blob: 5a00e67487b8d2610d252c50998b2aaae4cd683c [file] [edit]
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 6
; RUN: opt -passes=slp-vectorizer -mtriple=x86_64-unknown-linux-gnu -mcpu=skylake-avx512 -S < %s | FileCheck %s
declare void @nodup() noduplicate
declare void @musttail_callee(ptr, ptr, ptr)
define void @test(ptr %dst, ptr %x, ptr %y) {
; CHECK-LABEL: define void @test(
; CHECK-SAME: ptr [[DST:%.*]], ptr [[X:%.*]], ptr [[Y:%.*]]) #[[ATTR1:[0-9]+]] {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: [[X0:%.*]] = load double, ptr [[X]], align 8
; CHECK-NEXT: [[Y0:%.*]] = load double, ptr [[Y]], align 8
; CHECK-NEXT: [[D0:%.*]] = fdiv double [[X0]], [[Y0]]
; CHECK-NEXT: store double [[D0]], ptr [[DST]], align 8
; CHECK-NEXT: [[X1P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 1
; CHECK-NEXT: [[X1:%.*]] = load double, ptr [[X1P]], align 8
; CHECK-NEXT: [[Y1P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 1
; CHECK-NEXT: [[Y1:%.*]] = load double, ptr [[Y1P]], align 8
; CHECK-NEXT: [[D1:%.*]] = fdiv double [[X1]], [[Y1]]
; CHECK-NEXT: [[DST1:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 1
; CHECK-NEXT: store double [[D1]], ptr [[DST1]], align 8
; CHECK-NEXT: [[X2P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 2
; CHECK-NEXT: [[X2:%.*]] = load double, ptr [[X2P]], align 8
; CHECK-NEXT: [[Y2P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 2
; CHECK-NEXT: [[Y2:%.*]] = load double, ptr [[Y2P]], align 8
; CHECK-NEXT: [[D2:%.*]] = fdiv double [[X2]], [[Y2]]
; CHECK-NEXT: [[DST2:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 2
; CHECK-NEXT: store double [[D2]], ptr [[DST2]], align 8
; CHECK-NEXT: [[X3P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 3
; CHECK-NEXT: [[X3:%.*]] = load double, ptr [[X3P]], align 8
; CHECK-NEXT: [[Y3P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 3
; CHECK-NEXT: [[Y3:%.*]] = load double, ptr [[Y3P]], align 8
; CHECK-NEXT: [[D3:%.*]] = fdiv double [[X3]], [[Y3]]
; CHECK-NEXT: [[DST3:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 3
; CHECK-NEXT: store double [[D3]], ptr [[DST3]], align 8
; CHECK-NEXT: [[X4P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 4
; CHECK-NEXT: [[X4:%.*]] = load double, ptr [[X4P]], align 8
; CHECK-NEXT: [[Y4P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 4
; CHECK-NEXT: [[Y4:%.*]] = load double, ptr [[Y4P]], align 8
; CHECK-NEXT: [[D4:%.*]] = fdiv double [[X4]], [[Y4]]
; CHECK-NEXT: [[DST4:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 4
; CHECK-NEXT: store double [[D4]], ptr [[DST4]], align 8
; CHECK-NEXT: [[X5P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 5
; CHECK-NEXT: [[X5:%.*]] = load double, ptr [[X5P]], align 8
; CHECK-NEXT: [[Y5P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 5
; CHECK-NEXT: [[Y5:%.*]] = load double, ptr [[Y5P]], align 8
; CHECK-NEXT: [[D5:%.*]] = fdiv double [[X5]], [[Y5]]
; CHECK-NEXT: [[DST5:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 5
; CHECK-NEXT: store double [[D5]], ptr [[DST5]], align 8
; CHECK-NEXT: [[X6P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 6
; CHECK-NEXT: [[X6:%.*]] = load double, ptr [[X6P]], align 8
; CHECK-NEXT: [[Y6P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 6
; CHECK-NEXT: [[Y6:%.*]] = load double, ptr [[Y6P]], align 8
; CHECK-NEXT: [[D6:%.*]] = fdiv double [[X6]], [[Y6]]
; CHECK-NEXT: [[DST6:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 6
; CHECK-NEXT: store double [[D6]], ptr [[DST6]], align 8
; CHECK-NEXT: [[X7P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 7
; CHECK-NEXT: [[X7:%.*]] = load double, ptr [[X7P]], align 8
; CHECK-NEXT: [[Y7P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 7
; CHECK-NEXT: [[Y7:%.*]] = load double, ptr [[Y7P]], align 8
; CHECK-NEXT: [[D7:%.*]] = fdiv double [[X7]], [[Y7]]
; CHECK-NEXT: [[DST7:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 7
; CHECK-NEXT: store double [[D7]], ptr [[DST7]], align 8
; CHECK-NEXT: ret void
;
entry:
%x0 = load double, ptr %x, align 8
%y0 = load double, ptr %y, align 8
%d0 = fdiv double %x0, %y0
store double %d0, ptr %dst, align 8
%x1p = getelementptr inbounds double, ptr %x, i64 1
%x1 = load double, ptr %x1p, align 8
%y1p = getelementptr inbounds double, ptr %y, i64 1
%y1 = load double, ptr %y1p, align 8
%d1 = fdiv double %x1, %y1
%dst1 = getelementptr inbounds double, ptr %dst, i64 1
store double %d1, ptr %dst1, align 8
%x2p = getelementptr inbounds double, ptr %x, i64 2
%x2 = load double, ptr %x2p, align 8
%y2p = getelementptr inbounds double, ptr %y, i64 2
%y2 = load double, ptr %y2p, align 8
%d2 = fdiv double %x2, %y2
%dst2 = getelementptr inbounds double, ptr %dst, i64 2
store double %d2, ptr %dst2, align 8
%x3p = getelementptr inbounds double, ptr %x, i64 3
%x3 = load double, ptr %x3p, align 8
%y3p = getelementptr inbounds double, ptr %y, i64 3
%y3 = load double, ptr %y3p, align 8
%d3 = fdiv double %x3, %y3
%dst3 = getelementptr inbounds double, ptr %dst, i64 3
store double %d3, ptr %dst3, align 8
%x4p = getelementptr inbounds double, ptr %x, i64 4
%x4 = load double, ptr %x4p, align 8
%y4p = getelementptr inbounds double, ptr %y, i64 4
%y4 = load double, ptr %y4p, align 8
%d4 = fdiv double %x4, %y4
%dst4 = getelementptr inbounds double, ptr %dst, i64 4
store double %d4, ptr %dst4, align 8
%x5p = getelementptr inbounds double, ptr %x, i64 5
%x5 = load double, ptr %x5p, align 8
%y5p = getelementptr inbounds double, ptr %y, i64 5
%y5 = load double, ptr %y5p, align 8
%d5 = fdiv double %x5, %y5
%dst5 = getelementptr inbounds double, ptr %dst, i64 5
store double %d5, ptr %dst5, align 8
%x6p = getelementptr inbounds double, ptr %x, i64 6
%x6 = load double, ptr %x6p, align 8
%y6p = getelementptr inbounds double, ptr %y, i64 6
%y6 = load double, ptr %y6p, align 8
%d6 = fdiv double %x6, %y6
%dst6 = getelementptr inbounds double, ptr %dst, i64 6
store double %d6, ptr %dst6, align 8
%x7p = getelementptr inbounds double, ptr %x, i64 7
%x7 = load double, ptr %x7p, align 8
%y7p = getelementptr inbounds double, ptr %y, i64 7
%y7 = load double, ptr %y7p, align 8
%d7 = fdiv double %x7, %y7
%dst7 = getelementptr inbounds double, ptr %dst, i64 7
store double %d7, ptr %dst7, align 8
ret void
}
define void @reject_noduplicate_call(ptr %dst, ptr %x, ptr %y) {
; CHECK-LABEL: define void @reject_noduplicate_call(
; CHECK-SAME: ptr [[DST:%.*]], ptr [[X:%.*]], ptr [[Y:%.*]]) #[[ATTR1]] {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: [[X0:%.*]] = load double, ptr [[X]], align 8
; CHECK-NEXT: [[Y0:%.*]] = load double, ptr [[Y]], align 8
; CHECK-NEXT: [[D0:%.*]] = fdiv double [[X0]], [[Y0]]
; CHECK-NEXT: store double [[D0]], ptr [[DST]], align 8
; CHECK-NEXT: [[X1P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 1
; CHECK-NEXT: [[X1:%.*]] = load double, ptr [[X1P]], align 8
; CHECK-NEXT: [[Y1P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 1
; CHECK-NEXT: [[Y1:%.*]] = load double, ptr [[Y1P]], align 8
; CHECK-NEXT: [[D1:%.*]] = fdiv double [[X1]], [[Y1]]
; CHECK-NEXT: [[DST1:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 1
; CHECK-NEXT: store double [[D1]], ptr [[DST1]], align 8
; CHECK-NEXT: [[X2P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 2
; CHECK-NEXT: [[X2:%.*]] = load double, ptr [[X2P]], align 8
; CHECK-NEXT: [[Y2P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 2
; CHECK-NEXT: [[Y2:%.*]] = load double, ptr [[Y2P]], align 8
; CHECK-NEXT: [[D2:%.*]] = fdiv double [[X2]], [[Y2]]
; CHECK-NEXT: [[DST2:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 2
; CHECK-NEXT: store double [[D2]], ptr [[DST2]], align 8
; CHECK-NEXT: [[X3P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 3
; CHECK-NEXT: [[X3:%.*]] = load double, ptr [[X3P]], align 8
; CHECK-NEXT: [[Y3P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 3
; CHECK-NEXT: [[Y3:%.*]] = load double, ptr [[Y3P]], align 8
; CHECK-NEXT: [[D3:%.*]] = fdiv double [[X3]], [[Y3]]
; CHECK-NEXT: [[DST3:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 3
; CHECK-NEXT: store double [[D3]], ptr [[DST3]], align 8
; CHECK-NEXT: [[X4P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 4
; CHECK-NEXT: [[X4:%.*]] = load double, ptr [[X4P]], align 8
; CHECK-NEXT: [[Y4P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 4
; CHECK-NEXT: [[Y4:%.*]] = load double, ptr [[Y4P]], align 8
; CHECK-NEXT: [[D4:%.*]] = fdiv double [[X4]], [[Y4]]
; CHECK-NEXT: [[DST4:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 4
; CHECK-NEXT: store double [[D4]], ptr [[DST4]], align 8
; CHECK-NEXT: [[X5P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 5
; CHECK-NEXT: [[X5:%.*]] = load double, ptr [[X5P]], align 8
; CHECK-NEXT: [[Y5P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 5
; CHECK-NEXT: [[Y5:%.*]] = load double, ptr [[Y5P]], align 8
; CHECK-NEXT: [[D5:%.*]] = fdiv double [[X5]], [[Y5]]
; CHECK-NEXT: [[DST5:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 5
; CHECK-NEXT: store double [[D5]], ptr [[DST5]], align 8
; CHECK-NEXT: [[X6P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 6
; CHECK-NEXT: [[X6:%.*]] = load double, ptr [[X6P]], align 8
; CHECK-NEXT: [[Y6P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 6
; CHECK-NEXT: [[Y6:%.*]] = load double, ptr [[Y6P]], align 8
; CHECK-NEXT: [[D6:%.*]] = fdiv double [[X6]], [[Y6]]
; CHECK-NEXT: [[DST6:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 6
; CHECK-NEXT: store double [[D6]], ptr [[DST6]], align 8
; CHECK-NEXT: [[X7P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 7
; CHECK-NEXT: [[X7:%.*]] = load double, ptr [[X7P]], align 8
; CHECK-NEXT: [[Y7P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 7
; CHECK-NEXT: [[Y7:%.*]] = load double, ptr [[Y7P]], align 8
; CHECK-NEXT: [[D7:%.*]] = fdiv double [[X7]], [[Y7]]
; CHECK-NEXT: [[DST7:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 7
; CHECK-NEXT: store double [[D7]], ptr [[DST7]], align 8
; CHECK-NEXT: call void @nodup()
; CHECK-NEXT: ret void
;
entry:
%x0 = load double, ptr %x, align 8
%y0 = load double, ptr %y, align 8
%d0 = fdiv double %x0, %y0
store double %d0, ptr %dst, align 8
%x1p = getelementptr inbounds double, ptr %x, i64 1
%x1 = load double, ptr %x1p, align 8
%y1p = getelementptr inbounds double, ptr %y, i64 1
%y1 = load double, ptr %y1p, align 8
%d1 = fdiv double %x1, %y1
%dst1 = getelementptr inbounds double, ptr %dst, i64 1
store double %d1, ptr %dst1, align 8
%x2p = getelementptr inbounds double, ptr %x, i64 2
%x2 = load double, ptr %x2p, align 8
%y2p = getelementptr inbounds double, ptr %y, i64 2
%y2 = load double, ptr %y2p, align 8
%d2 = fdiv double %x2, %y2
%dst2 = getelementptr inbounds double, ptr %dst, i64 2
store double %d2, ptr %dst2, align 8
%x3p = getelementptr inbounds double, ptr %x, i64 3
%x3 = load double, ptr %x3p, align 8
%y3p = getelementptr inbounds double, ptr %y, i64 3
%y3 = load double, ptr %y3p, align 8
%d3 = fdiv double %x3, %y3
%dst3 = getelementptr inbounds double, ptr %dst, i64 3
store double %d3, ptr %dst3, align 8
%x4p = getelementptr inbounds double, ptr %x, i64 4
%x4 = load double, ptr %x4p, align 8
%y4p = getelementptr inbounds double, ptr %y, i64 4
%y4 = load double, ptr %y4p, align 8
%d4 = fdiv double %x4, %y4
%dst4 = getelementptr inbounds double, ptr %dst, i64 4
store double %d4, ptr %dst4, align 8
%x5p = getelementptr inbounds double, ptr %x, i64 5
%x5 = load double, ptr %x5p, align 8
%y5p = getelementptr inbounds double, ptr %y, i64 5
%y5 = load double, ptr %y5p, align 8
%d5 = fdiv double %x5, %y5
%dst5 = getelementptr inbounds double, ptr %dst, i64 5
store double %d5, ptr %dst5, align 8
%x6p = getelementptr inbounds double, ptr %x, i64 6
%x6 = load double, ptr %x6p, align 8
%y6p = getelementptr inbounds double, ptr %y, i64 6
%y6 = load double, ptr %y6p, align 8
%d6 = fdiv double %x6, %y6
%dst6 = getelementptr inbounds double, ptr %dst, i64 6
store double %d6, ptr %dst6, align 8
%x7p = getelementptr inbounds double, ptr %x, i64 7
%x7 = load double, ptr %x7p, align 8
%y7p = getelementptr inbounds double, ptr %y, i64 7
%y7 = load double, ptr %y7p, align 8
%d7 = fdiv double %x7, %y7
%dst7 = getelementptr inbounds double, ptr %dst, i64 7
store double %d7, ptr %dst7, align 8
call void @nodup()
ret void
}
define void @reject_musttail(ptr %dst, ptr %x, ptr %y) {
; CHECK-LABEL: define void @reject_musttail(
; CHECK-SAME: ptr [[DST:%.*]], ptr [[X:%.*]], ptr [[Y:%.*]]) #[[ATTR1]] {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: [[X0:%.*]] = load double, ptr [[X]], align 8
; CHECK-NEXT: [[Y0:%.*]] = load double, ptr [[Y]], align 8
; CHECK-NEXT: [[D0:%.*]] = fdiv double [[X0]], [[Y0]]
; CHECK-NEXT: store double [[D0]], ptr [[DST]], align 8
; CHECK-NEXT: [[X1P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 1
; CHECK-NEXT: [[X1:%.*]] = load double, ptr [[X1P]], align 8
; CHECK-NEXT: [[Y1P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 1
; CHECK-NEXT: [[Y1:%.*]] = load double, ptr [[Y1P]], align 8
; CHECK-NEXT: [[D1:%.*]] = fdiv double [[X1]], [[Y1]]
; CHECK-NEXT: [[DST1:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 1
; CHECK-NEXT: store double [[D1]], ptr [[DST1]], align 8
; CHECK-NEXT: [[X2P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 2
; CHECK-NEXT: [[X2:%.*]] = load double, ptr [[X2P]], align 8
; CHECK-NEXT: [[Y2P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 2
; CHECK-NEXT: [[Y2:%.*]] = load double, ptr [[Y2P]], align 8
; CHECK-NEXT: [[D2:%.*]] = fdiv double [[X2]], [[Y2]]
; CHECK-NEXT: [[DST2:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 2
; CHECK-NEXT: store double [[D2]], ptr [[DST2]], align 8
; CHECK-NEXT: [[X3P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 3
; CHECK-NEXT: [[X3:%.*]] = load double, ptr [[X3P]], align 8
; CHECK-NEXT: [[Y3P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 3
; CHECK-NEXT: [[Y3:%.*]] = load double, ptr [[Y3P]], align 8
; CHECK-NEXT: [[D3:%.*]] = fdiv double [[X3]], [[Y3]]
; CHECK-NEXT: [[DST3:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 3
; CHECK-NEXT: store double [[D3]], ptr [[DST3]], align 8
; CHECK-NEXT: [[X4P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 4
; CHECK-NEXT: [[X4:%.*]] = load double, ptr [[X4P]], align 8
; CHECK-NEXT: [[Y4P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 4
; CHECK-NEXT: [[Y4:%.*]] = load double, ptr [[Y4P]], align 8
; CHECK-NEXT: [[D4:%.*]] = fdiv double [[X4]], [[Y4]]
; CHECK-NEXT: [[DST4:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 4
; CHECK-NEXT: store double [[D4]], ptr [[DST4]], align 8
; CHECK-NEXT: [[X5P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 5
; CHECK-NEXT: [[X5:%.*]] = load double, ptr [[X5P]], align 8
; CHECK-NEXT: [[Y5P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 5
; CHECK-NEXT: [[Y5:%.*]] = load double, ptr [[Y5P]], align 8
; CHECK-NEXT: [[D5:%.*]] = fdiv double [[X5]], [[Y5]]
; CHECK-NEXT: [[DST5:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 5
; CHECK-NEXT: store double [[D5]], ptr [[DST5]], align 8
; CHECK-NEXT: [[X6P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 6
; CHECK-NEXT: [[X6:%.*]] = load double, ptr [[X6P]], align 8
; CHECK-NEXT: [[Y6P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 6
; CHECK-NEXT: [[Y6:%.*]] = load double, ptr [[Y6P]], align 8
; CHECK-NEXT: [[D6:%.*]] = fdiv double [[X6]], [[Y6]]
; CHECK-NEXT: [[DST6:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 6
; CHECK-NEXT: store double [[D6]], ptr [[DST6]], align 8
; CHECK-NEXT: [[X7P:%.*]] = getelementptr inbounds double, ptr [[X]], i64 7
; CHECK-NEXT: [[X7:%.*]] = load double, ptr [[X7P]], align 8
; CHECK-NEXT: [[Y7P:%.*]] = getelementptr inbounds double, ptr [[Y]], i64 7
; CHECK-NEXT: [[Y7:%.*]] = load double, ptr [[Y7P]], align 8
; CHECK-NEXT: [[D7:%.*]] = fdiv double [[X7]], [[Y7]]
; CHECK-NEXT: [[DST7:%.*]] = getelementptr inbounds double, ptr [[DST]], i64 7
; CHECK-NEXT: store double [[D7]], ptr [[DST7]], align 8
; CHECK-NEXT: musttail call void @musttail_callee(ptr [[DST]], ptr [[X]], ptr [[Y]])
; CHECK-NEXT: ret void
;
entry:
%x0 = load double, ptr %x, align 8
%y0 = load double, ptr %y, align 8
%d0 = fdiv double %x0, %y0
store double %d0, ptr %dst, align 8
%x1p = getelementptr inbounds double, ptr %x, i64 1
%x1 = load double, ptr %x1p, align 8
%y1p = getelementptr inbounds double, ptr %y, i64 1
%y1 = load double, ptr %y1p, align 8
%d1 = fdiv double %x1, %y1
%dst1 = getelementptr inbounds double, ptr %dst, i64 1
store double %d1, ptr %dst1, align 8
%x2p = getelementptr inbounds double, ptr %x, i64 2
%x2 = load double, ptr %x2p, align 8
%y2p = getelementptr inbounds double, ptr %y, i64 2
%y2 = load double, ptr %y2p, align 8
%d2 = fdiv double %x2, %y2
%dst2 = getelementptr inbounds double, ptr %dst, i64 2
store double %d2, ptr %dst2, align 8
%x3p = getelementptr inbounds double, ptr %x, i64 3
%x3 = load double, ptr %x3p, align 8
%y3p = getelementptr inbounds double, ptr %y, i64 3
%y3 = load double, ptr %y3p, align 8
%d3 = fdiv double %x3, %y3
%dst3 = getelementptr inbounds double, ptr %dst, i64 3
store double %d3, ptr %dst3, align 8
%x4p = getelementptr inbounds double, ptr %x, i64 4
%x4 = load double, ptr %x4p, align 8
%y4p = getelementptr inbounds double, ptr %y, i64 4
%y4 = load double, ptr %y4p, align 8
%d4 = fdiv double %x4, %y4
%dst4 = getelementptr inbounds double, ptr %dst, i64 4
store double %d4, ptr %dst4, align 8
%x5p = getelementptr inbounds double, ptr %x, i64 5
%x5 = load double, ptr %x5p, align 8
%y5p = getelementptr inbounds double, ptr %y, i64 5
%y5 = load double, ptr %y5p, align 8
%d5 = fdiv double %x5, %y5
%dst5 = getelementptr inbounds double, ptr %dst, i64 5
store double %d5, ptr %dst5, align 8
%x6p = getelementptr inbounds double, ptr %x, i64 6
%x6 = load double, ptr %x6p, align 8
%y6p = getelementptr inbounds double, ptr %y, i64 6
%y6 = load double, ptr %y6p, align 8
%d6 = fdiv double %x6, %y6
%dst6 = getelementptr inbounds double, ptr %dst, i64 6
store double %d6, ptr %dst6, align 8
%x7p = getelementptr inbounds double, ptr %x, i64 7
%x7 = load double, ptr %x7p, align 8
%y7p = getelementptr inbounds double, ptr %y, i64 7
%y7 = load double, ptr %y7p, align 8
%d7 = fdiv double %x7, %y7
%dst7 = getelementptr inbounds double, ptr %dst, i64 7
store double %d7, ptr %dst7, align 8
musttail call void @musttail_callee(ptr %dst, ptr %x, ptr %y)
ret void
}
define void @reject_outside_operand_vectorized(ptr %q, ptr %p) {
; CHECK-LABEL: define void @reject_outside_operand_vectorized(
; CHECK-SAME: ptr [[Q:%.*]], ptr [[P:%.*]]) #[[ATTR1]] {
; CHECK-NEXT: [[ENTRY:.*]]:
; CHECK-NEXT: [[BUF:%.*]] = alloca [5 x i32], align 16
; CHECK-NEXT: br i1 true, label %[[PRE:.*]], label %[[BODY:.*]]
; CHECK: [[PRE]]:
; CHECK-NEXT: store i32 0, ptr [[BUF]], align 4
; CHECK-NEXT: [[T1:%.*]] = getelementptr i8, ptr [[BUF]], i64 4
; CHECK-NEXT: [[PRE1:%.*]] = load i32, ptr [[T1]], align 4
; CHECK-NEXT: [[T2:%.*]] = getelementptr i8, ptr [[BUF]], i64 8
; CHECK-NEXT: [[PRE2:%.*]] = load i32, ptr [[T2]], align 8
; CHECK-NEXT: br label %[[BODY]]
; CHECK: [[BODY]]:
; CHECK-NEXT: [[PH1:%.*]] = phi i32 [ [[PRE2]], %[[PRE]] ], [ 0, %[[ENTRY]] ]
; CHECK-NEXT: [[PH2:%.*]] = phi i32 [ [[PRE1]], %[[PRE]] ], [ 0, %[[ENTRY]] ]
; CHECK-NEXT: store i32 0, ptr null, align 4
; CHECK-NEXT: [[Q0:%.*]] = load i32, ptr [[Q]], align 4
; CHECK-NEXT: [[Q0O:%.*]] = or i32 [[Q0]], 1
; CHECK-NEXT: store i32 [[Q0O]], ptr [[Q]], align 4
; CHECK-NEXT: [[P4:%.*]] = getelementptr i8, ptr [[P]], i64 4
; CHECK-NEXT: [[L4:%.*]] = load i32, ptr [[P4]], align 4
; CHECK-NEXT: [[O4:%.*]] = or i32 [[PH2]], [[L4]]
; CHECK-NEXT: store i32 [[O4]], ptr [[P4]], align 4
; CHECK-NEXT: [[Q1:%.*]] = load i32, ptr [[Q]], align 4
; CHECK-NEXT: [[Q1O:%.*]] = or i32 [[Q1]], 1
; CHECK-NEXT: store i32 [[Q1O]], ptr [[Q]], align 4
; CHECK-NEXT: [[P8:%.*]] = getelementptr i8, ptr [[P]], i64 8
; CHECK-NEXT: [[L8:%.*]] = load i32, ptr [[P8]], align 4
; CHECK-NEXT: [[O8:%.*]] = or i32 [[PH1]], [[L8]]
; CHECK-NEXT: store i32 [[O8]], ptr [[P8]], align 4
; CHECK-NEXT: [[Q2:%.*]] = load i32, ptr [[Q]], align 4
; CHECK-NEXT: [[Q2O:%.*]] = or i32 [[Q2]], 1
; CHECK-NEXT: store i32 [[Q2O]], ptr [[Q]], align 4
; CHECK-NEXT: [[P12:%.*]] = getelementptr i8, ptr [[P]], i64 12
; CHECK-NEXT: [[L12:%.*]] = load i32, ptr [[P12]], align 4
; CHECK-NEXT: [[O12:%.*]] = or i32 [[L12]], 1
; CHECK-NEXT: store i32 [[O12]], ptr [[P12]], align 4
; CHECK-NEXT: [[Q3:%.*]] = load i32, ptr [[Q]], align 4
; CHECK-NEXT: [[Q3O:%.*]] = or i32 [[Q3]], 1
; CHECK-NEXT: store i32 [[Q3O]], ptr [[Q]], align 4
; CHECK-NEXT: [[P16:%.*]] = getelementptr i8, ptr [[P]], i64 16
; CHECK-NEXT: [[L16:%.*]] = load i32, ptr [[P16]], align 4
; CHECK-NEXT: [[O16:%.*]] = or i32 [[L16]], 1
; CHECK-NEXT: store i32 [[O16]], ptr [[P]], align 4
; CHECK-NEXT: [[Q4:%.*]] = load i32, ptr [[Q]], align 4
; CHECK-NEXT: [[Q4O:%.*]] = or i32 [[Q4]], 1
; CHECK-NEXT: store i32 [[Q4O]], ptr [[Q]], align 4
; CHECK-NEXT: ret void
;
entry:
%buf = alloca [5 x i32], align 16
br i1 true, label %pre, label %body
pre:
store i32 0, ptr %buf, align 4
%t1 = getelementptr i8, ptr %buf, i64 4
%pre1 = load i32, ptr %t1, align 4
%t2 = getelementptr i8, ptr %buf, i64 8
%pre2 = load i32, ptr %t2, align 8
br label %body
body:
%ph1 = phi i32 [ %pre2, %pre ], [ 0, %entry ]
%ph2 = phi i32 [ %pre1, %pre ], [ 0, %entry ]
store i32 0, ptr null, align 4
%q0 = load i32, ptr %q, align 4
%q0o = or i32 %q0, 1
store i32 %q0o, ptr %q, align 4
%p4 = getelementptr i8, ptr %p, i64 4
%l4 = load i32, ptr %p4, align 4
%o4 = or i32 %ph2, %l4
store i32 %o4, ptr %p4, align 4
%q1 = load i32, ptr %q, align 4
%q1o = or i32 %q1, 1
store i32 %q1o, ptr %q, align 4
%p8 = getelementptr i8, ptr %p, i64 8
%l8 = load i32, ptr %p8, align 4
%o8 = or i32 %ph1, %l8
store i32 %o8, ptr %p8, align 4
%q2 = load i32, ptr %q, align 4
%q2o = or i32 %q2, 1
store i32 %q2o, ptr %q, align 4
%p12 = getelementptr i8, ptr %p, i64 12
%l12 = load i32, ptr %p12, align 4
%o12 = or i32 %l12, 1
store i32 %o12, ptr %p12, align 4
%q3 = load i32, ptr %q, align 4
%q3o = or i32 %q3, 1
store i32 %q3o, ptr %q, align 4
%p16 = getelementptr i8, ptr %p, i64 16
%l16 = load i32, ptr %p16, align 4
%o16 = or i32 %l16, 1
store i32 %o16, ptr %p, align 4
%q4 = load i32, ptr %q, align 4
%q4o = or i32 %q4, 1
store i32 %q4o, ptr %q, align 4
ret void
}