| ; RUN: opt -S -passes=dxil-translate-metadata,dxil-op-lower %s | FileCheck %s |
| |
| target triple = "dxil-pc-shadermodel6.6-pixel" |
| |
| declare void @use_float4(<4 x float>) |
| |
| ; CHECK: @[[TEX2DARR:[0-9]+]] = external constant %"Texture2DArray<float4>" |
| |
| ; Test that a Texture2DArray handle gets ResourceKind::Texture2DArray metadata. |
| ; CHECK-LABEL: define void @annotate_texture2darray_float4( |
| define void @annotate_texture2darray_float4(<3 x float> %coords, float %bias) { |
| %texture = call target("dx.Texture", <4 x float>, 0, 0, 0, 7) |
| @llvm.dx.resource.handlefrombinding.tdx.Texture_v4f32_0_0_0_7t( |
| i32 0, i32 5, i32 1, i32 0, ptr null) |
| %sampler = call target("dx.Sampler", 0) |
| @llvm.dx.resource.handlefrombinding.tdx.Sampler_0t( |
| i32 0, i32 0, i32 1, i32 0, ptr null) |
| |
| ; CHECK: %[[TEX:.*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 217, %dx.types.ResBind { i32 5, i32 5, i32 0, i8 0 }, i32 5, i1 false) |
| ; CHECK: %[[TEX_ANNOT:.*]] = call %dx.types.Handle @dx.op.annotateHandle(i32 216, %dx.types.Handle %[[TEX]], %dx.types.ResourceProperties { i32 7, i32 1033 }) |
| ; CHECK: call %dx.types.ResRet.f32 @dx.op.sampleBias.f32(i32 61, %dx.types.Handle %[[TEX_ANNOT]] |
| %data = call <4 x float> |
| @llvm.dx.resource.samplebias.v4f32.tdx.Texture_v4f32_0_0_0_7t.tdx.Sampler_0t.v3f32.v2i32( |
| target("dx.Texture", <4 x float>, 0, 0, 0, 7) %texture, |
| target("dx.Sampler", 0) %sampler, |
| <3 x float> %coords, float %bias, <2 x i32> zeroinitializer) |
| |
| call void @use_float4(<4 x float> %data) |
| ret void |
| } |
| ; Test that the metadata ResourceKind is Texture2DArray (=7), and element type is F32 |
| ; CHECK: !{{[0-9]+}} = !{i32 0, ptr @[[TEX2DARR]], !"", i32 0, i32 5, i32 1, i32 7, i32 0, ![[TAG:[0-9]+]]} |
| ; CHECK: ![[TAG]] = !{i32 0, i32 9} |