blob: e605c21454efa090b4272721358ed0df68dc468c [file] [edit]
// RUN: %clang_cc1 -emit-llvm -o %t %s
// RUN: not grep __builtin %t
// RUN: %clang_cc1 -emit-llvm -triple armv7 -o %t %s
// RUN: not grep __builtin %t
// RUN: %clang_cc1 -emit-llvm -triple armv7-darwin-apple -o - %s | FileCheck %s --check-prefixes=CHECK,LD64,LONG32
// RUN: %clang_cc1 -emit-llvm -triple arm64-darwin-apple -o - %s | FileCheck %s --check-prefixes=CHECK,LD64,I128,LONG64,BITCOUNTG,BITCOUNTG-LE
// RUN: %clang_cc1 -emit-llvm -triple x86_64-darwin-apple -o - %s | FileCheck %s --check-prefixes=CHECK,LD80,I128,LONG64,BITCOUNTG,BITCOUNTG-LE
// RUN: %clang_cc1 -emit-llvm -triple x86_64-darwin-apple -o - %s -fexperimental-new-constant-interpreter | FileCheck --check-prefixes=CHECK,LD80,I128,LONG64,BITCOUNTG,BITCOUNTG-LE %s
// RUN: %clang_cc1 -emit-llvm -triple aarch64_be-apple-darwin -mlong-double-64 -o - %s | FileCheck %s --check-prefixes=CHECK,LD64,I128,LONG64,BITCOUNTG,BITCOUNTG-BE
// RUN: %clang_cc1 -emit-llvm -triple aarch64_be-apple-darwin -mlong-double-64 -O1 -o - %s | FileCheck %s --check-prefix=POPCOUNTG-BE-O1
int printf(const char *, ...);
void p(char *str, int x) {
printf("%s: %d\n", str, x);
}
void q(char *str, double x) {
printf("%s: %f\n", str, x);
}
void r(char *str, void *ptr) {
printf("%s: %p\n", str, ptr);
}
int random(void);
int finite(double);
int main(void) {
int N = random();
#define P(n,args) p(#n #args, __builtin_##n args)
#define Q(n,args) q(#n #args, __builtin_##n args)
#define R(n,args) r(#n #args, __builtin_##n args)
#define V(n,args) p(#n #args, (__builtin_##n args, 0))
P(types_compatible_p, (int, float));
P(choose_expr, (0, 10, 20));
P(constant_p, (sizeof(10)));
P(expect, (N == 12, 0));
V(prefetch, (&N));
V(prefetch, (&N, 1));
V(prefetch, (&N, 1, 0));
// Numeric Constants
Q(huge_val, ());
Q(huge_valf, ());
Q(huge_vall, ());
Q(inf, ());
Q(inff, ());
Q(infl, ());
P(fpclassify, (0, 1, 2, 3, 4, 1.0));
P(fpclassify, (0, 1, 2, 3, 4, 1.0f));
P(fpclassify, (0, 1, 2, 3, 4, 1.0l));
Q(nan, (""));
Q(nanf, (""));
Q(nanl, (""));
Q(nans, (""));
Q(nan, ("10"));
Q(nanf, ("10"));
Q(nanl, ("10"));
Q(nans, ("10"));
P(isgreater, (1., 2.));
P(isgreaterequal, (1., 2.));
P(isless, (1., 2.));
P(islessequal, (1., 2.));
P(islessgreater, (1., 2.));
P(isunordered, (1., 2.));
P(isinf, (1.));
P(isinf_sign, (1.));
P(isnan, (1.));
P(isfinite, (1.));
P(iszero, (1.));
P(issubnormal, (1.));
P(issignaling, (1.));
P(isfpclass, (1., 1));
Q(fmaximum_num, (1.0, 2.0));
Q(fmaximum_numf, (1.0, 2.0));
Q(fmaximum_numl, (1.0, 2.0));
Q(fminimum_num, (1.0, 2.0));
Q(fminimum_numf, (1.0, 2.0));
Q(fminimum_numl, (1.0, 2.0));
// Bitwise & Numeric Functions
P(abs, (N));
P(clz, (N));
P(clzl, (N));
P(clzll, (N));
P(ctz, (N));
P(ctzl, (N));
P(ctzll, (N));
P(ffs, (N));
P(ffsl, (N));
P(ffsll, (N));
P(parity, (N));
P(parityl, (N));
P(parityll, (N));
P(popcount, (N));
P(popcountl, (N));
P(popcountll, (N));
Q(powi, (1.2f, N));
Q(powif, (1.2f, N));
Q(powil, (1.2f, N));
// Lib functions
int a, b, n = random(); // Avoid optimizing out.
char s0[10], s1[] = "Hello";
V(strcat, (s0, s1));
V(strcmp, (s0, s1));
V(strdup, (s0));
V(strncat, (s0, s1, n));
V(strndup, (s0, n));
V(strchr, (s0, s1[0]));
V(strrchr, (s0, s1[0]));
V(strcpy, (s0, s1));
V(strncpy, (s0, s1, n));
V(sprintf, (s0, "%s", s1));
V(snprintf, (s0, n, "%s", s1));
// Object size checking
V(__memset_chk, (s0, 0, sizeof s0, n));
V(__memcpy_chk, (s0, s1, sizeof s0, n));
V(__memmove_chk, (s0, s1, sizeof s0, n));
V(__mempcpy_chk, (s0, s1, sizeof s0, n));
V(__strncpy_chk, (s0, s1, sizeof s0, n));
V(__strcpy_chk, (s0, s1, n));
s0[0] = 0;
V(__strcat_chk, (s0, s1, n));
P(object_size, (s0, 0));
P(object_size, (s0, 1));
P(object_size, (s0, 2));
P(object_size, (s0, 3));
// Whatever
P(bswapg, ((_Bool)N));
P(bswapg, ((char)N));
P(bswapg, ((short)N));
P(bswapg, ((int)N));
P(bswapg, ((unsigned long)N));
P(bswapg, ((_BitInt(8))N));
P(bswapg, ((_BitInt(16))N));
P(bswapg, ((_BitInt(32))N));
P(bswapg, ((_BitInt(64))N));
P(bswapg, ((_BitInt(128))N));
P(bswap16, (N));
P(bswap32, (N));
P(bswap64, (N));
// CHECK: @llvm.bitreverse.i8
// CHECK: @llvm.bitreverse.i16
// CHECK: @llvm.bitreverse.i32
// CHECK: @llvm.bitreverse.i64
// CHECK: @llvm.bitreverse.i128
P(bitreverseg, ((char)N));
P(bitreverseg, ((short)N));
P(bitreverseg, ((int)N));
P(bitreverseg, ((unsigned long)N));
P(bitreverseg, ((_BitInt(8))N));
P(bitreverseg, ((_BitInt(16))N));
P(bitreverseg, ((_BitInt(32))N));
P(bitreverseg, ((_BitInt(64))N));
P(bitreverseg, ((_BitInt(128))N));
P(bitreverseg, (N));
P(bitreverse8, (N));
P(bitreverse16, (N));
P(bitreverse32, (N));
P(bitreverse64, (N));
// FIXME
// V(clear_cache, (&N, &N+1));
V(trap, ());
R(extract_return_addr, (&N));
P(signbit, (1.0));
R(launder, (&N));
return 0;
}
void foo(void) {
__builtin_strcat(0, 0);
}
// CHECK-LABEL: define{{.*}} void @bar(
void bar(void) {
float f;
double d;
long double ld;
f = __builtin_huge_valf(); // CHECK: float +inf
d = __builtin_huge_val(); // CHECK: double +inf
ld = __builtin_huge_vall();
// While we can't manage the constants we use this test to give us LDTYPE
// for the rest of the tests
// LD80: [[LDTYPE:x86_fp80]] +inf
// LD64: [[LDTYPE:double]] +inf
f = __builtin_nanf(""); // CHECK: float +qnan
d = __builtin_nan(""); // CHECK: double +qnan
ld = __builtin_nanl(""); // CHECK: [[LDTYPE]] +qnan
f = __builtin_nanf("0xAE98"); // CHECK: float +nan(0xAE98)
d = __builtin_nan("0xAE98"); // CHECK: double +nan(0xAE98)
ld = __builtin_nanl("0xAE98"); // CHECK: [[LDTYPE]] +nan(0xAE98)
f = __builtin_nansf(""); // CHECK: float +snan(0x200000)
d = __builtin_nans(""); // CHECK: double +snan(0x4000000000000)
ld = __builtin_nansl("");
// LD80: [[LDTYPE]] +snan(0x2000000000000000)
// LD64: [[LDTYPE]] +snan(0x4000000000000)
f = __builtin_nansf("0xAE98"); // CHECK: float +snan(0xAE98)
d = __builtin_nans("0xAE98"); // CHECK: double +snan(0xAE98)
ld = __builtin_nansl("0xAE98");// CHECK: [[LDTYPE]] +snan(0xAE98)
}
// CHECK: }
// CHECK-LABEL: define{{.*}} void @test_conditional_bzero
void test_conditional_bzero(void) {
char dst[20];
int _sz = 20, len = 20;
return (_sz
? ((_sz >= len)
? __builtin_bzero(dst, len)
: foo())
: __builtin_bzero(dst, len));
// CHECK: call void @llvm.memset
// CHECK: call void @llvm.memset
// CHECK-NOT: phi
}
// CHECK-LABEL: define{{.*}} void @test_conditional_bcopy
void test_conditional_bcopy(void) {
char dst[20];
char src[20];
int _sz = 20, len = 20;
return (_sz
? ((_sz >= len)
? __builtin_bcopy(src, dst, len)
: foo())
: __builtin_bcopy(src, dst, len));
// CHECK: call void @llvm.memmove
// CHECK: call void @llvm.memmove
// CHECK-NOT: phi
}
// CHECK-LABEL: define{{.*}} void @test_float_builtins
void test_float_builtins(__fp16 *H, float F, double D, long double LD) {
volatile int res;
res = __builtin_isinf(*H);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f16(half {{.*}}, /* (inf) */ i32 516)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isinf(F);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, /* (inf) */ i32 516)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isinf(D);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f64(double {{.*}}, /* (inf) */ i32 516)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isinf(LD);
// LD80: [[TMP:%.*]] = call i1 @llvm.is.fpclass.[[LDLLVMTY:f80]]([[LDTYPE]] {{.*}}, /* (inf) */ i32 516)
// LD64: [[TMP:%.*]] = call i1 @llvm.is.fpclass.[[LDLLVMTY:f64]]([[LDTYPE]] {{.*}}, /* (inf) */ i32 516)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isinf_sign(*H);
// CHECK: %[[ABS:.*]] = call half @llvm.fabs.f16(half %[[ARG:.*]])
// CHECK: %[[ISINF:.*]] = fcmp oeq half %[[ABS]], +inf
// CHECK: %[[BITCAST:.*]] = bitcast half %[[ARG]] to i16
// CHECK: %[[ISNEG:.*]] = icmp slt i16 %[[BITCAST]], 0
// CHECK: %[[SIGN:.*]] = select i1 %[[ISNEG]], i32 -1, i32 1
// CHECK: select i1 %[[ISINF]], i32 %[[SIGN]], i32 0
res = __builtin_isinf_sign(F);
// CHECK: %[[ABS:.*]] = call float @llvm.fabs.f32(float %[[ARG:.*]])
// CHECK: %[[ISINF:.*]] = fcmp oeq float %[[ABS]], +inf
// CHECK: %[[BITCAST:.*]] = bitcast float %[[ARG]] to i32
// CHECK: %[[ISNEG:.*]] = icmp slt i32 %[[BITCAST]], 0
// CHECK: %[[SIGN:.*]] = select i1 %[[ISNEG]], i32 -1, i32 1
// CHECK: select i1 %[[ISINF]], i32 %[[SIGN]], i32 0
res = __builtin_isinf_sign(D);
// CHECK: %[[ABS:.*]] = call double @llvm.fabs.f64(double %[[ARG:.*]])
// CHECK: %[[ISINF:.*]] = fcmp oeq double %[[ABS]], +inf
// CHECK: %[[BITCAST:.*]] = bitcast double %[[ARG]] to i64
// CHECK: %[[ISNEG:.*]] = icmp slt i64 %[[BITCAST]], 0
// CHECK: %[[SIGN:.*]] = select i1 %[[ISNEG]], i32 -1, i32 1
// CHECK: select i1 %[[ISINF]], i32 %[[SIGN]], i32 0
res = __builtin_isinf_sign(LD);
// CHECK: %[[ABS:.*]] = call [[LDTYPE]] @llvm.fabs.[[LDLLVMTY]]([[LDTYPE]] %[[ARG:.*]])
// CHECK: %[[ISINF:.*]] = fcmp oeq [[LDTYPE]] %[[ABS]], +inf
// LD80: %[[BITCAST:.*]] = bitcast [[LDTYPE]] %[[ARG]] to [[LDINTTY:i80]]
// LD64: %[[BITCAST:.*]] = bitcast [[LDTYPE]] %[[ARG]] to [[LDINTTY:i64]]
// CHECK: %[[ISNEG:.*]] = icmp slt [[LDINTTY]] %[[BITCAST]], 0
// CHECK: %[[SIGN:.*]] = select i1 %[[ISNEG]], i32 -1, i32 1
// CHECK: select i1 %[[ISINF]], i32 %[[SIGN]], i32 0
res = __builtin_isfinite(*H);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f16(half {{.*}}, /* (zero sub norm) */ i32 504)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isfinite(F);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, /* (zero sub norm) */ i32 504)
// CHECK: zext i1 [[TMP]] to i32
res = finite(D);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f64(double {{.*}}, /* (zero sub norm) */ i32 504)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isnormal(*H);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f16(half {{.*}}, /* (norm) */ i32 264)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_isnormal(F);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, /* (norm) */ i32 264)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_issubnormal(F);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, /* (sub) */ i32 144)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_iszero(F);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, /* (zero) */ i32 96)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_issignaling(F);
// CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, /* (snan) */ i32 1)
// CHECK: zext i1 [[TMP]] to i32
res = __builtin_flt_rounds();
// CHECK: call i32 @llvm.get.rounding(
}
// CHECK-LABEL: define{{.*}} void @test_float_builtin_ops
void test_float_builtin_ops(float F, double D, long double LD, int I) {
volatile float resf;
volatile double resd;
volatile long double resld;
volatile long int resli;
volatile long long int reslli;
resf = __builtin_fmodf(F,F);
// CHECK: frem float
resd = __builtin_fmod(D,D);
// CHECK: frem double
resld = __builtin_fmodl(LD,LD);
// CHECK: frem [[LDTYPE]]
resf = __builtin_fabsf(F);
resd = __builtin_fabs(D);
resld = __builtin_fabsl(LD);
// CHECK: call float @llvm.fabs.f32(float
// CHECK: call double @llvm.fabs.f64(double
// CHECK: call [[LDTYPE]] @llvm.fabs.[[LDLLVMTY]]([[LDTYPE]]
resf = __builtin_canonicalizef(F);
resd = __builtin_canonicalize(D);
resld = __builtin_canonicalizel(LD);
// CHECK: call float @llvm.canonicalize.f32(float
// CHECK: call double @llvm.canonicalize.f64(double
// CHECK: call [[LDTYPE]] @llvm.canonicalize.[[LDLLVMTY]]([[LDTYPE]]
resf = __builtin_fminf(F, F);
// CHECK: call nsz float @llvm.minnum.f32
resd = __builtin_fmin(D, D);
// CHECK: call nsz double @llvm.minnum.f64
resld = __builtin_fminl(LD, LD);
// CHECK: call nsz [[LDTYPE]] @llvm.minnum.[[LDLLVMTY]]
resf = __builtin_fmaxf(F, F);
// CHECK: call nsz float @llvm.maxnum.f32
resd = __builtin_fmax(D, D);
// CHECK: call nsz double @llvm.maxnum.f64
resld = __builtin_fmaxl(LD, LD);
// CHECK: call nsz [[LDTYPE]] @llvm.maxnum.[[LDLLVMTY]]
resf = __builtin_fminimum_numf(F, F);
// CHECK: call float @llvm.minimumnum.f32
resf = __builtin_fminimum_numf(I, I);
// CHECK: sitofp i32 {{%[0-9]+}} to float
// CHECK: sitofp i32 {{%[0-9]+}} to float
// CHECK: call float @llvm.minimumnum.f32
resf = __builtin_fminimum_numf(1.0, 2.0);
// CHECK: store volatile float 1.000000e+00, ptr %resf
resd = __builtin_fminimum_num(D, D);
// CHECK: call double @llvm.minimumnum.f64
resd = __builtin_fminimum_num(I, I);
// CHECK: sitofp i32 {{%[0-9]+}} to double
// CHECK: sitofp i32 {{%[0-9]+}} to double
// CHECK: call double @llvm.minimumnum.f64
resd = __builtin_fminimum_num(1.0, 2.0);
// CHECK: store volatile double 1.000000e+00, ptr %resd
//FIXME: __builtin_fminimum_numl is not supported well yet.
resld = __builtin_fminimum_numl(1.0, 2.0);
// LD80: store volatile x86_fp80 1.000000e+00, ptr %resld, align 16
// LD64: store volatile double 1.000000e+00, ptr %resld
resf = __builtin_fmaximum_numf(F, F);
// CHECK: call float @llvm.maximumnum.f32
resf = __builtin_fmaximum_numf(I, I);
// CHECK: sitofp i32 {{%[0-9]+}} to float
// CHECK: sitofp i32 {{%[0-9]+}} to float
// CHECK: call float @llvm.maximumnum.f32
resf = __builtin_fmaximum_numf(1.0, 2.0);
// CHECK: store volatile float 2.000000e+00, ptr %resf
resd = __builtin_fmaximum_num(D, D);
// CHECK: call double @llvm.maximumnum.f64
resd = __builtin_fmaximum_num(I, I);
// CHECK: sitofp i32 {{%[0-9]+}} to double
// CHECK: sitofp i32 {{%[0-9]+}} to double
// CHECK: call double @llvm.maximumnum.f64
resd = __builtin_fmaximum_num(1.0, 2.0);
// CHECK: store volatile double 2.000000e+00, ptr %resd
//FIXME: __builtin_fmaximum_numl is not supported well yet.
resld = __builtin_fmaximum_numl(1.0, 2.0);
// LD80: store volatile x86_fp80 2.000000e+00, ptr %resld, align 16
// LD64: store volatile double 2.000000e+00, ptr %resld
resf = __builtin_fabsf(F);
// CHECK: call float @llvm.fabs.f32
resd = __builtin_fabs(D);
// CHECK: call double @llvm.fabs.f64
resld = __builtin_fabsl(LD);
// CHECK: call [[LDTYPE]] @llvm.fabs.[[LDLLVMTY]]
resf = __builtin_copysignf(F, F);
// CHECK: call float @llvm.copysign.f32
resd = __builtin_copysign(D, D);
// CHECK: call double @llvm.copysign.f64
resld = __builtin_copysignl(LD, LD);
// CHECK: call [[LDTYPE]] @llvm.copysign.[[LDLLVMTY]]
resf = __builtin_ceilf(F);
// CHECK: call float @llvm.ceil.f32
resd = __builtin_ceil(D);
// CHECK: call double @llvm.ceil.f64
resld = __builtin_ceill(LD);
// CHECK: call [[LDTYPE]] @llvm.ceil.[[LDLLVMTY]]
resf = __builtin_floorf(F);
// CHECK: call float @llvm.floor.f32
resd = __builtin_floor(D);
// CHECK: call double @llvm.floor.f64
resld = __builtin_floorl(LD);
// CHECK: call [[LDTYPE]] @llvm.floor.[[LDLLVMTY]]
resf = __builtin_sqrtf(F);
// CHECK: call float @llvm.sqrt.f32(
resd = __builtin_sqrt(D);
// CHECK: call double @llvm.sqrt.f64(
resld = __builtin_sqrtl(LD);
// CHECK: call [[LDTYPE]] @llvm.sqrt.[[LDLLVMTY]]
resf = __builtin_truncf(F);
// CHECK: call float @llvm.trunc.f32
resd = __builtin_trunc(D);
// CHECK: call double @llvm.trunc.f64
resld = __builtin_truncl(LD);
// CHECK: call [[LDTYPE]] @llvm.trunc.[[LDLLVMTY]]
resf = __builtin_rintf(F);
// CHECK: call float @llvm.rint.f32
resd = __builtin_rint(D);
// CHECK: call double @llvm.rint.f64
resld = __builtin_rintl(LD);
// CHECK: call [[LDTYPE]] @llvm.rint.[[LDLLVMTY]]
resf = __builtin_nearbyintf(F);
// CHECK: call float @llvm.nearbyint.f32
resd = __builtin_nearbyint(D);
// CHECK: call double @llvm.nearbyint.f64
resld = __builtin_nearbyintl(LD);
// CHECK: call [[LDTYPE]] @llvm.nearbyint.[[LDLLVMTY]]
resf = __builtin_roundf(F);
// CHECK: call float @llvm.round.f32
resd = __builtin_round(D);
// CHECK: call double @llvm.round.f64
resld = __builtin_roundl(LD);
// CHECK: call [[LDTYPE]] @llvm.round.[[LDLLVMTY]]
resf = __builtin_roundevenf(F);
// CHECK: call float @llvm.roundeven.f32
resd = __builtin_roundeven(D);
// CHECK: call double @llvm.roundeven.f64
__asm__("foo_bar0:");
// CHECK: foo_bar0
resld = __builtin_roundevenl(LD);
// CHECK: call [[LDTYPE]] @llvm.roundeven.[[LDLLVMTY]]
__asm__("foo_bar1:");
// CHECK: foo_bar1
resli = __builtin_lroundf (F);
// LONG64: call [[LONGINTTY:i64]] @llvm.lround.[[LONGINTTY]].f32
// LONG32: call [[LONGINTTY:i32]] @llvm.lround.[[LONGINTTY]].f32
// CHECK: foo_after
__asm__("foo_after:");
resli = __builtin_lround (D);
// CHECK: call [[LONGINTTY]] @llvm.lround.[[LONGINTTY]].f64
resli = __builtin_lroundl (LD);
// CHECK: call [[LONGINTTY]] @llvm.lround.[[LONGINTTY]].[[LDLLVMTY]]
resli = __builtin_lrintf (F);
// CHECK: call [[LONGINTTY]] @llvm.lrint.[[LONGINTTY]].f32
resli = __builtin_lrint (D);
// CHECK: call [[LONGINTTY]] @llvm.lrint.[[LONGINTTY]].f64
resli = __builtin_lrintl (LD);
// CHECK: call [[LONGINTTY]] @llvm.lrint.[[LONGINTTY]].[[LDLLVMTY]]
}
// __builtin_longjmp isn't supported on all platforms, so only test it on X86.
#ifdef __x86_64__
// LD80-LABEL: define{{.*}} void @test_builtin_longjmp(ptr{{.*}}
void test_builtin_longjmp(void **buffer) {
// LD80: [[LOAD:%[a-z0-9]+]] = load ptr, ptr
// LD80-NEXT: call void @llvm.eh.sjlj.longjmp(ptr [[LOAD]])
__builtin_longjmp(buffer, 1);
// LD80-NEXT: unreachable
}
#endif
// CHECK-LABEL: define{{.*}} void @test_memory_builtins
void test_memory_builtins(int n) {
// CHECK: call ptr @malloc
void * p = __builtin_malloc(n);
// CHECK: call void @free
__builtin_free(p);
// CHECK: call ptr @calloc
p = __builtin_calloc(1, n);
// CHECK: call ptr @realloc
p = __builtin_realloc(p, n);
// CHECK: call void @free
__builtin_free(p);
}
// CHECK-LABEL: define{{.*}} i64 @test_builtin_readcyclecounter
long long test_builtin_readcyclecounter(void) {
// CHECK: call i64 @llvm.readcyclecounter()
return __builtin_readcyclecounter();
}
// CHECK-LABEL: define{{.*}} i64 @test_builtin_readsteadycounter
long long test_builtin_readsteadycounter(void) {
// CHECK: call i64 @llvm.readsteadycounter()
return __builtin_readsteadycounter();
}
/// __builtin_launder should be a NOP in C since there are no vtables.
// CHECK-LABEL: define{{.*}} void @test_builtin_launder
void test_builtin_launder(int *p) {
// CHECK: [[TMP:%.*]] = load ptr,
// CHECK-NOT: @llvm.launder
// CHECK: store ptr [[TMP]],
int *d = __builtin_launder(p);
}
#ifdef __SIZEOF_INT128__
// __warn_memset_zero_len should be NOP, see https://sourceware.org/bugzilla/show_bug.cgi?id=25399
// I128-LABEL: define{{.*}} void @test___warn_memset_zero_len
void test___warn_memset_zero_len(void) {
// I128-NOT: @__warn_memset_zero_len
__warn_memset_zero_len();
}
#endif
// POPCOUNTG-BE-O1-LABEL: define{{.*}} void @test_builtin_popcountg
// POPCOUNTG-BE-O1-NOT: @llvm.bitreverse
// POPCOUNTG-BE-O1: ret void
// BITCOUNTG-LABEL: define{{.*}} void @test_builtin_popcountg
void test_builtin_popcountg(unsigned char uc, unsigned short us,
unsigned int ui, unsigned long ul,
unsigned long long ull,
_Bool __attribute__((ext_vector_type(8))) vb8) {
volatile int pop;
#if __aarch64__
int x = 0;
x = x * 2;
#endif
// BITCOUNTG: %{{[0-9]+}} = load i8, ptr %uc.addr, align 1
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i8 @llvm.ctpop.i8(i8 %{{[0-9]+}})
// BITCOUNTG-NEXT: [[POP_UC:%.*]] = zext i8 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[POP_UC]], ptr %pop, align 4
pop = __builtin_popcountg(uc);
// BITCOUNTG: %{{[0-9]+}} = load i16, ptr %us.addr, align 2
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i16 @llvm.ctpop.i16(i16 %{{[0-9]+}})
// BITCOUNTG-NEXT: [[POP_US:%.*]] = zext i16 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[POP_US]], ptr %pop, align 4
pop = __builtin_popcountg(us);
// BITCOUNTG: %{{[0-9]+}} = load i32, ptr %ui.addr, align 4
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i32 @llvm.ctpop.i32(i32 %{{[0-9]+}})
// BITCOUNTG-NEXT: store volatile i32 %{{[0-9]+}}, ptr %pop, align 4
pop = __builtin_popcountg(ui);
// BITCOUNTG: %{{[0-9]+}} = load i64, ptr %ul.addr, align 8
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i64 @llvm.ctpop.i64(i64 %{{[0-9]+}})
// BITCOUNTG-NEXT: [[POP_UL:%.*]] = trunc i64 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[POP_UL]], ptr %pop, align 4
pop = __builtin_popcountg(ul);
// BITCOUNTG: %{{[0-9]+}} = load i64, ptr %ull.addr, align 8
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i64 @llvm.ctpop.i64(i64 %{{[0-9]+}})
// BITCOUNTG-NEXT: [[POP_ULL:%.*]] = trunc i64 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[POP_ULL]], ptr %pop, align 4
pop = __builtin_popcountg(ull);
// BITCOUNTG: [[POP_LOAD:%.*]] = load i8, ptr %vb8.addr, align 1
// BITCOUNTG-NEXT: [[POP_VEC:%.*]] = bitcast i8 [[POP_LOAD]] to <8 x i1>
// BITCOUNTG-NEXT: [[POP_BITS:%.*]] = bitcast <8 x i1> [[POP_VEC]] to i8
// BITCOUNTG-LE-NEXT: call i8 @llvm.ctpop.i8(i8 [[POP_BITS]])
// BITCOUNTG-BE-NEXT: [[POP_REVERSED:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[POP_BITS]])
// BITCOUNTG-BE-NEXT: call i8 @llvm.ctpop.i8(i8 [[POP_REVERSED]])
// BITCOUNTG-NEXT: [[POP_EXT:%.*]] = zext i8 %{{.*}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[POP_EXT]], ptr %pop, align 4
pop = __builtin_popcountg(vb8);
}
// BITCOUNTG-LABEL: define{{.*}} void @test_builtin_clzg
void test_builtin_clzg(unsigned char uc, unsigned short us, unsigned int ui,
unsigned long ul, unsigned long long ull,
signed char sc, short s, int i,
_Bool __attribute__((ext_vector_type(8))) vb8) {
volatile int lz;
#if __aarch64__
int x = 0;
x = x * 2;
#endif
// BITCOUNTG: %{{[0-9]+}} = load i8, ptr %uc.addr, align 1
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i8 @llvm.ctlz.i8(i8 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CLZ_UC:%.*]] = zext i8 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[CLZ_UC]], ptr %lz, align 4
lz = __builtin_clzg(uc);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i16, ptr %us.addr, align 2
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i16 @llvm.ctlz.i16(i16 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CLZ_US:%.*]] = zext i16 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[CLZ_US]], ptr %lz, align 4
lz = __builtin_clzg(us);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i32, ptr %ui.addr, align 4
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i32 @llvm.ctlz.i32(i32 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: store volatile i32 %{{[0-9]+}}, ptr %lz, align 4
lz = __builtin_clzg(ui);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i64, ptr %ul.addr, align 8
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i64 @llvm.ctlz.i64(i64 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CLZ_UL:%.*]] = trunc i64 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[CLZ_UL]], ptr %lz, align 4
lz = __builtin_clzg(ul);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i64, ptr %ull.addr, align 8
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i64 @llvm.ctlz.i64(i64 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CLZ_ULL:%.*]] = trunc i64 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[CLZ_ULL]], ptr %lz, align 4
lz = __builtin_clzg(ull);
// BITCOUNTG: [[CLZ_LOAD:%.*]] = load i8, ptr %vb8.addr, align 1
// BITCOUNTG-NEXT: [[CLZ_VEC:%.*]] = bitcast i8 [[CLZ_LOAD]] to <8 x i1>
// BITCOUNTG-NEXT: [[CLZ_BITS:%.*]] = bitcast <8 x i1> [[CLZ_VEC]] to i8
// BITCOUNTG-LE-NEXT: call i8 @llvm.ctlz.i8(i8 [[CLZ_BITS]], i1
// BITCOUNTG-BE-NEXT: [[CLZ_REVERSED:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[CLZ_BITS]])
// BITCOUNTG-BE-NEXT: call i8 @llvm.ctlz.i8(i8 [[CLZ_REVERSED]], i1 false)
// BITCOUNTG-NEXT: [[CLZ_EXT:%.*]] = zext i8 %{{.*}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[CLZ_EXT]], ptr %lz, align 4
lz = __builtin_clzg(vb8);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i8, ptr %uc.addr, align 1
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i8 @llvm.ctlz.i8(i8 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CLZ_UC_FALLBACK_EXT:%.*]] = zext i8 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CLZ_UC_FALLBACK_ISZERO:%.*]] = icmp eq i8 %{{[0-9]+}}, 0
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i8, ptr %sc.addr, align 1
// BITCOUNTG-NEXT: [[CLZ_UC_FALLBACK:%.*]] = sext i8 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CLZ_UC_SELECT:%.*]] = select i1 [[CLZ_UC_FALLBACK_ISZERO]], i32 [[CLZ_UC_FALLBACK]], i32 [[CLZ_UC_FALLBACK_EXT]]
// BITCOUNTG-NEXT: store volatile i32 [[CLZ_UC_SELECT]], ptr %lz, align 4
lz = __builtin_clzg(uc, sc);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i16, ptr %us.addr, align 2
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i16 @llvm.ctlz.i16(i16 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CLZ_US_FALLBACK_EXT:%.*]] = zext i16 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CLZ_US_FALLBACK_ISZERO:%.*]] = icmp eq i16 %{{[0-9]+}}, 0
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i8, ptr %uc.addr, align 1
// BITCOUNTG-NEXT: [[CLZ_US_FALLBACK:%.*]] = zext i8 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CLZ_US_SELECT:%.*]] = select i1 [[CLZ_US_FALLBACK_ISZERO]], i32 [[CLZ_US_FALLBACK]], i32 [[CLZ_US_FALLBACK_EXT]]
// BITCOUNTG-NEXT: store volatile i32 [[CLZ_US_SELECT]], ptr %lz, align 4
lz = __builtin_clzg(us, uc);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i32, ptr %ui.addr, align 4
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i32 @llvm.ctlz.i32(i32 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CLZ_UI_FALLBACK_ISZERO:%.*]] = icmp eq i32 %{{[0-9]+}}, 0
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i16, ptr %s.addr, align 2
// BITCOUNTG-NEXT: [[CLZ_UI_FALLBACK:%.*]] = sext i16 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CLZ_UI_SELECT:%.*]] = select i1 [[CLZ_UI_FALLBACK_ISZERO]], i32 [[CLZ_UI_FALLBACK]], i32 %{{[0-9]+}}
// BITCOUNTG-NEXT: store volatile i32 [[CLZ_UI_SELECT]], ptr %lz, align 4
lz = __builtin_clzg(ui, s);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i64, ptr %ul.addr, align 8
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i64 @llvm.ctlz.i64(i64 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CLZ_UL_FALLBACK_EXT:%.*]] = trunc i64 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CLZ_UL_FALLBACK_ISZERO:%.*]] = icmp eq i64 %{{[0-9]+}}, 0
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i16, ptr %us.addr, align 2
// BITCOUNTG-NEXT: [[CLZ_UL_FALLBACK:%.*]] = zext i16 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CLZ_UL_SELECT:%.*]] = select i1 [[CLZ_UL_FALLBACK_ISZERO]], i32 [[CLZ_UL_FALLBACK]], i32 [[CLZ_UL_FALLBACK_EXT]]
// BITCOUNTG-NEXT: store volatile i32 [[CLZ_UL_SELECT]], ptr %lz, align 4
lz = __builtin_clzg(ul, us);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i64, ptr %ull.addr, align 8
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i64 @llvm.ctlz.i64(i64 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CLZ_ULL_FALLBACK_EXT:%.*]] = trunc i64 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CLZ_ULL_FALLBACK_ISZERO:%.*]] = icmp eq i64 %{{[0-9]+}}, 0
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i32, ptr %i.addr, align 4
// BITCOUNTG-NEXT: [[CLZ_ULL_SELECT:%.*]] = select i1 [[CLZ_ULL_FALLBACK_ISZERO]], i32 %{{[0-9]+}}, i32 [[CLZ_ULL_FALLBACK_EXT]]
// BITCOUNTG-NEXT: store volatile i32 [[CLZ_ULL_SELECT]], ptr %lz, align 4
lz = __builtin_clzg(ull, i);
// BITCOUNTG: [[CLZ_LOAD_WITH_FALLBACK:%.*]] = load i8, ptr %vb8.addr, align 1
// BITCOUNTG-NEXT: [[CLZ_VEC_WITH_FALLBACK:%.*]] = bitcast i8 [[CLZ_LOAD_WITH_FALLBACK]] to <8 x i1>
// BITCOUNTG-NEXT: [[CLZ_BITS_WITH_FALLBACK:%.*]] = bitcast <8 x i1> [[CLZ_VEC_WITH_FALLBACK]] to i8
// BITCOUNTG-LE-NEXT: call i8 @llvm.ctlz.i8(i8 [[CLZ_BITS_WITH_FALLBACK]], i1 true)
// BITCOUNTG-BE-NEXT: [[CLZ_REVERSED_WITH_FALLBACK:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[CLZ_BITS_WITH_FALLBACK]])
// BITCOUNTG-BE-NEXT: call i8 @llvm.ctlz.i8(i8 [[CLZ_REVERSED_WITH_FALLBACK]], i1 true)
// BITCOUNTG-NEXT: [[CLZ_EXT_WITH_FALLBACK:%.*]] = zext i8 %{{.*}} to i32
// BITCOUNTG-LE-NEXT: icmp eq i8 [[CLZ_BITS_WITH_FALLBACK]], 0
// BITCOUNTG-BE-NEXT: icmp eq i8 [[CLZ_REVERSED_WITH_FALLBACK]], 0
// BITCOUNTG-NEXT: [[CLZ_FALLBACK:%.*]] = load i32, ptr %i.addr, align 4
// BITCOUNTG-NEXT: [[CLZ_SELECT:%.*]] = select i1 %{{.*}}, i32 [[CLZ_FALLBACK]], i32 [[CLZ_EXT_WITH_FALLBACK]]
// BITCOUNTG-NEXT: store volatile i32 [[CLZ_SELECT]], ptr %lz, align 4
lz = __builtin_clzg(vb8, i);
}
// BITCOUNTG-LABEL: define{{.*}} void @test_builtin_ctzg
void test_builtin_ctzg(unsigned char uc, unsigned short us, unsigned int ui,
unsigned long ul, unsigned long long ull,
signed char sc, short s, int i,
_Bool __attribute__((ext_vector_type(8))) vb8) {
volatile int tz;
#if __aarch64__
int x = 0;
x = x * 2;
#endif
// BITCOUNTG: %{{[0-9]+}} = load i8, ptr %uc.addr, align 1
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i8 @llvm.cttz.i8(i8 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CTZ_UC:%.*]] = zext i8 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[CTZ_UC]], ptr %tz, align 4
tz = __builtin_ctzg(uc);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i16, ptr %us.addr, align 2
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i16 @llvm.cttz.i16(i16 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CTZ_US:%.*]] = zext i16 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[CTZ_US]], ptr %tz, align 4
tz = __builtin_ctzg(us);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i32, ptr %ui.addr, align 4
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i32 @llvm.cttz.i32(i32 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: store volatile i32 %{{[0-9]+}}, ptr %tz, align 4
tz = __builtin_ctzg(ui);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i64, ptr %ul.addr, align 8
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i64 @llvm.cttz.i64(i64 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CTZ_UL:%.*]] = trunc i64 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[CTZ_UL]], ptr %tz, align 4
tz = __builtin_ctzg(ul);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i64, ptr %ull.addr, align 8
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i64 @llvm.cttz.i64(i64 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CTZ_ULL:%.*]] = trunc i64 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[CTZ_ULL]], ptr %tz, align 4
tz = __builtin_ctzg(ull);
// BITCOUNTG: [[CTZ_LOAD:%.*]] = load i8, ptr %vb8.addr, align 1
// BITCOUNTG-NEXT: [[CTZ_VEC:%.*]] = bitcast i8 [[CTZ_LOAD]] to <8 x i1>
// BITCOUNTG-NEXT: [[CTZ_BITS:%.*]] = bitcast <8 x i1> [[CTZ_VEC]] to i8
// BITCOUNTG-LE-NEXT: call i8 @llvm.cttz.i8(i8 [[CTZ_BITS]], i1
// BITCOUNTG-BE-NEXT: [[CTZ_REVERSED:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[CTZ_BITS]])
// BITCOUNTG-BE-NEXT: call i8 @llvm.cttz.i8(i8 [[CTZ_REVERSED]], i1 false)
// BITCOUNTG-NEXT: [[CTZ_EXT:%.*]] = zext i8 %{{.*}} to i32
// BITCOUNTG-NEXT: store volatile i32 [[CTZ_EXT]], ptr %tz, align 4
tz = __builtin_ctzg(vb8);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i8, ptr %uc.addr, align 1
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i8 @llvm.cttz.i8(i8 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CTZ_UC_FALLBACK_EXT:%.*]] = zext i8 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CTZ_UC_FALLBACK_ISZERO:%.*]] = icmp eq i8 %{{[0-9]+}}, 0
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i8, ptr %sc.addr, align 1
// BITCOUNTG-NEXT: [[CTZ_UC_FALLBACK:%.*]] = sext i8 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CTZ_UC_SELECT:%.*]] = select i1 [[CTZ_UC_FALLBACK_ISZERO]], i32 [[CTZ_UC_FALLBACK]], i32 [[CTZ_UC_FALLBACK_EXT]]
// BITCOUNTG-NEXT: store volatile i32 [[CTZ_UC_SELECT]], ptr %tz, align 4
tz = __builtin_ctzg(uc, sc);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i16, ptr %us.addr, align 2
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i16 @llvm.cttz.i16(i16 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CTZ_US_FALLBACK_EXT:%.*]] = zext i16 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CTZ_US_FALLBACK_ISZERO:%.*]] = icmp eq i16 %{{[0-9]+}}, 0
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i8, ptr %uc.addr, align 1
// BITCOUNTG-NEXT: [[CTZ_US_FALLBACK:%.*]] = zext i8 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CTZ_US_SELECT:%.*]] = select i1 [[CTZ_US_FALLBACK_ISZERO]], i32 [[CTZ_US_FALLBACK]], i32 [[CTZ_US_FALLBACK_EXT]]
// BITCOUNTG-NEXT: store volatile i32 [[CTZ_US_SELECT]], ptr %tz, align 4
tz = __builtin_ctzg(us, uc);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i32, ptr %ui.addr, align 4
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i32 @llvm.cttz.i32(i32 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CTZ_UI_FALLBACK_ISZERO:%.*]] = icmp eq i32 %{{[0-9]+}}, 0
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i16, ptr %s.addr, align 2
// BITCOUNTG-NEXT: [[CTZ_UI_FALLBACK:%.*]] = sext i16 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CTZ_UI_SELECT:%.*]] = select i1 [[CTZ_UI_FALLBACK_ISZERO]], i32 [[CTZ_UI_FALLBACK]], i32 %{{[0-9]+}}
// BITCOUNTG-NEXT: store volatile i32 [[CTZ_UI_SELECT]], ptr %tz, align 4
tz = __builtin_ctzg(ui, s);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i64, ptr %ul.addr, align 8
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i64 @llvm.cttz.i64(i64 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CTZ_UL_FALLBACK_EXT:%.*]] = trunc i64 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CTZ_UL_FALLBACK_ISZERO:%.*]] = icmp eq i64 %{{[0-9]+}}, 0
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i16, ptr %us.addr, align 2
// BITCOUNTG-NEXT: [[CTZ_UL_FALLBACK:%.*]] = zext i16 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CTZ_UL_SELECT:%.*]] = select i1 [[CTZ_UL_FALLBACK_ISZERO]], i32 [[CTZ_UL_FALLBACK]], i32 [[CTZ_UL_FALLBACK_EXT]]
// BITCOUNTG-NEXT: store volatile i32 [[CTZ_UL_SELECT]], ptr %tz, align 4
tz = __builtin_ctzg(ul, us);
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i64, ptr %ull.addr, align 8
// BITCOUNTG-NEXT: %{{[0-9]+}} = call i64 @llvm.cttz.i64(i64 %{{[0-9]+}}, i1
// BITCOUNTG-NEXT: [[CTZ_ULL_FALLBACK_EXT:%.*]] = trunc i64 %{{[0-9]+}} to i32
// BITCOUNTG-NEXT: [[CTZ_ULL_FALLBACK_ISZERO:%.*]] = icmp eq i64 %{{[0-9]+}}, 0
// BITCOUNTG-NEXT: %{{[0-9]+}} = load i32, ptr %i.addr, align 4
// BITCOUNTG-NEXT: [[CTZ_ULL_SELECT:%.*]] = select i1 [[CTZ_ULL_FALLBACK_ISZERO]], i32 %{{[0-9]+}}, i32 [[CTZ_ULL_FALLBACK_EXT]]
// BITCOUNTG-NEXT: store volatile i32 [[CTZ_ULL_SELECT]], ptr %tz, align 4
tz = __builtin_ctzg(ull, i);
// BITCOUNTG: [[CTZ_LOAD_WITH_FALLBACK:%.*]] = load i8, ptr %vb8.addr, align 1
// BITCOUNTG-NEXT: [[CTZ_VEC_WITH_FALLBACK:%.*]] = bitcast i8 [[CTZ_LOAD_WITH_FALLBACK]] to <8 x i1>
// BITCOUNTG-NEXT: [[CTZ_BITS_WITH_FALLBACK:%.*]] = bitcast <8 x i1> [[CTZ_VEC_WITH_FALLBACK]] to i8
// BITCOUNTG-LE-NEXT: call i8 @llvm.cttz.i8(i8 [[CTZ_BITS_WITH_FALLBACK]], i1 true)
// BITCOUNTG-BE-NEXT: [[CTZ_REVERSED_WITH_FALLBACK:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[CTZ_BITS_WITH_FALLBACK]])
// BITCOUNTG-BE-NEXT: call i8 @llvm.cttz.i8(i8 [[CTZ_REVERSED_WITH_FALLBACK]], i1 true)
// BITCOUNTG-NEXT: [[CTZ_EXT_WITH_FALLBACK:%.*]] = zext i8 %{{.*}} to i32
// BITCOUNTG-LE-NEXT: icmp eq i8 [[CTZ_BITS_WITH_FALLBACK]], 0
// BITCOUNTG-BE-NEXT: icmp eq i8 [[CTZ_REVERSED_WITH_FALLBACK]], 0
// BITCOUNTG-NEXT: [[CTZ_FALLBACK:%.*]] = load i32, ptr %i.addr, align 4
// BITCOUNTG-NEXT: [[CTZ_SELECT:%.*]] = select i1 %{{.*}}, i32 [[CTZ_FALLBACK]], i32 [[CTZ_EXT_WITH_FALLBACK]]
// BITCOUNTG-NEXT: store volatile i32 [[CTZ_SELECT]], ptr %tz, align 4
tz = __builtin_ctzg(vb8, i);
}
#ifdef __SIZEOF_INT128__
// I128-LABEL: define{{.*}} void @test_builtin_popcountg_i128
void test_builtin_popcountg_i128(unsigned __int128 ui128,
unsigned _BitInt(128) ubi128) {
volatile int pop;
// I128: %{{[0-9]+}} = load i128, ptr %ui128.addr, align 16
// I128-NEXT: %{{[0-9]+}} = call i128 @llvm.ctpop.i128(i128 %{{[0-9]+}})
// I128-NEXT: [[POP_UI128:%.*]] = trunc i128 %{{[0-9]+}} to i32
// I128-NEXT: store volatile i32 [[POP_UI128]], ptr %pop, align 4
pop = __builtin_popcountg(ui128);
// I128: %{{[0-9]+}} = load i128, ptr %ubi128.addr
// I128-NEXT: %{{[0-9]+}} = call i128 @llvm.ctpop.i128(i128 %{{[0-9]+}})
// I128-NEXT: [[POP_UBI128:%.*]] = trunc i128 %{{[0-9]+}} to i32
// I128-NEXT: store volatile i32 [[POP_UBI128]], ptr %pop, align 4
pop = __builtin_popcountg(ubi128);
}
// I128-LABEL: define{{.*}} void @test_builtin_clzg_i128
void test_builtin_clzg_i128(unsigned __int128 ui128,
unsigned _BitInt(128) ubi128, int i) {
volatile int lz;
// I128: %{{[0-9]+}} = load i128, ptr %ui128.addr, align 16
// I128-NEXT: %{{[0-9]+}} = call i128 @llvm.ctlz.i128(i128 %{{[0-9]+}}, i1
// I128-NEXT: [[CLZ_UI128:%.*]] = trunc i128 %{{[0-9]+}} to i32
// I128-NEXT: store volatile i32 [[CLZ_UI128]], ptr %lz, align 4
lz = __builtin_clzg(ui128);
// I128-NEXT: %{{[0-9]+}} = load i128, ptr %ubi128.addr
// I128-NEXT: %{{[0-9]+}} = call i128 @llvm.ctlz.i128(i128 %{{[0-9]+}}, i1
// I128-NEXT: [[CLZ_UBI128:%.*]] = trunc i128 %{{[0-9]+}} to i32
// I128-NEXT: store volatile i32 [[CLZ_UBI128]], ptr %lz, align 4
lz = __builtin_clzg(ubi128);
// I128-NEXT: %{{[0-9]+}} = load i128, ptr %ui128.addr, align 16
// I128-NEXT: %{{[0-9]+}} = call i128 @llvm.ctlz.i128(i128 %{{[0-9]+}}, i1
// I128-NEXT: [[CLZ_UI128_FALLBACK_EXT:%.*]] = trunc i128 %{{[0-9]+}} to i32
// I128-NEXT: [[CLZ_UI128_FALLBACK_ISZERO:%.*]] = icmp eq i128 %{{[0-9]+}}, 0
// I128-NEXT: %{{[0-9]+}} = load i32, ptr %i.addr, align 4
// I128-NEXT: [[CLZ_UI128_SELECT:%.*]] = select i1 [[CLZ_UI128_FALLBACK_ISZERO]], i32 %{{[0-9]+}}, i32 [[CLZ_UI128_FALLBACK_EXT]]
// I128-NEXT: store volatile i32 [[CLZ_UI128_SELECT]], ptr %lz, align 4
lz = __builtin_clzg(ui128, i);
// I128-NEXT: %{{[0-9]+}} = load i128, ptr %ubi128.addr
// I128-NEXT: %{{[0-9]+}} = call i128 @llvm.ctlz.i128(i128 %{{[0-9]+}}, i1
// I128-NEXT: [[CLZ_UBI128_FALLBACK_EXT:%.*]] = trunc i128 %{{[0-9]+}} to i32
// I128-NEXT: [[CLZ_UBI128_FALLBACK_ISZERO:%.*]] = icmp eq i128 %{{[0-9]+}}, 0
// I128-NEXT: %{{[0-9]+}} = load i32, ptr %i.addr, align 4
// I128-NEXT: [[CLZ_UBI128_SELECT:%.*]] = select i1 [[CLZ_UBI128_FALLBACK_ISZERO]], i32 %{{[0-9]+}}, i32 [[CLZ_UBI128_FALLBACK_EXT]]
// I128-NEXT: store volatile i32 [[CLZ_UBI128_SELECT]], ptr %lz, align 4
lz = __builtin_clzg(ubi128, i);
}
// I128-LABEL: define{{.*}} void @test_builtin_ctzg_i128
void test_builtin_ctzg_i128(unsigned __int128 ui128,
unsigned _BitInt(128) ubi128, int i) {
volatile int tz;
// I128: %{{[0-9]+}} = load i128, ptr %ui128.addr, align 16
// I128-NEXT: %{{[0-9]+}} = call i128 @llvm.cttz.i128(i128 %{{[0-9]+}}, i1
// I128-NEXT: [[CTZ_UI128:%.*]] = trunc i128 %{{[0-9]+}} to i32
// I128-NEXT: store volatile i32 [[CTZ_UI128]], ptr %tz, align 4
tz = __builtin_ctzg(ui128);
// I128-NEXT: %{{[0-9]+}} = load i128, ptr %ubi128.addr
// I128-NEXT: %{{[0-9]+}} = call i128 @llvm.cttz.i128(i128 %{{[0-9]+}}, i1
// I128-NEXT: [[CTZ_UBI128:%.*]] = trunc i128 %{{[0-9]+}} to i32
// I128-NEXT: store volatile i32 [[CTZ_UBI128]], ptr %tz, align 4
tz = __builtin_ctzg(ubi128);
// I128-NEXT: %{{[0-9]+}} = load i128, ptr %ui128.addr, align 16
// I128-NEXT: %{{[0-9]+}} = call i128 @llvm.cttz.i128(i128 %{{[0-9]+}}, i1
// I128-NEXT: [[CTZ_UI128_FALLBACK_EXT:%.*]] = trunc i128 %{{[0-9]+}} to i32
// I128-NEXT: [[CTZ_UI128_FALLBACK_ISZERO:%.*]] = icmp eq i128 %{{[0-9]+}}, 0
// I128-NEXT: %{{[0-9]+}} = load i32, ptr %i.addr, align 4
// I128-NEXT: [[CTZ_UI128_SELECT:%.*]] = select i1 [[CTZ_UI128_FALLBACK_ISZERO]], i32 %{{[0-9]+}}, i32 [[CTZ_UI128_FALLBACK_EXT]]
// I128-NEXT: store volatile i32 [[CTZ_UI128_SELECT]], ptr %tz, align 4
tz = __builtin_ctzg(ui128, i);
// I128-NEXT: %{{[0-9]+}} = load i128, ptr %ubi128.addr
// I128-NEXT: %{{[0-9]+}} = call i128 @llvm.cttz.i128(i128 %{{[0-9]+}}, i1
// I128-NEXT: [[CTZ_UBI128_FALLBACK_EXT:%.*]] = trunc i128 %{{[0-9]+}} to i32
// I128-NEXT: [[CTZ_UBI128_FALLBACK_ISZERO:%.*]] = icmp eq i128 %{{[0-9]+}}, 0
// I128-NEXT: %{{[0-9]+}} = load i32, ptr %i.addr, align 4
// I128-NEXT: [[CTZ_UBI128_SELECT:%.*]] = select i1 [[CTZ_UBI128_FALLBACK_ISZERO]], i32 %{{[0-9]+}}, i32 [[CTZ_UBI128_FALLBACK_EXT]]
// I128-NEXT: store volatile i32 [[CTZ_UBI128_SELECT]], ptr %tz, align 4
tz = __builtin_ctzg(ubi128, i);
}
#endif
#include <stdbool.h>
// CHECK-LABEL: define{{.*}} void @test_builtin_bswapg
void test_builtin_bswapg(unsigned char uc, unsigned short us, unsigned int ui,
unsigned long ul, unsigned long long ull, bool b,
#ifdef __SIZEOF_INT128__
unsigned __int128 ui128,
#endif
_BitInt(8) bi8,
_BitInt(16) bi16, _BitInt(32) bi32,
_BitInt(64) bi64, _BitInt(128) bi128) {
#if __aarch64__
int x = 0;
x = x * 2;
#endif
b = __builtin_bswapg(b);
// CHECK: %{{.*}} = load i8, ptr %b.addr
// CHECK: %{{.*}} = icmp ne i8 %{{.*}}, 0
// CHECK: %{{.*}} = zext i1 %{{.*}} to i8
// CHECK: store i8 %{{.*}}, ptr %b.addr
uc = __builtin_bswapg(uc);
// CHECK: %{{.*}} = load i8, ptr %uc.addr
// CHECK: store i8 %{{.*}}, ptr %uc.addr
us = __builtin_bswapg(us);
// CHECK: call i16 @llvm.bswap.i16
ui = __builtin_bswapg(ui);
// CHECK: call i32 @llvm.bswap.i32
ul = __builtin_bswapg(ul);
// CHECK: call [[LONGINTTY]] @llvm.bswap.[[LONGINTTY]]
ull = __builtin_bswapg(ull);
// CHECK: call i64 @llvm.bswap.i64
#ifdef __SIZEOF_INT128__
ui128 = __builtin_bswapg(ui128);
// I128: call i128 @llvm.bswap.i128
#endif
bi8 = __builtin_bswapg(bi8);
// CHECK: [[BI8SWAP:%.*]] = load i8, ptr %bi8.addr, align 1
// CHECK: store i8 [[BI8SWAP]], ptr %bi8.addr
bi16 = __builtin_bswapg(bi16);
// CHECK: call i16 @llvm.bswap.i16
bi32 = __builtin_bswapg(bi32);
// CHECK: call i32 @llvm.bswap.i32
bi64 = __builtin_bswapg(bi64);
// CHECK: call i64 @llvm.bswap.i64
bi128 = __builtin_bswapg(bi128);
// CHECK: call i128 @llvm.bswap.i128
}
// CHECK-LABEL: define{{.*}} void @test_builtin_bitreverseg
void test_builtin_bitreverseg(unsigned char uc, unsigned short us, unsigned int ui,
unsigned long ul, unsigned long long ull, bool b,
unsigned _BitInt(1) bi1,
#ifdef __SIZEOF_INT128__
unsigned __int128 ui128,
#endif
_BitInt(8) bi8,
_BitInt(16) bi16, _BitInt(32) bi32,
_BitInt(64) bi64, _BitInt(128) bi128) {
#if __aarch64__
int x = 0;
x = x * 2;
#endif
b = __builtin_bitreverseg(b);
// CHECK: %{{.*}} = load i8, ptr %b.addr
// CHECK: %{{.*}} = icmp ne i8 %{{.*}}, 0
// CHECK: %{{.*}} = zext i1 %{{.*}} to i8
// CHECK: store i8 %{{.*}}, ptr %b.addr
bi1 = __builtin_bitreverseg(bi1);
// CHECK: %{{.*}} = load i8, ptr %bi1.addr
// CHECK: %{{.*}} = icmp ne i8 %{{.*}}, 0
// CHECK: %{{.*}} = zext i1 %{{.*}} to i8
// CHECK: store i8 %{{.*}}, ptr %bi1.addr
uc = __builtin_bitreverseg(uc);
// CHECK: %{{.*}} = load i8, ptr %uc.addr
// CHECK: %{{.*}} = call i8 @llvm.bitreverse.i8(i8 %{{.*}})
// CHECK: store i8 %{{.*}}, ptr %uc.addr
us = __builtin_bitreverseg(us);
// CHECK: call i16 @llvm.bitreverse.i16
ui = __builtin_bitreverseg(ui);
// CHECK: call i32 @llvm.bitreverse.i32
ul = __builtin_bitreverseg(ul);
// CHECK: call [[LONGINTTY]] @llvm.bitreverse.[[LONGINTTY]]
ull = __builtin_bitreverseg(ull);
// CHECK: call i64 @llvm.bitreverse.i64
#ifdef __SIZEOF_INT128__
ui128 = __builtin_bitreverseg(ui128);
// I128: call i128 @llvm.bitreverse.i128
#endif
bi8 = __builtin_bitreverseg(bi8);
// CHECK: %{{.*}} = load i8, ptr %bi8.addr, align 1
// CHECK: %{{.*}} = call i8 @llvm.bitreverse.i8(i8 %{{.*}})
// CHECK: store i8 %{{.*}}, ptr %bi8.addr
bi16 = __builtin_bitreverseg(bi16);
// CHECK: call i16 @llvm.bitreverse.i16
bi32 = __builtin_bitreverseg(bi32);
// CHECK: call i32 @llvm.bitreverse.i32
bi64 = __builtin_bitreverseg(bi64);
// CHECK: call i64 @llvm.bitreverse.i64
bi128 = __builtin_bitreverseg(bi128);
// CHECK: call i128 @llvm.bitreverse.i128
}