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//===-- SystemRuntime.cpp ---------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/lldb-private.h"
#include "lldb/Target/SystemRuntime.h"
#include "lldb/Target/Process.h"
#include "lldb/Core/PluginManager.h"
using namespace lldb;
using namespace lldb_private;
SystemRuntime*
SystemRuntime::FindPlugin (Process *process)
{
SystemRuntimeCreateInstance create_callback = NULL;
for (uint32_t idx = 0; (create_callback = PluginManager::GetSystemRuntimeCreateCallbackAtIndex(idx)) != NULL; ++idx)
{
std::unique_ptr<SystemRuntime> instance_ap(create_callback(process));
if (instance_ap.get())
return instance_ap.release();
}
return NULL;
}
//----------------------------------------------------------------------
// SystemRuntime constructor
//----------------------------------------------------------------------
SystemRuntime::SystemRuntime(Process *process) :
m_process (process),
m_types ()
{
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
SystemRuntime::~SystemRuntime()
{
}
void
SystemRuntime::DidAttach ()
{
}
void
SystemRuntime::DidLaunch()
{
}
void
SystemRuntime::Detach()
{
}
void
SystemRuntime::ModulesDidLoad (ModuleList &module_list)
{
}
const std::vector<ConstString> &
SystemRuntime::GetExtendedBacktraceTypes ()
{
return m_types;
}
ThreadSP
SystemRuntime::GetExtendedBacktraceThread (ThreadSP thread, ConstString type)
{
return ThreadSP();
}