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//===-- PlatformAppleSimulator.h --------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMAPPLESIMULATOR_H
#define LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMAPPLESIMULATOR_H
#include "Plugins/Platform/MacOSX/PlatformDarwin.h"
#include "Plugins/Platform/MacOSX/objcxx/PlatformiOSSimulatorCoreSimulatorSupport.h"
#include "lldb/Utility/ConstString.h"
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/ProcessInfo.h"
#include "lldb/Utility/Status.h"
#include "lldb/Utility/XcodeSDK.h"
#include "lldb/lldb-forward.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/TargetParser/Triple.h"
#include <mutex>
#include <optional>
#include <vector>
namespace lldb_private {
class ArchSpec;
class Args;
class Debugger;
class FileSpecList;
class ModuleSpec;
class Process;
class ProcessLaunchInfo;
class Stream;
class Target;
class UUID;
class PlatformAppleSimulator : public PlatformDarwin {
public:
// Class Functions
static void Initialize();
static void Terminate();
// Class Methods
PlatformAppleSimulator(
const char *class_name, const char *description, ConstString plugin_name,
llvm::Triple::OSType preferred_os,
llvm::SmallVector<llvm::StringRef, 4> supported_triples,
std::string sdk_name_primary, std::string sdk_name_secondary,
XcodeSDK::Type sdk_type,
CoreSimulatorSupport::DeviceType::ProductFamilyID kind);
static lldb::PlatformSP
CreateInstance(const char *class_name, const char *description,
ConstString plugin_name,
llvm::SmallVector<llvm::Triple::ArchType, 4> supported_arch,
llvm::Triple::OSType preferred_os,
llvm::SmallVector<llvm::Triple::OSType, 4> supported_os,
llvm::SmallVector<llvm::StringRef, 4> supported_triples,
std::string sdk_name_primary, std::string sdk_name_secondary,
XcodeSDK::Type sdk_type,
CoreSimulatorSupport::DeviceType::ProductFamilyID kind,
bool force, const ArchSpec *arch);
~PlatformAppleSimulator() override;
llvm::StringRef GetPluginName() override {
return m_plugin_name.GetStringRef();
}
llvm::StringRef GetDescription() override { return m_description; }
Status LaunchProcess(ProcessLaunchInfo &launch_info) override;
void GetStatus(Stream &strm) override;
Status ConnectRemote(Args &args) override;
Status DisconnectRemote() override;
lldb::ProcessSP DebugProcess(ProcessLaunchInfo &launch_info,
Debugger &debugger, Target &target,
Status &error) override;
std::vector<ArchSpec>
GetSupportedArchitectures(const ArchSpec &process_host_arch) override;
Status
ResolveExecutable(const ModuleSpec &module_spec, lldb::ModuleSP &module_sp,
const FileSpecList *module_search_paths_ptr) override;
Status GetSharedModule(const ModuleSpec &module_spec, Process *process,
lldb::ModuleSP &module_sp,
const FileSpecList *module_search_paths_ptr,
llvm::SmallVectorImpl<lldb::ModuleSP> *old_modules,
bool *did_create_ptr) override;
uint32_t FindProcesses(const ProcessInstanceInfoMatch &match_info,
ProcessInstanceInfoList &process_infos) override;
void
AddClangModuleCompilationOptions(Target *target,
std::vector<std::string> &options) override {
return PlatformDarwin::AddClangModuleCompilationOptionsForSDKType(
target, options, m_sdk_type);
}
protected:
const char *m_class_name;
const char *m_description;
ConstString m_plugin_name;
std::mutex m_core_sim_path_mutex;
std::optional<FileSpec> m_core_simulator_framework_path;
std::optional<CoreSimulatorSupport::Device> m_device;
CoreSimulatorSupport::DeviceType::ProductFamilyID m_kind;
FileSpec GetCoreSimulatorPath();
llvm::StringRef GetSDKFilepath();
llvm::Triple::OSType m_os_type = llvm::Triple::UnknownOS;
llvm::SmallVector<llvm::StringRef, 4> m_supported_triples = {};
std::string m_sdk_name_primary;
std::string m_sdk_name_secondary;
bool m_have_searched_for_sdk = false;
llvm::StringRef m_sdk;
XcodeSDK::Type m_sdk_type;
void LoadCoreSimulator();
#if defined(__APPLE__)
CoreSimulatorSupport::Device GetSimulatorDevice();
#endif
private:
PlatformAppleSimulator(const PlatformAppleSimulator &) = delete;
const PlatformAppleSimulator &
operator=(const PlatformAppleSimulator &) = delete;
Status
GetSymbolFile(const FileSpec &platform_file, const UUID *uuid_ptr,
FileSpec &local_file);
};
} // namespace lldb_private
#endif // LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMAPPLESIMULATOR_H