| //===-- ThreadedCommunication.cpp -----------------------------------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "lldb/Core/ThreadedCommunication.h" |
| |
| #include "lldb/Host/ThreadLauncher.h" |
| #include "lldb/Utility/Connection.h" |
| #include "lldb/Utility/ConstString.h" |
| #include "lldb/Utility/Event.h" |
| #include "lldb/Utility/LLDBLog.h" |
| #include "lldb/Utility/Listener.h" |
| #include "lldb/Utility/Log.h" |
| #include "lldb/Utility/Status.h" |
| |
| #include "llvm/Support/Compiler.h" |
| |
| #include <algorithm> |
| #include <chrono> |
| #include <cstring> |
| #include <memory> |
| #include <shared_mutex> |
| |
| #include <cerrno> |
| #include <cinttypes> |
| #include <cstdio> |
| |
| using namespace lldb; |
| using namespace lldb_private; |
| |
| llvm::StringRef ThreadedCommunication::GetStaticBroadcasterClass() { |
| static constexpr llvm::StringLiteral class_name("lldb.communication"); |
| return class_name; |
| } |
| |
| ThreadedCommunication::ThreadedCommunication(const char *name) |
| : Communication(), Broadcaster(nullptr, name), m_read_thread_enabled(false), |
| m_read_thread_did_exit(false), m_bytes(), m_bytes_mutex(), |
| m_synchronize_mutex(), m_callback(nullptr), m_callback_baton(nullptr) { |
| LLDB_LOG(GetLog(LLDBLog::Object | LLDBLog::Communication), |
| "{0} ThreadedCommunication::ThreadedCommunication (name = {1})", |
| this, name); |
| |
| SetEventName(eBroadcastBitDisconnected, "disconnected"); |
| SetEventName(eBroadcastBitReadThreadGotBytes, "got bytes"); |
| SetEventName(eBroadcastBitReadThreadDidExit, "read thread did exit"); |
| SetEventName(eBroadcastBitReadThreadShouldExit, "read thread should exit"); |
| SetEventName(eBroadcastBitPacketAvailable, "packet available"); |
| SetEventName(eBroadcastBitNoMorePendingInput, "no more pending input"); |
| |
| CheckInWithManager(); |
| } |
| |
| ThreadedCommunication::~ThreadedCommunication() { |
| LLDB_LOG(GetLog(LLDBLog::Object | LLDBLog::Communication), |
| "{0} ThreadedCommunication::~ThreadedCommunication (name = {1})", |
| this, GetBroadcasterName()); |
| } |
| |
| void ThreadedCommunication::Clear() { |
| SetReadThreadBytesReceivedCallback(nullptr, nullptr); |
| StopReadThread(nullptr); |
| Communication::Clear(); |
| } |
| |
| ConnectionStatus ThreadedCommunication::Disconnect(Status *error_ptr) { |
| assert((!m_read_thread_enabled || m_read_thread_did_exit) && |
| "Disconnecting while the read thread is running is racy!"); |
| return Communication::Disconnect(error_ptr); |
| } |
| |
| size_t ThreadedCommunication::Read(void *dst, size_t dst_len, |
| const Timeout<std::micro> &timeout, |
| ConnectionStatus &status, |
| Status *error_ptr) { |
| Log *log = GetLog(LLDBLog::Communication); |
| LLDB_LOG( |
| log, |
| "this = {0}, dst = {1}, dst_len = {2}, timeout = {3}, connection = {4}", |
| this, dst, dst_len, timeout, m_connection_sp.get()); |
| |
| if (m_read_thread_enabled) { |
| // We have a dedicated read thread that is getting data for us |
| size_t cached_bytes = GetCachedBytes(dst, dst_len); |
| if (cached_bytes > 0) { |
| status = eConnectionStatusSuccess; |
| return cached_bytes; |
| } |
| if (timeout && timeout->count() == 0) { |
| if (error_ptr) |
| error_ptr->SetErrorString("Timed out."); |
| status = eConnectionStatusTimedOut; |
| return 0; |
| } |
| |
| if (!m_connection_sp) { |
| if (error_ptr) |
| error_ptr->SetErrorString("Invalid connection."); |
| status = eConnectionStatusNoConnection; |
| return 0; |
| } |
| |
| // No data yet, we have to start listening. |
| ListenerSP listener_sp( |
| Listener::MakeListener("ThreadedCommunication::Read")); |
| listener_sp->StartListeningForEvents( |
| this, eBroadcastBitReadThreadGotBytes | eBroadcastBitReadThreadDidExit); |
| |
| // Re-check for data, as it might have arrived while we were setting up our |
| // listener. |
| cached_bytes = GetCachedBytes(dst, dst_len); |
| if (cached_bytes > 0) { |
| status = eConnectionStatusSuccess; |
| return cached_bytes; |
| } |
| |
| EventSP event_sp; |
| // Explicitly check for the thread exit, for the same reason. |
| if (m_read_thread_did_exit) { |
| // We've missed the event, lets just conjure one up. |
| event_sp = std::make_shared<Event>(eBroadcastBitReadThreadDidExit); |
| } else { |
| if (!listener_sp->GetEvent(event_sp, timeout)) { |
| if (error_ptr) |
| error_ptr->SetErrorString("Timed out."); |
| status = eConnectionStatusTimedOut; |
| return 0; |
| } |
| } |
| const uint32_t event_type = event_sp->GetType(); |
| if (event_type & eBroadcastBitReadThreadGotBytes) { |
| return GetCachedBytes(dst, dst_len); |
| } |
| |
| if (event_type & eBroadcastBitReadThreadDidExit) { |
| // If the thread exited of its own accord, it either means it |
| // hit an end-of-file condition or an error. |
| status = m_pass_status; |
| if (error_ptr) |
| *error_ptr = std::move(m_pass_error); |
| |
| if (GetCloseOnEOF()) |
| Disconnect(nullptr); |
| return 0; |
| } |
| llvm_unreachable("Got unexpected event type!"); |
| } |
| |
| // We aren't using a read thread, just read the data synchronously in this |
| // thread. |
| return Communication::Read(dst, dst_len, timeout, status, error_ptr); |
| } |
| |
| bool ThreadedCommunication::StartReadThread(Status *error_ptr) { |
| std::lock_guard<std::mutex> lock(m_read_thread_mutex); |
| |
| if (error_ptr) |
| error_ptr->Clear(); |
| |
| if (m_read_thread.IsJoinable()) |
| return true; |
| |
| LLDB_LOG(GetLog(LLDBLog::Communication), |
| "{0} ThreadedCommunication::StartReadThread ()", this); |
| |
| const std::string thread_name = |
| llvm::formatv("<lldb.comm.{0}>", GetBroadcasterName()); |
| |
| m_read_thread_enabled = true; |
| m_read_thread_did_exit = false; |
| auto maybe_thread = ThreadLauncher::LaunchThread( |
| thread_name, [this] { return ReadThread(); }); |
| if (maybe_thread) { |
| m_read_thread = *maybe_thread; |
| } else { |
| if (error_ptr) |
| *error_ptr = Status(maybe_thread.takeError()); |
| else { |
| LLDB_LOG_ERROR(GetLog(LLDBLog::Host), maybe_thread.takeError(), |
| "failed to launch host thread: {0}"); |
| } |
| } |
| |
| if (!m_read_thread.IsJoinable()) |
| m_read_thread_enabled = false; |
| |
| return m_read_thread_enabled; |
| } |
| |
| bool ThreadedCommunication::StopReadThread(Status *error_ptr) { |
| std::lock_guard<std::mutex> lock(m_read_thread_mutex); |
| |
| if (!m_read_thread.IsJoinable()) |
| return true; |
| |
| LLDB_LOG(GetLog(LLDBLog::Communication), |
| "{0} ThreadedCommunication::StopReadThread ()", this); |
| |
| m_read_thread_enabled = false; |
| |
| BroadcastEvent(eBroadcastBitReadThreadShouldExit, nullptr); |
| |
| Status error = m_read_thread.Join(nullptr); |
| return error.Success(); |
| } |
| |
| bool ThreadedCommunication::JoinReadThread(Status *error_ptr) { |
| std::lock_guard<std::mutex> lock(m_read_thread_mutex); |
| |
| if (!m_read_thread.IsJoinable()) |
| return true; |
| |
| Status error = m_read_thread.Join(nullptr); |
| return error.Success(); |
| } |
| |
| size_t ThreadedCommunication::GetCachedBytes(void *dst, size_t dst_len) { |
| std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex); |
| if (!m_bytes.empty()) { |
| // If DST is nullptr and we have a thread, then return the number of bytes |
| // that are available so the caller can call again |
| if (dst == nullptr) |
| return m_bytes.size(); |
| |
| const size_t len = std::min<size_t>(dst_len, m_bytes.size()); |
| |
| ::memcpy(dst, m_bytes.c_str(), len); |
| m_bytes.erase(m_bytes.begin(), m_bytes.begin() + len); |
| |
| return len; |
| } |
| return 0; |
| } |
| |
| void ThreadedCommunication::AppendBytesToCache(const uint8_t *bytes, size_t len, |
| bool broadcast, |
| ConnectionStatus status) { |
| LLDB_LOG(GetLog(LLDBLog::Communication), |
| "{0} ThreadedCommunication::AppendBytesToCache (src = {1}, src_len " |
| "= {2}, " |
| "broadcast = {3})", |
| this, bytes, (uint64_t)len, broadcast); |
| if ((bytes == nullptr || len == 0) && |
| (status != lldb::eConnectionStatusEndOfFile)) |
| return; |
| if (m_callback) { |
| // If the user registered a callback, then call it and do not broadcast |
| m_callback(m_callback_baton, bytes, len); |
| } else if (bytes != nullptr && len > 0) { |
| std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex); |
| m_bytes.append((const char *)bytes, len); |
| if (broadcast) |
| BroadcastEventIfUnique(eBroadcastBitReadThreadGotBytes); |
| } |
| } |
| |
| bool ThreadedCommunication::ReadThreadIsRunning() { |
| return m_read_thread_enabled; |
| } |
| |
| lldb::thread_result_t ThreadedCommunication::ReadThread() { |
| Log *log = GetLog(LLDBLog::Communication); |
| |
| LLDB_LOG(log, "Communication({0}) thread starting...", this); |
| |
| uint8_t buf[1024]; |
| |
| Status error; |
| ConnectionStatus status = eConnectionStatusSuccess; |
| bool done = false; |
| bool disconnect = false; |
| while (!done && m_read_thread_enabled) { |
| size_t bytes_read = ReadFromConnection( |
| buf, sizeof(buf), std::chrono::seconds(5), status, &error); |
| if (bytes_read > 0 || status == eConnectionStatusEndOfFile) |
| AppendBytesToCache(buf, bytes_read, true, status); |
| |
| switch (status) { |
| case eConnectionStatusSuccess: |
| break; |
| |
| case eConnectionStatusEndOfFile: |
| done = true; |
| disconnect = GetCloseOnEOF(); |
| break; |
| case eConnectionStatusError: // Check GetError() for details |
| if (error.GetType() == eErrorTypePOSIX && error.GetError() == EIO) { |
| // EIO on a pipe is usually caused by remote shutdown |
| disconnect = GetCloseOnEOF(); |
| done = true; |
| } |
| if (error.Fail()) |
| LLDB_LOG(log, "error: {0}, status = {1}", error, |
| ThreadedCommunication::ConnectionStatusAsString(status)); |
| break; |
| case eConnectionStatusInterrupted: // Synchronization signal from |
| // SynchronizeWithReadThread() |
| // The connection returns eConnectionStatusInterrupted only when there is |
| // no input pending to be read, so we can signal that. |
| BroadcastEvent(eBroadcastBitNoMorePendingInput); |
| break; |
| case eConnectionStatusNoConnection: // No connection |
| case eConnectionStatusLostConnection: // Lost connection while connected to |
| // a valid connection |
| done = true; |
| [[fallthrough]]; |
| case eConnectionStatusTimedOut: // Request timed out |
| if (error.Fail()) |
| LLDB_LOG(log, "error: {0}, status = {1}", error, |
| ThreadedCommunication::ConnectionStatusAsString(status)); |
| break; |
| } |
| } |
| m_pass_status = status; |
| m_pass_error = std::move(error); |
| LLDB_LOG(log, "Communication({0}) thread exiting...", this); |
| |
| // Start shutting down. We need to do this in a very specific order to ensure |
| // we don't race with threads wanting to read/synchronize with us. |
| |
| // First, we signal our intent to exit. This ensures no new thread start |
| // waiting on events from us. |
| m_read_thread_did_exit = true; |
| |
| // Unblock any existing thread waiting for the synchronization signal. |
| BroadcastEvent(eBroadcastBitNoMorePendingInput); |
| |
| { |
| // Wait for the synchronization thread to finish... |
| std::lock_guard<std::mutex> guard(m_synchronize_mutex); |
| // ... and disconnect. |
| if (disconnect) |
| Disconnect(); |
| } |
| |
| // Finally, unblock any readers waiting for us to exit. |
| BroadcastEvent(eBroadcastBitReadThreadDidExit); |
| return {}; |
| } |
| |
| void ThreadedCommunication::SetReadThreadBytesReceivedCallback( |
| ReadThreadBytesReceived callback, void *callback_baton) { |
| m_callback = callback; |
| m_callback_baton = callback_baton; |
| } |
| |
| void ThreadedCommunication::SynchronizeWithReadThread() { |
| // Only one thread can do the synchronization dance at a time. |
| std::lock_guard<std::mutex> guard(m_synchronize_mutex); |
| |
| // First start listening for the synchronization event. |
| ListenerSP listener_sp(Listener::MakeListener( |
| "ThreadedCommunication::SyncronizeWithReadThread")); |
| listener_sp->StartListeningForEvents(this, eBroadcastBitNoMorePendingInput); |
| |
| // If the thread is not running, there is no point in synchronizing. |
| if (!m_read_thread_enabled || m_read_thread_did_exit) |
| return; |
| |
| // Notify the read thread. |
| m_connection_sp->InterruptRead(); |
| |
| // Wait for the synchronization event. |
| EventSP event_sp; |
| listener_sp->GetEvent(event_sp, std::nullopt); |
| } |
| |
| void ThreadedCommunication::SetConnection( |
| std::unique_ptr<Connection> connection) { |
| StopReadThread(nullptr); |
| Communication::SetConnection(std::move(connection)); |
| } |