| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 6 |
| ; RUN: llc -mtriple=amdgpu12.50-amd-amdhsa -mattr=+real-true16 -enable-misched=0 -post-RA-scheduler=0 -stress-regalloc=8 < %s | FileCheck %s -check-prefixes=GFX1250-TRUE16 |
| ; RUN: llc -mtriple=amdgpu12.50-amd-amdhsa -mattr=-real-true16 -enable-misched=0 -post-RA-scheduler=0 -stress-regalloc=8 < %s | FileCheck %s -check-prefixes=GFX1250-FAKE16 |
| |
| define amdgpu_kernel void @spill_i16_alu() #0 { |
| ; GFX1250-TRUE16-LABEL: spill_i16_alu: |
| ; GFX1250-TRUE16: ; %bb.0: ; %entry |
| ; GFX1250-TRUE16-NEXT: global_wb |
| ; GFX1250-TRUE16-NEXT: v_nop |
| ; GFX1250-TRUE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0 |
| ; GFX1250-TRUE16-NEXT: scratch_load_u16 v0, off, off scope:SCOPE_SYS |
| ; GFX1250-TRUE16-NEXT: s_wait_loadcnt 0x0 |
| ; GFX1250-TRUE16-NEXT: v_add_nc_u16 v0.l, 0x7b, v0.l |
| ; GFX1250-TRUE16-NEXT: scratch_store_b16 off, v0, off offset:2 nv ; 2-byte Folded Spill |
| ; GFX1250-TRUE16-NEXT: s_wait_xcnt 0x0 |
| ; GFX1250-TRUE16-NEXT: ;;#ASMSTART |
| ; GFX1250-TRUE16-NEXT: ;;#ASMEND |
| ; GFX1250-TRUE16-NEXT: scratch_load_u16 v1, off, off offset:2 th:TH_LOAD_LU nv ; 2-byte Folded Reload |
| ; GFX1250-TRUE16-NEXT: s_wait_loadcnt 0x0 |
| ; GFX1250-TRUE16-NEXT: v_mov_b16_e32 v0.l, v1.l |
| ; GFX1250-TRUE16-NEXT: s_wait_xcnt 0x0 |
| ; GFX1250-TRUE16-NEXT: scratch_store_b16 off, v0, off scope:SCOPE_SYS |
| ; GFX1250-TRUE16-NEXT: s_wait_storecnt 0x0 |
| ; GFX1250-TRUE16-NEXT: s_endpgm |
| ; |
| ; GFX1250-FAKE16-LABEL: spill_i16_alu: |
| ; GFX1250-FAKE16: ; %bb.0: ; %entry |
| ; GFX1250-FAKE16-NEXT: global_wb |
| ; GFX1250-FAKE16-NEXT: v_nop |
| ; GFX1250-FAKE16-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0 |
| ; GFX1250-FAKE16-NEXT: scratch_load_u16 v0, off, off scope:SCOPE_SYS |
| ; GFX1250-FAKE16-NEXT: s_wait_loadcnt 0x0 |
| ; GFX1250-FAKE16-NEXT: v_add_nc_u16 v0, 0x7b, v0 |
| ; GFX1250-FAKE16-NEXT: scratch_store_b32 off, v0, off offset:4 nv ; 4-byte Folded Spill |
| ; GFX1250-FAKE16-NEXT: s_wait_xcnt 0x0 |
| ; GFX1250-FAKE16-NEXT: ;;#ASMSTART |
| ; GFX1250-FAKE16-NEXT: ;;#ASMEND |
| ; GFX1250-FAKE16-NEXT: scratch_load_b32 v0, off, off offset:4 th:TH_LOAD_LU nv ; 4-byte Folded Reload |
| ; GFX1250-FAKE16-NEXT: s_wait_xcnt 0x0 |
| ; GFX1250-FAKE16-NEXT: s_wait_loadcnt 0x0 |
| ; GFX1250-FAKE16-NEXT: scratch_store_b16 off, v0, off scope:SCOPE_SYS |
| ; GFX1250-FAKE16-NEXT: s_wait_storecnt 0x0 |
| ; GFX1250-FAKE16-NEXT: s_endpgm |
| entry: |
| %alloca = alloca i16, i32 1, align 4, addrspace(5) |
| |
| %aptr = getelementptr i16, ptr addrspace(5) %alloca, i32 0 |
| %a = load volatile i16, ptr addrspace(5) %aptr |
| %add = add i16 %a, 123 |
| |
| ; Force %a to spill. |
| call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}" () |
| |
| %outptr = getelementptr i16, ptr addrspace(5) %alloca, i32 0 |
| store volatile i16 %add, ptr addrspace(5) %outptr |
| |
| ret void |
| } |
| |
| attributes #0 = { nounwind } |