blob: c7dcba4884c76802ae46d65b4dff665edecaca9b [file] [log] [blame]
//===-- main.cpp ------------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// C includes
#include <pthread.h>
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <unistd.h>
pthread_t g_thread_1 = NULL;
pthread_t g_thread_2 = NULL;
pthread_t g_thread_3 = NULL;
typedef enum {
eGet,
eAssign,
eClearBits
} MaskAction;
uint32_t mask_access (MaskAction action, uint32_t mask = 0);
uint32_t
mask_access (MaskAction action, uint32_t mask)
{
static pthread_mutex_t g_mask_mutex = PTHREAD_MUTEX_INITIALIZER;
static uint32_t g_mask = 0;
::pthread_mutex_lock (&g_mask_mutex);
switch (action)
{
case eGet:
break;
case eAssign:
g_mask |= mask;
break;
case eClearBits:
g_mask &= ~mask;
break;
}
uint32_t new_mask = g_mask;
::pthread_mutex_unlock (&g_mask_mutex);
return new_mask;
}
void *
thread_func (void *arg)
{
uint32_t thread_index = *((uint32_t *)arg);
uint32_t thread_mask = (1u << (thread_index));
printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index);
while (mask_access(eGet) & thread_mask)
{
// random micro second sleep from zero to 3 seconds
int usec = ::rand() % 3000000;
printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
::usleep (usec);
printf ("%s (thread = %u) after usleep ...\n", __FUNCTION__, thread_index); // Set break point at this line.
}
printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
return NULL;
}
int main (int argc, char const *argv[])
{
int err;
void *thread_result = NULL;
uint32_t thread_index_1 = 1;
uint32_t thread_index_2 = 2;
uint32_t thread_index_3 = 3;
uint32_t thread_mask_1 = (1u << thread_index_1);
uint32_t thread_mask_2 = (1u << thread_index_2);
uint32_t thread_mask_3 = (1u << thread_index_3);
// Make a mask that will keep all threads alive
mask_access (eAssign, thread_mask_1 | thread_mask_2 | thread_mask_3); // And that line.
// Create 3 threads
err = ::pthread_create (&g_thread_1, NULL, thread_func, &thread_index_1);
err = ::pthread_create (&g_thread_2, NULL, thread_func, &thread_index_2);
err = ::pthread_create (&g_thread_3, NULL, thread_func, &thread_index_3);
char line[64];
while (mask_access(eGet) != 0)
{
printf ("Enter thread index to kill or ENTER for all:\n");
fflush (stdout);
// Kill threads by index, or ENTER for all threads
if (fgets (line, sizeof(line), stdin))
{
if (line[0] == '\n' || line[0] == '\r' || line[0] == '\0')
{
printf ("Exiting all threads...\n");
break;
}
int32_t index = strtoul (line, NULL, 0);
switch (index)
{
case 1: mask_access (eClearBits, thread_mask_1); break;
case 2: mask_access (eClearBits, thread_mask_2); break;
case 3: mask_access (eClearBits, thread_mask_3); break;
}
continue;
}
break;
}
// Clear all thread bits to they all exit
mask_access (eClearBits, UINT32_MAX);
// Join all of our threads
err = ::pthread_join (g_thread_1, &thread_result);
err = ::pthread_join (g_thread_2, &thread_result);
err = ::pthread_join (g_thread_3, &thread_result);
return 0;
}