blob: 1ed569c9b6b156569b897858c658a94bfd6293a0 [file] [edit]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_EQ_256
; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
target triple = "aarch64-unknown-linux-gnu"
;
; FMAXNM
;
; Don't use SVE for 64-bit vectors.
define <4 x half> @fmaxnm_v4f16(<4 x half> %op1, <4 x half> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaxnm_v4f16:
; CHECK: // %bb.0:
; CHECK-NEXT: fmaxnm v0.4h, v0.4h, v1.4h
; CHECK-NEXT: ret
%res = call <4 x half> @llvm.maxnum.v4f16(<4 x half> %op1, <4 x half> %op2)
ret <4 x half> %res
}
; Don't use SVE for 128-bit vectors.
define <8 x half> @fmaxnm_v8f16(<8 x half> %op1, <8 x half> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaxnm_v8f16:
; CHECK: // %bb.0:
; CHECK-NEXT: fmaxnm v0.8h, v0.8h, v1.8h
; CHECK-NEXT: ret
%res = call <8 x half> @llvm.maxnum.v8f16(<8 x half> %op1, <8 x half> %op2)
ret <8 x half> %res
}
define void @fmaxnm_v16f16(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaxnm_v16f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl16
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fmaxnm z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <16 x half>, ptr %a
%op2 = load <16 x half>, ptr %b
%res = call <16 x half> @llvm.maxnum.v16f16(<16 x half> %op1, <16 x half> %op2)
store <16 x half> %res, ptr %a
ret void
}
define void @fmaxnm_v32f16(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fmaxnm_v32f16:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.h, vl16
; VBITS_EQ_256-NEXT: mov x8, #16 // =0x10
; VBITS_EQ_256-NEXT: ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
; VBITS_EQ_256-NEXT: ld1h { z1.h }, p0/z, [x1, x8, lsl #1]
; VBITS_EQ_256-NEXT: ld1h { z2.h }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1h { z3.h }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fmaxnm z0.h, p0/m, z0.h, z1.h
; VBITS_EQ_256-NEXT: fmaxnm z2.h, p0/m, z2.h, z3.h
; VBITS_EQ_256-NEXT: st1h { z0.h }, p0, [x0, x8, lsl #1]
; VBITS_EQ_256-NEXT: st1h { z2.h }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fmaxnm_v32f16:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.h, vl32
; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1]
; VBITS_GE_512-NEXT: fmaxnm z0.h, p0/m, z0.h, z1.h
; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <32 x half>, ptr %a
%op2 = load <32 x half>, ptr %b
%res = call <32 x half> @llvm.maxnum.v32f16(<32 x half> %op1, <32 x half> %op2)
store <32 x half> %res, ptr %a
ret void
}
define void @fmaxnm_v64f16(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fmaxnm_v64f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl64
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fmaxnm z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x half>, ptr %a
%op2 = load <64 x half>, ptr %b
%res = call <64 x half> @llvm.maxnum.v64f16(<64 x half> %op1, <64 x half> %op2)
store <64 x half> %res, ptr %a
ret void
}
define void @fmaxnm_v128f16(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fmaxnm_v128f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl128
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fmaxnm z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <128 x half>, ptr %a
%op2 = load <128 x half>, ptr %b
%res = call <128 x half> @llvm.maxnum.v128f16(<128 x half> %op1, <128 x half> %op2)
store <128 x half> %res, ptr %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <2 x float> @fmaxnm_v2f32(<2 x float> %op1, <2 x float> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaxnm_v2f32:
; CHECK: // %bb.0:
; CHECK-NEXT: fmaxnm v0.2s, v0.2s, v1.2s
; CHECK-NEXT: ret
%res = call <2 x float> @llvm.maxnum.v2f32(<2 x float> %op1, <2 x float> %op2)
ret <2 x float> %res
}
; Don't use SVE for 128-bit vectors.
define <4 x float> @fmaxnm_v4f32(<4 x float> %op1, <4 x float> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaxnm_v4f32:
; CHECK: // %bb.0:
; CHECK-NEXT: fmaxnm v0.4s, v0.4s, v1.4s
; CHECK-NEXT: ret
%res = call <4 x float> @llvm.maxnum.v4f32(<4 x float> %op1, <4 x float> %op2)
ret <4 x float> %res
}
define void @fmaxnm_v8f32(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaxnm_v8f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl8
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <8 x float>, ptr %a
%op2 = load <8 x float>, ptr %b
%res = call <8 x float> @llvm.maxnum.v8f32(<8 x float> %op1, <8 x float> %op2)
store <8 x float> %res, ptr %a
ret void
}
define void @fmaxnm_v16f32(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fmaxnm_v16f32:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.s, vl8
; VBITS_EQ_256-NEXT: mov x8, #8 // =0x8
; VBITS_EQ_256-NEXT: ld1w { z0.s }, p0/z, [x0, x8, lsl #2]
; VBITS_EQ_256-NEXT: ld1w { z1.s }, p0/z, [x1, x8, lsl #2]
; VBITS_EQ_256-NEXT: ld1w { z2.s }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1w { z3.s }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fmaxnm z0.s, p0/m, z0.s, z1.s
; VBITS_EQ_256-NEXT: fmaxnm z2.s, p0/m, z2.s, z3.s
; VBITS_EQ_256-NEXT: st1w { z0.s }, p0, [x0, x8, lsl #2]
; VBITS_EQ_256-NEXT: st1w { z2.s }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fmaxnm_v16f32:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.s, vl16
; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1]
; VBITS_GE_512-NEXT: fmaxnm z0.s, p0/m, z0.s, z1.s
; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <16 x float>, ptr %a
%op2 = load <16 x float>, ptr %b
%res = call <16 x float> @llvm.maxnum.v16f32(<16 x float> %op1, <16 x float> %op2)
store <16 x float> %res, ptr %a
ret void
}
define void @fmaxnm_v32f32(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fmaxnm_v32f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl32
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x float>, ptr %a
%op2 = load <32 x float>, ptr %b
%res = call <32 x float> @llvm.maxnum.v32f32(<32 x float> %op1, <32 x float> %op2)
store <32 x float> %res, ptr %a
ret void
}
define void @fmaxnm_v64f32(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fmaxnm_v64f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl64
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x float>, ptr %a
%op2 = load <64 x float>, ptr %b
%res = call <64 x float> @llvm.maxnum.v64f32(<64 x float> %op1, <64 x float> %op2)
store <64 x float> %res, ptr %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <1 x double> @fmaxnm_v1f64(<1 x double> %op1, <1 x double> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaxnm_v1f64:
; CHECK: // %bb.0:
; CHECK-NEXT: fmaxnm d0, d0, d1
; CHECK-NEXT: ret
%res = call <1 x double> @llvm.maxnum.v1f64(<1 x double> %op1, <1 x double> %op2)
ret <1 x double> %res
}
; Don't use SVE for 128-bit vectors.
define <2 x double> @fmaxnm_v2f64(<2 x double> %op1, <2 x double> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaxnm_v2f64:
; CHECK: // %bb.0:
; CHECK-NEXT: fmaxnm v0.2d, v0.2d, v1.2d
; CHECK-NEXT: ret
%res = call <2 x double> @llvm.maxnum.v2f64(<2 x double> %op1, <2 x double> %op2)
ret <2 x double> %res
}
define void @fmaxnm_v4f64(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaxnm_v4f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl4
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fmaxnm z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <4 x double>, ptr %a
%op2 = load <4 x double>, ptr %b
%res = call <4 x double> @llvm.maxnum.v4f64(<4 x double> %op1, <4 x double> %op2)
store <4 x double> %res, ptr %a
ret void
}
define void @fmaxnm_v8f64(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fmaxnm_v8f64:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.d, vl4
; VBITS_EQ_256-NEXT: mov x8, #4 // =0x4
; VBITS_EQ_256-NEXT: ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
; VBITS_EQ_256-NEXT: ld1d { z1.d }, p0/z, [x1, x8, lsl #3]
; VBITS_EQ_256-NEXT: ld1d { z2.d }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1d { z3.d }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fmaxnm z0.d, p0/m, z0.d, z1.d
; VBITS_EQ_256-NEXT: fmaxnm z2.d, p0/m, z2.d, z3.d
; VBITS_EQ_256-NEXT: st1d { z0.d }, p0, [x0, x8, lsl #3]
; VBITS_EQ_256-NEXT: st1d { z2.d }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fmaxnm_v8f64:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.d, vl8
; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1]
; VBITS_GE_512-NEXT: fmaxnm z0.d, p0/m, z0.d, z1.d
; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <8 x double>, ptr %a
%op2 = load <8 x double>, ptr %b
%res = call <8 x double> @llvm.maxnum.v8f64(<8 x double> %op1, <8 x double> %op2)
store <8 x double> %res, ptr %a
ret void
}
define void @fmaxnm_v16f64(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fmaxnm_v16f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl16
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fmaxnm z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <16 x double>, ptr %a
%op2 = load <16 x double>, ptr %b
%res = call <16 x double> @llvm.maxnum.v16f64(<16 x double> %op1, <16 x double> %op2)
store <16 x double> %res, ptr %a
ret void
}
define void @fmaxnm_v32f64(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fmaxnm_v32f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl32
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fmaxnm z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x double>, ptr %a
%op2 = load <32 x double>, ptr %b
%res = call <32 x double> @llvm.maxnum.v32f64(<32 x double> %op1, <32 x double> %op2)
store <32 x double> %res, ptr %a
ret void
}
;
; FMINNM
;
; Don't use SVE for 64-bit vectors.
define <4 x half> @fminnm_v4f16(<4 x half> %op1, <4 x half> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fminnm_v4f16:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v0.4h, v0.4h, v1.4h
; CHECK-NEXT: ret
%res = call <4 x half> @llvm.minnum.v4f16(<4 x half> %op1, <4 x half> %op2)
ret <4 x half> %res
}
; Don't use SVE for 128-bit vectors.
define <8 x half> @fminnm_v8f16(<8 x half> %op1, <8 x half> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fminnm_v8f16:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v0.8h, v0.8h, v1.8h
; CHECK-NEXT: ret
%res = call <8 x half> @llvm.minnum.v8f16(<8 x half> %op1, <8 x half> %op2)
ret <8 x half> %res
}
define void @fminnm_v16f16(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fminnm_v16f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl16
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <16 x half>, ptr %a
%op2 = load <16 x half>, ptr %b
%res = call <16 x half> @llvm.minnum.v16f16(<16 x half> %op1, <16 x half> %op2)
store <16 x half> %res, ptr %a
ret void
}
define void @fminnm_v32f16(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fminnm_v32f16:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.h, vl16
; VBITS_EQ_256-NEXT: mov x8, #16 // =0x10
; VBITS_EQ_256-NEXT: ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
; VBITS_EQ_256-NEXT: ld1h { z1.h }, p0/z, [x1, x8, lsl #1]
; VBITS_EQ_256-NEXT: ld1h { z2.h }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1h { z3.h }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fminnm z0.h, p0/m, z0.h, z1.h
; VBITS_EQ_256-NEXT: fminnm z2.h, p0/m, z2.h, z3.h
; VBITS_EQ_256-NEXT: st1h { z0.h }, p0, [x0, x8, lsl #1]
; VBITS_EQ_256-NEXT: st1h { z2.h }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fminnm_v32f16:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.h, vl32
; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1]
; VBITS_GE_512-NEXT: fminnm z0.h, p0/m, z0.h, z1.h
; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <32 x half>, ptr %a
%op2 = load <32 x half>, ptr %b
%res = call <32 x half> @llvm.minnum.v32f16(<32 x half> %op1, <32 x half> %op2)
store <32 x half> %res, ptr %a
ret void
}
define void @fminnm_v64f16(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fminnm_v64f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl64
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x half>, ptr %a
%op2 = load <64 x half>, ptr %b
%res = call <64 x half> @llvm.minnum.v64f16(<64 x half> %op1, <64 x half> %op2)
store <64 x half> %res, ptr %a
ret void
}
define void @fminnm_v128f16(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fminnm_v128f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl128
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <128 x half>, ptr %a
%op2 = load <128 x half>, ptr %b
%res = call <128 x half> @llvm.minnum.v128f16(<128 x half> %op1, <128 x half> %op2)
store <128 x half> %res, ptr %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <2 x float> @fminnm_v2f32(<2 x float> %op1, <2 x float> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fminnm_v2f32:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v0.2s, v0.2s, v1.2s
; CHECK-NEXT: ret
%res = call <2 x float> @llvm.minnum.v2f32(<2 x float> %op1, <2 x float> %op2)
ret <2 x float> %res
}
; Don't use SVE for 128-bit vectors.
define <4 x float> @fminnm_v4f32(<4 x float> %op1, <4 x float> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fminnm_v4f32:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v0.4s, v0.4s, v1.4s
; CHECK-NEXT: ret
%res = call <4 x float> @llvm.minnum.v4f32(<4 x float> %op1, <4 x float> %op2)
ret <4 x float> %res
}
define void @fminnm_v8f32(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fminnm_v8f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl8
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <8 x float>, ptr %a
%op2 = load <8 x float>, ptr %b
%res = call <8 x float> @llvm.minnum.v8f32(<8 x float> %op1, <8 x float> %op2)
store <8 x float> %res, ptr %a
ret void
}
define void @fminnm_v16f32(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fminnm_v16f32:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.s, vl8
; VBITS_EQ_256-NEXT: mov x8, #8 // =0x8
; VBITS_EQ_256-NEXT: ld1w { z0.s }, p0/z, [x0, x8, lsl #2]
; VBITS_EQ_256-NEXT: ld1w { z1.s }, p0/z, [x1, x8, lsl #2]
; VBITS_EQ_256-NEXT: ld1w { z2.s }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1w { z3.s }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fminnm z0.s, p0/m, z0.s, z1.s
; VBITS_EQ_256-NEXT: fminnm z2.s, p0/m, z2.s, z3.s
; VBITS_EQ_256-NEXT: st1w { z0.s }, p0, [x0, x8, lsl #2]
; VBITS_EQ_256-NEXT: st1w { z2.s }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fminnm_v16f32:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.s, vl16
; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1]
; VBITS_GE_512-NEXT: fminnm z0.s, p0/m, z0.s, z1.s
; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <16 x float>, ptr %a
%op2 = load <16 x float>, ptr %b
%res = call <16 x float> @llvm.minnum.v16f32(<16 x float> %op1, <16 x float> %op2)
store <16 x float> %res, ptr %a
ret void
}
define void @fminnm_v32f32(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fminnm_v32f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl32
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x float>, ptr %a
%op2 = load <32 x float>, ptr %b
%res = call <32 x float> @llvm.minnum.v32f32(<32 x float> %op1, <32 x float> %op2)
store <32 x float> %res, ptr %a
ret void
}
define void @fminnm_v64f32(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fminnm_v64f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl64
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x float>, ptr %a
%op2 = load <64 x float>, ptr %b
%res = call <64 x float> @llvm.minnum.v64f32(<64 x float> %op1, <64 x float> %op2)
store <64 x float> %res, ptr %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <1 x double> @fminnm_v1f64(<1 x double> %op1, <1 x double> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fminnm_v1f64:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm d0, d0, d1
; CHECK-NEXT: ret
%res = call <1 x double> @llvm.minnum.v1f64(<1 x double> %op1, <1 x double> %op2)
ret <1 x double> %res
}
; Don't use SVE for 128-bit vectors.
define <2 x double> @fminnm_v2f64(<2 x double> %op1, <2 x double> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fminnm_v2f64:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v0.2d, v0.2d, v1.2d
; CHECK-NEXT: ret
%res = call <2 x double> @llvm.minnum.v2f64(<2 x double> %op1, <2 x double> %op2)
ret <2 x double> %res
}
define void @fminnm_v4f64(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fminnm_v4f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl4
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <4 x double>, ptr %a
%op2 = load <4 x double>, ptr %b
%res = call <4 x double> @llvm.minnum.v4f64(<4 x double> %op1, <4 x double> %op2)
store <4 x double> %res, ptr %a
ret void
}
define void @fminnm_v8f64(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fminnm_v8f64:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.d, vl4
; VBITS_EQ_256-NEXT: mov x8, #4 // =0x4
; VBITS_EQ_256-NEXT: ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
; VBITS_EQ_256-NEXT: ld1d { z1.d }, p0/z, [x1, x8, lsl #3]
; VBITS_EQ_256-NEXT: ld1d { z2.d }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1d { z3.d }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fminnm z0.d, p0/m, z0.d, z1.d
; VBITS_EQ_256-NEXT: fminnm z2.d, p0/m, z2.d, z3.d
; VBITS_EQ_256-NEXT: st1d { z0.d }, p0, [x0, x8, lsl #3]
; VBITS_EQ_256-NEXT: st1d { z2.d }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fminnm_v8f64:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.d, vl8
; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1]
; VBITS_GE_512-NEXT: fminnm z0.d, p0/m, z0.d, z1.d
; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <8 x double>, ptr %a
%op2 = load <8 x double>, ptr %b
%res = call <8 x double> @llvm.minnum.v8f64(<8 x double> %op1, <8 x double> %op2)
store <8 x double> %res, ptr %a
ret void
}
define void @fminnm_v16f64(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fminnm_v16f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl16
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <16 x double>, ptr %a
%op2 = load <16 x double>, ptr %b
%res = call <16 x double> @llvm.minnum.v16f64(<16 x double> %op1, <16 x double> %op2)
store <16 x double> %res, ptr %a
ret void
}
define void @fminnm_v32f64(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fminnm_v32f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl32
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x double>, ptr %a
%op2 = load <32 x double>, ptr %b
%res = call <32 x double> @llvm.minnum.v32f64(<32 x double> %op1, <32 x double> %op2)
store <32 x double> %res, ptr %a
ret void
}
;
; FMAX
;
; Don't use SVE for 64-bit vectors.
define <4 x half> @fmax_v4f16(<4 x half> %op1, <4 x half> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmax_v4f16:
; CHECK: // %bb.0:
; CHECK-NEXT: fmax v0.4h, v0.4h, v1.4h
; CHECK-NEXT: ret
%res = call <4 x half> @llvm.maximum.v4f16(<4 x half> %op1, <4 x half> %op2)
ret <4 x half> %res
}
; Don't use SVE for 128-bit vectors.
define <8 x half> @fmax_v8f16(<8 x half> %op1, <8 x half> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmax_v8f16:
; CHECK: // %bb.0:
; CHECK-NEXT: fmax v0.8h, v0.8h, v1.8h
; CHECK-NEXT: ret
%res = call <8 x half> @llvm.maximum.v8f16(<8 x half> %op1, <8 x half> %op2)
ret <8 x half> %res
}
define void @fmax_v16f16(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fmax_v16f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl16
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fmax z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <16 x half>, ptr %a
%op2 = load <16 x half>, ptr %b
%res = call <16 x half> @llvm.maximum.v16f16(<16 x half> %op1, <16 x half> %op2)
store <16 x half> %res, ptr %a
ret void
}
define void @fmax_v32f16(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fmax_v32f16:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.h, vl16
; VBITS_EQ_256-NEXT: mov x8, #16 // =0x10
; VBITS_EQ_256-NEXT: ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
; VBITS_EQ_256-NEXT: ld1h { z1.h }, p0/z, [x1, x8, lsl #1]
; VBITS_EQ_256-NEXT: ld1h { z2.h }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1h { z3.h }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fmax z0.h, p0/m, z0.h, z1.h
; VBITS_EQ_256-NEXT: fmax z2.h, p0/m, z2.h, z3.h
; VBITS_EQ_256-NEXT: st1h { z0.h }, p0, [x0, x8, lsl #1]
; VBITS_EQ_256-NEXT: st1h { z2.h }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fmax_v32f16:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.h, vl32
; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1]
; VBITS_GE_512-NEXT: fmax z0.h, p0/m, z0.h, z1.h
; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <32 x half>, ptr %a
%op2 = load <32 x half>, ptr %b
%res = call <32 x half> @llvm.maximum.v32f16(<32 x half> %op1, <32 x half> %op2)
store <32 x half> %res, ptr %a
ret void
}
define void @fmax_v64f16(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fmax_v64f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl64
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fmax z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x half>, ptr %a
%op2 = load <64 x half>, ptr %b
%res = call <64 x half> @llvm.maximum.v64f16(<64 x half> %op1, <64 x half> %op2)
store <64 x half> %res, ptr %a
ret void
}
define void @fmax_v128f16(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fmax_v128f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl128
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fmax z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <128 x half>, ptr %a
%op2 = load <128 x half>, ptr %b
%res = call <128 x half> @llvm.maximum.v128f16(<128 x half> %op1, <128 x half> %op2)
store <128 x half> %res, ptr %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <2 x float> @fmax_v2f32(<2 x float> %op1, <2 x float> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmax_v2f32:
; CHECK: // %bb.0:
; CHECK-NEXT: fmax v0.2s, v0.2s, v1.2s
; CHECK-NEXT: ret
%res = call <2 x float> @llvm.maximum.v2f32(<2 x float> %op1, <2 x float> %op2)
ret <2 x float> %res
}
; Don't use SVE for 128-bit vectors.
define <4 x float> @fmax_v4f32(<4 x float> %op1, <4 x float> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmax_v4f32:
; CHECK: // %bb.0:
; CHECK-NEXT: fmax v0.4s, v0.4s, v1.4s
; CHECK-NEXT: ret
%res = call <4 x float> @llvm.maximum.v4f32(<4 x float> %op1, <4 x float> %op2)
ret <4 x float> %res
}
define void @fmax_v8f32(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fmax_v8f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl8
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fmax z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <8 x float>, ptr %a
%op2 = load <8 x float>, ptr %b
%res = call <8 x float> @llvm.maximum.v8f32(<8 x float> %op1, <8 x float> %op2)
store <8 x float> %res, ptr %a
ret void
}
define void @fmax_v16f32(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fmax_v16f32:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.s, vl8
; VBITS_EQ_256-NEXT: mov x8, #8 // =0x8
; VBITS_EQ_256-NEXT: ld1w { z0.s }, p0/z, [x0, x8, lsl #2]
; VBITS_EQ_256-NEXT: ld1w { z1.s }, p0/z, [x1, x8, lsl #2]
; VBITS_EQ_256-NEXT: ld1w { z2.s }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1w { z3.s }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fmax z0.s, p0/m, z0.s, z1.s
; VBITS_EQ_256-NEXT: fmax z2.s, p0/m, z2.s, z3.s
; VBITS_EQ_256-NEXT: st1w { z0.s }, p0, [x0, x8, lsl #2]
; VBITS_EQ_256-NEXT: st1w { z2.s }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fmax_v16f32:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.s, vl16
; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1]
; VBITS_GE_512-NEXT: fmax z0.s, p0/m, z0.s, z1.s
; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <16 x float>, ptr %a
%op2 = load <16 x float>, ptr %b
%res = call <16 x float> @llvm.maximum.v16f32(<16 x float> %op1, <16 x float> %op2)
store <16 x float> %res, ptr %a
ret void
}
define void @fmax_v32f32(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fmax_v32f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl32
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fmax z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x float>, ptr %a
%op2 = load <32 x float>, ptr %b
%res = call <32 x float> @llvm.maximum.v32f32(<32 x float> %op1, <32 x float> %op2)
store <32 x float> %res, ptr %a
ret void
}
define void @fmax_v64f32(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fmax_v64f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl64
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fmax z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x float>, ptr %a
%op2 = load <64 x float>, ptr %b
%res = call <64 x float> @llvm.maximum.v64f32(<64 x float> %op1, <64 x float> %op2)
store <64 x float> %res, ptr %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <1 x double> @fmax_v1f64(<1 x double> %op1, <1 x double> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmax_v1f64:
; CHECK: // %bb.0:
; CHECK-NEXT: fmax d0, d0, d1
; CHECK-NEXT: ret
%res = call <1 x double> @llvm.maximum.v1f64(<1 x double> %op1, <1 x double> %op2)
ret <1 x double> %res
}
; Don't use SVE for 128-bit vectors.
define <2 x double> @fmax_v2f64(<2 x double> %op1, <2 x double> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmax_v2f64:
; CHECK: // %bb.0:
; CHECK-NEXT: fmax v0.2d, v0.2d, v1.2d
; CHECK-NEXT: ret
%res = call <2 x double> @llvm.maximum.v2f64(<2 x double> %op1, <2 x double> %op2)
ret <2 x double> %res
}
define void @fmax_v4f64(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fmax_v4f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl4
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fmax z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <4 x double>, ptr %a
%op2 = load <4 x double>, ptr %b
%res = call <4 x double> @llvm.maximum.v4f64(<4 x double> %op1, <4 x double> %op2)
store <4 x double> %res, ptr %a
ret void
}
define void @fmax_v8f64(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fmax_v8f64:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.d, vl4
; VBITS_EQ_256-NEXT: mov x8, #4 // =0x4
; VBITS_EQ_256-NEXT: ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
; VBITS_EQ_256-NEXT: ld1d { z1.d }, p0/z, [x1, x8, lsl #3]
; VBITS_EQ_256-NEXT: ld1d { z2.d }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1d { z3.d }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fmax z0.d, p0/m, z0.d, z1.d
; VBITS_EQ_256-NEXT: fmax z2.d, p0/m, z2.d, z3.d
; VBITS_EQ_256-NEXT: st1d { z0.d }, p0, [x0, x8, lsl #3]
; VBITS_EQ_256-NEXT: st1d { z2.d }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fmax_v8f64:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.d, vl8
; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1]
; VBITS_GE_512-NEXT: fmax z0.d, p0/m, z0.d, z1.d
; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <8 x double>, ptr %a
%op2 = load <8 x double>, ptr %b
%res = call <8 x double> @llvm.maximum.v8f64(<8 x double> %op1, <8 x double> %op2)
store <8 x double> %res, ptr %a
ret void
}
define void @fmax_v16f64(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fmax_v16f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl16
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fmax z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <16 x double>, ptr %a
%op2 = load <16 x double>, ptr %b
%res = call <16 x double> @llvm.maximum.v16f64(<16 x double> %op1, <16 x double> %op2)
store <16 x double> %res, ptr %a
ret void
}
define void @fmax_v32f64(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fmax_v32f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl32
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fmax z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x double>, ptr %a
%op2 = load <32 x double>, ptr %b
%res = call <32 x double> @llvm.maximum.v32f64(<32 x double> %op1, <32 x double> %op2)
store <32 x double> %res, ptr %a
ret void
}
;
; FMIN
;
; Don't use SVE for 64-bit vectors.
define <4 x half> @fmin_v4f16(<4 x half> %op1, <4 x half> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmin_v4f16:
; CHECK: // %bb.0:
; CHECK-NEXT: fmin v0.4h, v0.4h, v1.4h
; CHECK-NEXT: ret
%res = call <4 x half> @llvm.minimum.v4f16(<4 x half> %op1, <4 x half> %op2)
ret <4 x half> %res
}
; Don't use SVE for 128-bit vectors.
define <8 x half> @fmin_v8f16(<8 x half> %op1, <8 x half> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmin_v8f16:
; CHECK: // %bb.0:
; CHECK-NEXT: fmin v0.8h, v0.8h, v1.8h
; CHECK-NEXT: ret
%res = call <8 x half> @llvm.minimum.v8f16(<8 x half> %op1, <8 x half> %op2)
ret <8 x half> %res
}
define void @fmin_v16f16(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fmin_v16f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl16
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fmin z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <16 x half>, ptr %a
%op2 = load <16 x half>, ptr %b
%res = call <16 x half> @llvm.minimum.v16f16(<16 x half> %op1, <16 x half> %op2)
store <16 x half> %res, ptr %a
ret void
}
define void @fmin_v32f16(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fmin_v32f16:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.h, vl16
; VBITS_EQ_256-NEXT: mov x8, #16 // =0x10
; VBITS_EQ_256-NEXT: ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
; VBITS_EQ_256-NEXT: ld1h { z1.h }, p0/z, [x1, x8, lsl #1]
; VBITS_EQ_256-NEXT: ld1h { z2.h }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1h { z3.h }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fmin z0.h, p0/m, z0.h, z1.h
; VBITS_EQ_256-NEXT: fmin z2.h, p0/m, z2.h, z3.h
; VBITS_EQ_256-NEXT: st1h { z0.h }, p0, [x0, x8, lsl #1]
; VBITS_EQ_256-NEXT: st1h { z2.h }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fmin_v32f16:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.h, vl32
; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1]
; VBITS_GE_512-NEXT: fmin z0.h, p0/m, z0.h, z1.h
; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <32 x half>, ptr %a
%op2 = load <32 x half>, ptr %b
%res = call <32 x half> @llvm.minimum.v32f16(<32 x half> %op1, <32 x half> %op2)
store <32 x half> %res, ptr %a
ret void
}
define void @fmin_v64f16(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fmin_v64f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl64
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fmin z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x half>, ptr %a
%op2 = load <64 x half>, ptr %b
%res = call <64 x half> @llvm.minimum.v64f16(<64 x half> %op1, <64 x half> %op2)
store <64 x half> %res, ptr %a
ret void
}
define void @fmin_v128f16(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fmin_v128f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl128
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fmin z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <128 x half>, ptr %a
%op2 = load <128 x half>, ptr %b
%res = call <128 x half> @llvm.minimum.v128f16(<128 x half> %op1, <128 x half> %op2)
store <128 x half> %res, ptr %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <2 x float> @fmin_v2f32(<2 x float> %op1, <2 x float> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmin_v2f32:
; CHECK: // %bb.0:
; CHECK-NEXT: fmin v0.2s, v0.2s, v1.2s
; CHECK-NEXT: ret
%res = call <2 x float> @llvm.minimum.v2f32(<2 x float> %op1, <2 x float> %op2)
ret <2 x float> %res
}
; Don't use SVE for 128-bit vectors.
define <4 x float> @fmin_v4f32(<4 x float> %op1, <4 x float> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmin_v4f32:
; CHECK: // %bb.0:
; CHECK-NEXT: fmin v0.4s, v0.4s, v1.4s
; CHECK-NEXT: ret
%res = call <4 x float> @llvm.minimum.v4f32(<4 x float> %op1, <4 x float> %op2)
ret <4 x float> %res
}
define void @fmin_v8f32(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fmin_v8f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl8
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fmin z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <8 x float>, ptr %a
%op2 = load <8 x float>, ptr %b
%res = call <8 x float> @llvm.minimum.v8f32(<8 x float> %op1, <8 x float> %op2)
store <8 x float> %res, ptr %a
ret void
}
define void @fmin_v16f32(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fmin_v16f32:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.s, vl8
; VBITS_EQ_256-NEXT: mov x8, #8 // =0x8
; VBITS_EQ_256-NEXT: ld1w { z0.s }, p0/z, [x0, x8, lsl #2]
; VBITS_EQ_256-NEXT: ld1w { z1.s }, p0/z, [x1, x8, lsl #2]
; VBITS_EQ_256-NEXT: ld1w { z2.s }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1w { z3.s }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fmin z0.s, p0/m, z0.s, z1.s
; VBITS_EQ_256-NEXT: fmin z2.s, p0/m, z2.s, z3.s
; VBITS_EQ_256-NEXT: st1w { z0.s }, p0, [x0, x8, lsl #2]
; VBITS_EQ_256-NEXT: st1w { z2.s }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fmin_v16f32:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.s, vl16
; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1]
; VBITS_GE_512-NEXT: fmin z0.s, p0/m, z0.s, z1.s
; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <16 x float>, ptr %a
%op2 = load <16 x float>, ptr %b
%res = call <16 x float> @llvm.minimum.v16f32(<16 x float> %op1, <16 x float> %op2)
store <16 x float> %res, ptr %a
ret void
}
define void @fmin_v32f32(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fmin_v32f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl32
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fmin z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x float>, ptr %a
%op2 = load <32 x float>, ptr %b
%res = call <32 x float> @llvm.minimum.v32f32(<32 x float> %op1, <32 x float> %op2)
store <32 x float> %res, ptr %a
ret void
}
define void @fmin_v64f32(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fmin_v64f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl64
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fmin z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x float>, ptr %a
%op2 = load <64 x float>, ptr %b
%res = call <64 x float> @llvm.minimum.v64f32(<64 x float> %op1, <64 x float> %op2)
store <64 x float> %res, ptr %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <1 x double> @fmin_v1f64(<1 x double> %op1, <1 x double> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmin_v1f64:
; CHECK: // %bb.0:
; CHECK-NEXT: fmin d0, d0, d1
; CHECK-NEXT: ret
%res = call <1 x double> @llvm.minimum.v1f64(<1 x double> %op1, <1 x double> %op2)
ret <1 x double> %res
}
; Don't use SVE for 128-bit vectors.
define <2 x double> @fmin_v2f64(<2 x double> %op1, <2 x double> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmin_v2f64:
; CHECK: // %bb.0:
; CHECK-NEXT: fmin v0.2d, v0.2d, v1.2d
; CHECK-NEXT: ret
%res = call <2 x double> @llvm.minimum.v2f64(<2 x double> %op1, <2 x double> %op2)
ret <2 x double> %res
}
define void @fmin_v4f64(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fmin_v4f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl4
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fmin z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <4 x double>, ptr %a
%op2 = load <4 x double>, ptr %b
%res = call <4 x double> @llvm.minimum.v4f64(<4 x double> %op1, <4 x double> %op2)
store <4 x double> %res, ptr %a
ret void
}
define void @fmin_v8f64(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fmin_v8f64:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.d, vl4
; VBITS_EQ_256-NEXT: mov x8, #4 // =0x4
; VBITS_EQ_256-NEXT: ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
; VBITS_EQ_256-NEXT: ld1d { z1.d }, p0/z, [x1, x8, lsl #3]
; VBITS_EQ_256-NEXT: ld1d { z2.d }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1d { z3.d }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fmin z0.d, p0/m, z0.d, z1.d
; VBITS_EQ_256-NEXT: fmin z2.d, p0/m, z2.d, z3.d
; VBITS_EQ_256-NEXT: st1d { z0.d }, p0, [x0, x8, lsl #3]
; VBITS_EQ_256-NEXT: st1d { z2.d }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fmin_v8f64:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.d, vl8
; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1]
; VBITS_GE_512-NEXT: fmin z0.d, p0/m, z0.d, z1.d
; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <8 x double>, ptr %a
%op2 = load <8 x double>, ptr %b
%res = call <8 x double> @llvm.minimum.v8f64(<8 x double> %op1, <8 x double> %op2)
store <8 x double> %res, ptr %a
ret void
}
define void @fmin_v16f64(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fmin_v16f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl16
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fmin z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <16 x double>, ptr %a
%op2 = load <16 x double>, ptr %b
%res = call <16 x double> @llvm.minimum.v16f64(<16 x double> %op1, <16 x double> %op2)
store <16 x double> %res, ptr %a
ret void
}
define void @fmin_v32f64(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fmin_v32f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl32
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fmin z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x double>, ptr %a
%op2 = load <32 x double>, ptr %b
%res = call <32 x double> @llvm.minimum.v32f64(<32 x double> %op1, <32 x double> %op2)
store <32 x double> %res, ptr %a
ret void
}
;
; FMAXIMUMNUM
;
; Don't use SVE for 64-bit vectors.
define <4 x half> @fmaximumnum_v4f16(<4 x half> %op1, <4 x half> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaximumnum_v4f16:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v1.4h, v1.4h, v1.4h
; CHECK-NEXT: fminnm v0.4h, v0.4h, v0.4h
; CHECK-NEXT: fmaxnm v0.4h, v0.4h, v1.4h
; CHECK-NEXT: ret
%res = call <4 x half> @llvm.maximumnum.v4f16(<4 x half> %op1, <4 x half> %op2)
ret <4 x half> %res
}
; Don't use SVE for 128-bit vectors.
define <8 x half> @fmaximumnum_v8f16(<8 x half> %op1, <8 x half> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaximumnum_v8f16:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v1.8h, v1.8h, v1.8h
; CHECK-NEXT: fminnm v0.8h, v0.8h, v0.8h
; CHECK-NEXT: fmaxnm v0.8h, v0.8h, v1.8h
; CHECK-NEXT: ret
%res = call <8 x half> @llvm.maximumnum.v8f16(<8 x half> %op1, <8 x half> %op2)
ret <8 x half> %res
}
define void @fmaximumnum_v16f16(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaximumnum_v16f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl16
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.h, p0/m, z1.h, z1.h
; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z0.h
; CHECK-NEXT: fmaxnm z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <16 x half>, ptr %a
%op2 = load <16 x half>, ptr %b
%res = call <16 x half> @llvm.maximumnum.v16f16(<16 x half> %op1, <16 x half> %op2)
store <16 x half> %res, ptr %a
ret void
}
define void @fmaximumnum_v32f16(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fmaximumnum_v32f16:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.h, vl16
; VBITS_EQ_256-NEXT: mov x8, #16 // =0x10
; VBITS_EQ_256-NEXT: ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
; VBITS_EQ_256-NEXT: ld1h { z1.h }, p0/z, [x1, x8, lsl #1]
; VBITS_EQ_256-NEXT: ld1h { z2.h }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1h { z3.h }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fminnm z1.h, p0/m, z1.h, z1.h
; VBITS_EQ_256-NEXT: fminnm z0.h, p0/m, z0.h, z0.h
; VBITS_EQ_256-NEXT: fminnm z2.h, p0/m, z2.h, z2.h
; VBITS_EQ_256-NEXT: fminnm z3.h, p0/m, z3.h, z3.h
; VBITS_EQ_256-NEXT: fmaxnm z0.h, p0/m, z0.h, z1.h
; VBITS_EQ_256-NEXT: fmaxnm z2.h, p0/m, z2.h, z3.h
; VBITS_EQ_256-NEXT: st1h { z0.h }, p0, [x0, x8, lsl #1]
; VBITS_EQ_256-NEXT: st1h { z2.h }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fmaximumnum_v32f16:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.h, vl32
; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1]
; VBITS_GE_512-NEXT: fminnm z1.h, p0/m, z1.h, z1.h
; VBITS_GE_512-NEXT: fminnm z0.h, p0/m, z0.h, z0.h
; VBITS_GE_512-NEXT: fmaxnm z0.h, p0/m, z0.h, z1.h
; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <32 x half>, ptr %a
%op2 = load <32 x half>, ptr %b
%res = call <32 x half> @llvm.maximumnum.v32f16(<32 x half> %op1, <32 x half> %op2)
store <32 x half> %res, ptr %a
ret void
}
define void @fmaximumnum_v64f16(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fmaximumnum_v64f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl64
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.h, p0/m, z1.h, z1.h
; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z0.h
; CHECK-NEXT: fmaxnm z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x half>, ptr %a
%op2 = load <64 x half>, ptr %b
%res = call <64 x half> @llvm.maximumnum.v64f16(<64 x half> %op1, <64 x half> %op2)
store <64 x half> %res, ptr %a
ret void
}
define void @fmaximumnum_v128f16(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fmaximumnum_v128f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl128
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.h, p0/m, z1.h, z1.h
; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z0.h
; CHECK-NEXT: fmaxnm z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <128 x half>, ptr %a
%op2 = load <128 x half>, ptr %b
%res = call <128 x half> @llvm.maximumnum.v128f16(<128 x half> %op1, <128 x half> %op2)
store <128 x half> %res, ptr %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <2 x float> @fmaximumnum_v2f32(<2 x float> %op1, <2 x float> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaximumnum_v2f32:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v1.2s, v1.2s, v1.2s
; CHECK-NEXT: fminnm v0.2s, v0.2s, v0.2s
; CHECK-NEXT: fmaxnm v0.2s, v0.2s, v1.2s
; CHECK-NEXT: ret
%res = call <2 x float> @llvm.maximumnum.v2f32(<2 x float> %op1, <2 x float> %op2)
ret <2 x float> %res
}
; Don't use SVE for 128-bit vectors.
define <4 x float> @fmaximumnum_v4f32(<4 x float> %op1, <4 x float> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaximumnum_v4f32:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v1.4s, v1.4s, v1.4s
; CHECK-NEXT: fminnm v0.4s, v0.4s, v0.4s
; CHECK-NEXT: fmaxnm v0.4s, v0.4s, v1.4s
; CHECK-NEXT: ret
%res = call <4 x float> @llvm.maximumnum.v4f32(<4 x float> %op1, <4 x float> %op2)
ret <4 x float> %res
}
define void @fmaximumnum_v8f32(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaximumnum_v8f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl8
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.s, p0/m, z1.s, z1.s
; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z0.s
; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <8 x float>, ptr %a
%op2 = load <8 x float>, ptr %b
%res = call <8 x float> @llvm.maximumnum.v8f32(<8 x float> %op1, <8 x float> %op2)
store <8 x float> %res, ptr %a
ret void
}
define void @fmaximumnum_v16f32(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fmaximumnum_v16f32:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.s, vl8
; VBITS_EQ_256-NEXT: mov x8, #8 // =0x8
; VBITS_EQ_256-NEXT: ld1w { z0.s }, p0/z, [x0, x8, lsl #2]
; VBITS_EQ_256-NEXT: ld1w { z1.s }, p0/z, [x1, x8, lsl #2]
; VBITS_EQ_256-NEXT: ld1w { z2.s }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1w { z3.s }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fminnm z1.s, p0/m, z1.s, z1.s
; VBITS_EQ_256-NEXT: fminnm z0.s, p0/m, z0.s, z0.s
; VBITS_EQ_256-NEXT: fminnm z2.s, p0/m, z2.s, z2.s
; VBITS_EQ_256-NEXT: fminnm z3.s, p0/m, z3.s, z3.s
; VBITS_EQ_256-NEXT: fmaxnm z0.s, p0/m, z0.s, z1.s
; VBITS_EQ_256-NEXT: fmaxnm z2.s, p0/m, z2.s, z3.s
; VBITS_EQ_256-NEXT: st1w { z0.s }, p0, [x0, x8, lsl #2]
; VBITS_EQ_256-NEXT: st1w { z2.s }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fmaximumnum_v16f32:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.s, vl16
; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1]
; VBITS_GE_512-NEXT: fminnm z1.s, p0/m, z1.s, z1.s
; VBITS_GE_512-NEXT: fminnm z0.s, p0/m, z0.s, z0.s
; VBITS_GE_512-NEXT: fmaxnm z0.s, p0/m, z0.s, z1.s
; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <16 x float>, ptr %a
%op2 = load <16 x float>, ptr %b
%res = call <16 x float> @llvm.maximumnum.v16f32(<16 x float> %op1, <16 x float> %op2)
store <16 x float> %res, ptr %a
ret void
}
define void @fmaximumnum_v32f32(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fmaximumnum_v32f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl32
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.s, p0/m, z1.s, z1.s
; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z0.s
; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x float>, ptr %a
%op2 = load <32 x float>, ptr %b
%res = call <32 x float> @llvm.maximumnum.v32f32(<32 x float> %op1, <32 x float> %op2)
store <32 x float> %res, ptr %a
ret void
}
define void @fmaximumnum_v64f32(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fmaximumnum_v64f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl64
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.s, p0/m, z1.s, z1.s
; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z0.s
; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x float>, ptr %a
%op2 = load <64 x float>, ptr %b
%res = call <64 x float> @llvm.maximumnum.v64f32(<64 x float> %op1, <64 x float> %op2)
store <64 x float> %res, ptr %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <1 x double> @fmaximumnum_v1f64(<1 x double> %op1, <1 x double> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaximumnum_v1f64:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm d1, d1, d1
; CHECK-NEXT: fminnm d0, d0, d0
; CHECK-NEXT: fmaxnm d0, d0, d1
; CHECK-NEXT: ret
%res = call <1 x double> @llvm.maximumnum.v1f64(<1 x double> %op1, <1 x double> %op2)
ret <1 x double> %res
}
; Don't use SVE for 128-bit vectors.
define <2 x double> @fmaximumnum_v2f64(<2 x double> %op1, <2 x double> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaximumnum_v2f64:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v1.2d, v1.2d, v1.2d
; CHECK-NEXT: fminnm v0.2d, v0.2d, v0.2d
; CHECK-NEXT: fmaxnm v0.2d, v0.2d, v1.2d
; CHECK-NEXT: ret
%res = call <2 x double> @llvm.maximumnum.v2f64(<2 x double> %op1, <2 x double> %op2)
ret <2 x double> %res
}
define void @fmaximumnum_v4f64(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fmaximumnum_v4f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl4
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.d, p0/m, z1.d, z1.d
; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z0.d
; CHECK-NEXT: fmaxnm z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <4 x double>, ptr %a
%op2 = load <4 x double>, ptr %b
%res = call <4 x double> @llvm.maximumnum.v4f64(<4 x double> %op1, <4 x double> %op2)
store <4 x double> %res, ptr %a
ret void
}
define void @fmaximumnum_v8f64(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fmaximumnum_v8f64:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.d, vl4
; VBITS_EQ_256-NEXT: mov x8, #4 // =0x4
; VBITS_EQ_256-NEXT: ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
; VBITS_EQ_256-NEXT: ld1d { z1.d }, p0/z, [x1, x8, lsl #3]
; VBITS_EQ_256-NEXT: ld1d { z2.d }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1d { z3.d }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fminnm z1.d, p0/m, z1.d, z1.d
; VBITS_EQ_256-NEXT: fminnm z0.d, p0/m, z0.d, z0.d
; VBITS_EQ_256-NEXT: fminnm z2.d, p0/m, z2.d, z2.d
; VBITS_EQ_256-NEXT: fminnm z3.d, p0/m, z3.d, z3.d
; VBITS_EQ_256-NEXT: fmaxnm z0.d, p0/m, z0.d, z1.d
; VBITS_EQ_256-NEXT: fmaxnm z2.d, p0/m, z2.d, z3.d
; VBITS_EQ_256-NEXT: st1d { z0.d }, p0, [x0, x8, lsl #3]
; VBITS_EQ_256-NEXT: st1d { z2.d }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fmaximumnum_v8f64:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.d, vl8
; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1]
; VBITS_GE_512-NEXT: fminnm z1.d, p0/m, z1.d, z1.d
; VBITS_GE_512-NEXT: fminnm z0.d, p0/m, z0.d, z0.d
; VBITS_GE_512-NEXT: fmaxnm z0.d, p0/m, z0.d, z1.d
; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <8 x double>, ptr %a
%op2 = load <8 x double>, ptr %b
%res = call <8 x double> @llvm.maximumnum.v8f64(<8 x double> %op1, <8 x double> %op2)
store <8 x double> %res, ptr %a
ret void
}
define void @fmaximumnum_v16f64(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fmaximumnum_v16f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl16
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.d, p0/m, z1.d, z1.d
; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z0.d
; CHECK-NEXT: fmaxnm z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <16 x double>, ptr %a
%op2 = load <16 x double>, ptr %b
%res = call <16 x double> @llvm.maximumnum.v16f64(<16 x double> %op1, <16 x double> %op2)
store <16 x double> %res, ptr %a
ret void
}
define void @fmaximumnum_v32f64(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fmaximumnum_v32f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl32
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.d, p0/m, z1.d, z1.d
; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z0.d
; CHECK-NEXT: fmaxnm z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x double>, ptr %a
%op2 = load <32 x double>, ptr %b
%res = call <32 x double> @llvm.maximumnum.v32f64(<32 x double> %op1, <32 x double> %op2)
store <32 x double> %res, ptr %a
ret void
}
;
; FMINIMUMNUM
;
; Don't use SVE for 64-bit vectors.
define <4 x half> @fminimumnum_v4f16(<4 x half> %op1, <4 x half> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fminimumnum_v4f16:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v1.4h, v1.4h, v1.4h
; CHECK-NEXT: fminnm v0.4h, v0.4h, v0.4h
; CHECK-NEXT: fminnm v0.4h, v0.4h, v1.4h
; CHECK-NEXT: ret
%res = call <4 x half> @llvm.minimumnum.v4f16(<4 x half> %op1, <4 x half> %op2)
ret <4 x half> %res
}
; Don't use SVE for 128-bit vectors.
define <8 x half> @fminimumnum_v8f16(<8 x half> %op1, <8 x half> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fminimumnum_v8f16:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v1.8h, v1.8h, v1.8h
; CHECK-NEXT: fminnm v0.8h, v0.8h, v0.8h
; CHECK-NEXT: fminnm v0.8h, v0.8h, v1.8h
; CHECK-NEXT: ret
%res = call <8 x half> @llvm.minimumnum.v8f16(<8 x half> %op1, <8 x half> %op2)
ret <8 x half> %res
}
define void @fminimumnum_v16f16(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fminimumnum_v16f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl16
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.h, p0/m, z1.h, z1.h
; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z0.h
; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <16 x half>, ptr %a
%op2 = load <16 x half>, ptr %b
%res = call <16 x half> @llvm.minimumnum.v16f16(<16 x half> %op1, <16 x half> %op2)
store <16 x half> %res, ptr %a
ret void
}
define void @fminimumnum_v32f16(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fminimumnum_v32f16:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.h, vl16
; VBITS_EQ_256-NEXT: mov x8, #16 // =0x10
; VBITS_EQ_256-NEXT: ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
; VBITS_EQ_256-NEXT: ld1h { z1.h }, p0/z, [x1, x8, lsl #1]
; VBITS_EQ_256-NEXT: ld1h { z2.h }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1h { z3.h }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fminnm z1.h, p0/m, z1.h, z1.h
; VBITS_EQ_256-NEXT: fminnm z0.h, p0/m, z0.h, z0.h
; VBITS_EQ_256-NEXT: fminnm z2.h, p0/m, z2.h, z2.h
; VBITS_EQ_256-NEXT: fminnm z3.h, p0/m, z3.h, z3.h
; VBITS_EQ_256-NEXT: fminnm z0.h, p0/m, z0.h, z1.h
; VBITS_EQ_256-NEXT: fminnm z2.h, p0/m, z2.h, z3.h
; VBITS_EQ_256-NEXT: st1h { z0.h }, p0, [x0, x8, lsl #1]
; VBITS_EQ_256-NEXT: st1h { z2.h }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fminimumnum_v32f16:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.h, vl32
; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1]
; VBITS_GE_512-NEXT: fminnm z1.h, p0/m, z1.h, z1.h
; VBITS_GE_512-NEXT: fminnm z0.h, p0/m, z0.h, z0.h
; VBITS_GE_512-NEXT: fminnm z0.h, p0/m, z0.h, z1.h
; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <32 x half>, ptr %a
%op2 = load <32 x half>, ptr %b
%res = call <32 x half> @llvm.minimumnum.v32f16(<32 x half> %op1, <32 x half> %op2)
store <32 x half> %res, ptr %a
ret void
}
define void @fminimumnum_v64f16(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fminimumnum_v64f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl64
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.h, p0/m, z1.h, z1.h
; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z0.h
; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x half>, ptr %a
%op2 = load <64 x half>, ptr %b
%res = call <64 x half> @llvm.minimumnum.v64f16(<64 x half> %op1, <64 x half> %op2)
store <64 x half> %res, ptr %a
ret void
}
define void @fminimumnum_v128f16(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fminimumnum_v128f16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl128
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.h, p0/m, z1.h, z1.h
; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z0.h
; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <128 x half>, ptr %a
%op2 = load <128 x half>, ptr %b
%res = call <128 x half> @llvm.minimumnum.v128f16(<128 x half> %op1, <128 x half> %op2)
store <128 x half> %res, ptr %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <2 x float> @fminimumnum_v2f32(<2 x float> %op1, <2 x float> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fminimumnum_v2f32:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v1.2s, v1.2s, v1.2s
; CHECK-NEXT: fminnm v0.2s, v0.2s, v0.2s
; CHECK-NEXT: fminnm v0.2s, v0.2s, v1.2s
; CHECK-NEXT: ret
%res = call <2 x float> @llvm.minimumnum.v2f32(<2 x float> %op1, <2 x float> %op2)
ret <2 x float> %res
}
; Don't use SVE for 128-bit vectors.
define <4 x float> @fminimumnum_v4f32(<4 x float> %op1, <4 x float> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fminimumnum_v4f32:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v1.4s, v1.4s, v1.4s
; CHECK-NEXT: fminnm v0.4s, v0.4s, v0.4s
; CHECK-NEXT: fminnm v0.4s, v0.4s, v1.4s
; CHECK-NEXT: ret
%res = call <4 x float> @llvm.minimumnum.v4f32(<4 x float> %op1, <4 x float> %op2)
ret <4 x float> %res
}
define void @fminimumnum_v8f32(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fminimumnum_v8f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl8
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.s, p0/m, z1.s, z1.s
; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z0.s
; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <8 x float>, ptr %a
%op2 = load <8 x float>, ptr %b
%res = call <8 x float> @llvm.minimumnum.v8f32(<8 x float> %op1, <8 x float> %op2)
store <8 x float> %res, ptr %a
ret void
}
define void @fminimumnum_v16f32(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fminimumnum_v16f32:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.s, vl8
; VBITS_EQ_256-NEXT: mov x8, #8 // =0x8
; VBITS_EQ_256-NEXT: ld1w { z0.s }, p0/z, [x0, x8, lsl #2]
; VBITS_EQ_256-NEXT: ld1w { z1.s }, p0/z, [x1, x8, lsl #2]
; VBITS_EQ_256-NEXT: ld1w { z2.s }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1w { z3.s }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fminnm z1.s, p0/m, z1.s, z1.s
; VBITS_EQ_256-NEXT: fminnm z0.s, p0/m, z0.s, z0.s
; VBITS_EQ_256-NEXT: fminnm z2.s, p0/m, z2.s, z2.s
; VBITS_EQ_256-NEXT: fminnm z3.s, p0/m, z3.s, z3.s
; VBITS_EQ_256-NEXT: fminnm z0.s, p0/m, z0.s, z1.s
; VBITS_EQ_256-NEXT: fminnm z2.s, p0/m, z2.s, z3.s
; VBITS_EQ_256-NEXT: st1w { z0.s }, p0, [x0, x8, lsl #2]
; VBITS_EQ_256-NEXT: st1w { z2.s }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fminimumnum_v16f32:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.s, vl16
; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1]
; VBITS_GE_512-NEXT: fminnm z1.s, p0/m, z1.s, z1.s
; VBITS_GE_512-NEXT: fminnm z0.s, p0/m, z0.s, z0.s
; VBITS_GE_512-NEXT: fminnm z0.s, p0/m, z0.s, z1.s
; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <16 x float>, ptr %a
%op2 = load <16 x float>, ptr %b
%res = call <16 x float> @llvm.minimumnum.v16f32(<16 x float> %op1, <16 x float> %op2)
store <16 x float> %res, ptr %a
ret void
}
define void @fminimumnum_v32f32(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fminimumnum_v32f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl32
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.s, p0/m, z1.s, z1.s
; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z0.s
; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x float>, ptr %a
%op2 = load <32 x float>, ptr %b
%res = call <32 x float> @llvm.minimumnum.v32f32(<32 x float> %op1, <32 x float> %op2)
store <32 x float> %res, ptr %a
ret void
}
define void @fminimumnum_v64f32(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fminimumnum_v64f32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl64
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.s, p0/m, z1.s, z1.s
; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z0.s
; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x float>, ptr %a
%op2 = load <64 x float>, ptr %b
%res = call <64 x float> @llvm.minimumnum.v64f32(<64 x float> %op1, <64 x float> %op2)
store <64 x float> %res, ptr %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <1 x double> @fminimumnum_v1f64(<1 x double> %op1, <1 x double> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fminimumnum_v1f64:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm d1, d1, d1
; CHECK-NEXT: fminnm d0, d0, d0
; CHECK-NEXT: fminnm d0, d0, d1
; CHECK-NEXT: ret
%res = call <1 x double> @llvm.minimumnum.v1f64(<1 x double> %op1, <1 x double> %op2)
ret <1 x double> %res
}
; Don't use SVE for 128-bit vectors.
define <2 x double> @fminimumnum_v2f64(<2 x double> %op1, <2 x double> %op2) vscale_range(2,0) #0 {
; CHECK-LABEL: fminimumnum_v2f64:
; CHECK: // %bb.0:
; CHECK-NEXT: fminnm v1.2d, v1.2d, v1.2d
; CHECK-NEXT: fminnm v0.2d, v0.2d, v0.2d
; CHECK-NEXT: fminnm v0.2d, v0.2d, v1.2d
; CHECK-NEXT: ret
%res = call <2 x double> @llvm.minimumnum.v2f64(<2 x double> %op1, <2 x double> %op2)
ret <2 x double> %res
}
define void @fminimumnum_v4f64(ptr %a, ptr %b) vscale_range(2,0) #0 {
; CHECK-LABEL: fminimumnum_v4f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl4
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.d, p0/m, z1.d, z1.d
; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z0.d
; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <4 x double>, ptr %a
%op2 = load <4 x double>, ptr %b
%res = call <4 x double> @llvm.minimumnum.v4f64(<4 x double> %op1, <4 x double> %op2)
store <4 x double> %res, ptr %a
ret void
}
define void @fminimumnum_v8f64(ptr %a, ptr %b) #0 {
; VBITS_EQ_256-LABEL: fminimumnum_v8f64:
; VBITS_EQ_256: // %bb.0:
; VBITS_EQ_256-NEXT: ptrue p0.d, vl4
; VBITS_EQ_256-NEXT: mov x8, #4 // =0x4
; VBITS_EQ_256-NEXT: ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
; VBITS_EQ_256-NEXT: ld1d { z1.d }, p0/z, [x1, x8, lsl #3]
; VBITS_EQ_256-NEXT: ld1d { z2.d }, p0/z, [x0]
; VBITS_EQ_256-NEXT: ld1d { z3.d }, p0/z, [x1]
; VBITS_EQ_256-NEXT: fminnm z1.d, p0/m, z1.d, z1.d
; VBITS_EQ_256-NEXT: fminnm z0.d, p0/m, z0.d, z0.d
; VBITS_EQ_256-NEXT: fminnm z2.d, p0/m, z2.d, z2.d
; VBITS_EQ_256-NEXT: fminnm z3.d, p0/m, z3.d, z3.d
; VBITS_EQ_256-NEXT: fminnm z0.d, p0/m, z0.d, z1.d
; VBITS_EQ_256-NEXT: fminnm z2.d, p0/m, z2.d, z3.d
; VBITS_EQ_256-NEXT: st1d { z0.d }, p0, [x0, x8, lsl #3]
; VBITS_EQ_256-NEXT: st1d { z2.d }, p0, [x0]
; VBITS_EQ_256-NEXT: ret
;
; VBITS_GE_512-LABEL: fminimumnum_v8f64:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: ptrue p0.d, vl8
; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1]
; VBITS_GE_512-NEXT: fminnm z1.d, p0/m, z1.d, z1.d
; VBITS_GE_512-NEXT: fminnm z0.d, p0/m, z0.d, z0.d
; VBITS_GE_512-NEXT: fminnm z0.d, p0/m, z0.d, z1.d
; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load <8 x double>, ptr %a
%op2 = load <8 x double>, ptr %b
%res = call <8 x double> @llvm.minimumnum.v8f64(<8 x double> %op1, <8 x double> %op2)
store <8 x double> %res, ptr %a
ret void
}
define void @fminimumnum_v16f64(ptr %a, ptr %b) vscale_range(8,0) #0 {
; CHECK-LABEL: fminimumnum_v16f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl16
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.d, p0/m, z1.d, z1.d
; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z0.d
; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <16 x double>, ptr %a
%op2 = load <16 x double>, ptr %b
%res = call <16 x double> @llvm.minimumnum.v16f64(<16 x double> %op1, <16 x double> %op2)
store <16 x double> %res, ptr %a
ret void
}
define void @fminimumnum_v32f64(ptr %a, ptr %b) vscale_range(16,0) #0 {
; CHECK-LABEL: fminimumnum_v32f64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl32
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: fminnm z1.d, p0/m, z1.d, z1.d
; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z0.d
; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x double>, ptr %a
%op2 = load <32 x double>, ptr %b
%res = call <32 x double> @llvm.minimumnum.v32f64(<32 x double> %op1, <32 x double> %op2)
store <32 x double> %res, ptr %a
ret void
}
attributes #0 = { "target-features"="+sve" }