| # REQUIRES: target-windows |
| |
| # Test UDT layout reconstruction |
| # RUN: split-file %s %t |
| # RUN: %build --compiler=clang-cl -o %t.exe -- %t/main.cpp |
| # RUN: %lldb -f %t.exe -s %t/commands.input 2>&1 | FileCheck %s |
| |
| #--- main.cpp |
| |
| // this is from the DIA plugin (UdtLayoutTest.cpp) |
| struct A { |
| explicit A(int u) { _u._u3 = u; } |
| A(const A &) = default; |
| virtual ~A() = default; |
| |
| private: |
| union U { |
| char _u1; |
| short _u2; |
| int _u3; |
| }; |
| |
| A::U _u; |
| }; |
| |
| #pragma pack(push, 1) |
| template <int I> struct B : public virtual A { |
| B(char a, unsigned short b, int c) : A(a + b + c), _a(a), _b(b), _c(c) {} |
| |
| private: |
| char _a; |
| unsigned short : 3; |
| unsigned short _b : 6; |
| unsigned short : 4; |
| int _c; |
| }; |
| #pragma pack(pop) |
| |
| #pragma pack(push, 16) |
| class C : private virtual B<0>, public virtual B<1>, private B<2>, public B<3> { |
| public: |
| C(char x, char y, char z) |
| : A(x - y + z), B<0>(x, y, z), B<1>(x * 2, y * 2, z * 2), |
| B<2>(x * 3, y * 3, z * 3), B<3>(x * 4, y * 4, z * 4), _x(x * 5), |
| _y(y * 5), _z(z * 5) {} |
| |
| static int abc; |
| |
| private: |
| int _x; |
| short _y; |
| char _z; |
| }; |
| int C::abc = 123; |
| #pragma pack(pop) |
| |
| class List { |
| public: |
| List() = default; |
| List(List *p, List *n, C v) : Prev(p), Next(n), Value(v) {} |
| |
| private: |
| List *Prev = nullptr; |
| List *Next = nullptr; |
| C Value{1, 2, 3}; |
| }; |
| |
| int main() { |
| List ls[16]; |
| return 0; // break here |
| } |
| |
| #--- commands.input |
| |
| settings set target.max-children-depth 10 |
| br set -p "break here" |
| run |
| target variable |
| frame variable |
| quit |
| |
| # CHECK: (int) ::C::abc = 123 |
| |
| # CHECK: (List[16]) ls = { |
| # CHECK: [15] = { |
| # CHECK-NEXT: Prev = nullptr |
| # CHECK-NEXT: Next = nullptr |
| # CHECK-NEXT: Value = { |
| # CHECK-NEXT: B<2> = { |
| # CHECK-NEXT: A = { |
| # CHECK-NEXT: _u = (_u1 = '\x02', _u2 = 2, _u3 = 2) |
| # CHECK-NEXT: } |
| # CHECK-NEXT: _a = '\x03' |
| # CHECK-NEXT: _b = 6 |
| # CHECK-NEXT: _c = 9 |
| # CHECK-NEXT: } |
| # CHECK-NEXT: B<3> = { |
| # CHECK-NEXT: A = { |
| # CHECK-NEXT: _u = (_u1 = '\x02', _u2 = 2, _u3 = 2) |
| # CHECK-NEXT: } |
| # CHECK-NEXT: _a = '\x04' |
| # CHECK-NEXT: _b = 8 |
| # CHECK-NEXT: _c = 12 |
| # CHECK-NEXT: } |
| # CHECK-NEXT: A = { |
| # CHECK-NEXT: _u = (_u1 = '\x02', _u2 = 2, _u3 = 2) |
| # CHECK-NEXT: } |
| # CHECK-NEXT: B<0> = { |
| # CHECK-NEXT: A = { |
| # CHECK-NEXT: _u = (_u1 = '\x02', _u2 = 2, _u3 = 2) |
| # CHECK-NEXT: } |
| # CHECK-NEXT: _a = '\x01' |
| # CHECK-NEXT: _b = 2 |
| # CHECK-NEXT: _c = 3 |
| # CHECK-NEXT: } |
| # CHECK-NEXT: B<1> = { |
| # CHECK-NEXT: A = { |
| # CHECK-NEXT: _u = (_u1 = '\x02', _u2 = 2, _u3 = 2) |
| # CHECK-NEXT: } |
| # CHECK-NEXT: _a = '\x02' |
| # CHECK-NEXT: _b = 4 |
| # CHECK-NEXT: _c = 6 |
| # CHECK-NEXT: } |
| # CHECK-NEXT: _x = 5 |
| # CHECK-NEXT: _y = 10 |
| # CHECK-NEXT: _z = '\x0f' |
| # CHECK-NEXT: } |
| # CHECK-NEXT: } |
| # CHECK-NEXT: } |