| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| ; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=fiji -verify-machineinstrs < %s | FileCheck --check-prefix=GFX8 %s |
| ; RUN: llc -global-isel -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx1250 -amdgpu-enable-delay-alu=0 -verify-machineinstrs < %s | FileCheck --check-prefix=GFX1250 %s |
| |
| define amdgpu_ps float @raw_ptr_buffer_load_f32__sgpr_rsrc__voffset67108860_soffset16(ptr addrspace(8) inreg %rsrc) { |
| ; GFX8-LABEL: raw_ptr_buffer_load_f32__sgpr_rsrc__voffset67108860_soffset16: |
| ; GFX8: ; %bb.0: |
| ; GFX8-NEXT: s_mov_b32 s0, s2 |
| ; GFX8-NEXT: s_mov_b32 s1, s3 |
| ; GFX8-NEXT: s_mov_b32 s2, s4 |
| ; GFX8-NEXT: s_mov_b32 s3, s5 |
| ; GFX8-NEXT: v_mov_b32_e32 v0, 0x3fff000 |
| ; GFX8-NEXT: buffer_load_dword v0, v0, s[0:3], 16 offen offset:4092 |
| ; GFX8-NEXT: s_waitcnt vmcnt(0) |
| ; GFX8-NEXT: ; return to shader part epilog |
| ; |
| ; GFX1250-LABEL: raw_ptr_buffer_load_f32__sgpr_rsrc__voffset67108860_soffset16: |
| ; GFX1250: ; %bb.0: |
| ; GFX1250-NEXT: global_wb |
| ; GFX1250-NEXT: v_nop |
| ; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0 |
| ; GFX1250-NEXT: v_mov_b32_e32 v0, 0x3800000 |
| ; GFX1250-NEXT: s_mov_b32 s0, s2 |
| ; GFX1250-NEXT: s_mov_b32 s1, s3 |
| ; GFX1250-NEXT: s_mov_b32 s2, s4 |
| ; GFX1250-NEXT: s_mov_b32 s3, s5 |
| ; GFX1250-NEXT: s_mov_b32 s4, 16 |
| ; GFX1250-NEXT: buffer_load_b32 v0, v0, s[0:3], s4 offen offset:8388604 |
| ; GFX1250-NEXT: s_wait_loadcnt 0x0 |
| ; GFX1250-NEXT: ; return to shader part epilog |
| %val = call float @llvm.amdgcn.raw.ptr.buffer.load.f32(ptr addrspace(8) %rsrc, i32 67108860, i32 16, i32 0) |
| ret float %val |
| } |
| |
| define amdgpu_ps float @raw_ptr_buffer_load_f32__sgpr_rsrc__voffset67108860_soffset_neg16(ptr addrspace(8) inreg %rsrc) { |
| ; GFX8-LABEL: raw_ptr_buffer_load_f32__sgpr_rsrc__voffset67108860_soffset_neg16: |
| ; GFX8: ; %bb.0: |
| ; GFX8-NEXT: s_mov_b32 s0, s2 |
| ; GFX8-NEXT: s_mov_b32 s1, s3 |
| ; GFX8-NEXT: s_mov_b32 s2, s4 |
| ; GFX8-NEXT: s_mov_b32 s3, s5 |
| ; GFX8-NEXT: v_mov_b32_e32 v0, 0x3fff000 |
| ; GFX8-NEXT: buffer_load_dword v0, v0, s[0:3], -16 offen offset:4092 |
| ; GFX8-NEXT: s_waitcnt vmcnt(0) |
| ; GFX8-NEXT: ; return to shader part epilog |
| ; |
| ; GFX1250-LABEL: raw_ptr_buffer_load_f32__sgpr_rsrc__voffset67108860_soffset_neg16: |
| ; GFX1250: ; %bb.0: |
| ; GFX1250-NEXT: global_wb |
| ; GFX1250-NEXT: v_nop |
| ; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0 |
| ; GFX1250-NEXT: v_mov_b32_e32 v0, 0x3800000 |
| ; GFX1250-NEXT: s_mov_b32 s0, s2 |
| ; GFX1250-NEXT: s_mov_b32 s1, s3 |
| ; GFX1250-NEXT: s_mov_b32 s2, s4 |
| ; GFX1250-NEXT: s_mov_b32 s3, s5 |
| ; GFX1250-NEXT: s_mov_b32 s4, -16 |
| ; GFX1250-NEXT: buffer_load_b32 v0, v0, s[0:3], s4 offen offset:8388604 |
| ; GFX1250-NEXT: s_wait_loadcnt 0x0 |
| ; GFX1250-NEXT: ; return to shader part epilog |
| %val = call float @llvm.amdgcn.raw.ptr.buffer.load.f32(ptr addrspace(8) %rsrc, i32 67108860, i32 -16, i32 0) |
| ret float %val |
| } |
| |
| define amdgpu_ps float @raw_ptr_buffer_load_f32__sgpr_rsrc__vgpr_voffset__or67108860_soffset16(ptr addrspace(8) inreg %rsrc, i32 %voffset.base) { |
| ; GFX8-LABEL: raw_ptr_buffer_load_f32__sgpr_rsrc__vgpr_voffset__or67108860_soffset16: |
| ; GFX8: ; %bb.0: |
| ; GFX8-NEXT: v_and_b32_e32 v0, 0xfc000000, v0 |
| ; GFX8-NEXT: s_mov_b32 s0, s2 |
| ; GFX8-NEXT: s_mov_b32 s1, s3 |
| ; GFX8-NEXT: s_mov_b32 s2, s4 |
| ; GFX8-NEXT: s_mov_b32 s3, s5 |
| ; GFX8-NEXT: v_or_b32_e32 v0, 0x3fffffc, v0 |
| ; GFX8-NEXT: buffer_load_dword v0, v0, s[0:3], 16 offen |
| ; GFX8-NEXT: s_waitcnt vmcnt(0) |
| ; GFX8-NEXT: ; return to shader part epilog |
| ; |
| ; GFX1250-LABEL: raw_ptr_buffer_load_f32__sgpr_rsrc__vgpr_voffset__or67108860_soffset16: |
| ; GFX1250: ; %bb.0: |
| ; GFX1250-NEXT: global_wb |
| ; GFX1250-NEXT: v_nop |
| ; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0 |
| ; GFX1250-NEXT: v_mov_b32_e32 v1, 0x3fffffc |
| ; GFX1250-NEXT: s_mov_b32 s0, s2 |
| ; GFX1250-NEXT: s_mov_b32 s1, s3 |
| ; GFX1250-NEXT: s_mov_b32 s2, s4 |
| ; GFX1250-NEXT: s_mov_b32 s3, s5 |
| ; GFX1250-NEXT: v_and_or_b32 v0, 0xfc000000, v0, v1 |
| ; GFX1250-NEXT: s_mov_b32 s4, 16 |
| ; GFX1250-NEXT: buffer_load_b32 v0, v0, s[0:3], s4 offen |
| ; GFX1250-NEXT: s_wait_loadcnt 0x0 |
| ; GFX1250-NEXT: ; return to shader part epilog |
| %voffset.masked = and i32 %voffset.base, -67108864 |
| %voffset = or disjoint i32 %voffset.masked, 67108860 |
| %val = call float @llvm.amdgcn.raw.ptr.buffer.load.f32(ptr addrspace(8) %rsrc, i32 %voffset, i32 16, i32 0) |
| ret float %val |
| } |
| |
| declare float @llvm.amdgcn.raw.ptr.buffer.load.f32(ptr addrspace(8), i32, i32, i32) |