| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| ; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp,+fp64 -verify-machineinstrs %s -o - | FileCheck %s |
| |
| ; i32 |
| |
| define <8 x i32> *@vst2_v4i32(<4 x i32> *%src, <8 x i32> *%dst) { |
| ; CHECK-LABEL: vst2_v4i32: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: vldrw.u32 q1, [r0, #16] |
| ; CHECK-NEXT: vldrw.u32 q0, [r0] |
| ; CHECK-NEXT: vst20.32 {q0, q1}, [r1] |
| ; CHECK-NEXT: vst21.32 {q0, q1}, [r1]! |
| ; CHECK-NEXT: mov r0, r1 |
| ; CHECK-NEXT: bx lr |
| entry: |
| %s1 = getelementptr <4 x i32>, <4 x i32>* %src, i32 0 |
| %l1 = load <4 x i32>, <4 x i32>* %s1, align 4 |
| %s2 = getelementptr <4 x i32>, <4 x i32>* %src, i32 1 |
| %l2 = load <4 x i32>, <4 x i32>* %s2, align 4 |
| %s = shufflevector <4 x i32> %l1, <4 x i32> %l2, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7> |
| store <8 x i32> %s, <8 x i32> *%dst |
| %ret = getelementptr inbounds <8 x i32>, <8 x i32>* %dst, i32 1 |
| ret <8 x i32> *%ret |
| } |
| |
| ; i16 |
| |
| define <16 x i16> *@vst2_v8i16(<8 x i16> *%src, <16 x i16> *%dst) { |
| ; CHECK-LABEL: vst2_v8i16: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: vldrw.u32 q1, [r0, #16] |
| ; CHECK-NEXT: vldrw.u32 q0, [r0] |
| ; CHECK-NEXT: vst20.16 {q0, q1}, [r1] |
| ; CHECK-NEXT: vst21.16 {q0, q1}, [r1]! |
| ; CHECK-NEXT: mov r0, r1 |
| ; CHECK-NEXT: bx lr |
| entry: |
| %s1 = getelementptr <8 x i16>, <8 x i16>* %src, i32 0 |
| %l1 = load <8 x i16>, <8 x i16>* %s1, align 4 |
| %s2 = getelementptr <8 x i16>, <8 x i16>* %src, i32 1 |
| %l2 = load <8 x i16>, <8 x i16>* %s2, align 4 |
| %s = shufflevector <8 x i16> %l1, <8 x i16> %l2, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15> |
| store <16 x i16> %s, <16 x i16> *%dst |
| %ret = getelementptr inbounds <16 x i16>, <16 x i16>* %dst, i32 1 |
| ret <16 x i16> *%ret |
| } |
| |
| ; i8 |
| |
| define <32 x i8> *@vst2_v16i8(<16 x i8> *%src, <32 x i8> *%dst) { |
| ; CHECK-LABEL: vst2_v16i8: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: vldrw.u32 q1, [r0, #16] |
| ; CHECK-NEXT: vldrw.u32 q0, [r0] |
| ; CHECK-NEXT: vst20.8 {q0, q1}, [r1] |
| ; CHECK-NEXT: vst21.8 {q0, q1}, [r1]! |
| ; CHECK-NEXT: mov r0, r1 |
| ; CHECK-NEXT: bx lr |
| entry: |
| %s1 = getelementptr <16 x i8>, <16 x i8>* %src, i32 0 |
| %l1 = load <16 x i8>, <16 x i8>* %s1, align 4 |
| %s2 = getelementptr <16 x i8>, <16 x i8>* %src, i32 1 |
| %l2 = load <16 x i8>, <16 x i8>* %s2, align 4 |
| %s = shufflevector <16 x i8> %l1, <16 x i8> %l2, <32 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23, i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31> |
| store <32 x i8> %s, <32 x i8> *%dst |
| %ret = getelementptr inbounds <32 x i8>, <32 x i8>* %dst, i32 1 |
| ret <32 x i8> *%ret |
| } |
| |
| ; i64 |
| |
| define <4 x i64> *@vst2_v2i64(<2 x i64> *%src, <4 x i64> *%dst) { |
| ; CHECK-LABEL: vst2_v2i64: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: vldrw.u32 q0, [r0] |
| ; CHECK-NEXT: vldrw.u32 q1, [r0, #16] |
| ; CHECK-NEXT: add.w r0, r1, #32 |
| ; CHECK-NEXT: vmov.f64 d4, d1 |
| ; CHECK-NEXT: vmov.f32 s9, s3 |
| ; CHECK-NEXT: vmov.f32 s2, s4 |
| ; CHECK-NEXT: vmov.f32 s10, s6 |
| ; CHECK-NEXT: vmov.f32 s3, s5 |
| ; CHECK-NEXT: vmov.f32 s11, s7 |
| ; CHECK-NEXT: vstrb.8 q0, [r1], #16 |
| ; CHECK-NEXT: vstrw.32 q2, [r1] |
| ; CHECK-NEXT: bx lr |
| entry: |
| %s1 = getelementptr <2 x i64>, <2 x i64>* %src, i32 0 |
| %l1 = load <2 x i64>, <2 x i64>* %s1, align 4 |
| %s2 = getelementptr <2 x i64>, <2 x i64>* %src, i32 1 |
| %l2 = load <2 x i64>, <2 x i64>* %s2, align 4 |
| %s = shufflevector <2 x i64> %l1, <2 x i64> %l2, <4 x i32> <i32 0, i32 2, i32 1, i32 3> |
| store <4 x i64> %s, <4 x i64> *%dst |
| %ret = getelementptr inbounds <4 x i64>, <4 x i64>* %dst, i32 1 |
| ret <4 x i64> *%ret |
| } |
| |
| ; f32 |
| |
| define <8 x float> *@vst2_v4f32(<4 x float> *%src, <8 x float> *%dst) { |
| ; CHECK-LABEL: vst2_v4f32: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: vldrw.u32 q1, [r0, #16] |
| ; CHECK-NEXT: vldrw.u32 q0, [r0] |
| ; CHECK-NEXT: vst20.32 {q0, q1}, [r1] |
| ; CHECK-NEXT: vst21.32 {q0, q1}, [r1]! |
| ; CHECK-NEXT: mov r0, r1 |
| ; CHECK-NEXT: bx lr |
| entry: |
| %s1 = getelementptr <4 x float>, <4 x float>* %src, i32 0 |
| %l1 = load <4 x float>, <4 x float>* %s1, align 4 |
| %s2 = getelementptr <4 x float>, <4 x float>* %src, i32 1 |
| %l2 = load <4 x float>, <4 x float>* %s2, align 4 |
| %s = shufflevector <4 x float> %l1, <4 x float> %l2, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7> |
| store <8 x float> %s, <8 x float> *%dst |
| %ret = getelementptr inbounds <8 x float>, <8 x float>* %dst, i32 1 |
| ret <8 x float> *%ret |
| } |
| |
| ; f16 |
| |
| define <16 x half> *@vst2_v8f16(<8 x half> *%src, <16 x half> *%dst) { |
| ; CHECK-LABEL: vst2_v8f16: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: vldrw.u32 q1, [r0, #16] |
| ; CHECK-NEXT: vldrw.u32 q0, [r0] |
| ; CHECK-NEXT: vst20.16 {q0, q1}, [r1] |
| ; CHECK-NEXT: vst21.16 {q0, q1}, [r1]! |
| ; CHECK-NEXT: mov r0, r1 |
| ; CHECK-NEXT: bx lr |
| entry: |
| %s1 = getelementptr <8 x half>, <8 x half>* %src, i32 0 |
| %l1 = load <8 x half>, <8 x half>* %s1, align 4 |
| %s2 = getelementptr <8 x half>, <8 x half>* %src, i32 1 |
| %l2 = load <8 x half>, <8 x half>* %s2, align 4 |
| %s = shufflevector <8 x half> %l1, <8 x half> %l2, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15> |
| store <16 x half> %s, <16 x half> *%dst |
| %ret = getelementptr inbounds <16 x half>, <16 x half>* %dst, i32 1 |
| ret <16 x half> *%ret |
| } |
| |
| ; f64 |
| |
| define <4 x double> *@vst2_v2f64(<2 x double> *%src, <4 x double> *%dst) { |
| ; CHECK-LABEL: vst2_v2f64: |
| ; CHECK: @ %bb.0: @ %entry |
| ; CHECK-NEXT: vldrw.u32 q1, [r0] |
| ; CHECK-NEXT: vldrw.u32 q0, [r0, #16] |
| ; CHECK-NEXT: vmov.f64 d4, d2 |
| ; CHECK-NEXT: vmov.f64 d5, d0 |
| ; CHECK-NEXT: vmov.f64 d0, d3 |
| ; CHECK-NEXT: vstrw.32 q0, [r1, #16] |
| ; CHECK-NEXT: vstrw.32 q2, [r1], #32 |
| ; CHECK-NEXT: mov r0, r1 |
| ; CHECK-NEXT: bx lr |
| entry: |
| %s1 = getelementptr <2 x double>, <2 x double>* %src, i32 0 |
| %l1 = load <2 x double>, <2 x double>* %s1, align 4 |
| %s2 = getelementptr <2 x double>, <2 x double>* %src, i32 1 |
| %l2 = load <2 x double>, <2 x double>* %s2, align 4 |
| %s = shufflevector <2 x double> %l1, <2 x double> %l2, <4 x i32> <i32 0, i32 2, i32 1, i32 3> |
| store <4 x double> %s, <4 x double> *%dst |
| %ret = getelementptr inbounds <4 x double>, <4 x double>* %dst, i32 1 |
| ret <4 x double> *%ret |
| } |