| ; RUN: opt -S -dxil-remove-unused-resources %s -o - | FileCheck %s |
| ; RUN: llc %s -o - | FileCheck %s --check-prefix=CHECK-PRINT |
| |
| target triple = "dxil-pc-shadermodel6.6-compute" |
| |
| ; This test makes sure that we remove: |
| ; - unused resource initialization calls |
| ; - unused cbuffers and associated global variables |
| ; - resource name strings |
| |
| %__cblayout_CB = type <{ i32, float }> |
| %"__cblayout_$Globals" = type <{ i32, float }> |
| |
| @CB.cb = internal global target("dx.CBuffer", %__cblayout_CB) poison |
| @CB.str = private unnamed_addr constant [3 x i8] c"CB\00", align 1 |
| @"$Globals.cb" = internal global target("dx.CBuffer", %"__cblayout_$Globals") poison |
| @"$Globals.str" = private unnamed_addr constant [9 x i8] c"$Globals\00", align 1 |
| @_ZL3Buf = internal unnamed_addr global target("dx.RawBuffer", i16, 1, 0) poison, align 4 |
| @Buf.str = private unnamed_addr constant [4 x i8] c"Buf\00", align 1 |
| |
| define void @main() { |
| entry: |
| |
| ; CBuffers |
| %cb_handle0 = tail call target("dx.CBuffer", %__cblayout_CB) @llvm.dx.resource.handlefromimplicitbinding.tdx.CBuffer_s___cblayout_CBst(i32 0, i32 0, i32 1, i32 0, ptr nonnull @CB.str) |
| store target("dx.CBuffer", %__cblayout_CB) %cb_handle0, ptr @CB.cb, align 4 |
| |
| %cb_handle1 = tail call target("dx.CBuffer", %"__cblayout_$Globals") @"llvm.dx.resource.handlefromimplicitbinding.tdx.CBuffer_s___cblayout_$Globalsst"(i32 2, i32 0, i32 1, i32 0, ptr nonnull @"$Globals.str") |
| store target("dx.CBuffer", %"__cblayout_$Globals") %cb_handle1, ptr @"$Globals.cb", align 4 |
| |
| ; SrvBuffer |
| %srv_handle = call target("dx.TypedBuffer", i64, 0, 0, 0) |
| @llvm.dx.resource.handlefrombinding(i32 5, i32 20, i32 1, i32 0, ptr null) |
| |
| ; UavBuffer |
| %uav_handle = call target("dx.RawBuffer", i16, 1, 0) |
| @llvm.dx.resource.handlefrombinding(i32 0, i32 6, i32 1, i32 0, ptr @Buf.str) |
| store target("dx.RawBuffer", i16, 1, 0) %uav_handle, ptr @_ZL3Buf, align 4 |
| |
| ret void |
| } |
| |
| !hlsl.cbs = !{!0, !1} |
| |
| ; This is a list of all the constant buffers in the shader. |
| ; The null values in the list indicate that the corresponding constant is not used in the shader. |
| !0 = distinct !{ptr @CB.cb, null, null} |
| !1 = distinct !{ptr @"$Globals.cb", null, null} |
| |
| ; CHECK-NOT: @CB.cb |
| ; CHECK-NOT: @CB.str |
| ; CHECK-NOT: @"$Globals.cb" |
| ; CHECK-NOT: @"$Globals.str" |
| ; CHECK-NOT: @_ZL3Buf |
| ; CHECK-NOT: @Buf.str |
| ; CHECK-NOT: call {{.*}} llvm.dx.resource.handlefrombinding |
| ; CHECK-NOT: call {{.*}} llvm.dx.resource.handlefromimplicitbinding |
| |
| ; Make sure the resource bindings table is empty |
| ; CHECK-PRINT: ; Resource Bindings: |
| ; CHECK-PRINT-NEXT: ; |
| ; CHECK-PRINT-NEXT: ; Name Type Format Dim ID HLSL Bind Count |
| ; CHECK-PRINT-NEXT: ; ------------------------------ ---------- ------- ----------- ------- -------------- --------- |
| ; CHECK-PRINT-NEXT: ; |
| ; CHECK-PRINT-NEXT: ; ModuleID |
| ; CHECK-PRINT-NOT: ; Buf |
| ; CHECK-PRINT-NOT: ; CB |
| ; CHECK-PRINT-NOT: ; $Globals |