blob: d548ca76d9a65592f2acf7cfc5eed38c607d6564 [file] [log] [blame]
; RUN: opt -loop-vectorize -dce -instcombine -mtriple aarch64-linux-gnu -mattr=+sve < %s -S | FileCheck %s
target datalayout = "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128"
target triple = "aarch64-unknown-linux-gnu"
define void @cmpsel_i32(i32* noalias nocapture %a, i32* noalias nocapture readonly %b, i64 %n) {
; CHECK-LABEL: @cmpsel_i32(
; CHECK-NEXT: entry:
; CHECK: vector.body:
; CHECK: [[WIDE_LOAD:%.*]] = load <vscale x 4 x i32>, <vscale x 4 x i32>* {{.*}}, align 4
; CHECK-NEXT: [[TMP1:%.*]] = icmp eq <vscale x 4 x i32> [[WIDE_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 0, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 4 x i1> [[TMP1]], <vscale x 4 x i32> shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 2, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 10, i32 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK: store <vscale x 4 x i32> [[TMP2]], <vscale x 4 x i32>* {{.*}}, align 4
;
entry:
%cmp7 = icmp sgt i64 %n, 0
br i1 %cmp7, label %for.body, label %for.end
for.body: ; preds = %entry, %for.body
%indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
%arrayidx = getelementptr inbounds i32, i32* %b, i64 %indvars.iv
%0 = load i32, i32* %arrayidx, align 4
%tobool.not = icmp eq i32 %0, 0
%cond = select i1 %tobool.not, i32 2, i32 10
%arrayidx2 = getelementptr inbounds i32, i32* %a, i64 %indvars.iv
store i32 %cond, i32* %arrayidx2, align 4
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%exitcond.not = icmp eq i64 %indvars.iv.next, %n
br i1 %exitcond.not, label %for.end.loopexit, label %for.body, !llvm.loop !0
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
define void @cmpsel_f32(float* noalias nocapture %a, float* noalias nocapture readonly %b, i64 %n) {
; CHECK-LABEL: @cmpsel_f32(
; CHECK-NEXT: entry:
; CHECK: vector.body:
; CHECK: [[WIDE_LOAD:%.*]] = load <vscale x 4 x float>, <vscale x 4 x float>* {{.*}}, align 4
; CHECK-NEXT: [[TMP1:%.*]] = fcmp ogt <vscale x 4 x float> [[WIDE_LOAD]], shufflevector (<vscale x 4 x float> insertelement (<vscale x 4 x float> poison, float 3.000000e+00, i32 0), <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 4 x i1> [[TMP1]], <vscale x 4 x float> shufflevector (<vscale x 4 x float> insertelement (<vscale x 4 x float> poison, float 1.000000e+01, i32 0), <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x float> shufflevector (<vscale x 4 x float> insertelement (<vscale x 4 x float> poison, float 2.000000e+00, i32 0), <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK: store <vscale x 4 x float> [[TMP2]], <vscale x 4 x float>* {{.*}}, align 4
entry:
%cmp8 = icmp sgt i64 %n, 0
br i1 %cmp8, label %for.body, label %for.end
for.body: ; preds = %entry, %for.body
%indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
%arrayidx = getelementptr inbounds float, float* %b, i64 %indvars.iv
%0 = load float, float* %arrayidx, align 4
%cmp1 = fcmp ogt float %0, 3.000000e+00
%conv = select i1 %cmp1, float 1.000000e+01, float 2.000000e+00
%arrayidx3 = getelementptr inbounds float, float* %a, i64 %indvars.iv
store float %conv, float* %arrayidx3, align 4
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%exitcond.not = icmp eq i64 %indvars.iv.next, %n
br i1 %exitcond.not, label %for.end, label %for.body, !llvm.loop !6
for.end: ; preds = %for.body, %entry
ret void
}
!0 = distinct !{!0, !1, !2, !3, !4, !5}
!1 = !{!"llvm.loop.mustprogress"}
!2 = !{!"llvm.loop.vectorize.width", i32 4}
!3 = !{!"llvm.loop.vectorize.scalable.enable", i1 true}
!4 = !{!"llvm.loop.interleave.count", i32 1}
!5 = !{!"llvm.loop.vectorize.enable", i1 true}
!6 = distinct !{!6, !1, !2, !3, !4, !5}