| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -emit-llvm -disable-llvm-passes -finclude-default-header -o - -DTEXTURE=Texture2D -DCOORD_TYPE=float2 %s | llvm-cxxfilt | FileCheck %s -DTEXTURE=Texture2D -DCOORD_DIM=2 --check-prefixes=CHECK,DXIL -DDXIL_TY=2 -DRW=0 |
| // RUN: %clang_cc1 -triple spirv-vulkan-library -x hlsl -emit-llvm -disable-llvm-passes -finclude-default-header -o - -DTEXTURE=Texture2D -DCOORD_TYPE=float2 %s | llvm-cxxfilt | FileCheck %s -DTEXTURE=Texture2D -DCOORD_DIM=2 --check-prefixes=CHECK,SPIRV -DARRAYED=0 -DSAMPLED=1 -DIMG_FMT=0 |
| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -emit-llvm -disable-llvm-passes -finclude-default-header -o - -DTEXTURE=Texture2DArray -DCOORD_TYPE=float3 %s | llvm-cxxfilt | FileCheck %s -DTEXTURE=Texture2DArray -DCOORD_DIM=3 --check-prefixes=CHECK,DXIL -DDXIL_TY=7 -DRW=0 |
| // RUN: %clang_cc1 -triple spirv-vulkan-library -x hlsl -emit-llvm -disable-llvm-passes -finclude-default-header -o - -DTEXTURE=Texture2DArray -DCOORD_TYPE=float3 %s | llvm-cxxfilt | FileCheck %s -DTEXTURE=Texture2DArray -DCOORD_DIM=3 --check-prefixes=CHECK,SPIRV -DARRAYED=1 -DSAMPLED=1 -DIMG_FMT=0 |
| |
| // DXIL: %"class.hlsl::[[TEXTURE]]" = type { target("dx.Texture", <4 x float>, [[RW]], 0, 0, [[DXIL_TY]]), %"struct.hlsl::[[TEXTURE]]<>::mips_type" } |
| // DXIL: %"class.hlsl::SamplerState" = type { target("dx.Sampler", 0) } |
| |
| // SPIRV: %"class.hlsl::[[TEXTURE]]" = type { target("spirv.Image", float, 1, 2, [[ARRAYED]], 0, [[SAMPLED]], [[IMG_FMT]]), %"struct.hlsl::[[TEXTURE]]<>::mips_type" } |
| // SPIRV: %"class.hlsl::SamplerState" = type { target("spirv.Sampler") } |
| |
| TEXTURE<float4> t; |
| SamplerState s; |
| |
| // CHECK: @test_grad(float vector[[[COORD_DIM]]], float vector[2], float vector[2]) |
| // CHECK: %[[CALL:.*]] = call {{.*}} <4 x float> @hlsl::[[TEXTURE]]<float vector[4]>::SampleGrad(hlsl::SamplerState, float vector[[[COORD_DIM]]], float vector[2], float vector[2])(ptr {{.*}} @t, ptr {{.*}} byval(%"class.hlsl::SamplerState") {{.*}}, <[[COORD_DIM]] x float> {{.*}} %{{.*}}, <2 x float> {{.*}} %{{.*}}, <2 x float> {{.*}} %{{.*}}) |
| // CHECK: ret <4 x float> %[[CALL]] |
| |
| float4 test_grad(COORD_TYPE loc : LOC, float2 ddx : DDX, float2 ddy : DDY) : SV_Target { |
| return t.SampleGrad(s, loc, ddx, ddy); |
| } |
| |
| // CHECK: define linkonce_odr hidden {{.*}} <4 x float> @hlsl::[[TEXTURE]]<float vector[4]>::SampleGrad(hlsl::SamplerState, float vector[[[COORD_DIM]]], float vector[2], float vector[2])( |
| // CHECK-SAME: ptr {{.*}} %[[THIS:[^,]+]], ptr {{.*}} byval(%"class.hlsl::SamplerState") {{.*}} %[[SAMPLER:[^,]+]], <[[COORD_DIM]] x float> {{.*}} %[[COORD:[^,]+]], <2 x float> {{.*}} %[[DDX:[^,]+]], <2 x float> {{.*}} %[[DDY:[^)]+]]) |
| // CHECK: %[[THIS_ADDR:.*]] = alloca ptr |
| // CHECK: %[[COORD_ADDR:.*]] = alloca <[[COORD_DIM]] x float> |
| // CHECK: %[[DDX_ADDR:.*]] = alloca <2 x float> |
| // CHECK: %[[DDY_ADDR:.*]] = alloca <2 x float> |
| // CHECK: store ptr %[[THIS]], ptr %[[THIS_ADDR]] |
| // CHECK: store <[[COORD_DIM]] x float> %[[COORD]], ptr %[[COORD_ADDR]] |
| // CHECK: store <2 x float> %[[DDX]], ptr %[[DDX_ADDR]] |
| // CHECK: store <2 x float> %[[DDY]], ptr %[[DDY_ADDR]] |
| // CHECK: %[[THIS_VAL1:.*]] = load ptr, ptr %[[THIS_ADDR]] |
| // CHECK: %[[HANDLE_GEP1:.*]] = getelementptr inbounds nuw %"class.hlsl::[[TEXTURE]]", ptr %[[THIS_VAL1]], i32 0, i32 0 |
| // CHECK: %[[HANDLE1:.*]] = load target{{.*}}, ptr %[[HANDLE_GEP1]] |
| // CHECK: %[[SAMPLER_GEP1:.*]] = getelementptr inbounds nuw %"class.hlsl::SamplerState", ptr %[[SAMPLER]], i32 0, i32 0 |
| // CHECK: %[[SAMPLER_H1:.*]] = load target{{.*}}, ptr %[[SAMPLER_GEP1]] |
| // CHECK: %[[COORD_VAL:.*]] = load <[[COORD_DIM]] x float>, ptr %[[COORD_ADDR]] |
| // CHECK: %[[DDX_VAL:.*]] = load <2 x float>, ptr %[[DDX_ADDR]] |
| // CHECK: %[[DDY_VAL:.*]] = load <2 x float>, ptr %[[DDY_ADDR]] |
| // DXIL: call {{.*}} <4 x float> @llvm.dx.resource.samplegrad.v4f32.{{.*}}(target("dx.Texture", <4 x float>, [[RW]], 0, 0, [[DXIL_TY]]) %[[HANDLE1]], target("dx.Sampler", 0) %[[SAMPLER_H1]], <[[COORD_DIM]] x float> %[[COORD_VAL]], <2 x float> %[[DDX_VAL]], <2 x float> %[[DDY_VAL]], <2 x i32> zeroinitializer) |
| // SPIRV: call {{.*}} <4 x float> @llvm.spv.resource.samplegrad.v4f32.{{.*}}(target("spirv.Image", float, 1, 2, [[ARRAYED]], 0, [[SAMPLED]], [[IMG_FMT]]) %[[HANDLE1]], target("spirv.Sampler") %[[SAMPLER_H1]], <[[COORD_DIM]] x float> %[[COORD_VAL]], <2 x float> %[[DDX_VAL]], <2 x float> %[[DDY_VAL]], <2 x i32> zeroinitializer) |
| |
| // CHECK: @test_offset(float vector[[[COORD_DIM]]], float vector[2], float vector[2]) |
| // CHECK: %[[CALL_OFFSET:.*]] = call {{.*}} <4 x float> @hlsl::[[TEXTURE]]<float vector[4]>::SampleGrad(hlsl::SamplerState, float vector[[[COORD_DIM]]], float vector[2], float vector[2], int vector[2])(ptr {{.*}} @t, ptr {{.*}} byval(%"class.hlsl::SamplerState") {{.*}}, <[[COORD_DIM]] x float> {{.*}} %{{.*}}, <2 x float> {{.*}} %{{.*}}, <2 x float> {{.*}} %{{.*}}, <2 x i32> noundef <i32 1, i32 2>) |
| // CHECK: ret <4 x float> %[[CALL_OFFSET]] |
| |
| float4 test_offset(COORD_TYPE loc : LOC, float2 ddx : DDX, float2 ddy : DDY) : SV_Target { |
| return t.SampleGrad(s, loc, ddx, ddy, int2(1, 2)); |
| } |
| |
| // CHECK: define linkonce_odr hidden {{.*}} <4 x float> @hlsl::[[TEXTURE]]<float vector[4]>::SampleGrad(hlsl::SamplerState, float vector[[[COORD_DIM]]], float vector[2], float vector[2], int vector[2])( |
| // CHECK-SAME: ptr {{.*}} %[[THIS:[^,]+]], ptr {{.*}} byval(%"class.hlsl::SamplerState") {{.*}} %[[SAMPLER:[^,]+]], <[[COORD_DIM]] x float> {{.*}} %[[COORD:[^,]+]], <2 x float> {{.*}} %[[DDX:[^,]+]], <2 x float> {{.*}} %[[DDY:[^,]+]], <2 x i32> {{.*}} %[[OFFSET:[^)]+]]) |
| // CHECK: %[[THIS_ADDR:.*]] = alloca ptr |
| // CHECK: %[[COORD_ADDR:.*]] = alloca <[[COORD_DIM]] x float> |
| // CHECK: %[[DDX_ADDR:.*]] = alloca <2 x float> |
| // CHECK: %[[DDY_ADDR:.*]] = alloca <2 x float> |
| // CHECK: %[[OFFSET_ADDR:.*]] = alloca <2 x i32> |
| // CHECK: store ptr %[[THIS]], ptr %[[THIS_ADDR]] |
| // CHECK: store <[[COORD_DIM]] x float> %[[COORD]], ptr %[[COORD_ADDR]] |
| // CHECK: store <2 x float> %[[DDX]], ptr %[[DDX_ADDR]] |
| // CHECK: store <2 x float> %[[DDY]], ptr %[[DDY_ADDR]] |
| // CHECK: store <2 x i32> %[[OFFSET]], ptr %[[OFFSET_ADDR]] |
| // CHECK: %[[THIS_VAL2:.*]] = load ptr, ptr %[[THIS_ADDR]] |
| // CHECK: %[[HANDLE_GEP2:.*]] = getelementptr inbounds nuw %"class.hlsl::[[TEXTURE]]", ptr %[[THIS_VAL2]], i32 0, i32 0 |
| // CHECK: %[[HANDLE2:.*]] = load target{{.*}}, ptr %[[HANDLE_GEP2]] |
| // CHECK: %[[SAMPLER_GEP2:.*]] = getelementptr inbounds nuw %"class.hlsl::SamplerState", ptr %[[SAMPLER]], i32 0, i32 0 |
| // CHECK: %[[SAMPLER_H2:.*]] = load target{{.*}}, ptr %[[SAMPLER_GEP2]] |
| // CHECK: %[[COORD_VAL:.*]] = load <[[COORD_DIM]] x float>, ptr %[[COORD_ADDR]] |
| // CHECK: %[[DDX_VAL:.*]] = load <2 x float>, ptr %[[DDX_ADDR]] |
| // CHECK: %[[DDY_VAL:.*]] = load <2 x float>, ptr %[[DDY_ADDR]] |
| // CHECK: %[[OFFSET_VAL:.*]] = load <2 x i32>, ptr %[[OFFSET_ADDR]] |
| // DXIL: call {{.*}} <4 x float> @llvm.dx.resource.samplegrad.v4f32.{{.*}}(target("dx.Texture", <4 x float>, [[RW]], 0, 0, [[DXIL_TY]]) %[[HANDLE2]], target("dx.Sampler", 0) %[[SAMPLER_H2]], <[[COORD_DIM]] x float> %[[COORD_VAL]], <2 x float> %[[DDX_VAL]], <2 x float> %[[DDY_VAL]], <2 x i32> %[[OFFSET_VAL]]) |
| // SPIRV: call {{.*}} <4 x float> @llvm.spv.resource.samplegrad.v4f32.{{.*}}(target("spirv.Image", float, 1, 2, [[ARRAYED]], 0, [[SAMPLED]], [[IMG_FMT]]) %[[HANDLE2]], target("spirv.Sampler") %[[SAMPLER_H2]], <[[COORD_DIM]] x float> %[[COORD_VAL]], <2 x float> %[[DDX_VAL]], <2 x float> %[[DDY_VAL]], <2 x i32> %[[OFFSET_VAL]]) |
| |
| // CHECK: @test_clamp(float vector[[[COORD_DIM]]], float vector[2], float vector[2]) |
| // CHECK: %[[CALL_CLAMP:.*]] = call {{.*}} <4 x float> @hlsl::[[TEXTURE]]<float vector[4]>::SampleGrad(hlsl::SamplerState, float vector[[[COORD_DIM]]], float vector[2], float vector[2], int vector[2], float)(ptr {{.*}} @t, ptr {{.*}} byval(%"class.hlsl::SamplerState") {{.*}}, <[[COORD_DIM]] x float> {{.*}} %{{.*}}, <2 x float> {{.*}} %{{.*}}, <2 x float> {{.*}} %{{.*}}, <2 x i32> noundef <i32 1, i32 2>, float {{.*}} 1.000000e+00) |
| // CHECK: ret <4 x float> %[[CALL_CLAMP]] |
| |
| float4 test_clamp(COORD_TYPE loc : LOC, float2 ddx : DDX, float2 ddy : DDY) : SV_Target { |
| return t.SampleGrad(s, loc, ddx, ddy, int2(1, 2), 1.0f); |
| } |
| |
| // CHECK: define linkonce_odr hidden {{.*}} <4 x float> @hlsl::[[TEXTURE]]<float vector[4]>::SampleGrad(hlsl::SamplerState, float vector[[[COORD_DIM]]], float vector[2], float vector[2], int vector[2], float)( |
| // CHECK-SAME: ptr {{.*}} %[[THIS:[^,]+]], ptr {{.*}} byval(%"class.hlsl::SamplerState") {{.*}} %[[SAMPLER:[^,]+]], <[[COORD_DIM]] x float> {{.*}} %[[COORD:[^,]+]], <2 x float> {{.*}} %[[DDX:[^,]+]], <2 x float> {{.*}} %[[DDY:[^,]+]], <2 x i32> {{.*}} %[[OFFSET:[^,]+]], float {{.*}} %[[CLAMP:[^)]+]]) |
| // CHECK: %[[THIS_ADDR:.*]] = alloca ptr |
| // CHECK: %[[COORD_ADDR:.*]] = alloca <[[COORD_DIM]] x float> |
| // CHECK: %[[DDX_ADDR:.*]] = alloca <2 x float> |
| // CHECK: %[[DDY_ADDR:.*]] = alloca <2 x float> |
| // CHECK: %[[OFFSET_ADDR:.*]] = alloca <2 x i32> |
| // CHECK: %[[CLAMP_ADDR:.*]] = alloca float |
| // CHECK: store ptr %[[THIS]], ptr %[[THIS_ADDR]] |
| // CHECK: store <[[COORD_DIM]] x float> %[[COORD]], ptr %[[COORD_ADDR]] |
| // CHECK: store <2 x float> %[[DDX]], ptr %[[DDX_ADDR]] |
| // CHECK: store <2 x float> %[[DDY]], ptr %[[DDY_ADDR]] |
| // CHECK: store <2 x i32> %[[OFFSET]], ptr %[[OFFSET_ADDR]] |
| // CHECK: store float %[[CLAMP]], ptr %[[CLAMP_ADDR]] |
| // CHECK: %[[THIS_VAL3:.*]] = load ptr, ptr %[[THIS_ADDR]] |
| // CHECK: %[[HANDLE_GEP3:.*]] = getelementptr inbounds nuw %"class.hlsl::[[TEXTURE]]", ptr %[[THIS_VAL3]], i32 0, i32 0 |
| // CHECK: %[[HANDLE3:.*]] = load target{{.*}}, ptr %[[HANDLE_GEP3]] |
| // CHECK: %[[SAMPLER_GEP3:.*]] = getelementptr inbounds nuw %"class.hlsl::SamplerState", ptr %[[SAMPLER]], i32 0, i32 0 |
| // CHECK: %[[SAMPLER_H3:.*]] = load target{{.*}}, ptr %[[SAMPLER_GEP3]] |
| // CHECK: %[[COORD_VAL:.*]] = load <[[COORD_DIM]] x float>, ptr %[[COORD_ADDR]] |
| // CHECK: %[[DDX_VAL:.*]] = load <2 x float>, ptr %[[DDX_ADDR]] |
| // CHECK: %[[DDY_VAL:.*]] = load <2 x float>, ptr %[[DDY_ADDR]] |
| // CHECK: %[[OFFSET_VAL:.*]] = load <2 x i32>, ptr %[[OFFSET_ADDR]] |
| // CHECK: %[[CLAMP_VAL:.*]] = load float, ptr %[[CLAMP_ADDR]] |
| // CHECK: %[[CLAMP_CAST3:.*]] = fptrunc {{.*}} double {{.*}} to float |
| // DXIL: call {{.*}} <4 x float> @llvm.dx.resource.samplegrad.clamp.v4f32.{{.*}}(target("dx.Texture", <4 x float>, [[RW]], 0, 0, [[DXIL_TY]]) %[[HANDLE3]], target("dx.Sampler", 0) %[[SAMPLER_H3]], <[[COORD_DIM]] x float> %[[COORD_VAL]], <2 x float> %[[DDX_VAL]], <2 x float> %[[DDY_VAL]], <2 x i32> %[[OFFSET_VAL]], float %[[CLAMP_CAST3]]) |
| // SPIRV: call {{.*}} <4 x float> @llvm.spv.resource.samplegrad.clamp.v4f32.{{.*}}(target("spirv.Image", float, 1, 2, [[ARRAYED]], 0, [[SAMPLED]], [[IMG_FMT]]) %[[HANDLE3]], target("spirv.Sampler") %[[SAMPLER_H3]], <[[COORD_DIM]] x float> %[[COORD_VAL]], <2 x float> %[[DDX_VAL]], <2 x float> %[[DDY_VAL]], <2 x i32> %[[OFFSET_VAL]], float %[[CLAMP_CAST3]]) |