| // NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py UTC_ARGS: --version 6 |
| // RUN: %clang_cc1 -fenable-matrix -triple arm64-apple-macosx %s -emit-llvm -disable-llvm-passes -o - | FileCheck %s |
| |
| typedef float float3 __attribute__((ext_vector_type(3))); |
| struct Vec3 { |
| union { |
| struct { |
| float x; |
| float y; |
| float z; |
| }; |
| float vec __attribute__((ext_vector_type(3))); |
| }; |
| }; |
| |
| // CHECK-LABEL: define i128 @add( |
| // CHECK-SAME: i128 [[A_COERCE:%.*]]) #[[ATTR0:[0-9]+]] { |
| // CHECK-NEXT: [[ENTRY:.*:]] |
| // CHECK-NEXT: [[RETVAL:%.*]] = alloca [[STRUCT_VEC3:%.*]], align 16 |
| // CHECK-NEXT: [[A:%.*]] = alloca [[STRUCT_VEC3]], align 16 |
| // CHECK-NEXT: [[COERCE_DIVE:%.*]] = getelementptr inbounds nuw [[STRUCT_VEC3]], ptr [[A]], i32 0, i32 0 |
| // CHECK-NEXT: store i128 [[A_COERCE]], ptr [[COERCE_DIVE]], align 16 |
| // CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds nuw [[STRUCT_VEC3]], ptr [[A]], i32 0, i32 0 |
| // CHECK-NEXT: [[LOADVECN:%.*]] = load <4 x float>, ptr [[TMP0]], align 16 |
| // CHECK-NEXT: [[EXTRACTVEC:%.*]] = shufflevector <4 x float> [[LOADVECN]], <4 x float> poison, <3 x i32> <i32 0, i32 1, i32 2> |
| // CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds nuw [[STRUCT_VEC3]], ptr [[A]], i32 0, i32 0 |
| // CHECK-NEXT: [[LOADVECN1:%.*]] = load <4 x float>, ptr [[TMP1]], align 16 |
| // CHECK-NEXT: [[EXTRACTVEC2:%.*]] = shufflevector <4 x float> [[LOADVECN1]], <4 x float> poison, <3 x i32> <i32 0, i32 1, i32 2> |
| // CHECK-NEXT: [[ADD:%.*]] = fadd <3 x float> [[EXTRACTVEC]], [[EXTRACTVEC2]] |
| // CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds nuw [[STRUCT_VEC3]], ptr [[RETVAL]], i32 0, i32 0 |
| // CHECK-NEXT: [[EXTRACTVEC3:%.*]] = shufflevector <3 x float> [[ADD]], <3 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| // CHECK-NEXT: store <4 x float> [[EXTRACTVEC3]], ptr [[TMP2]], align 16 |
| // CHECK-NEXT: [[COERCE_DIVE4:%.*]] = getelementptr inbounds nuw [[STRUCT_VEC3]], ptr [[RETVAL]], i32 0, i32 0 |
| // CHECK-NEXT: [[TMP3:%.*]] = load i128, ptr [[COERCE_DIVE4]], align 16 |
| // CHECK-NEXT: ret i128 [[TMP3]] |
| // |
| struct Vec3 add(struct Vec3 a) { |
| struct Vec3 res; |
| res.vec = a.vec + a.vec; |
| return res; |
| } |
| |