phi float [ 0.000000e+00, [[FOR_BODY_LR_PH]] ], [ [[ADD51:%.*]], [[FOR_BODY]] ]
; STORE-NEXT: [[MUL:%.*]] = mul nsw i64 [[I_083]], 6
; STORE-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[MUL]]
; STORE-NEXT: [[ADD80:%.*]] = or i64 [[MUL]], 1
; STORE-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD80]]
; STORE-NEXT: [[ADD11:%.*]] = add nsw i64 [[MUL]], 2
; STORE-NEXT: [[ARRAYIDX12:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD11]]
; STORE-NEXT: [[ADD17:%.*]] = add nsw i64 [[MUL]], 3
; STORE-NEXT: [[ARRAYIDX18:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD17]]
; STORE-NEXT: [[ADD23:%.*]] = add nsw i64 [[MUL]], 4
; STORE-NEXT: [[ARRAYIDX24:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD23]]
; STORE-NEXT: [[ADD29:%.*]] = add nsw i64 [[MUL]], 5
; STORE-NEXT: [[ARRAYIDX30:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD29]]
; STORE-NEXT: [[ADD35:%.*]] = add nsw i64 [[MUL]], 6
; STORE-NEXT: [[ARRAYIDX36:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD35]]
; STORE-NEXT: [[ADD41:%.*]] = add nsw i64 [[MUL]], 7
; STORE-NEXT: [[ARRAYIDX42:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD41]]
; STORE-NEXT: [[TMP4:%.*]] = bitcast float* [[ARRAYIDX2]] to <8 x float>*
; STORE-NEXT: [[TMP5:%.*]] = load <8 x float>, <8 x float>* [[TMP4]], align 4
; STORE-NEXT: [[TMP6:%.*]] = fmul fast <8 x float> [[TMP1]], [[TMP5]]
; STORE-NEXT: [[ADD47:%.*]] = add nsw i64 [[MUL]], 8
; STORE-NEXT: [[ARRAYIDX48:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD47]]
; STORE-NEXT: [[TMP7:%.*]] = load float, float* [[ARRAYIDX48]], align 4
; STORE-NEXT: [[MUL49:%.*]] = fmul fast float [[TMP2]], [[TMP7]]
; STORE-NEXT: [[TMP8:%.*]] = call fast float @llvm.vector.reduce.fadd.v8f32(float -0.000000e+00, <8 x float> [[TMP6]])
; STORE-NEXT: [[TMP9:%.*]] = fadd fast float [[TMP8]], [[MUL49]]
; STORE-NEXT: [[ADD51]] = fadd fast float [[SUM_082]], [[TMP9]]
; STORE-NEXT: [[INC]] = add nsw i64 [[I_083]], 1
; STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[INC]], [[TMP3]]
; STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_FOR_END_CRIT_EDGE:%.*]], label [[FOR_BODY]]
; STORE: for.cond.for.end_crit_edge:
; STORE-NEXT: [[PHITMP:%.*]] = fptosi float [[ADD51]] to i32
; STORE-NEXT: br label [[FOR_END]]
; STORE: for.end:
; STORE-NEXT: [[SUM_0_LCSSA:%.*]] = phi i32 [ [[PHITMP]], [[FOR_COND_FOR_END_CRIT_EDGE]] ], [ 0, [[ENTRY:%.*]] ]
; STORE-NEXT: ret i32 [[SUM_0_LCSSA]]
;
entry:
%cmp81 = icmp sgt i32 %n, 0
br i1 %cmp81, label %for.body.lr.ph, label %for.end
for.body.lr.ph:
%0 = load float, float* %B, align 4
%arrayidx4 = getelementptr inbounds float, float* %B, i64 1
%1 = load float, float* %arrayidx4, align 4
%arrayidx9 = getelementptr inbounds float, float* %B, i64 2
%2 = load float, float* %arrayidx9, align 4
%arrayidx15 = getelementptr inbounds float, float* %B, i64 3
%3 = load float, float* %arrayidx15, align 4
%arrayidx21 = getelementptr inbounds float, float* %B, i64 4
%4 = load float, float* %arrayidx21, align 4
%arrayidx27 = getelementptr inbounds float, float* %B, i64 5
%5 = load float, float* %arrayidx27, align 4
%arrayidx33 = getelementptr inbounds float, float* %B, i64 6
%6 = load float, float* %arrayidx33, align 4
%arrayidx39 = getelementptr inbounds float, float* %B, i64 7
%7 = load float, float* %arrayidx39, align 4
%arrayidx45 = getelementptr inbounds float, float* %B, i64 8
%8 = load float, float* %arrayidx45, align 4
%9 = sext i32 %n to i64
br label %for.body
for.body:
%i.083 = phi i64 [ 0, %for.body.lr.ph ], [ %inc, %for.body ]
%sum.082 = phi float [ 0.000000e+00, %for.body.lr.ph ], [ %add51, %for.body ]
%mul = mul nsw i64 %i.083, 6
%arrayidx2 = getelementptr inbounds float, float* %A, i64 %mul
%10 = load float, float* %arrayidx2, align 4
%mul3 = fmul fast float %0, %10
%add80 = or i64 %mul, 1
%arrayidx6 = getelementptr inbounds float, float* %A, i64 %add80
%11 = load float, float* %arrayidx6, align 4
%mul7 = fmul fast float %1, %11
%add8 = fadd fast float %mul3, %mul7
%add11 = add nsw i64 %mul, 2
%arrayidx12 = getelementptr inbounds float, float* %A, i64 %add11
%12 = load float, float* %arrayidx12, align 4
%mul13 = fmul fast float %2, %12
%add14 = fadd fast float %add8, %mul13
%add17 = add nsw i64 %mul, 3
%arrayidx18 = getelementptr inbounds float, float* %A, i64 %add17
%13 = load float, float* %arrayidx18, align 4
%mul19 = fmul fast float %3, %13
%add20 = fadd fast float %add14, %mul19
%add23 = add nsw i64 %mul, 4
%arrayidx24 = getelementptr inbounds float, float* %A, i64 %add23
%14 = load float, float* %arrayidx24, align 4
%mul25 = fmul fast float %4, %14
%add26 = fadd fast float %add20, %mul25
%add29 = add nsw i64 %mul, 5
%arrayidx30 = getelementptr inbounds float, float* %A, i64 %add29
%15 = load float, float* %arrayidx30, align 4
%mul31 = fmul fast float %5, %15
%add32 = fadd fast float %add26, %mul31
%add35 = add nsw i64 %mul, 6
%arrayidx36 = getelementptr inbounds float, float* %A, i64 %add35
%16 = load float, float* %arrayidx36, align 4
%mul37 = fmul fast float %6, %16
%add38 = fadd fast float %add32, %mul37
%add41 = add nsw i64 %mul, 7
%arrayidx42 = getelementptr inbounds float, float* %A, i64 %add41
%17 = load float, float* %arrayidx42, align 4
%mul43 = fmul fast float %7, %17
%add44 = fadd fast float %add38, %mul43
%add47 = add nsw i64 %mul, 8
%arrayidx48 = getelementptr inbounds float, float* %A, i64 %add47
%18 = load float, float* %arrayidx48, align 4
%mul49 = fmul fast float %8, %18
%add50 = fadd fast float %add44, %mul49
%add51 = fadd fast float %sum.082, %add50
%inc = add nsw i64 %i.083, 1
%exitcond = icmp eq i64 %inc, %9
br i1 %exitcond, label %for.cond.for.end_crit_edge, label %for.body
for.cond.for.end_crit_edge:
%phitmp = fptosi float %add51 to i32
br label %for.end
for.end:
%sum.0.lcssa = phi i32 [ %phitmp, %for.cond.for.end_crit_edge ], [ 0, %entry ]
ret i32 %sum.0.lcssa
}
; int foo(float * restrict A, float * restrict B, int n) {
; float sum = 0;
; for (intptr_t i=0; i < n; ++i) {
; sum += B[0]*A[i*4 ];
; sum += B[1]*A[i*4+1];
; sum += B[2]*A[i*4+2];
; sum += B[3]*A[i*4+3];
; }
; return sum;
; }
define i32 @chain_red(float* noalias %A, float* noalias %B, i32 %n) {
; CHECK-LABEL: @chain_red(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[CMP41:%.*]] = icmp sgt i32 [[N:%.*]], 0
; CHECK-NEXT: br i1 [[CMP41]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; CHECK: for.body.lr.ph:
; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 1
; CHECK-NEXT: [[ARRAYIDX10:%.*]] = getelementptr inbounds float, float* [[B]], i64 2
; CHECK-NEXT: [[ARRAYIDX16:%.*]] = getelementptr inbounds float, float* [[B]], i64 3
; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[B]] to <4 x float>*
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
; CHECK-NEXT: [[TMP2:%.*]] = sext i32 [[N]] to i64
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[I_043:%.*]] = phi i64 [ 0, [[FOR_BODY_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[SUM_042:%.*]] = phi float [ 0.000000e+00, [[FOR_BODY_LR_PH]] ], [ [[OP_EXTRA:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[MUL:%.*]] = shl nsw i64 [[I_043]], 2
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[MUL]]
; CHECK-NEXT: [[ADD638:%.*]] = or i64 [[MUL]], 1
; CHECK-NEXT: [[ARRAYIDX7:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD638]]
; CHECK-NEXT: [[ADD1239:%.*]] = or i64 [[MUL]], 2
; CHECK-NEXT: [[ARRAYIDX13:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1239]]
; CHECK-NEXT: [[ADD1840:%.*]] = or i64 [[MUL]], 3
; CHECK-NEXT: [[ARRAYIDX19:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1840]]
; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[ARRAYIDX2]] to <4 x float>*
; CHECK-NEXT: [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[TMP3]], align 4
; CHECK-NEXT: [[TMP5:%.*]] = fmul fast <4 x float> [[TMP1]], [[TMP4]]
; CHECK-NEXT: [[TMP6:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float -0.000000e+00, <4 x float> [[TMP5]])
; CHECK-NEXT: [[OP_EXTRA]] = fadd fast float [[TMP6]], [[SUM_042]]
; CHECK-NEXT: [[INC]] = add nsw i64 [[I_043]], 1
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[INC]], [[TMP2]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_FOR_END_CRIT_EDGE:%.*]], label [[FOR_BODY]]
; CHECK: for.cond.for.end_crit_edge:
; CHECK-NEXT: [[PHITMP:%.*]] = fptosi float [[OP_EXTRA]] to i32
; CHECK-NEXT: br label [[FOR_END]]
; CHECK: for.end:
; CHECK-NEXT: [[SUM_0_LCSSA:%.*]] = phi i32 [ [[PHITMP]], [[FOR_COND_FOR_END_CRIT_EDGE]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT: ret i32 [[SUM_0_LCSSA]]
;
; STORE-LABEL: @chain_red(
; STORE-NEXT: entry:
; STORE-NEXT: [[CMP41:%.*]] = icmp sgt i32 [[N:%.*]], 0
; STORE-NEXT: br i1 [[CMP41]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; STORE: for.body.lr.ph:
; STORE-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 1
; STORE-NEXT: [[ARRAYIDX10:%.*]] = getelementptr inbounds float, float* [[B]], i64 2
; STORE-NEXT: [[ARRAYIDX16:%.*]] = getelementptr inbounds float, float* [[B]], i64 3
; STORE-NEXT: [[TMP0:%.*]] = bitcast float* [[B]] to <4 x float>*
; STORE-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4
; STORE-NEXT: [[TMP2:%.*]] = sext i32 [[N]] to i64
; STORE-NEXT: br label [[FOR_BODY:%.*]]
; STORE: for.body:
; STORE-NEXT: [[I_043:%.*]] = phi i64 [ 0, [[FOR_BODY_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
; STORE-NEXT: [[SUM_042:%.*]] = phi float [ 0.000000e+00, [[FOR_BODY_LR_PH]] ], [ [[OP_EXTRA:%.*]], [[FOR_BODY]] ]
; STORE-NEXT: [[MUL:%.*]] = shl nsw i64 [[I_043]], 2
; STORE-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[MUL]]
; STORE-NEXT: [[ADD638:%.*]] = or i64 [[MUL]], 1
; STORE-NEXT: [[ARRAYIDX7:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD638]]
; STORE-NEXT: [[ADD1239:%.*]] = or i64 [[MUL]], 2
; STORE-NEXT: [[ARRAYIDX13:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1239]]
; STORE-NEXT: [[ADD1840:%.*]] = or i64 [[MUL]], 3
; STORE-NEXT: [[ARRAYIDX19:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1840]]
; STORE-NEXT: [[TMP3:%.*]] = bitcast float* [[ARRAYIDX2]] to <4 x float>*
; STORE-NEXT: [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[TMP3]], align 4
; STORE-NEXT: [[TMP5:%.*]] = fmul fast <4 x float> [[TMP1]], [[TMP4]]
; STORE-NEXT: [[TMP6:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float -0.000000e+00, <4 x float> [[TMP5]])
; STORE-NEXT: [[OP_EXTRA]] = fadd fast float [[TMP6]], [[SUM_042]]
; STORE-NEXT: [[INC]] = add nsw i64 [[I_043]], 1
; STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[INC]], [[TMP2]]
; STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_FOR_END_CRIT_EDGE:%.*]], label [[FOR_BODY]]
; STORE: for.cond.for.end_crit_edge:
; STORE-NEXT: [[PHITMP:%.*]] = fptosi float [[OP_EXTRA]] to i32
; STORE-NEXT: br label [[FOR_END]]
; STORE: for.end:
; STORE-NEXT: [[SUM_0_LCSSA:%.*]] = phi i32 [ [[PHITMP]], [[FOR_COND_FOR_END_CRIT_EDGE]] ], [ 0, [[ENTRY:%.*]] ]
; STORE-NEXT: ret i32 [[SUM_0_LCSSA]]
;
entry:
%cmp41 = icmp sgt i32 %n, 0
br i1 %cmp41, label %for.body.lr.ph, label %for.end
for.body.lr.ph:
%0 = load float, float* %B, align 4
%arrayidx4 = getelementptr inbounds float, float* %B, i64 1
%1 = load float, float* %arrayidx4, align 4
%arrayidx10 = getelementptr inbounds float, float* %B, i64 2
%2 = load float, float* %arrayidx10, align 4
%arrayidx16 = getelementptr inbounds float, float* %B, i64 3
%3 = load float, float* %arrayidx16, align 4
%4 = sext i32 %n to i64
br label %for.body
for.body:
%i.043 = phi i64 [ 0, %for.body.lr.ph ], [ %inc, %for.body ]
%sum.042 = phi float [ 0.000000e+00, %for.body.lr.ph ], [ %add21, %for.body ]
%mul = shl nsw i64 %i.043, 2
%arrayidx2 = getelementptr inbounds float, float* %A, i64 %mul
%5 = load float, float* %arrayidx2, align 4
%mul3 = fmul fast float %0, %5
%add = fadd fast float %sum.042, %mul3
%add638 = or i64 %mul, 1
%arrayidx7 = getelementptr inbounds float, float* %A, i64 %add638
%6 = load float, float* %arrayidx7, align 4
%mul8 = fmul fast float %1, %6
%add9 = fadd fast float %add, %mul8
%add1239 = or i64 %mul, 2
%arrayidx13 = getelementptr inbounds float, float* %A, i64 %add1239
%7 = load float, float* %arrayidx13, align 4
%mul14 = fmul fast float %2, %7
%add15 = fadd fast float %add9, %mul14
%add1840 = or i64 %mul, 3
%arrayidx19 = getelementptr inbounds float, float* %A, i64 %add1840
%8 = load float, float* %arrayidx19, align 4
%mul20 = fmul fast float %3, %8
%add21 = fadd fast float %add15, %mul20
%inc = add nsw i64 %i.043, 1
%exitcond = icmp eq i64 %inc, %4
br i1 %exitcond, label %for.cond.for.end_crit_edge, label %for.body
for.cond.for.end_crit_edge:
%phitmp = fptosi float %add21 to i32
br label %for.end
for.end:
%sum.0.lcssa = phi i32 [ %phitmp, %for.cond.for.end_crit_edge ], [ 0, %entry ]
ret i32 %sum.0.lcssa
}
; void foo(const float *arg_A, unsigned arg_B, float *array) {
; for (uint32_t i = 0; i < 6; ++i) {
; const float *ptr = arg_A + i;
; float w0 = array[i * 4 + 0];
; float w1 = array[i * 4 + 1];
; float w2 = array[i * 4 + 2];
; float w3 = array[i * 4 + 3];
;
; for (unsigned j = 0; j < arg_B; ++j) {
; const float x1 = *ptr - (-1.1f * w0) - (1.2f * w1);
; const float x2 = (2.1f * x1) + (-2.2f * w0) + (2.3f * w1);
; const float x3 = x2 - (-3.1f * w2) - (3.2f * w3);
; const float x4 = x3 + (-4.0f * w2) + w3;
; w1 = w0;
; w0 = x1;
; w3 = w2;
; w2 = x3;
; }
;
; array[i * 4 + 0] = w0;
; array[i * 4 + 1] = w1;
; array[i * 4 + 2] = w2;
; array[i * 4 + 3] = w3;
; }
; }
define void @foo(float* nocapture readonly %arg_A, i32 %arg_B, float* nocapture %array) {
; CHECK-LABEL: @foo(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[CMP1495:%.*]] = icmp eq i32 [[ARG_B:%.*]], 0
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.cond.cleanup:
; CHECK-NEXT: ret void
; CHECK: for.body:
; CHECK-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_COND_CLEANUP15:%.*]] ]
; CHECK-NEXT: [[TMP0:%.*]] = shl i64 [[INDVARS_IV]], 2
; CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[ARRAY:%.*]], i64 [[TMP0]]
; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[ARRAYIDX]], align 4
; CHECK-NEXT: [[TMP2:%.*]] = or i64 [[TMP0]], 1
; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[ARRAY]], i64 [[TMP2]]
; CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[ARRAYIDX4]], align 4
; CHECK-NEXT: [[TMP4:%.*]] = or i64 [[TMP0]], 2
; CHECK-NEXT: [[ARRAYIDX8:%.*]] = getelementptr inbounds float, float* [[ARRAY]], i64 [[TMP4]]
; CHECK-NEXT: [[TMP5:%.*]] = load float, float* [[ARRAYIDX8]], align 4
; CHECK-NEXT: [[TMP6:%.*]] = or i64 [[TMP0]], 3
; CHECK-NEXT: [[ARRAYIDX12:%.*]] = getelementptr inbounds float, float* [[ARRAY]], i64 [[TMP6]]
; CHECK-NEXT: [[TMP7:%.*]] = load float, float* [[ARRAYIDX12]], align 4
; CHECK-NEXT: br i1 [[CMP1495]], label [[FOR_COND_CLEANUP15]], label [[FOR_BODY16_LR_PH:%.*]]
; CHECK: for.body16.lr.ph:
; CHECK-NEXT: [[ADD_PTR:%.*]] = getelementptr inbounds float, float* [[ARG_A:%.*]], i64 [[INDVARS_IV]]
; CHECK-NEXT: [[TMP8:%.*]] = load float, float* [[ADD_PTR]], align 4
; CHECK-NEXT: br label [[FOR_BODY16:%.*]]
; CHECK: for.cond.cleanup15:
; CHECK-NEXT: [[W2_0_LCSSA:%.*]] = phi float [ [[TMP5]], [[FOR_BODY]] ], [ [[SUB28:%.*]], [[FOR_BODY16]] ]
; CHECK-NEXT: [[W3_0_LCSSA:%.*]] = phi float [ [[TMP7]], [[FOR_BODY]] ], [ [[W2_096:%.*]], [[FOR_BODY16]] ]
; CHECK-NEXT: [[W1_0_LCSSA:%.*]] = phi float [ [[TMP3]], [[FOR_BODY]] ], [ [[W0_0100:%.*]], [[FOR_BODY16]] ]
; CHECK-NEXT: [[W0_0_LCSSA:%.*]] = phi float [ [[TMP1]], [[FOR_BODY]] ], [ [[SUB19:%.*]], [[FOR_BODY16]] ]
; CHECK-NEXT: store float [[W0_0_LCSSA]], float* [[ARRAYIDX]], align 4
; CHECK-NEXT: store float [[W1_0_LCSSA]], float* [[ARRAYIDX4]], align 4
; CHECK-NEXT: store float [[W2_0_LCSSA]], float* [[ARRAYIDX8]], align 4
; CHECK-NEXT: store float [[W3_0_LCSSA]], float* [[ARRAYIDX12]], align 4
; CHECK-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; CHECK-NEXT: [[EXITCOND109:%.*]] = icmp eq i64 [[INDVARS_IV_NEXT]], 6
; CHECK-NEXT: br i1 [[EXITCOND109]], label [[FOR_COND_CLEANUP:%.*]], label [[FOR_BODY]]
; CHECK: for.body16:
; CHECK-NEXT: [[W0_0100]] = phi float [ [[TMP1]], [[FOR_BODY16_LR_PH]] ], [ [[SUB19]], [[FOR_BODY16]] ]
; CHECK-NEXT: [[W1_099:%.*]] = phi float [ [[TMP3]], [[FOR_BODY16_LR_PH]] ], [ [[W0_0100]], [[FOR_BODY16]] ]
; CHECK-NEXT: [[J_098:%.*]] = phi i32 [ 0, [[FOR_BODY16_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY16]] ]
; CHECK-NEXT: [[W3_097:%.*]] = phi float [ [[TMP7]], [[FOR_BODY16_LR_PH]] ], [ [[W2_096]], [[FOR_BODY16]] ]
; CHECK-NEXT: [[W2_096]] = phi float [ [[TMP5]], [[FOR_BODY16_LR_PH]] ], [ [[SUB28]], [[FOR_BODY16]] ]
; CHECK-NEXT: [[MUL17:%.*]] = fmul fast float [[W0_0100]], 0x3FF19999A0000000
; CHECK-NEXT: [[MUL18_NEG:%.*]] = fmul fast float [[W1_099]], 0xBFF3333340000000
; CHECK-NEXT: [[SUB92:%.*]] = fadd fast float [[MUL17]], [[MUL18_NEG]]
; CHECK-NEXT: [[SUB19]] = fadd fast float [[SUB92]], [[TMP8]]
; CHECK-NEXT: [[MUL20:%.*]] = fmul fast float [[SUB19]], 0x4000CCCCC0000000
; CHECK-NEXT: [[MUL21_NEG:%.*]] = fmul fast float [[W0_0100]], 0xC0019999A0000000
; CHECK-NEXT: [[MUL23:%.*]] = fmul fast float [[W1_099]], 0x4002666660000000
; CHECK-NEXT: [[MUL25:%.*]] = fmul fast float [[W2_096]], 0x4008CCCCC0000000
; CHECK-NEXT: [[MUL27_NEG:%.*]] = fmul fast float [[W3_097]], 0xC0099999A0000000
; CHECK-NEXT: [[ADD2293:%.*]] = fadd fast float [[MUL27_NEG]], [[MUL25]]
; CHECK-NEXT: [[ADD24:%.*]] = fadd fast float [[ADD2293]], [[MUL23]]
; CHECK-NEXT: [[SUB2694:%.*]] = fadd fast float [[ADD24]], [[MUL21_NEG]]
; CHECK-NEXT: [[SUB28]] = fadd fast float [[SUB2694]], [[MUL20]]
; CHECK-NEXT: [[INC]] = add nuw i32 [[J_098]], 1
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], [[ARG_B]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_CLEANUP15]], label [[FOR_BODY16]]
;
; STORE-LABEL: @foo(
; STORE-NEXT: entry:
; STORE-NEXT: [[CMP1495:%.*]] = icmp eq i32 [[ARG_B:%.*]], 0
; STORE-NEXT: br label [[FOR_BODY:%.*]]
; STORE: for.cond.cleanup:
; STORE-NEXT: ret void
; STORE: for.body:
; STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_COND_CLEANUP15:%.*]] ]
; STORE-NEXT: [[TMP0:%.*]] = shl i64 [[INDVARS_IV]], 2
; STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[ARRAY:%.*]], i64 [[TMP0]]
; STORE-NEXT: [[TMP1:%.*]] = load float, float* [[ARRAYIDX]], align 4
; STORE-NEXT: [[TMP2:%.*]] = or i64 [[TMP0]], 1
; STORE-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[ARRAY]], i64 [[TMP2]]
; STORE-NEXT: [[TMP3:%.*]] = load float, float* [[ARRAYIDX4]], align 4
; STORE-NEXT: [[TMP4:%.*]] = or i64 [[TMP0]], 2
; STORE-NEXT: [[ARRAYIDX8:%.*]] = getelementptr inbounds float, float* [[ARRAY]], i64 [[TMP4]]
; STORE-NEXT: [[TMP5:%.*]] = load float, float* [[ARRAYIDX8]], align 4
; STORE-NEXT: [[TMP6:%.*]] = or i64 [[TMP0]], 3
; STORE-NEXT: [[ARRAYIDX12:%.*]] = getelementptr inbounds float, float* [[ARRAY]], i64 [[TMP6]]
; STORE-NEXT: [[TMP7:%.*]] = load float, float* [[ARRAYIDX12]], align 4
; STORE-NEXT: br i1 [[CMP1495]], label [[FOR_COND_CLEANUP15]], label [[FOR_BODY16_LR_PH:%.*]]
; STORE: for.body16.lr.ph:
; STORE-NEXT: [[ADD_PTR:%.*]] = getelementptr inbounds float, float* [[ARG_A:%.*]], i64 [[INDVARS_IV]]
; STORE-NEXT: [[TMP8:%.*]] = load float, float* [[ADD_PTR]], align 4
; STORE-NEXT: br label [[FOR_BODY16:%.*]]
; STORE: for.cond.cleanup15:
; STORE-NEXT: [[W2_0_LCSSA:%.*]] = phi float [ [[TMP5]], [[FOR_BODY]] ], [ [[SUB28:%.*]], [[FOR_BODY16]] ]
; STORE-NEXT: [[W3_0_LCSSA:%.*]] = phi float [ [[TMP7]], [[FOR_BODY]] ], [ [[W2_096:%.*]], [[FOR_BODY16]] ]
; STORE-NEXT: [[W1_0_LCSSA:%.*]] = phi float [ [[TMP3]], [[FOR_BODY]] ], [ [[W0_0100:%.*]], [[FOR_BODY16]] ]
; STORE-NEXT: [[W0_0_LCSSA:%.*]] = phi float [ [[TMP1]], [[FOR_BODY]] ], [ [[SUB19:%.*]], [[FOR_BODY16]] ]
; STORE-NEXT: store float [[W0_0_LCSSA]], float* [[ARRAYIDX]], align 4
; STORE-NEXT: store float [[W1_0_LCSSA]], float* [[ARRAYIDX4]], align 4
; STORE-NEXT: store float [[W2_0_LCSSA]], float* [[ARRAYIDX8]], align 4
; STORE-NEXT: store float [[W3_0_LCSSA]], float* [[ARRAYIDX12]], align 4
; STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; STORE-NEXT: [[EXITCOND109:%.*]] = icmp eq i64 [[INDVARS_IV_NEXT]], 6
; STORE-NEXT: br i1 [[EXITCOND109]], label [[FOR_COND_CLEANUP:%.*]], label [[FOR_BODY]]
; STORE: for.body16:
; STORE-NEXT: [[W0_0100]] = phi float [ [[TMP1]], [[FOR_BODY16_LR_PH]] ], [ [[SUB19]], [[FOR_BODY16]] ]
; STORE-NEXT: [[W1_099:%.*]] = phi float [ [[TMP3]], [[FOR_BODY16_LR_PH]] ], [ [[W0_0100]], [[FOR_BODY16]] ]
; STORE-NEXT: [[J_098:%.*]] = phi i32 [ 0, [[FOR_BODY16_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY16]] ]
; STORE-NEXT: [[W3_097:%.*]] = phi float [ [[TMP7]], [[FOR_BODY16_LR_PH]] ], [ [[W2_096]], [[FOR_BODY16]] ]
; STORE-NEXT: [[W2_096]] = phi float [ [[TMP5]], [[FOR_BODY16_LR_PH]] ], [ [[SUB28]], [[FOR_BODY16]] ]
; STORE-NEXT: [[MUL17:%.*]] = fmul fast float [[W0_0100]], 0x3FF19999A0000000
; STORE-NEXT: [[MUL18_NEG:%.*]] = fmul fast float [[W1_099]], 0xBFF3333340000000
; STORE-NEXT: [[SUB92:%.*]] = fadd fast float [[MUL17]], [[MUL18_NEG]]
; STORE-NEXT: [[SUB19]] = fadd fast float [[SUB92]], [[TMP8]]
; STORE-NEXT: [[MUL20:%.*]] = fmul fast float [[SUB19]], 0x4000CCCCC0000000
; STORE-NEXT: [[MUL21_NEG:%.*]] = fmul fast float [[W0_0100]], 0xC0019999A0000000
; STORE-NEXT: [[MUL23:%.*]] = fmul fast float [[W1_099]], 0x4002666660000000
; STORE-NEXT: [[MUL25:%.*]] = fmul fast float [[W2_096]], 0x4008CCCCC0000000
; STORE-NEXT: [[MUL27_NEG:%.*]] = fmul fast float [[W3_097]], 0xC0099999A0000000
; STORE-NEXT: [[ADD2293:%.*]] = fadd fast float [[MUL27_NEG]], [[MUL25]]
; STORE-NEXT: [[ADD24:%.*]] = fadd fast float [[ADD2293]], [[MUL23]]
; STORE-NEXT: [[SUB2694:%.*]] = fadd fast float [[ADD24]], [[MUL21_NEG]]
; STORE-NEXT: [[SUB28]] = fadd fast float [[SUB2694]], [[MUL20]]
; STORE-NEXT: [[INC]] = add nuw i32 [[J_098]], 1
; STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INC]], [[ARG_B]]
; STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_CLEANUP15]], label [[FOR_BODY16]]
;
entry:
%cmp1495 = icmp eq i32 %arg_B, 0
br label %for.body
for.cond.cleanup: ; preds = %for.cond.cleanup15
ret void
for.body: ; preds = %for.cond.cleanup15, %entry
%indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.cond.cleanup15 ]
%0 = shl i64 %indvars.iv, 2
%arrayidx = getelementptr inbounds float, float* %array, i64 %0
%1 = load float, float* %arrayidx, align 4
%2 = or i64 %0, 1
%arrayidx4 = getelementptr inbounds float, float* %array, i64 %2
%3 = load float, float* %arrayidx4, align 4
%4 = or i64 %0, 2
%arrayidx8 = getelementptr inbounds float, float* %array, i64 %4
%5 = load float, float* %arrayidx8, align 4
%6 = or i64 %0, 3
%arrayidx12 = getelementptr inbounds float, float* %array, i64 %6
%7 = load float, float* %arrayidx12, align 4
br i1 %cmp1495, label %for.cond.cleanup15, label %for.body16.lr.ph
for.body16.lr.ph: ; preds = %for.body
%add.ptr = getelementptr inbounds float, float* %arg_A, i64 %indvars.iv
%8 = load float, float* %add.ptr, align 4
br label %for.body16
for.cond.cleanup15: ; preds = %for.body16, %for.body
%w2.0.lcssa = phi float [ %5, %for.body ], [ %sub28, %for.body16 ]
%w3.0.lcssa = phi float [ %7, %for.body ], [ %w2.096, %for.body16 ]
%w1.0.lcssa = phi float [ %3, %for.body ], [ %w0.0100, %for.body16 ]
%w0.0.lcssa = phi float [ %1, %for.body ], [ %sub19, %for.body16 ]
store float %w0.0.lcssa, float* %arrayidx, align 4
store float %w1.0.lcssa, float* %arrayidx4, align 4
store float %w2.0.lcssa, float* %arrayidx8, align 4
store float %w3.0.lcssa, float* %arrayidx12, align 4
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%exitcond109 = icmp eq i64 %indvars.iv.next, 6
br i1 %exitcond109, label %for.cond.cleanup, label %for.body
for.body16: ; preds = %for.body16, %for.body16.lr.ph
%w0.0100 = phi float [ %1, %for.body16.lr.ph ], [ %sub19, %for.body16 ]
%w1.099 = phi float [ %3, %for.body16.lr.ph ], [ %w0.0100, %for.body16 ]
%j.098 = phi i32 [ 0, %for.body16.lr.ph ], [ %inc, %for.body16 ]
%w3.097 = phi float [ %7, %for.body16.lr.ph ], [ %w2.096, %for.body16 ]
%w2.096 = phi float [ %5, %for.body16.lr.ph ], [ %sub28, %for.body16 ]
%mul17 = fmul fast float %w0.0100, 0x3FF19999A0000000
%mul18.neg = fmul fast float %w1.099, 0xBFF3333340000000
%sub92 = fadd fast float %mul17, %mul18.neg
%sub19 = fadd fast float %sub92, %8
%mul20 = fmul fast float %sub19, 0x4000CCCCC0000000
%mul21.neg = fmul fast float %w0.0100, 0xC0019999A0000000
%mul23 = fmul fast float %w1.099, 0x4002666660000000
%mul25 = fmul fast float %w2.096, 0x4008CCCCC0000000
%mul27.neg = fmul fast float %w3.097, 0xC0099999A0000000
%add2293 = fadd fast float %mul27.neg, %mul25
%add24 = fadd fast float %add2293, %mul23
%sub2694 = fadd fast float %add24, %mul21.neg
%sub28 = fadd fast float %sub2694, %mul20
%inc = add nuw i32 %j.098, 1
%exitcond = icmp eq i32 %inc, %arg_B
br i1 %exitcond, label %for.cond.cleanup15, label %for.body16
}
; void foo(double * restrict A, double * restrict B, double * restrict C,
; int n) {
; for (intptr_t i=0; i < n; ++i) {
; C[i] = B[0] *A[i*4 ] + B[1] *A[i*4+1];
; }
; }
define void @store_red_double(double* noalias %A, double* noalias %B, double* noalias %C, i32 %n) {
; CHECK-LABEL: @store_red_double(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[CMP17:%.*]] = icmp sgt i32 [[N:%.*]], 0
; CHECK-NEXT: br i1 [[CMP17]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; CHECK: for.body.lr.ph:
; CHECK-NEXT: [[TMP0:%.*]] = load double, double* [[B:%.*]], align 8
; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B]], i64 1
; CHECK-NEXT: [[TMP1:%.*]] = load double, double* [[ARRAYIDX4]], align 8
; CHECK-NEXT: [[TMP2:%.*]] = sext i32 [[N]] to i64
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[I_018:%.*]] = phi i64 [ 0, [[FOR_BODY_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[MUL:%.*]] = shl nsw i64 [[I_018]], 2
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 [[MUL]]
; CHECK-NEXT: [[TMP3:%.*]] = load double, double* [[ARRAYIDX2]], align 8
; CHECK-NEXT: [[MUL3:%.*]] = fmul fast double [[TMP0]], [[TMP3]]
; CHECK-NEXT: [[ADD16:%.*]] = or i64 [[MUL]], 1
; CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds double, double* [[A]], i64 [[ADD16]]
; CHECK-NEXT: [[TMP4:%.*]] = load double, double* [[ARRAYIDX6]], align 8
; CHECK-NEXT: [[MUL7:%.*]] = fmul fast double [[TMP1]], [[TMP4]]
; CHECK-NEXT: [[ADD8:%.*]] = fadd fast double [[MUL3]], [[MUL7]]
; CHECK-NEXT: [[ARRAYIDX9:%.*]] = getelementptr inbounds double, double* [[C:%.*]], i64 [[I_018]]
; CHECK-NEXT: store double [[ADD8]], double* [[ARRAYIDX9]], align 8
; CHECK-NEXT: [[INC]] = add nsw i64 [[I_018]], 1
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[INC]], [[TMP2]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]]
; CHECK: for.end:
; CHECK-NEXT: ret void
;
; STORE-LABEL: @store_red_double(
; STORE-NEXT: entry:
; STORE-NEXT: [[CMP17:%.*]] = icmp sgt i32 [[N:%.*]], 0
; STORE-NEXT: br i1 [[CMP17]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; STORE: for.body.lr.ph:
; STORE-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 1
; STORE-NEXT: [[TMP0:%.*]] = bitcast double* [[B]] to <2 x double>*
; STORE-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
; STORE-NEXT: [[TMP2:%.*]] = sext i32 [[N]] to i64
; STORE-NEXT: br label [[FOR_BODY:%.*]]
; STORE: for.body:
; STORE-NEXT: [[I_018:%.*]] = phi i64 [ 0, [[FOR_BODY_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
; STORE-NEXT: [[MUL:%.*]] = shl nsw i64 [[I_018]], 2
; STORE-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 [[MUL]]
; STORE-NEXT: [[ADD16:%.*]] = or i64 [[MUL]], 1
; STORE-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds double, double* [[A]], i64 [[ADD16]]
; STORE-NEXT: [[TMP3:%.*]] = bitcast double* [[ARRAYIDX2]] to <2 x double>*
; STORE-NEXT: [[TMP4:%.*]] = load <2 x double>, <2 x double>* [[TMP3]], align 8
; STORE-NEXT: [[TMP5:%.*]] = fmul fast <2 x double> [[TMP1]], [[TMP4]]
; STORE-NEXT: [[TMP6:%.*]] = extractelement <2 x double> [[TMP5]], i32 0
; STORE-NEXT: [[TMP7:%.*]] = extractelement <2 x double> [[TMP5]], i32 1
; STORE-NEXT: [[ADD8:%.*]] = fadd fast double [[TMP6]], [[TMP7]]
; STORE-NEXT: [[ARRAYIDX9:%.*]] = getelementptr inbounds double, double* [[C:%.*]], i64 [[I_018]]
; STORE-NEXT: store double [[ADD8]], double* [[ARRAYIDX9]], align 8
; STORE-NEXT: [[INC]] = add nsw i64 [[I_018]], 1
; STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[INC]], [[TMP2]]
; STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]]
; STORE: for.end:
; STORE-NEXT: ret void
;
entry:
%cmp17 = icmp sgt i32 %n, 0
br i1 %cmp17, label %for.body.lr.ph, label %for.end
for.body.lr.ph:
%0 = load double, double* %B, align 8
%arrayidx4 = getelementptr inbounds double, double* %B, i64 1
%1 = load double, double* %arrayidx4, align 8
%2 = sext i32 %n to i64
br label %for.body
for.body:
%i.018 = phi i64 [ 0, %for.body.lr.ph ], [ %inc, %for.body ]
%mul = shl nsw i64 %i.018, 2
%arrayidx2 = getelementptr inbounds double, double* %A, i64 %mul
%3 = load double, double* %arrayidx2, align 8
%mul3 = fmul fast double %0, %3
%add16 = or i64 %mul, 1
%arrayidx6 = getelementptr inbounds double, double* %A, i64 %add16
%4 = load double, double* %arrayidx6, align 8
%mul7 = fmul fast double %1, %4
%add8 = fadd fast double %mul3, %mul7
%arrayidx9 = getelementptr inbounds double, double* %C, i64 %i.018
store double %add8, double* %arrayidx9, align 8
%inc = add nsw i64 %i.018, 1
%exitcond = icmp eq i64 %inc, %2
br i1 %exitcond, label %for.end, label %for.body
for.end:
ret void
}
; int foo(float * restrict A, float * restrict B, float * restrict C, int n) {
; float sum = 0;
; for (intptr_t i=0; i < n; ++i) {
; C[i] = B[0] *A[i*4 ] +
; B[1] *A[i*4+1] +
; B[2] *A[i*4+2] +
; B[3] *A[i*4+3];
; }
; return sum;
; }
define i32 @store_red(float* noalias %A, float* noalias %B, float* noalias %C, i32 %n) {
; CHECK-LABEL: @store_red(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[CMP37:%.*]] = icmp sgt i32 [[N:%.*]], 0
; CHECK-NEXT: br i1 [[CMP37]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; CHECK: for.body.lr.ph:
; CHECK-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 1
; CHECK-NEXT: [[ARRAYIDX9:%.*]] = getelementptr inbounds float, float* [[B]], i64 2
; CHECK-NEXT: [[ARRAYIDX15:%.*]] = getelementptr inbounds float, float* [[B]], i64 3
; CHECK-NEXT: [[TMP0:%.*]] = sext i32 [[N]] to i64
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[I_039:%.*]] = phi i64 [ 0, [[FOR_BODY_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[C_ADDR_038:%.*]] = phi float* [ [[C:%.*]], [[FOR_BODY_LR_PH]] ], [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ]
; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[B]], align 4
; CHECK-NEXT: [[MUL:%.*]] = shl nsw i64 [[I_039]], 2
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[MUL]]
; CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[ARRAYIDX2]], align 4
; CHECK-NEXT: [[MUL3:%.*]] = fmul fast float [[TMP1]], [[TMP2]]
; CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[ARRAYIDX4]], align 4
; CHECK-NEXT: [[ADD34:%.*]] = or i64 [[MUL]], 1
; CHECK-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD34]]
; CHECK-NEXT: [[TMP4:%.*]] = load float, float* [[ARRAYIDX6]], align 4
; CHECK-NEXT: [[MUL7:%.*]] = fmul fast float [[TMP3]], [[TMP4]]
; CHECK-NEXT: [[ADD8:%.*]] = fadd fast float [[MUL3]], [[MUL7]]
; CHECK-NEXT: [[TMP5:%.*]] = load float, float* [[ARRAYIDX9]], align 4
; CHECK-NEXT: [[ADD1135:%.*]] = or i64 [[MUL]], 2
; CHECK-NEXT: [[ARRAYIDX12:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1135]]
; CHECK-NEXT: [[TMP6:%.*]] = load float, float* [[ARRAYIDX12]], align 4
; CHECK-NEXT: [[MUL13:%.*]] = fmul fast float [[TMP5]], [[TMP6]]
; CHECK-NEXT: [[ADD14:%.*]] = fadd fast float [[ADD8]], [[MUL13]]
; CHECK-NEXT: [[TMP7:%.*]] = load float, float* [[ARRAYIDX15]], align 4
; CHECK-NEXT: [[ADD1736:%.*]] = or i64 [[MUL]], 3
; CHECK-NEXT: [[ARRAYIDX18:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1736]]
; CHECK-NEXT: [[TMP8:%.*]] = load float, float* [[ARRAYIDX18]], align 4
; CHECK-NEXT: [[MUL19:%.*]] = fmul fast float [[TMP7]], [[TMP8]]
; CHECK-NEXT: [[ADD20:%.*]] = fadd fast float [[ADD14]], [[MUL19]]
; CHECK-NEXT: store float [[ADD20]], float* [[C_ADDR_038]], align 4
; CHECK-NEXT: [[INCDEC_PTR]] = getelementptr inbounds float, float* [[C_ADDR_038]], i64 1
; CHECK-NEXT: [[INC]] = add nsw i64 [[I_039]], 1
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[INC]], [[TMP0]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]]
; CHECK: for.end:
; CHECK-NEXT: ret i32 0
;
; STORE-LABEL: @store_red(
; STORE-NEXT: entry:
; STORE-NEXT: [[CMP37:%.*]] = icmp sgt i32 [[N:%.*]], 0
; STORE-NEXT: br i1 [[CMP37]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; STORE: for.body.lr.ph:
; STORE-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, float* [[B:%.*]], i64 1
; STORE-NEXT: [[ARRAYIDX9:%.*]] = getelementptr inbounds float, float* [[B]], i64 2
; STORE-NEXT: [[ARRAYIDX15:%.*]] = getelementptr inbounds float, float* [[B]], i64 3
; STORE-NEXT: [[TMP0:%.*]] = sext i32 [[N]] to i64
; STORE-NEXT: br label [[FOR_BODY:%.*]]
; STORE: for.body:
; STORE-NEXT: [[I_039:%.*]] = phi i64 [ 0, [[FOR_BODY_LR_PH]] ], [ [[INC:%.*]], [[FOR_BODY]] ]
; STORE-NEXT: [[C_ADDR_038:%.*]] = phi float* [ [[C:%.*]], [[FOR_BODY_LR_PH]] ], [ [[INCDEC_PTR:%.*]], [[FOR_BODY]] ]
; STORE-NEXT: [[MUL:%.*]] = shl nsw i64 [[I_039]], 2
; STORE-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[MUL]]
; STORE-NEXT: [[ADD34:%.*]] = or i64 [[MUL]], 1
; STORE-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD34]]
; STORE-NEXT: [[ADD1135:%.*]] = or i64 [[MUL]], 2
; STORE-NEXT: [[ARRAYIDX12:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1135]]
; STORE-NEXT: [[TMP1:%.*]] = bitcast float* [[B]] to <4 x float>*
; STORE-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
; STORE-NEXT: [[ADD1736:%.*]] = or i64 [[MUL]], 3
; STORE-NEXT: [[ARRAYIDX18:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[ADD1736]]
; STORE-NEXT: [[TMP3:%.*]] = bitcast float* [[ARRAYIDX2]] to <4 x float>*
; STORE-NEXT: [[TMP4:%.*]] = load <4 x float>, <4 x float>* [[TMP3]], align 4
; STORE-NEXT: [[TMP5:%.*]] = fmul fast <4 x float> [[TMP2]], [[TMP4]]
; STORE-NEXT: [[TMP6:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float -0.000000e+00, <4 x float> [[TMP5]])
; STORE-NEXT: store float [[TMP6]], float* [[C_ADDR_038]], align 4
; STORE-NEXT: [[INCDEC_PTR]] = getelementptr inbounds float, float* [[C_ADDR_038]], i64 1
; STORE-NEXT: [[INC]] = add nsw i64 [[I_039]], 1
; STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[INC]], [[TMP0]]
; STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]]
; STORE: for.end:
; STORE-NEXT: ret i32 0
;
entry:
%cmp37 = icmp sgt i32 %n, 0
br i1 %cmp37, label %for.body.lr.ph, label %for.end
for.body.lr.ph:
%arrayidx4 = getelementptr inbounds float, float* %B, i64 1
%arrayidx9 = getelementptr inbounds float, float* %B, i64 2
%arrayidx15 = getelementptr inbounds float, float* %B, i64 3
%0 = sext i32 %n to i64
br label %for.body
for.body:
%i.039 = phi i64 [ 0, %for.body.lr.ph ], [ %inc, %for.body ]
%C.addr.038 = phi float* [ %C, %for.body.lr.ph ], [ %incdec.ptr, %for.body ]
%1 = load float, float* %B, align 4
%mul = shl nsw i64 %i.039, 2
%arrayidx2 = getelementptr inbounds float, float* %A, i64 %mul
%2 = load float, float* %arrayidx2, align 4
%mul3 = fmul fast float %1, %2
%3 = load float, float* %arrayidx4, align 4
%add34 = or i64 %mul, 1
%arrayidx6 = getelementptr inbounds float, float* %A, i64 %add34
%4 = load float, float* %arrayidx6, align 4
%mul7 = fmul fast float %3, %4
%add8 = fadd fast float %mul3, %mul7
%5 = load float, float* %arrayidx9, align 4
%add1135 = or i64 %mul, 2
%arrayidx12 = getelementptr inbounds float, float* %A, i64 %add1135
%6 = load float, float* %arrayidx12, align 4
%mul13 = fmul fast float %5, %6
%add14 = fadd fast float %add8, %mul13
%7 = load float, float* %arrayidx15, align 4
%add1736 = or i64 %mul, 3
%arrayidx18 = getelementptr inbounds float, float* %A, i64 %add1736
%8 = load float, float* %arrayidx18, align 4
%mul19 = fmul fast float %7, %8
%add20 = fadd fast float %add14, %mul19
store float %add20, float* %C.addr.038, align 4
%incdec.ptr = getelementptr inbounds float, float* %C.addr.038, i64 1
%inc = add nsw i64 %i.039, 1
%exitcond = icmp eq i64 %inc, %0
br i1 %exitcond, label %for.end, label %for.body
for.end:
ret i32 0
}
@arr_i32 = global [32 x i32] zeroinitializer, align 16
@arr_float = global [32 x float] zeroinitializer, align 16
define void @float_red_example4(float* %res) {
; CHECK-LABEL: @float_red_example4(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 0), align 16
; CHECK-NEXT: [[TMP1:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 1), align 4
; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP1]], [[TMP0]]
; CHECK-NEXT: [[TMP2:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 2), align 8
; CHECK-NEXT: [[ADD_1:%.*]] = fadd fast float [[TMP2]], [[ADD]]
; CHECK-NEXT: [[TMP3:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 3), align 4
; CHECK-NEXT: [[ADD_2:%.*]] = fadd fast float [[TMP3]], [[ADD_1]]
; CHECK-NEXT: store float [[ADD_2]], float* [[RES:%.*]], align 16
; CHECK-NEXT: ret void
;
; STORE-LABEL: @float_red_example4(
; STORE-NEXT: entry:
; STORE-NEXT: [[TMP0:%.*]] = load <4 x float>, <4 x float>* bitcast ([32 x float]* @arr_float to <4 x float>*), align 16
; STORE-NEXT: [[TMP1:%.*]] = call fast float @llvm.vector.reduce.fadd.v4f32(float -0.000000e+00, <4 x float> [[TMP0]])
; STORE-NEXT: store float [[TMP1]], float* [[RES:%.*]], align 16
; STORE-NEXT: ret void
;
entry:
%0 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 0), align 16
%1 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 1), align 4
%add = fadd fast float %1, %0
%2 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 2), align 8
%add.1 = fadd fast float %2, %add
%3 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 3), align 4
%add.2 = fadd fast float %3, %add.1
store float %add.2, float* %res, align 16
ret void
}
define void @float_red_example8(float* %res) {
; CHECK-LABEL: @float_red_example8(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 0), align 16
; CHECK-NEXT: [[TMP1:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 1), align 4
; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP1]], [[TMP0]]
; CHECK-NEXT: [[TMP2:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 2), align 8
; CHECK-NEXT: [[ADD_1:%.*]] = fadd fast float [[TMP2]], [[ADD]]
; CHECK-NEXT: [[TMP3:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 3), align 4
; CHECK-NEXT: [[ADD_2:%.*]] = fadd fast float [[TMP3]], [[ADD_1]]
; CHECK-NEXT: [[TMP4:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 4), align 16
; CHECK-NEXT: [[ADD_3:%.*]] = fadd fast float [[TMP4]], [[ADD_2]]
; CHECK-NEXT: [[TMP5:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 5), align 4
; CHECK-NEXT: [[ADD_4:%.*]] = fadd fast float [[TMP5]], [[ADD_3]]
; CHECK-NEXT: [[TMP6:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 6), align 8
; CHECK-NEXT: [[ADD_5:%.*]] = fadd fast float [[TMP6]], [[ADD_4]]
; CHECK-NEXT: [[TMP7:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 7), align 4
; CHECK-NEXT: [[ADD_6:%.*]] = fadd fast float [[TMP7]], [[ADD_5]]
; CHECK-NEXT: store float [[ADD_6]], float* [[RES:%.*]], align 16
; CHECK-NEXT: ret void
;
; STORE-LABEL: @float_red_example8(
; STORE-NEXT: entry:
; STORE-NEXT: [[TMP0:%.*]] = load <8 x float>, <8 x float>* bitcast ([32 x float]* @arr_float to <8 x float>*), align 16
; STORE-NEXT: [[TMP1:%.*]] = call fast float @llvm.vector.reduce.fadd.v8f32(float -0.000000e+00, <8 x float> [[TMP0]])
; STORE-NEXT: store float [[TMP1]], float* [[RES:%.*]], align 16
; STORE-NEXT: ret void
;
entry:
%0 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 0), align 16
%1 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 1), align 4
%add = fadd fast float %1, %0
%2 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 2), align 8
%add.1 = fadd fast float %2, %add
%3 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 3), align 4
%add.2 = fadd fast float %3, %add.1
%4 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 4), align 16
%add.3 = fadd fast float %4, %add.2
%5 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 5), align 4
%add.4 = fadd fast float %5, %add.3
%6 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 6), align 8
%add.5 = fadd fast float %6, %add.4
%7 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 7), align 4
%add.6 = fadd fast float %7, %add.5
store float %add.6, float* %res, align 16
ret void
}
define void @float_red_example16(float* %res) {
; CHECK-LABEL: @float_red_example16(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 0), align 16
; CHECK-NEXT: [[TMP1:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 1), align 4
; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP1]], [[TMP0]]
; CHECK-NEXT: [[TMP2:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 2), align 8
; CHECK-NEXT: [[ADD_1:%.*]] = fadd fast float [[TMP2]], [[ADD]]
; CHECK-NEXT: [[TMP3:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 3), align 4
; CHECK-NEXT: [[ADD_2:%.*]] = fadd fast float [[TMP3]], [[ADD_1]]
; CHECK-NEXT: [[TMP4:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 4), align 16
; CHECK-NEXT: [[ADD_3:%.*]] = fadd fast float [[TMP4]], [[ADD_2]]
; CHECK-NEXT: [[TMP5:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 5), align 4
; CHECK-NEXT: [[ADD_4:%.*]] = fadd fast float [[TMP5]], [[ADD_3]]
; CHECK-NEXT: [[TMP6:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 6), align 8
; CHECK-NEXT: [[ADD_5:%.*]] = fadd fast float [[TMP6]], [[ADD_4]]
; CHECK-NEXT: [[TMP7:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 7), align 4
; CHECK-NEXT: [[ADD_6:%.*]] = fadd fast float [[TMP7]], [[ADD_5]]
; CHECK-NEXT: [[TMP8:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 8), align 16
; CHECK-NEXT: [[ADD_7:%.*]] = fadd fast float [[TMP8]], [[ADD_6]]
; CHECK-NEXT: [[TMP9:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 9), align 4
; CHECK-NEXT: [[ADD_8:%.*]] = fadd fast float [[TMP9]], [[ADD_7]]
; CHECK-NEXT: [[TMP10:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 10), align 8
; CHECK-NEXT: [[ADD_9:%.*]] = fadd fast float [[TMP10]], [[ADD_8]]
; CHECK-NEXT: [[TMP11:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 11), align 4
; CHECK-NEXT: [[ADD_10:%.*]] = fadd fast float [[TMP11]], [[ADD_9]]
; CHECK-NEXT: [[TMP12:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 12), align 16
; CHECK-NEXT: [[ADD_11:%.*]] = fadd fast float [[TMP12]], [[ADD_10]]
; CHECK-NEXT: [[TMP13:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 13), align 4
; CHECK-NEXT: [[ADD_12:%.*]] = fadd fast float [[TMP13]], [[ADD_11]]
; CHECK-NEXT: [[TMP14:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 14), align 8
; CHECK-NEXT: [[ADD_13:%.*]] = fadd fast float [[TMP14]], [[ADD_12]]
; CHECK-NEXT: [[TMP15:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 15), align 4
; CHECK-NEXT: [[ADD_14:%.*]] = fadd fast float [[TMP15]], [[ADD_13]]
; CHECK-NEXT: store float [[ADD_14]], float* [[RES:%.*]], align 16
; CHECK-NEXT: ret void
;
; STORE-LABEL: @float_red_example16(
; STORE-NEXT: entry:
; STORE-NEXT: [[TMP0:%.*]] = load <16 x float>, <16 x float>* bitcast ([32 x float]* @arr_float to <16 x float>*), align 16
; STORE-NEXT: [[TMP1:%.*]] = call fast float @llvm.vector.reduce.fadd.v16f32(float -0.000000e+00, <16 x float> [[TMP0]])
; STORE-NEXT: store float [[TMP1]], float* [[RES:%.*]], align 16
; STORE-NEXT: ret void
;
entry:
%0 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 0), align 16
%1 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 1), align 4
%add = fadd fast float %1, %0
%2 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 2), align 8
%add.1 = fadd fast float %2, %add
%3 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 3), align 4
%add.2 = fadd fast float %3, %add.1
%4 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 4), align 16
%add.3 = fadd fast float %4, %add.2
%5 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 5), align 4
%add.4 = fadd fast float %5, %add.3
%6 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 6), align 8
%add.5 = fadd fast float %6, %add.4
%7 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 7), align 4
%add.6 = fadd fast float %7, %add.5
%8 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 8), align 16
%add.7 = fadd fast float %8, %add.6
%9 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 9), align 4
%add.8 = fadd fast float %9, %add.7
%10 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 10), align 8
%add.9 = fadd fast float %10, %add.8
%11 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 11), align 4
%add.10 = fadd fast float %11, %add.9
%12 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 12), align 16
%add.11 = fadd fast float %12, %add.10
%13 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 13), align 4
%add.12 = fadd fast float %13, %add.11
%14 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 14), align 8
%add.13 = fadd fast float %14, %add.12
%15 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @arr_float, i64 0, i64 15), align 4
%add.14 = fadd fast float %15, %add.13
store float %add.14, float* %res, align 16
ret void
}
define void @i32_red_example4(i32* %res) {
; CHECK-LABEL: @i32_red_example4(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 0), align 16
; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 1), align 4
; CHECK-NEXT: [[ADD:%.*]] = add nsw i32 [[TMP1]], [[TMP0]]
; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 2), align 8
; CHECK-NEXT: [[ADD_1:%.*]] = add nsw i32 [[TMP2]], [[ADD]]
; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 3), align 4
; CHECK-NEXT: [[ADD_2:%.*]] = add nsw i32 [[TMP3]], [[ADD_1]]
; CHECK-NEXT: store i32 [[ADD_2]], i32* [[RES:%.*]], align 16
; CHECK-NEXT: ret void
;
; STORE-LABEL: @i32_red_example4(
; STORE-NEXT: entry:
; STORE-NEXT: [[TMP0:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([32 x i32]* @arr_i32 to <4 x i32>*), align 16
; STORE-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP0]])
; STORE-NEXT: store i32 [[TMP1]], i32* [[RES:%.*]], align 16
; STORE-NEXT: ret void
;
entry:
%0 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 0), align 16
%1 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 1), align 4
%add = add nsw i32 %1, %0
%2 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 2), align 8
%add.1 = add nsw i32 %2, %add
%3 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 3), align 4
%add.2 = add nsw i32 %3, %add.1
store i32 %add.2, i32* %res, align 16
ret void
}
define void @i32_red_example8(i32* %res) {
; CHECK-LABEL: @i32_red_example8(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 0), align 16
; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 1), align 4
; CHECK-NEXT: [[ADD:%.*]] = add nsw i32 [[TMP1]], [[TMP0]]
; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 2), align 8
; CHECK-NEXT: [[ADD_1:%.*]] = add nsw i32 [[TMP2]], [[ADD]]
; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 3), align 4
; CHECK-NEXT: [[ADD_2:%.*]] = add nsw i32 [[TMP3]], [[ADD_1]]
; CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 4), align 16
; CHECK-NEXT: [[ADD_3:%.*]] = add nsw i32 [[TMP4]], [[ADD_2]]
; CHECK-NEXT: [[TMP5:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 5), align 4
; CHECK-NEXT: [[ADD_4:%.*]] = add nsw i32 [[TMP5]], [[ADD_3]]
; CHECK-NEXT: [[TMP6:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 6), align 8
; CHECK-NEXT: [[ADD_5:%.*]] = add nsw i32 [[TMP6]], [[ADD_4]]
; CHECK-NEXT: [[TMP7:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 7), align 4
; CHECK-NEXT: [[ADD_6:%.*]] = add nsw i32 [[TMP7]], [[ADD_5]]
; CHECK-NEXT: store i32 [[ADD_6]], i32* [[RES:%.*]], align 16
; CHECK-NEXT: ret void
;
; STORE-LABEL: @i32_red_example8(
; STORE-NEXT: entry:
; STORE-NEXT: [[TMP0:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([32 x i32]* @arr_i32 to <8 x i32>*), align 16
; STORE-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP0]])
; STORE-NEXT: store i32 [[TMP1]], i32* [[RES:%.*]], align 16
; STORE-NEXT: ret void
;
entry:
%0 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 0), align 16
%1 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 1), align 4
%add = add nsw i32 %1, %0
%2 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 2), align 8
%add.1 = add nsw i32 %2, %add
%3 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 3), align 4
%add.2 = add nsw i32 %3, %add.1
%4 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 4), align 16
%add.3 = add nsw i32 %4, %add.2
%5 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 5), align 4
%add.4 = add nsw i32 %5, %add.3
%6 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 6), align 8
%add.5 = add nsw i32 %6, %add.4
%7 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 7), align 4
%add.6 = add nsw i32 %7, %add.5
store i32 %add.6, i32* %res, align 16
ret void
}
define void @i32_red_example16(i32* %res) {
; CHECK-LABEL: @i32_red_example16(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 0), align 16
; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 1), align 4
; CHECK-NEXT: [[ADD:%.*]] = add nsw i32 [[TMP1]], [[TMP0]]
; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 2), align 8
; CHECK-NEXT: [[ADD_1:%.*]] = add nsw i32 [[TMP2]], [[ADD]]
; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 3), align 4
; CHECK-NEXT: [[ADD_2:%.*]] = add nsw i32 [[TMP3]], [[ADD_1]]
; CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 4), align 16
; CHECK-NEXT: [[ADD_3:%.*]] = add nsw i32 [[TMP4]], [[ADD_2]]
; CHECK-NEXT: [[TMP5:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 5), align 4
; CHECK-NEXT: [[ADD_4:%.*]] = add nsw i32 [[TMP5]], [[ADD_3]]
; CHECK-NEXT: [[TMP6:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 6), align 8
; CHECK-NEXT: [[ADD_5:%.*]] = add nsw i32 [[TMP6]], [[ADD_4]]
; CHECK-NEXT: [[TMP7:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 7), align 4
; CHECK-NEXT: [[ADD_6:%.*]] = add nsw i32 [[TMP7]], [[ADD_5]]
; CHECK-NEXT: [[TMP8:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 8), align 16
; CHECK-NEXT: [[ADD_7:%.*]] = add nsw i32 [[TMP8]], [[ADD_6]]
; CHECK-NEXT: [[TMP9:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 9), align 4
; CHECK-NEXT: [[ADD_8:%.*]] = add nsw i32 [[TMP9]], [[ADD_7]]
; CHECK-NEXT: [[TMP10:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 10), align 8
; CHECK-NEXT: [[ADD_9:%.*]] = add nsw i32 [[TMP10]], [[ADD_8]]
; CHECK-NEXT: [[TMP11:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 11), align 4
; CHECK-NEXT: [[ADD_10:%.*]] = add nsw i32 [[TMP11]], [[ADD_9]]
; CHECK-NEXT: [[TMP12:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 12), align 16
; CHECK-NEXT: [[ADD_11:%.*]] = add nsw i32 [[TMP12]], [[ADD_10]]
; CHECK-NEXT: [[TMP13:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 13), align 4
; CHECK-NEXT: [[ADD_12:%.*]] = add nsw i32 [[TMP13]], [[ADD_11]]
; CHECK-NEXT: [[TMP14:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 14), align 8
; CHECK-NEXT: [[ADD_13:%.*]] = add nsw i32 [[TMP14]], [[ADD_12]]
; CHECK-NEXT: [[TMP15:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 15), align 4
; CHECK-NEXT: [[ADD_14:%.*]] = add nsw i32 [[TMP15]], [[ADD_13]]
; CHECK-NEXT: store i32 [[ADD_14]], i32* [[RES:%.*]], align 16
; CHECK-NEXT: ret void
;
; STORE-LABEL: @i32_red_example16(
; STORE-NEXT: entry:
; STORE-NEXT: [[TMP0:%.*]] = load <16 x i32>, <16 x i32>* bitcast ([32 x i32]* @arr_i32 to <16 x i32>*), align 16
; STORE-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v16i32(<16 x i32> [[TMP0]])
; STORE-NEXT: store i32 [[TMP1]], i32* [[RES:%.*]], align 16
; STORE-NEXT: ret void
;
entry:
%0 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 0), align 16
%1 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 1), align 4
%add = add nsw i32 %1, %0
%2 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 2), align 8
%add.1 = add nsw i32 %2, %add
%3 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 3), align 4
%add.2 = add nsw i32 %3, %add.1
%4 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 4), align 16
%add.3 = add nsw i32 %4, %add.2
%5 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 5), align 4
%add.4 = add nsw i32 %5, %add.3
%6 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 6), align 8
%add.5 = add nsw i32 %6, %add.4
%7 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 7), align 4
%add.6 = add nsw i32 %7, %add.5
%8 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 8), align 16
%add.7 = add nsw i32 %8, %add.6
%9 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 9), align 4
%add.8 = add nsw i32 %9, %add.7
%10 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 10), align 8
%add.9 = add nsw i32 %10, %add.8
%11 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 11), align 4
%add.10 = add nsw i32 %11, %add.9
%12 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 12), align 16
%add.11 = add nsw i32 %12, %add.10
%13 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 13), align 4
%add.12 = add nsw i32 %13, %add.11
%14 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 14), align 8
%add.13 = add nsw i32 %14, %add.12
%15 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 15), align 4
%add.14 = add nsw i32 %15, %add.13
store i32 %add.14, i32* %res, align 16
ret void
}
define void @i32_red_example32(i32* %res) {
; CHECK-LABEL: @i32_red_example32(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 0), align 16
; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 1), align 4
; CHECK-NEXT: [[ADD:%.*]] = add nsw i32 [[TMP1]], [[TMP0]]
; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 2), align 8
; CHECK-NEXT: [[ADD_1:%.*]] = add nsw i32 [[TMP2]], [[ADD]]
; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 3), align 4
; CHECK-NEXT: [[ADD_2:%.*]] = add nsw i32 [[TMP3]], [[ADD_1]]
; CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 4), align 16
; CHECK-NEXT: [[ADD_3:%.*]] = add nsw i32 [[TMP4]], [[ADD_2]]
; CHECK-NEXT: [[TMP5:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 5), align 4
; CHECK-NEXT: [[ADD_4:%.*]] = add nsw i32 [[TMP5]], [[ADD_3]]
; CHECK-NEXT: [[TMP6:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 6), align 8
; CHECK-NEXT: [[ADD_5:%.*]] = add nsw i32 [[TMP6]], [[ADD_4]]
; CHECK-NEXT: [[TMP7:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 7), align 4
; CHECK-NEXT: [[ADD_6:%.*]] = add nsw i32 [[TMP7]], [[ADD_5]]
; CHECK-NEXT: [[TMP8:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 8), align 16
; CHECK-NEXT: [[ADD_7:%.*]] = add nsw i32 [[TMP8]], [[ADD_6]]
; CHECK-NEXT: [[TMP9:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 9), align 4
; CHECK-NEXT: [[ADD_8:%.*]] = add nsw i32 [[TMP9]], [[ADD_7]]
; CHECK-NEXT: [[TMP10:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 10), align 8
; CHECK-NEXT: [[ADD_9:%.*]] = add nsw i32 [[TMP10]], [[ADD_8]]
; CHECK-NEXT: [[TMP11:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 11), align 4
; CHECK-NEXT: [[ADD_10:%.*]] = add nsw i32 [[TMP11]], [[ADD_9]]
; CHECK-NEXT: [[TMP12:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 12), align 16
; CHECK-NEXT: [[ADD_11:%.*]] = add nsw i32 [[TMP12]], [[ADD_10]]
; CHECK-NEXT: [[TMP13:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 13), align 4
; CHECK-NEXT: [[ADD_12:%.*]] = add nsw i32 [[TMP13]], [[ADD_11]]
; CHECK-NEXT: [[TMP14:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 14), align 8
; CHECK-NEXT: [[ADD_13:%.*]] = add nsw i32 [[TMP14]], [[ADD_12]]
; CHECK-NEXT: [[TMP15:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 15), align 4
; CHECK-NEXT: [[ADD_14:%.*]] = add nsw i32 [[TMP15]], [[ADD_13]]
; CHECK-NEXT: [[TMP16:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 16), align 16
; CHECK-NEXT: [[ADD_15:%.*]] = add nsw i32 [[TMP16]], [[ADD_14]]
; CHECK-NEXT: [[TMP17:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 17), align 4
; CHECK-NEXT: [[ADD_16:%.*]] = add nsw i32 [[TMP17]], [[ADD_15]]
; CHECK-NEXT: [[TMP18:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 18), align 8
; CHECK-NEXT: [[ADD_17:%.*]] = add nsw i32 [[TMP18]], [[ADD_16]]
; CHECK-NEXT: [[TMP19:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 19), align 4
; CHECK-NEXT: [[ADD_18:%.*]] = add nsw i32 [[TMP19]], [[ADD_17]]
; CHECK-NEXT: [[TMP20:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 20), align 16
; CHECK-NEXT: [[ADD_19:%.*]] = add nsw i32 [[TMP20]], [[ADD_18]]
; CHECK-NEXT: [[TMP21:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 21), align 4
; CHECK-NEXT: [[ADD_20:%.*]] = add nsw i32 [[TMP21]], [[ADD_19]]
; CHECK-NEXT: [[TMP22:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 22), align 8
; CHECK-NEXT: [[ADD_21:%.*]] = add nsw i32 [[TMP22]], [[ADD_20]]
; CHECK-NEXT: [[TMP23:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 23), align 4
; CHECK-NEXT: [[ADD_22:%.*]] = add nsw i32 [[TMP23]], [[ADD_21]]
; CHECK-NEXT: [[TMP24:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 24), align 16
; CHECK-NEXT: [[ADD_23:%.*]] = add nsw i32 [[TMP24]], [[ADD_22]]
; CHECK-NEXT: [[TMP25:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 25), align 4
; CHECK-NEXT: [[ADD_24:%.*]] = add nsw i32 [[TMP25]], [[ADD_23]]
; CHECK-NEXT: [[TMP26:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 26), align 8
; CHECK-NEXT: [[ADD_25:%.*]] = add nsw i32 [[TMP26]], [[ADD_24]]
; CHECK-NEXT: [[TMP27:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 27), align 4
; CHECK-NEXT: [[ADD_26:%.*]] = add nsw i32 [[TMP27]], [[ADD_25]]
; CHECK-NEXT: [[TMP28:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 28), align 16
; CHECK-NEXT: [[ADD_27:%.*]] = add nsw i32 [[TMP28]], [[ADD_26]]
; CHECK-NEXT: [[TMP29:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 29), align 4
; CHECK-NEXT: [[ADD_28:%.*]] = add nsw i32 [[TMP29]], [[ADD_27]]
; CHECK-NEXT: [[TMP30:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 30), align 8
; CHECK-NEXT: [[ADD_29:%.*]] = add nsw i32 [[TMP30]], [[ADD_28]]
; CHECK-NEXT: [[TMP31:%.*]] = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 31), align 4
; CHECK-NEXT: [[ADD_30:%.*]] = add nsw i32 [[TMP31]], [[ADD_29]]
; CHECK-NEXT: store i32 [[ADD_30]], i32* [[RES:%.*]], align 16
; CHECK-NEXT: ret void
;
; STORE-LABEL: @i32_red_example32(
; STORE-NEXT: entry:
; STORE-NEXT: [[TMP0:%.*]] = load <32 x i32>, <32 x i32>* bitcast ([32 x i32]* @arr_i32 to <32 x i32>*), align 16
; STORE-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v32i32(<32 x i32> [[TMP0]])
; STORE-NEXT: store i32 [[TMP1]], i32* [[RES:%.*]], align 16
; STORE-NEXT: ret void
;
entry:
%0 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 0), align 16
%1 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 1), align 4
%add = add nsw i32 %1, %0
%2 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 2), align 8
%add.1 = add nsw i32 %2, %add
%3 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 3), align 4
%add.2 = add nsw i32 %3, %add.1
%4 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 4), align 16
%add.3 = add nsw i32 %4, %add.2
%5 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 5), align 4
%add.4 = add nsw i32 %5, %add.3
%6 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 6), align 8
%add.5 = add nsw i32 %6, %add.4
%7 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 7), align 4
%add.6 = add nsw i32 %7, %add.5
%8 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 8), align 16
%add.7 = add nsw i32 %8, %add.6
%9 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 9), align 4
%add.8 = add nsw i32 %9, %add.7
%10 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 10), align 8
%add.9 = add nsw i32 %10, %add.8
%11 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 11), align 4
%add.10 = add nsw i32 %11, %add.9
%12 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 12), align 16
%add.11 = add nsw i32 %12, %add.10
%13 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 13), align 4
%add.12 = add nsw i32 %13, %add.11
%14 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 14), align 8
%add.13 = add nsw i32 %14, %add.12
%15 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 15), align 4
%add.14 = add nsw i32 %15, %add.13
%16 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 16), align 16
%add.15 = add nsw i32 %16, %add.14
%17 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 17), align 4
%add.16 = add nsw i32 %17, %add.15
%18 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 18), align 8
%add.17 = add nsw i32 %18, %add.16
%19 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 19), align 4
%add.18 = add nsw i32 %19, %add.17
%20 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 20), align 16
%add.19 = add nsw i32 %20, %add.18
%21 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 21), align 4
%add.20 = add nsw i32 %21, %add.19
%22 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 22), align 8
%add.21 = add nsw i32 %22, %add.20
%23 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 23), align 4
%add.22 = add nsw i32 %23, %add.21
%24 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 24), align 16
%add.23 = add nsw i32 %24, %add.22
%25 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 25), align 4
%add.24 = add nsw i32 %25, %add.23
%26 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 26), align 8
%add.25 = add nsw i32 %26, %add.24
%27 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 27), align 4
%add.26 = add nsw i32 %27, %add.25
%28 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 28), align 16
%add.27 = add nsw i32 %28, %add.26
%29 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 29), align 4
%add.28 = add nsw i32 %29, %add.27
%30 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 30), align 8
%add.29 = add nsw i32 %30, %add.28
%31 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 31), align 4
%add.30 = add nsw i32 %31, %add.29
store i32 %add.30, i32* %res, align 16
ret void
}
declare i32 @foobar(i32)
define void @i32_red_call(i32 %val) {
; CHECK-LABEL: @i32_red_call(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([32 x i32]* @arr_i32 to <8 x i32>*), align 16
; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP0]])
; CHECK-NEXT: [[RES:%.*]] = call i32 @foobar(i32 [[TMP1]])
; CHECK-NEXT: ret void
;
; STORE-LABEL: @i32_red_call(
; STORE-NEXT: entry:
; STORE-NEXT: [[TMP0:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([32 x i32]* @arr_i32 to <8 x i32>*), align 16
; STORE-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP0]])
; STORE-NEXT: [[RES:%.*]] = call i32 @foobar(i32 [[TMP1]])
; STORE-NEXT: ret void
;
entry:
%0 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 0), align 16
%1 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 1), align 4
%add = add nsw i32 %1, %0
%2 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 2), align 8
%add.1 = add nsw i32 %2, %add
%3 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 3), align 4
%add.2 = add nsw i32 %3, %add.1
%4 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 4), align 16
%add.3 = add nsw i32 %4, %add.2
%5 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 5), align 4
%add.4 = add nsw i32 %5, %add.3
%6 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 6), align 8
%add.5 = add nsw i32 %6, %add.4
%7 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 7), align 4
%add.6 = add nsw i32 %7, %add.5
%res = call i32 @foobar(i32 %add.6)
ret void
}
define void @i32_red_invoke(i32 %val) personality i32 (...)* @__gxx_personality_v0 {
; CHECK-LABEL: @i32_red_invoke(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([32 x i32]* @arr_i32 to <8 x i32>*), align 16
; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP0]])
; CHECK-NEXT: [[RES:%.*]] = invoke i32 @foobar(i32 [[TMP1]])
; CHECK-NEXT: to label [[NORMAL:%.*]] unwind label [[EXCEPTION:%.*]]
; CHECK: exception:
; CHECK-NEXT: [[CLEANUP:%.*]] = landingpad i8
; CHECK-NEXT: cleanup
; CHECK-NEXT: br label [[NORMAL]]
; CHECK: normal:
; CHECK-NEXT: ret void
;
; STORE-LABEL: @i32_red_invoke(
; STORE-NEXT: entry:
; STORE-NEXT: [[TMP0:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([32 x i32]* @arr_i32 to <8 x i32>*), align 16
; STORE-NEXT: [[TMP1:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP0]])
; STORE-NEXT: [[RES:%.*]] = invoke i32 @foobar(i32 [[TMP1]])
; STORE-NEXT: to label [[NORMAL:%.*]] unwind label [[EXCEPTION:%.*]]
; STORE: exception:
; STORE-NEXT: [[CLEANUP:%.*]] = landingpad i8
; STORE-NEXT: cleanup
; STORE-NEXT: br label [[NORMAL]]
; STORE: normal:
; STORE-NEXT: ret void
;
entry:
%0 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 0), align 16
%1 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 1), align 4
%add = add nsw i32 %1, %0
%2 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 2), align 8
%add.1 = add nsw i32 %2, %add
%3 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 3), align 4
%add.2 = add nsw i32 %3, %add.1
%4 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 4), align 16
%add.3 = add nsw i32 %4, %add.2
%5 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 5), align 4
%add.4 = add nsw i32 %5, %add.3
%6 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 6), align 8
%add.5 = add nsw i32 %6, %add.4
%7 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32, i64 0, i64 7), align 4
%add.6 = add nsw i32 %7, %add.5
%res = invoke i32 @foobar(i32 %add.6) to label %normal unwind label %exception
exception:
%cleanup = landingpad i8 cleanup
br label %normal
normal:
ret void
}
; Test case from PR47670. Reduction result is used as incoming value in phi.
define i32 @reduction_result_used_in_phi(i32* nocapture readonly %data, i1 zeroext %b) {
; CHECK-LABEL: @reduction_result_used_in_phi(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 [[B:%.*]], label [[BB:%.*]], label [[EXIT:%.*]]
; CHECK: bb:
; CHECK-NEXT: [[IDX_1:%.*]] = getelementptr inbounds i32, i32* [[DATA:%.*]], i64 1
; CHECK-NEXT: [[IDX_2:%.*]] = getelementptr inbounds i32, i32* [[DATA]], i64 2
; CHECK-NEXT: [[IDX_3:%.*]] = getelementptr inbounds i32, i32* [[DATA]], i64 3
; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[DATA]] to <4 x i32>*
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP1]])
; CHECK-NEXT: br label [[EXIT]]
; CHECK: exit:
; CHECK-NEXT: [[SUM_1:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[TMP2]], [[BB]] ]
; CHECK-NEXT: ret i32 [[SUM_1]]
;
; STORE-LABEL: @reduction_result_used_in_phi(
; STORE-NEXT: entry:
; STORE-NEXT: br i1 [[B:%.*]], label [[BB:%.*]], label [[EXIT:%.*]]
; STORE: bb:
; STORE-NEXT: [[IDX_1:%.*]] = getelementptr inbounds i32, i32* [[DATA:%.*]], i64 1
; STORE-NEXT: [[IDX_2:%.*]] = getelementptr inbounds i32, i32* [[DATA]], i64 2
; STORE-NEXT: [[IDX_3:%.*]] = getelementptr inbounds i32, i32* [[DATA]], i64 3
; STORE-NEXT: [[TMP0:%.*]] = bitcast i32* [[DATA]] to <4 x i32>*
; STORE-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
; STORE-NEXT: [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP1]])
; STORE-NEXT: br label [[EXIT]]
; STORE: exit:
; STORE-NEXT: [[SUM_1:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[TMP2]], [[BB]] ]
; STORE-NEXT: ret i32 [[SUM_1]]
;
entry:
br i1 %b, label %bb, label %exit
bb:
%l.0 = load i32, i32* %data, align 4
%idx.1 = getelementptr inbounds i32, i32* %data, i64 1
%l.1 = load i32, i32* %idx.1, align 4
%add.1 = add i32 %l.1, %l.0
%idx.2 = getelementptr inbounds i32, i32* %data, i64 2
%l.2 = load i32, i32* %idx.2, align 4
%add.2 = add i32 %l.2, %add.1
%idx.3 = getelementptr inbounds i32, i32* %data, i64 3
%l.3 = load i32, i32* %idx.3, align 4
%add.3 = add i32 %l.3, %add.2
br label %exit
exit:
%sum.1 = phi i32 [ 0, %entry ], [ %add.3, %bb]
ret i32 %sum.1
}
define i32 @reduction_result_used_in_phi_loop(i32* nocapture readonly %data, i1 zeroext %b) {
; CHECK-LABEL: @reduction_result_used_in_phi_loop(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 [[B:%.*]], label [[BB:%.*]], label [[EXIT:%.*]]
; CHECK: bb:
; CHECK-NEXT: [[IDX_1:%.*]] = getelementptr inbounds i32, i32* [[DATA:%.*]], i64 1
; CHECK-NEXT: [[IDX_2:%.*]] = getelementptr inbounds i32, i32* [[DATA]], i64 2
; CHECK-NEXT: [[IDX_3:%.*]] = getelementptr inbounds i32, i32* [[DATA]], i64 3
; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[DATA]] to <4 x i32>*
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP1]])
; CHECK-NEXT: br label [[EXIT]]
; CHECK: exit:
; CHECK-NEXT: [[SUM_1:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[TMP2]], [[BB]] ]
; CHECK-NEXT: ret i32 [[SUM_1]]
;
; STORE-LABEL: @reduction_result_used_in_phi_loop(
; STORE-NEXT: entry:
; STORE-NEXT: br i1 [[B:%.*]], label [[BB:%.*]], label [[EXIT:%.*]]
; STORE: bb:
; STORE-NEXT: [[IDX_1:%.*]] = getelementptr inbounds i32, i32* [[DATA:%.*]], i64 1
; STORE-NEXT: [[IDX_2:%.*]] = getelementptr inbounds i32, i32* [[DATA]], i64 2
; STORE-NEXT: [[IDX_3:%.*]] = getelementptr inbounds i32, i32* [[DATA]], i64 3
; STORE-NEXT: [[TMP0:%.*]] = bitcast i32* [[DATA]] to <4 x i32>*
; STORE-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4
; STORE-NEXT: [[TMP2:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP1]])
; STORE-NEXT: br label [[EXIT]]
; STORE: exit:
; STORE-NEXT: [[SUM_1:%.*]] = phi i32 [ 0, [[ENTRY:%.*]] ], [ [[TMP2]], [[BB]] ]
; STORE-NEXT: ret i32 [[SUM_1]]
;
entry:
br i1 %b, label %bb, label %exit
bb:
%l.0 = load i32, i32* %data, align 4
%idx.1 = getelementptr inbounds i32, i32* %data, i64 1
%l.1 = load i32, i32* %idx.1, align 4
%add.1 = add i32 %l.1, %l.0
%idx.2 = getelementptr inbounds i32, i32* %data, i64 2
%l.2 = load i32, i32* %idx.2, align 4
%add.2 = add i32 %l.2, %add.1
%idx.3 = getelementptr inbounds i32, i32* %data, i64 3
%l.3 = load i32, i32* %idx.3, align 4
%add.3 = add i32 %l.3, %add.2
br label %exit
exit:
%sum.1 = phi i32 [ 0, %entry ], [ %add.3, %bb]
ret i32 %sum.1
}
; Make sure we do not crash or infinite loop on ill-formed IR.
define void @unreachable_block() {
; CHECK-LABEL: @unreachable_block(
; CHECK-NEXT: bb.0:
; CHECK-NEXT: br label [[BB_1:%.*]]
; CHECK: dead:
; CHECK-NEXT: [[T0:%.*]] = add i16 [[T0]], undef
; CHECK-NEXT: br label [[BB_1]]
; CHECK: bb.1:
; CHECK-NEXT: [[T1:%.*]] = phi i16 [ undef, [[BB_0:%.*]] ], [ [[T0]], [[DEAD:%.*]] ]
; CHECK-NEXT: ret void
;
; STORE-LABEL: @unreachable_block(
; STORE-NEXT: bb.0:
; STORE-NEXT: br label [[BB_1:%.*]]
; STORE: dead:
; STORE-NEXT: [[T0:%.*]] = add i16 [[T0]], undef
; STORE-NEXT: br label [[BB_1]]
; STORE: bb.1:
; STORE-NEXT: [[T1:%.*]] = phi i16 [ undef, [[BB_0:%.*]] ], [ [[T0]], [[DEAD:%.*]] ]
; STORE-NEXT: ret void
;
bb.0:
br label %bb.1
dead:
%t0 = add i16 %t0, undef ; unreachable IR may depend on itself
br label %bb.1
bb.1:
%t1 = phi i16 [ undef, %bb.0 ], [ %t0, %dead ]
ret void
}
; The FMF on the reduction should match the incoming insts.
define float @fadd_v4f32_fmf(float* %p) {
; CHECK-LABEL: @fadd_v4f32_fmf(
; CHECK-NEXT: [[P1:%.*]] = getelementptr inbounds float, float* [[P:%.*]], i64 1
; CHECK-NEXT: [[P2:%.*]] = getelementptr inbounds float, float* [[P]], i64 2
; CHECK-NEXT: [[P3:%.*]] = getelementptr inbounds float, float* [[P]], i64 3
; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[P]] to <4 x float>*
; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
; CHECK-NEXT: [[TMP3:%.*]] = call reassoc nsz float @llvm.vector.reduce.fadd.v4f32(float -0.000000e+00, <4 x float> [[TMP2]])
; CHECK-NEXT: ret float [[TMP3]]
;
; STORE-LABEL: @fadd_v4f32_fmf(
; STORE-NEXT: [[P1:%.*]] = getelementptr inbounds float, float* [[P:%.*]], i64 1
; STORE-NEXT: [[P2:%.*]] = getelementptr inbounds float, float* [[P]], i64 2
; STORE-NEXT: [[P3:%.*]] = getelementptr inbounds float, float* [[P]], i64 3
; STORE-NEXT: [[TMP1:%.*]] = bitcast float* [[P]] to <4 x float>*
; STORE-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
; STORE-NEXT: [[TMP3:%.*]] = call reassoc nsz float @llvm.vector.reduce.fadd.v4f32(float -0.000000e+00, <4 x float> [[TMP2]])
; STORE-NEXT: ret float [[TMP3]]
;
%p1 = getelementptr inbounds float, float* %p, i64 1
%p2 = getelementptr inbounds float, float* %p, i64 2
%p3 = getelementptr inbounds float, float* %p, i64 3
%t0 = load float, float* %p, align 4
%t1 = load float, float* %p1, align 4
%t2 = load float, float* %p2, align 4
%t3 = load float, float* %p3, align 4
%add1 = fadd reassoc nsz float %t1, %t0
%add2 = fadd reassoc nsz float %t2, %add1
%add3 = fadd reassoc nsz float %t3, %add2
ret float %add3
}
; The minimal FMF for fadd reduction are "reassoc nsz".
; Only the common FMF of all operations in the reduction propagate to the result.
; In this example, "contract nnan arcp" are dropped, but "ninf" transfers with the required flags.
define float @fadd_v4f32_fmf_intersect(float* %p) {
; CHECK-LABEL: @fadd_v4f32_fmf_intersect(
; CHECK-NEXT: [[P1:%.*]] = getelementptr inbounds float, float* [[P:%.*]], i64 1
; CHECK-NEXT: [[P2:%.*]] = getelementptr inbounds float, float* [[P]], i64 2
; CHECK-NEXT: [[P3:%.*]] = getelementptr inbounds float, float* [[P]], i64 3
; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[P]] to <4 x float>*
; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
; CHECK-NEXT: [[TMP3:%.*]] = call reassoc ninf nsz float @llvm.vector.reduce.fadd.v4f32(float -0.000000e+00, <4 x float> [[TMP2]])
; CHECK-NEXT: ret float [[TMP3]]
;
; STORE-LABEL: @fadd_v4f32_fmf_intersect(
; STORE-NEXT: [[P1:%.*]] = getelementptr inbounds float, float* [[P:%.*]], i64 1
; STORE-NEXT: [[P2:%.*]] = getelementptr inbounds float, float* [[P]], i64 2
; STORE-NEXT: [[P3:%.*]] = getelementptr inbounds float, float* [[P]], i64 3
; STORE-NEXT: [[TMP1:%.*]] = bitcast float* [[P]] to <4 x float>*
; STORE-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
; STORE-NEXT: [[TMP3:%.*]] = call reassoc ninf nsz float @llvm.vector.reduce.fadd.v4f32(float -0.000000e+00, <4 x float> [[TMP2]])
; STORE-NEXT: ret float [[TMP3]]
;
%p1 = getelementptr inbounds float, float* %p, i64 1
%p2 = getelementptr inbounds float, float* %p, i64 2
%p3 = getelementptr inbounds float, float* %p, i64 3
%t0 = load float, float* %p, align 4
%t1 = load float, float* %p1, align 4
%t2 = load float, float* %p2, align 4
%t3 = load float, float* %p3, align 4
%add1 = fadd ninf reassoc nsz nnan float %t1, %t0
%add2 = fadd ninf reassoc nsz nnan arcp float %t2, %add1
%add3 = fadd ninf reassoc nsz contract float %t3, %add2
ret float %add3
}
declare i32 @__gxx_personality_v0(...)