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//===-- NativeProcessProtocol.cpp -------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "NativeProcessProtocol.h"
#include "lldb/lldb-enumerations.h"
#include "lldb/Core/ArchSpec.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/State.h"
#include "lldb/Target/NativeRegisterContext.h"
#include "NativeThreadProtocol.h"
#include "SoftwareBreakpoint.h"
using namespace lldb;
using namespace lldb_private;
// -----------------------------------------------------------------------------
// NativeProcessProtocol Members
// -----------------------------------------------------------------------------
NativeProcessProtocol::NativeProcessProtocol (lldb::pid_t pid) :
m_pid (pid),
m_threads (),
m_current_thread_id (LLDB_INVALID_THREAD_ID),
m_threads_mutex (Mutex::eMutexTypeRecursive),
m_state (lldb::eStateInvalid),
m_state_mutex (Mutex::eMutexTypeRecursive),
m_exit_type (eExitTypeInvalid),
m_exit_status (0),
m_exit_description (),
m_delegates_mutex (Mutex::eMutexTypeRecursive),
m_delegates (),
m_breakpoint_list (),
m_terminal_fd (-1),
m_stop_id (0)
{
}
lldb_private::Error
NativeProcessProtocol::GetMemoryRegionInfo (lldb::addr_t load_addr, MemoryRegionInfo &range_info)
{
// Default: not implemented.
return Error ("not implemented");
}
bool
NativeProcessProtocol::GetExitStatus (ExitType *exit_type, int *status, std::string &exit_description)
{
if (m_state == lldb::eStateExited)
{
*exit_type = m_exit_type;
*status = m_exit_status;
exit_description = m_exit_description;
return true;
}
*status = 0;
return false;
}
bool
NativeProcessProtocol::SetExitStatus (ExitType exit_type, int status, const char *exit_description, bool bNotifyStateChange)
{
Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("NativeProcessProtocol::%s(%d, %d, %s, %s) called",
__FUNCTION__,
exit_type,
status,
exit_description ? exit_description : "nullptr",
bNotifyStateChange ? "true" : "false");
// Exit status already set
if (m_state == lldb::eStateExited)
{
if (log)
log->Printf ("NativeProcessProtocol::%s exit status already set to %d, ignoring new set to %d", __FUNCTION__, m_exit_status, status);
return false;
}
m_state = lldb::eStateExited;
m_exit_type = exit_type;
m_exit_status = status;
if (exit_description && exit_description[0])
m_exit_description = exit_description;
else
m_exit_description.clear();
if (bNotifyStateChange)
SynchronouslyNotifyProcessStateChanged (lldb::eStateExited);
return true;
}
NativeThreadProtocolSP
NativeProcessProtocol::GetThreadAtIndex (uint32_t idx)
{
Mutex::Locker locker (m_threads_mutex);
if (idx < m_threads.size ())
return m_threads[idx];
return NativeThreadProtocolSP ();
}
NativeThreadProtocolSP
NativeProcessProtocol::GetThreadByID (lldb::tid_t tid)
{
Mutex::Locker locker (m_threads_mutex);
for (auto thread_sp : m_threads)
{
if (thread_sp->GetID() == tid)
return thread_sp;
}
return NativeThreadProtocolSP ();
}
bool
NativeProcessProtocol::IsAlive () const
{
return m_state != eStateDetached
&& m_state != eStateExited
&& m_state != eStateInvalid
&& m_state != eStateUnloaded;
}
bool
NativeProcessProtocol::GetByteOrder (lldb::ByteOrder &byte_order) const
{
ArchSpec process_arch;
if (!GetArchitecture (process_arch))
return false;
byte_order = process_arch.GetByteOrder ();
return true;
}
uint32_t
NativeProcessProtocol::GetMaxWatchpoints () const
{
// This default implementation will return the number of
// *hardware* breakpoints available. MacOSX and other OS
// implementations that support software breakpoints will want to
// override this correctly for their implementation.
Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
// get any thread
NativeThreadProtocolSP thread_sp (const_cast<NativeProcessProtocol*> (this)->GetThreadAtIndex (0));
if (!thread_sp)
{
if (log)
log->Warning ("NativeProcessProtocol::%s (): failed to find a thread to grab a NativeRegisterContext!", __FUNCTION__);
return 0;
}
NativeRegisterContextSP reg_ctx_sp (thread_sp->GetRegisterContext ());
if (!reg_ctx_sp)
{
if (log)
log->Warning ("NativeProcessProtocol::%s (): failed to get a RegisterContextNativeProcess from the first thread!", __FUNCTION__);
return 0;
}
return reg_ctx_sp->NumSupportedHardwareWatchpoints ();
}
Error
NativeProcessProtocol::SetWatchpoint (lldb::addr_t addr, size_t size, uint32_t watch_flags, bool hardware)
{
// This default implementation assumes setting the watchpoint for
// the process will require setting the watchpoint for each of the
// threads. Furthermore, it will track watchpoints set for the
// process and will add them to each thread that is attached to
// via the (FIXME implement) OnThreadAttached () method.
Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
// FIXME save the watchpoint on the set of process watchpoint vars
// so we can add them to a thread each time a new thread is registered.
// Update the thread list
UpdateThreads ();
// Keep track of the threads we successfully set the watchpoint
// for. If one of the thread watchpoint setting operations fails,
// back off and remove the watchpoint for all the threads that
// were successfully set so we get back to a consistent state.
std::vector<NativeThreadProtocolSP> watchpoint_established_threads;
// Tell each thread to set a watchpoint. In the event that
// hardware watchpoints are requested but the SetWatchpoint fails,
// try to set a software watchpoint as a fallback. It's
// conceivable that if there are more threads than hardware
// watchpoints available, some of the threads will fail to set
// hardware watchpoints while software ones may be available.
Mutex::Locker locker (m_threads_mutex);
for (auto thread_sp : m_threads)
{
assert (thread_sp && "thread list should not have a NULL thread!");
if (!thread_sp)
continue;
Error thread_error = thread_sp->SetWatchpoint (addr, size, watch_flags, hardware);
if (thread_error.Fail () && hardware)
{
// Try software watchpoints since we failed on hardware watchpoint setting
// and we may have just run out of hardware watchpoints.
thread_error = thread_sp->SetWatchpoint (addr, size, watch_flags, false);
if (thread_error.Success ())
{
if (log)
log->Warning ("hardware watchpoint requested but software watchpoint set");
}
}
if (thread_error.Success ())
{
// Remember that we set this watchpoint successfully in
// case we need to clear it later.
watchpoint_established_threads.push_back (thread_sp);
}
else
{
// Unset the watchpoint for each thread we successfully
// set so that we get back to a consistent state of "not
// set" for the watchpoint.
for (auto unwatch_thread_sp : watchpoint_established_threads)
{
Error remove_error = unwatch_thread_sp->RemoveWatchpoint (addr);
if (remove_error.Fail () && log)
{
log->Warning ("NativeProcessProtocol::%s (): RemoveWatchpoint failed for pid=%" PRIu64 ", tid=%" PRIu64 ": %s",
__FUNCTION__, GetID (), unwatch_thread_sp->GetID (), remove_error.AsCString ());
}
}
return thread_error;
}
}
return Error ();
}
Error
NativeProcessProtocol::RemoveWatchpoint (lldb::addr_t addr)
{
// FIXME remove the watchpoint on the set of process watchpoint vars
// so we can add them to a thread each time a new thread is registered.
// Update the thread list
UpdateThreads ();
Error overall_error;
Mutex::Locker locker (m_threads_mutex);
for (auto thread_sp : m_threads)
{
assert (thread_sp && "thread list should not have a NULL thread!");
if (!thread_sp)
continue;
const Error thread_error = thread_sp->RemoveWatchpoint (addr);
if (thread_error.Fail ())
{
// Keep track of the first thread error if any threads
// fail. We want to try to remove the watchpoint from
// every thread, though, even if one or more have errors.
if (!overall_error.Fail ())
overall_error = thread_error;
}
}
return overall_error;
}
bool
NativeProcessProtocol::RegisterNativeDelegate (NativeDelegate &native_delegate)
{
Mutex::Locker locker (m_delegates_mutex);
if (std::find (m_delegates.begin (), m_delegates.end (), &native_delegate) != m_delegates.end ())
return false;
m_delegates.push_back (&native_delegate);
native_delegate.InitializeDelegate (this);
return true;
}
bool
NativeProcessProtocol::UnregisterNativeDelegate (NativeDelegate &native_delegate)
{
Mutex::Locker locker (m_delegates_mutex);
const auto initial_size = m_delegates.size ();
m_delegates.erase (remove (m_delegates.begin (), m_delegates.end (), &native_delegate), m_delegates.end ());
// We removed the delegate if the count of delegates shrank after
// removing all copies of the given native_delegate from the vector.
return m_delegates.size () < initial_size;
}
void
NativeProcessProtocol::SynchronouslyNotifyProcessStateChanged (lldb::StateType state)
{
Log *log (GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
Mutex::Locker locker (m_delegates_mutex);
for (auto native_delegate: m_delegates)
native_delegate->ProcessStateChanged (this, state);
if (log)
{
if (!m_delegates.empty ())
{
log->Printf ("NativeProcessProtocol::%s: sent state notification [%s] from process %" PRIu64,
__FUNCTION__, lldb_private::StateAsCString (state), GetID ());
}
else
{
log->Printf ("NativeProcessProtocol::%s: would send state notification [%s] from process %" PRIu64 ", but no delegates",
__FUNCTION__, lldb_private::StateAsCString (state), GetID ());
}
}
}
Error
NativeProcessProtocol::SetSoftwareBreakpoint (lldb::addr_t addr, uint32_t size_hint)
{
Log *log (GetLogIfAnyCategoriesSet (LIBLLDB_LOG_BREAKPOINTS));
if (log)
log->Printf ("NativeProcessProtocol::%s addr = 0x%" PRIx64, __FUNCTION__, addr);
return m_breakpoint_list.AddRef (addr, size_hint, false,
[this] (lldb::addr_t addr, size_t size_hint, bool /* hardware */, NativeBreakpointSP &breakpoint_sp)->Error
{ return SoftwareBreakpoint::CreateSoftwareBreakpoint (*this, addr, size_hint, breakpoint_sp); });
}
Error
NativeProcessProtocol::RemoveBreakpoint (lldb::addr_t addr)
{
return m_breakpoint_list.DecRef (addr);
}
Error
NativeProcessProtocol::EnableBreakpoint (lldb::addr_t addr)
{
return m_breakpoint_list.EnableBreakpoint (addr);
}
Error
NativeProcessProtocol::DisableBreakpoint (lldb::addr_t addr)
{
return m_breakpoint_list.DisableBreakpoint (addr);
}
lldb::StateType
NativeProcessProtocol::GetState () const
{
Mutex::Locker locker (m_state_mutex);
return m_state;
}
void
NativeProcessProtocol::SetState (lldb::StateType state, bool notify_delegates)
{
Mutex::Locker locker (m_state_mutex);
m_state = state;
if (StateIsStoppedState (state, false))
{
++m_stop_id;
// Give process a chance to do any stop id bump processing, such as
// clearing cached data that is invalidated each time the process runs.
// Note if/when we support some threads running, we'll end up needing
// to manage this per thread and per process.
DoStopIDBumped (m_stop_id);
}
// Optionally notify delegates of the state change.
if (notify_delegates)
SynchronouslyNotifyProcessStateChanged (state);
}
uint32_t NativeProcessProtocol::GetStopID () const
{
Mutex::Locker locker (m_state_mutex);
return m_stop_id;
}
void
NativeProcessProtocol::DoStopIDBumped (uint32_t /* newBumpId */)
{
// Default implementation does nothing.
}