blob: 0211a13ba379c46e6030d94fc86bab0c0fb877de [file] [log] [blame]
//===-- ObjectFile.h --------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_ObjectFile_h_
#define liblldb_ObjectFile_h_
#include "lldb/lldb-private.h"
#include "lldb/Core/DataExtractor.h"
#include "lldb/Host/FileSpec.h"
#include "lldb/Core/FileSpecList.h"
#include "lldb/Core/ModuleChild.h"
#include "lldb/Core/PluginInterface.h"
#include "lldb/Host/Endian.h"
#include "lldb/Symbol/Symtab.h"
#include "lldb/Symbol/UnwindTable.h"
namespace lldb_private {
class ObjectFileJITDelegate
{
public:
ObjectFileJITDelegate ()
{
}
virtual
~ObjectFileJITDelegate()
{
}
virtual lldb::ByteOrder
GetByteOrder () const = 0;
virtual uint32_t
GetAddressByteSize () const = 0;
virtual void
PopulateSymtab (lldb_private::ObjectFile *obj_file,
lldb_private::Symtab &symtab) = 0;
virtual void
PopulateSectionList (lldb_private::ObjectFile *obj_file,
lldb_private::SectionList &section_list) = 0;
virtual bool
GetArchitecture (lldb_private::ArchSpec &arch) = 0;
};
//----------------------------------------------------------------------
/// @class ObjectFile ObjectFile.h "lldb/Symbol/ObjectFile.h"
/// @brief A plug-in interface definition class for object file parsers.
///
/// Object files belong to Module objects and know how to extract
/// information from executable, shared library, and object (.o) files
/// used by operating system runtime. The symbol table and section list
/// for an object file.
///
/// Object files can be represented by the entire file, or by part of a
/// file. Examples of object files that are part of a file include
/// object files that contain information for multiple architectures in
/// the same file, or archive files that contain multiple objects
/// (ranlib archives) (possibly for multiple architectures as well).
///
/// Object archive files (e.g. ranlib archives) can contain
/// multiple .o (object) files that must be selected by index or by name.
/// The number of objects that an ObjectFile contains can be determined
/// using the ObjectFile::GetNumObjects() const
/// function, and followed by a call to
/// ObjectFile::SelectObjectAtIndex (uint32_t) to change the currently
/// selected object. Objects can also be selected by name using the
/// ObjectFile::SelectObject(const char *) function.
///
/// Once an architecture is selected (and an object is selected for
/// for archives), the object file information can be extracted from
/// this abstract class.
//----------------------------------------------------------------------
class ObjectFile:
public std::enable_shared_from_this<ObjectFile>,
public PluginInterface,
public ModuleChild
{
friend class lldb_private::Module;
public:
typedef enum
{
eTypeInvalid = 0,
eTypeCoreFile, /// A core file that has a checkpoint of a program's execution state
eTypeExecutable, /// A normal executable
eTypeDebugInfo, /// An object file that contains only debug information
eTypeDynamicLinker, /// The platform's dynamic linker executable
eTypeObjectFile, /// An intermediate object file
eTypeSharedLibrary, /// A shared library that can be used during execution
eTypeStubLibrary, /// A library that can be linked against but not used for execution
eTypeJIT, /// JIT code that has symbols, sections and possibly debug info
eTypeUnknown
} Type;
typedef enum
{
eStrataInvalid = 0,
eStrataUnknown,
eStrataUser,
eStrataKernel,
eStrataRawImage,
eStrataJIT
} Strata;
//------------------------------------------------------------------
/// Construct with a parent module, offset, and header data.
///
/// Object files belong to modules and a valid module must be
/// supplied upon construction. The at an offset within a file for
/// objects that contain more than one architecture or object.
//------------------------------------------------------------------
ObjectFile (const lldb::ModuleSP &module_sp,
const FileSpec *file_spec_ptr,
lldb::offset_t file_offset,
lldb::offset_t length,
const lldb::DataBufferSP& data_sp,
lldb::offset_t data_offset);
ObjectFile (const lldb::ModuleSP &module_sp,
const lldb::ProcessSP &process_sp,
lldb::addr_t header_addr,
lldb::DataBufferSP& data_sp);
//------------------------------------------------------------------
/// Destructor.
///
/// The destructor is virtual since this class is designed to be
/// inherited from by the plug-in instance.
//------------------------------------------------------------------
virtual
~ObjectFile();
//------------------------------------------------------------------
/// Dump a description of this object to a Stream.
///
/// Dump a description of the current contents of this object
/// to the supplied stream \a s. The dumping should include the
/// section list if it has been parsed, and the symbol table
/// if it has been parsed.
///
/// @param[in] s
/// The stream to which to dump the object description.
//------------------------------------------------------------------
virtual void
Dump (Stream *s) = 0;
//------------------------------------------------------------------
/// Find a ObjectFile plug-in that can parse \a file_spec.
///
/// Scans all loaded plug-in interfaces that implement versions of
/// the ObjectFile plug-in interface and returns the first
/// instance that can parse the file.
///
/// @param[in] module
/// The parent module that owns this object file.
///
/// @param[in] file_spec
/// A file specification that indicates which file to use as the
/// object file.
///
/// @param[in] file_offset
/// The offset into the file at which to start parsing the
/// object. This is for files that contain multiple
/// architectures or objects.
///
/// @param[in] file_size
/// The size of the current object file if it can be determined
/// or if it is known. This can be zero.
///
/// @see ObjectFile::ParseHeader()
//------------------------------------------------------------------
static lldb::ObjectFileSP
FindPlugin (const lldb::ModuleSP &module_sp,
const FileSpec* file_spec,
lldb::offset_t file_offset,
lldb::offset_t file_size,
lldb::DataBufferSP &data_sp,
lldb::offset_t &data_offset);
//------------------------------------------------------------------
/// Find a ObjectFile plug-in that can parse a file in memory.
///
/// Scans all loaded plug-in interfaces that implement versions of
/// the ObjectFile plug-in interface and returns the first
/// instance that can parse the file.
///
/// @param[in] module
/// The parent module that owns this object file.
///
/// @param[in] process_sp
/// A shared pointer to the process whose memory space contains
/// an object file. This will be stored as a std::weak_ptr.
///
/// @param[in] header_addr
/// The address of the header for the object file in memory.
//------------------------------------------------------------------
static lldb::ObjectFileSP
FindPlugin (const lldb::ModuleSP &module_sp,
const lldb::ProcessSP &process_sp,
lldb::addr_t header_addr,
lldb::DataBufferSP &file_data_sp);
static size_t
GetModuleSpecifications (const FileSpec &file,
lldb::offset_t file_offset,
lldb::offset_t file_size,
ModuleSpecList &specs);
static size_t
GetModuleSpecifications (const lldb_private::FileSpec& file,
lldb::DataBufferSP& data_sp,
lldb::offset_t data_offset,
lldb::offset_t file_offset,
lldb::offset_t file_size,
lldb_private::ModuleSpecList &specs);
//------------------------------------------------------------------
/// Split a path into a file path with object name.
///
/// For paths like "/tmp/foo.a(bar.o)" we often need to split a path
/// up into the actual path name and into the object name so we can
/// make a valid object file from it.
///
/// @param[in] path_with_object
/// A path that might contain an archive path with a .o file
/// specified in parens in the basename of the path.
///
/// @param[out] archive_file
/// If \b true is returned, \a file_spec will be filled in with
/// the path to the archive.
///
/// @param[out] archive_object
/// If \b true is returned, \a object will be filled in with
/// the name of the object inside the archive.
///
/// @return
/// \b true if the path matches the pattern of archive + object
/// and \a archive_file and \a archive_object are modified,
/// \b false otherwise and \a archive_file and \a archive_object
/// are guaranteed to be remain unchanged.
//------------------------------------------------------------------
static bool
SplitArchivePathWithObject (const char *path_with_object,
lldb_private::FileSpec &archive_file,
lldb_private::ConstString &archive_object,
bool must_exist);
//------------------------------------------------------------------
/// Gets the address size in bytes for the current object file.
///
/// @return
/// The size of an address in bytes for the currently selected
/// architecture (and object for archives). Returns zero if no
/// architecture or object has been selected.
//------------------------------------------------------------------
virtual uint32_t
GetAddressByteSize () const = 0;
//------------------------------------------------------------------
/// Get the address type given a file address in an object file.
///
/// Many binary file formats know what kinds
/// This is primarily for ARM binaries, though it can be applied to
/// any executable file format that supports different opcode types
/// within the same binary. ARM binaries support having both ARM and
/// Thumb within the same executable container. We need to be able
/// to get
/// @return
/// The size of an address in bytes for the currently selected
/// architecture (and object for archives). Returns zero if no
/// architecture or object has been selected.
//------------------------------------------------------------------
virtual lldb::AddressClass
GetAddressClass (lldb::addr_t file_addr);
//------------------------------------------------------------------
/// Extract the dependent modules from an object file.
///
/// If an object file has information about which other images it
/// depends on (such as shared libraries), this function will
/// provide the list. Since many executables or shared libraries
/// may depend on the same files,
/// FileSpecList::AppendIfUnique(const FileSpec &) should be
/// used to make sure any files that are added are not already in
/// the list.
///
/// @param[out] file_list
/// A list of file specification objects that gets dependent
/// files appended to.
///
/// @return
/// The number of new files that were appended to \a file_list.
///
/// @see FileSpecList::AppendIfUnique(const FileSpec &)
//------------------------------------------------------------------
virtual uint32_t
GetDependentModules (FileSpecList& file_list) = 0;
//------------------------------------------------------------------
/// Tells whether this object file is capable of being the main executable
/// for a process.
///
/// @return
/// \b true if it is, \b false otherwise.
//------------------------------------------------------------------
virtual bool
IsExecutable () const = 0;
//------------------------------------------------------------------
/// Returns the offset into a file at which this object resides.
///
/// Some files contain many object files, and this function allows
/// access to an object's offset within the file.
///
/// @return
/// The offset in bytes into the file. Defaults to zero for
/// simple object files that a represented by an entire file.
//------------------------------------------------------------------
virtual lldb::addr_t
GetFileOffset () const
{ return m_file_offset; }
virtual lldb::addr_t
GetByteSize () const
{ return m_length; }
//------------------------------------------------------------------
/// Get accessor to the object file specification.
///
/// @return
/// The file specification object pointer if there is one, or
/// NULL if this object is only from memory.
//------------------------------------------------------------------
virtual FileSpec&
GetFileSpec() { return m_file; }
//------------------------------------------------------------------
/// Get const accessor to the object file specification.
///
/// @return
/// The const file specification object pointer if there is one,
/// or NULL if this object is only from memory.
//------------------------------------------------------------------
virtual const FileSpec&
GetFileSpec() const { return m_file; }
//------------------------------------------------------------------
/// Get the name of the cpu, vendor and OS for this object file.
///
/// This value is a string that represents the target triple where
/// the cpu type, the vendor and the OS are encoded into a string.
///
/// @param[out] target_triple
/// The string value of the target triple.
///
/// @return
/// \b True if the target triple was able to be computed, \b
/// false otherwise.
//------------------------------------------------------------------
virtual bool
GetArchitecture (ArchSpec &arch) = 0;
//------------------------------------------------------------------
/// Gets the section list for the currently selected architecture
/// (and object for archives).
///
/// Section list parsing can be deferred by ObjectFile instances
/// until this accessor is called the first time.
///
/// @return
/// The list of sections contained in this object file.
//------------------------------------------------------------------
virtual SectionList *
GetSectionList ();
virtual void
CreateSections (SectionList &unified_section_list) = 0;
//------------------------------------------------------------------
/// Gets the symbol table for the currently selected architecture
/// (and object for archives).
///
/// Symbol table parsing can be deferred by ObjectFile instances
/// until this accessor is called the first time.
///
/// @return
/// The symbol table for this object file.
//------------------------------------------------------------------
virtual Symtab *
GetSymtab () = 0;
//------------------------------------------------------------------
/// Appends a Symbol for the specified so_addr to the symbol table.
///
/// If verify_unique is false, the symbol table is not searched
/// to determine if a Symbol found at this address has already been
/// added to the symbol table. When verify_unique is true, this
/// method resolves the Symbol as the first match in the SymbolTable
/// and appends a Symbol only if required/found.
///
/// @return
/// The resolved symbol or nullptr. Returns nullptr if a
/// a Symbol could not be found for the specified so_addr.
//------------------------------------------------------------------
virtual Symbol *
ResolveSymbolForAddress(const Address &so_addr, bool verify_unique)
{
// Typically overridden to lazily add stripped symbols recoverable from
// the exception handling unwind information (i.e. without parsing
// the entire eh_frame section.
//
// The availability of LC_FUNCTION_STARTS allows ObjectFileMachO
// to efficiently add stripped symbols when the symbol table is
// first constructed. Poorer cousins are PECoff and ELF.
return nullptr;
}
//------------------------------------------------------------------
/// Detect if this object file has been stripped of local symbols.
//------------------------------------------------------------------
/// Detect if this object file has been stripped of local symbols.
///
/// @return
/// Return \b true if the object file has been stripped of local
/// symbols.
//------------------------------------------------------------------
virtual bool
IsStripped () = 0;
//------------------------------------------------------------------
/// Frees the symbol table.
///
/// This function should only be used when an object file is
///
/// @param[in] flags
/// eSymtabFromUnifiedSectionList: Whether to clear symbol table
/// for unified module section list, or object file.
///
/// @return
/// The symbol table for this object file.
//------------------------------------------------------------------
virtual void
ClearSymtab ();
//------------------------------------------------------------------
/// Gets the UUID for this object file.
///
/// If the object file format contains a UUID, the value should be
/// returned. Else ObjectFile instances should return the MD5
/// checksum of all of the bytes for the object file (or memory for
/// memory based object files).
///
/// @return
/// Returns \b true if a UUID was successfully extracted into
/// \a uuid, \b false otherwise.
//------------------------------------------------------------------
virtual bool
GetUUID (lldb_private::UUID* uuid) = 0;
//------------------------------------------------------------------
/// Gets the symbol file spec list for this object file.
///
/// If the object file format contains a debug symbol file link,
/// the values will be returned in the FileSpecList.
///
/// @return
/// Returns filespeclist.
//------------------------------------------------------------------
virtual lldb_private::FileSpecList
GetDebugSymbolFilePaths()
{
return FileSpecList();
}
//------------------------------------------------------------------
/// Gets the file spec list of libraries re-exported by this object file.
///
/// If the object file format has the notion of one library re-exporting the symbols from another,
/// the re-exported libraries will be returned in the FileSpecList.
///
/// @return
/// Returns filespeclist.
//------------------------------------------------------------------
virtual lldb_private::FileSpecList
GetReExportedLibraries ()
{
return FileSpecList();
}
//------------------------------------------------------------------
/// Sets the load address for an entire module, assuming a rigid
/// slide of sections, if possible in the implementation.
///
/// @return
/// Returns true iff any section's load address changed.
//------------------------------------------------------------------
virtual bool
SetLoadAddress(Target &target,
lldb::addr_t value,
bool value_is_offset)
{
return false;
}
//------------------------------------------------------------------
/// Gets whether endian swapping should occur when extracting data
/// from this object file.
///
/// @return
/// Returns \b true if endian swapping is needed, \b false
/// otherwise.
//------------------------------------------------------------------
virtual lldb::ByteOrder
GetByteOrder () const = 0;
//------------------------------------------------------------------
/// Attempts to parse the object header.
///
/// This function is used as a test to see if a given plug-in
/// instance can parse the header data already contained in
/// ObjectFile::m_data. If an object file parser does not
/// recognize that magic bytes in a header, false should be returned
/// and the next plug-in can attempt to parse an object file.
///
/// @return
/// Returns \b true if the header was parsed successfully, \b
/// false otherwise.
//------------------------------------------------------------------
virtual bool
ParseHeader () = 0;
//------------------------------------------------------------------
/// Returns a reference to the UnwindTable for this ObjectFile
///
/// The UnwindTable contains FuncUnwinders objects for any function in
/// this ObjectFile. If a FuncUnwinders object hasn't been created yet
/// (i.e. the function has yet to be unwound in a stack walk), it
/// will be created when requested. Specifically, we do not create
/// FuncUnwinders objects for functions until they are needed.
///
/// @return
/// Returns the unwind table for this object file.
//------------------------------------------------------------------
virtual lldb_private::UnwindTable&
GetUnwindTable () { return m_unwind_table; }
//------------------------------------------------------------------
/// Similar to Process::GetImageInfoAddress().
///
/// Some platforms embed auxiliary structures useful to debuggers in the
/// address space of the inferior process. This method returns the address
/// of such a structure if the information can be resolved via entries in
/// the object file. ELF, for example, provides a means to hook into the
/// runtime linker so that a debugger may monitor the loading and unloading
/// of shared libraries.
///
/// @return
/// The address of any auxiliary tables, or an invalid address if this
/// object file format does not support or contain such information.
virtual lldb_private::Address
GetImageInfoAddress (Target *target) { return Address(); }
//------------------------------------------------------------------
/// Returns the address of the Entry Point in this object file - if
/// the object file doesn't have an entry point (because it is not an
/// executable file) then an invalid address is returned.
///
/// @return
/// Returns the entry address for this module.
//------------------------------------------------------------------
virtual lldb_private::Address
GetEntryPointAddress () { return Address();}
//------------------------------------------------------------------
/// Returns the address that represents the header of this object
/// file.
///
/// The header address is defined as where the header for the object
/// file is that describes the content of the file. If the header
/// doesn't appear in a section that is defined in the object file,
/// an address with no section is returned that has the file offset
/// set in the m_file_offset member of the lldb_private::Address object.
///
/// @return
/// Returns the entry address for this module.
//------------------------------------------------------------------
virtual lldb_private::Address
GetHeaderAddress () { return Address(m_memory_addr);}
virtual uint32_t
GetNumThreadContexts ()
{
return 0;
}
virtual lldb::RegisterContextSP
GetThreadContextAtIndex (uint32_t idx, lldb_private::Thread &thread)
{
return lldb::RegisterContextSP();
}
//------------------------------------------------------------------
/// The object file should be able to calculate its type by looking
/// at its file header and possibly the sections or other data in
/// the object file. The file type is used in the debugger to help
/// select the correct plug-ins for the job at hand, so this is
/// important to get right. If any eTypeXXX definitions do not match
/// up with the type of file you are loading, please feel free to
/// add a new enumeration value.
///
/// @return
/// The calculated file type for the current object file.
//------------------------------------------------------------------
virtual Type
CalculateType() = 0;
//------------------------------------------------------------------
/// In cases where the type can't be calculated (elf files), this
/// routine allows someone to explicitly set it. As an example,
/// SymbolVendorELF uses this routine to set eTypeDebugInfo when
/// loading debug link files.
virtual void
SetType (Type type)
{
m_type = type;
}
//------------------------------------------------------------------
/// The object file should be able to calculate the strata of the
/// object file.
///
/// Many object files for platforms might be for either user space
/// debugging or for kernel debugging. If your object file subclass
/// can figure this out, it will help with debugger plug-in selection
/// when it comes time to debug.
///
/// @return
/// The calculated object file strata for the current object
/// file.
//------------------------------------------------------------------
virtual Strata
CalculateStrata() = 0;
//------------------------------------------------------------------
/// Get the object file version numbers.
///
/// Many object files have a set of version numbers that describe
/// the version of the executable or shared library. Typically there
/// are major, minor and build, but there may be more. This function
/// will extract the versions from object files if they are available.
///
/// If \a versions is NULL, or if \a num_versions is 0, the return
/// value will indicate how many version numbers are available in
/// this object file. Then a subsequent call can be made to this
/// function with a value of \a versions and \a num_versions that
/// has enough storage to store some or all version numbers.
///
/// @param[out] versions
/// A pointer to an array of uint32_t types that is \a num_versions
/// long. If this value is NULL, the return value will indicate
/// how many version numbers are required for a subsequent call
/// to this function so that all versions can be retrieved. If
/// the value is non-NULL, then at most \a num_versions of the
/// existing versions numbers will be filled into \a versions.
/// If there is no version information available, \a versions
/// will be filled with \a num_versions UINT32_MAX values
/// and zero will be returned.
///
/// @param[in] num_versions
/// The maximum number of entries to fill into \a versions. If
/// this value is zero, then the return value will indicate
/// how many version numbers there are in total so another call
/// to this function can be make with adequate storage in
/// \a versions to get all of the version numbers. If \a
/// num_versions is less than the actual number of version
/// numbers in this object file, only \a num_versions will be
/// filled into \a versions (if \a versions is non-NULL).
///
/// @return
/// This function always returns the number of version numbers
/// that this object file has regardless of the number of
/// version numbers that were copied into \a versions.
//------------------------------------------------------------------
virtual uint32_t
GetVersion (uint32_t *versions, uint32_t num_versions)
{
if (versions && num_versions)
{
for (uint32_t i=0; i<num_versions; ++i)
versions[i] = UINT32_MAX;
}
return 0;
}
//------------------------------------------------------------------
/// Get the minimum OS version this object file can run on.
///
/// Some object files have information that specifies the minimum OS
/// version that they can be used on.
///
/// If \a versions is NULL, or if \a num_versions is 0, the return
/// value will indicate how many version numbers are available in
/// this object file. Then a subsequent call can be made to this
/// function with a value of \a versions and \a num_versions that
/// has enough storage to store some or all version numbers.
///
/// @param[out] versions
/// A pointer to an array of uint32_t types that is \a num_versions
/// long. If this value is NULL, the return value will indicate
/// how many version numbers are required for a subsequent call
/// to this function so that all versions can be retrieved. If
/// the value is non-NULL, then at most \a num_versions of the
/// existing versions numbers will be filled into \a versions.
/// If there is no version information available, \a versions
/// will be filled with \a num_versions UINT32_MAX values
/// and zero will be returned.
///
/// @param[in] num_versions
/// The maximum number of entries to fill into \a versions. If
/// this value is zero, then the return value will indicate
/// how many version numbers there are in total so another call
/// to this function can be make with adequate storage in
/// \a versions to get all of the version numbers. If \a
/// num_versions is less than the actual number of version
/// numbers in this object file, only \a num_versions will be
/// filled into \a versions (if \a versions is non-NULL).
///
/// @return
/// This function always returns the number of version numbers
/// that this object file has regardless of the number of
/// version numbers that were copied into \a versions.
//------------------------------------------------------------------
virtual uint32_t
GetMinimumOSVersion (uint32_t *versions, uint32_t num_versions)
{
if (versions && num_versions)
{
for (uint32_t i=0; i<num_versions; ++i)
versions[i] = UINT32_MAX;
}
return 0;
}
//------------------------------------------------------------------
/// Get the SDK OS version this object file was built with.
///
/// The versions arguments and returns values are the same as the
/// GetMinimumOSVersion()
//------------------------------------------------------------------
virtual uint32_t
GetSDKVersion (uint32_t *versions, uint32_t num_versions)
{
if (versions && num_versions)
{
for (uint32_t i=0; i<num_versions; ++i)
versions[i] = UINT32_MAX;
}
return 0;
}
//------------------------------------------------------------------
// Member Functions
//------------------------------------------------------------------
Type
GetType ()
{
if (m_type == eTypeInvalid)
m_type = CalculateType();
return m_type;
}
Strata
GetStrata ()
{
if (m_strata == eStrataInvalid)
m_strata = CalculateStrata();
return m_strata;
}
// When an object file is in memory, subclasses should try and lock
// the process weak pointer. If the process weak pointer produces a
// valid ProcessSP, then subclasses can call this function to read
// memory.
static lldb::DataBufferSP
ReadMemory (const lldb::ProcessSP &process_sp,
lldb::addr_t addr,
size_t byte_size);
size_t
GetData (lldb::offset_t offset, size_t length, DataExtractor &data) const;
size_t
CopyData (lldb::offset_t offset, size_t length, void *dst) const;
virtual size_t
ReadSectionData (const Section *section,
lldb::offset_t section_offset,
void *dst,
size_t dst_len) const;
virtual size_t
ReadSectionData (const Section *section,
DataExtractor& section_data) const;
size_t
MemoryMapSectionData (const Section *section,
DataExtractor& section_data) const;
bool
IsInMemory () const
{
return m_memory_addr != LLDB_INVALID_ADDRESS;
}
protected:
//------------------------------------------------------------------
// Member variables.
//------------------------------------------------------------------
FileSpec m_file;
Type m_type;
Strata m_strata;
lldb::addr_t m_file_offset; ///< The offset in bytes into the file, or the address in memory
lldb::addr_t m_length; ///< The length of this object file if it is known (can be zero if length is unknown or can't be determined).
DataExtractor m_data; ///< The data for this object file so things can be parsed lazily.
lldb_private::UnwindTable m_unwind_table; /// < Table of FuncUnwinders objects created for this ObjectFile's functions
lldb::ProcessWP m_process_wp;
const lldb::addr_t m_memory_addr;
std::unique_ptr<lldb_private::SectionList> m_sections_ap;
std::unique_ptr<lldb_private::Symtab> m_symtab_ap;
//------------------------------------------------------------------
/// Sets the architecture for a module. At present the architecture
/// can only be set if it is invalid. It is not allowed to switch from
/// one concrete architecture to another.
///
/// @param[in] new_arch
/// The architecture this module will be set to.
///
/// @return
/// Returns \b true if the architecture was changed, \b
/// false otherwise.
//------------------------------------------------------------------
bool SetModulesArchitecture (const ArchSpec &new_arch);
private:
DISALLOW_COPY_AND_ASSIGN (ObjectFile);
};
} // namespace lldb_private
#endif // liblldb_ObjectFile_h_