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//
// MappedHash.h
//
#ifndef liblldb_MappedHash_h_
#define liblldb_MappedHash_h_
#include <assert.h>
#include <stdint.h>
#include <map>
#include <vector>
#include "lldb/Core/DataExtractor.h"
#include "lldb/Core/Stream.h"
class MappedHash
{
public:
enum HashFunctionType
{
eHashFunctionDJB = 0u // Daniel J Bernstein hash function that is also used by the ELF GNU_HASH sections
};
static uint32_t
HashStringUsingDJB (const char *s)
{
uint32_t h = 5381;
for (unsigned char c = *s; c; c = *++s)
h = ((h << 5) + h) + c;
return h;
}
static uint32_t
HashString (uint32_t hash_function, const char *s)
{
switch (hash_function)
{
case MappedHash::eHashFunctionDJB:
return HashStringUsingDJB (s);
default:
break;
}
assert (!"Invalid hash function index");
return 0;
}
static const uint32_t HASH_MAGIC = 0x48415348u;
static const uint32_t HASH_CIGAM = 0x48534148u;
template <typename T>
struct Header
{
typedef T HeaderData;
uint32_t magic; // HASH_MAGIC or HASH_CIGAM magic value to allow endian detection
uint16_t version; // Version number
uint16_t hash_function; // The hash function enumeration that was used
uint32_t bucket_count; // The number of buckets in this hash table
uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table
uint32_t header_data_len; // The size in bytes of the "header_data" template member below
HeaderData header_data; //
Header () :
magic (HASH_MAGIC),
version (1),
hash_function (eHashFunctionDJB),
bucket_count (0),
hashes_count (0),
header_data_len (sizeof(T)),
header_data ()
{
}
virtual
~Header()
{
}
size_t
GetByteSize() const
{
return sizeof(magic) +
sizeof(version) +
sizeof(hash_function) +
sizeof(bucket_count) +
sizeof(hashes_count) +
sizeof(header_data_len) +
header_data_len;
}
virtual size_t
GetByteSize (const HeaderData &header_data) = 0;
void
SetHeaderDataByteSize (uint32_t header_data_byte_size)
{
header_data_len = header_data_byte_size;
}
void
Dump (lldb_private::Stream &s)
{
s.Printf ("header.magic = 0x%8.8x\n", magic);
s.Printf ("header.version = 0x%4.4x\n", version);
s.Printf ("header.hash_function = 0x%4.4x\n", hash_function);
s.Printf ("header.bucket_count = 0x%8.8x %u\n", bucket_count, bucket_count);
s.Printf ("header.hashes_count = 0x%8.8x %u\n", hashes_count, hashes_count);
s.Printf ("header.header_data_len = 0x%8.8x %u\n", header_data_len, header_data_len);
}
virtual lldb::offset_t
Read (lldb_private::DataExtractor &data, lldb::offset_t offset)
{
if (data.ValidOffsetForDataOfSize (offset,
sizeof (magic) +
sizeof (version) +
sizeof (hash_function) +
sizeof (bucket_count) +
sizeof (hashes_count) +
sizeof (header_data_len)))
{
magic = data.GetU32 (&offset);
if (magic != HASH_MAGIC)
{
if (magic == HASH_CIGAM)
{
switch (data.GetByteOrder())
{
case lldb::eByteOrderBig:
data.SetByteOrder(lldb::eByteOrderLittle);
break;
case lldb::eByteOrderLittle:
data.SetByteOrder(lldb::eByteOrderBig);
break;
default:
return LLDB_INVALID_OFFSET;
}
}
else
{
// Magic bytes didn't match
version = 0;
return LLDB_INVALID_OFFSET;
}
}
version = data.GetU16 (&offset);
if (version != 1)
{
// Unsupported version
return LLDB_INVALID_OFFSET;
}
hash_function = data.GetU16 (&offset);
if (hash_function == 4)
hash_function = 0; // Deal with pre-release version of this table...
bucket_count = data.GetU32 (&offset);
hashes_count = data.GetU32 (&offset);
header_data_len = data.GetU32 (&offset);
return offset;
}
return LLDB_INVALID_OFFSET;
}
//
// // Returns a buffer that contains a serialized version of this table
// // that must be freed with free().
// virtual void *
// Write (int fd);
};
template <typename __KeyType, class __HeaderDataType, class __ValueType>
class ExportTable
{
public:
typedef __HeaderDataType HeaderDataType;
typedef Header<HeaderDataType> HeaderType;
typedef __KeyType KeyType;
typedef __ValueType ValueType;
struct Entry
{
uint32_t hash;
KeyType key;
ValueType value;
};
typedef std::vector<ValueType> ValueArrayType;
typedef std::map<KeyType, ValueArrayType> HashData;
// Map a name hash to one or more name infos
typedef std::map<uint32_t, HashData> HashToHashData;
virtual KeyType
GetKeyForStringType (const char *cstr) const = 0;
virtual size_t
GetByteSize (const HashData &key_to_key_values) = 0;
virtual bool
WriteHashData (const HashData &hash_data,
lldb_private::Stream &ostrm) = 0;
//
void
AddEntry (const char *cstr, const ValueType &value)
{
Entry entry;
entry.hash = MappedHash::HashString (eHashFunctionDJB, cstr);
entry.key = GetKeyForStringType (cstr);
entry.value = value;
m_entries.push_back (entry);
}
void
Save (const HeaderDataType &header_data,
lldb_private::Stream &ostrm)
{
if (m_entries.empty())
return;
const uint32_t num_entries = m_entries.size();
uint32_t i = 0;
HeaderType header;
header.magic = HASH_MAGIC;
header.version = 1;
header.hash_function = eHashFunctionDJB;
header.bucket_count = 0;
header.hashes_count = 0;
header.prologue_length = header_data.GetByteSize();
// We need to figure out the number of unique hashes first before we can
// calculate the number of buckets we want to use.
typedef std::vector<uint32_t> hash_coll;
hash_coll unique_hashes;
unique_hashes.resize (num_entries);
for (i=0; i<num_entries; ++i)
unique_hashes[i] = m_entries[i].hash;
std::sort (unique_hashes.begin(), unique_hashes.end());
hash_coll::iterator pos = std::unique (unique_hashes.begin(), unique_hashes.end());
const size_t num_unique_hashes = std::distance (unique_hashes.begin(), pos);
if (num_unique_hashes > 1024)
header.bucket_count = num_unique_hashes/4;
else if (num_unique_hashes > 16)
header.bucket_count = num_unique_hashes/2;
else
header.bucket_count = num_unique_hashes;
if (header.bucket_count == 0)
header.bucket_count = 1;
std::vector<HashToHashData> hash_buckets;
std::vector<uint32_t> hash_indexes (header.bucket_count, 0);
std::vector<uint32_t> hash_values;
std::vector<uint32_t> hash_offsets;
hash_buckets.resize (header.bucket_count);
uint32_t bucket_entry_empties = 0;
//StreamString hash_file_data(Stream::eBinary, dwarf->GetObjectFile()->GetAddressByteSize(), dwarf->GetObjectFile()->GetByteSize());
// Push all of the hashes into their buckets and create all bucket
// entries all populated with data.
for (i=0; i<num_entries; ++i)
{
const uint32_t hash = m_entries[i].hash;
const uint32_t bucket_idx = hash % header.bucket_count;
const uint32_t strp_offset = m_entries[i].str_offset;
const uint32_t die_offset = m_entries[i].die_offset;
hash_buckets[bucket_idx][hash][strp_offset].push_back(die_offset);
}
// Now for each bucket we write the bucket value which is the
// number of hashes and the hash index encoded into a single
// 32 bit unsigned integer.
for (i=0; i<header.bucket_count; ++i)
{
HashToHashData &bucket_entry = hash_buckets[i];
if (bucket_entry.empty())
{
// Empty bucket
++bucket_entry_empties;
hash_indexes[i] = UINT32_MAX;
}
else
{
const uint32_t hash_value_index = hash_values.size();
uint32_t hash_count = 0;
typename HashToHashData::const_iterator pos, end = bucket_entry.end();
for (pos = bucket_entry.begin(); pos != end; ++pos)
{
hash_values.push_back (pos->first);
hash_offsets.push_back (GetByteSize (pos->second));
++hash_count;
}
hash_indexes[i] = hash_value_index;
}
}
header.hashes_count = hash_values.size();
// Write the header out now that we have the hash_count
header.Write (ostrm);
// Now for each bucket we write the start index of the hashes
// for the current bucket, or UINT32_MAX if the bucket is empty
for (i=0; i<header.bucket_count; ++i)
{
ostrm.PutHex32(hash_indexes[i]);
}
// Now we need to write out all of the hash values
for (i=0; i<header.hashes_count; ++i)
{
ostrm.PutHex32(hash_values[i]);
}
// Now we need to write out all of the hash data offsets,
// there is an offset for each hash in the hashes array
// that was written out above
for (i=0; i<header.hashes_count; ++i)
{
ostrm.PutHex32(hash_offsets[i]);
}
// Now we write the data for each hash and verify we got the offset
// correct above...
for (i=0; i<header.bucket_count; ++i)
{
HashToHashData &bucket_entry = hash_buckets[i];
typename HashToHashData::const_iterator pos, end = bucket_entry.end();
for (pos = bucket_entry.begin(); pos != end; ++pos)
{
if (!bucket_entry.empty())
{
WriteHashData (pos->second);
}
}
}
}
protected:
typedef std::vector<Entry> collection;
collection m_entries;
};
// A class for reading and using a saved hash table from a block of data
// in memory
template <typename __KeyType, class __HeaderType, class __HashData>
class MemoryTable
{
public:
typedef __HeaderType HeaderType;
typedef __KeyType KeyType;
typedef __HashData HashData;
enum Result
{
eResultKeyMatch = 0u, // The entry was found, key matched and "pair" was filled in successfully
eResultKeyMismatch = 1u, // Bucket hash data collision, but key didn't match
eResultEndOfHashData = 2u, // The chain of items for this hash data in this bucket is terminated, search no more
eResultError = 3u // Error parsing the hash data, abort
};
struct Pair
{
KeyType key;
HashData value;
};
MemoryTable (lldb_private::DataExtractor &data) :
m_header (),
m_hash_indexes (NULL),
m_hash_values (NULL),
m_hash_offsets (NULL)
{
lldb::offset_t offset = m_header.Read (data, 0);
if (offset != LLDB_INVALID_OFFSET && IsValid ())
{
m_hash_indexes = (const uint32_t *)data.GetData (&offset, m_header.bucket_count * sizeof(uint32_t));
m_hash_values = (const uint32_t *)data.GetData (&offset, m_header.hashes_count * sizeof(uint32_t));
m_hash_offsets = (const uint32_t *)data.GetData (&offset, m_header.hashes_count * sizeof(uint32_t));
}
}
virtual
~MemoryTable ()
{
}
bool
IsValid () const
{
return m_header.version == 1 &&
m_header.hash_function == eHashFunctionDJB &&
m_header.bucket_count > 0 &&
m_header.hashes_count > 0;
}
uint32_t
GetHashIndex (uint32_t bucket_idx) const
{
if (m_hash_indexes && bucket_idx < m_header.bucket_count)
return m_hash_indexes[bucket_idx];
return UINT32_MAX;
}
uint32_t
GetHashValue (uint32_t hash_idx) const
{
if (m_hash_values && hash_idx < m_header.hashes_count)
return m_hash_values[hash_idx];
return UINT32_MAX;
}
uint32_t
GetHashDataOffset (uint32_t hash_idx) const
{
if (m_hash_offsets && hash_idx < m_header.hashes_count)
return m_hash_offsets[hash_idx];
return UINT32_MAX;
}
bool
Find (const char *name, Pair &pair) const
{
if (IsValid ())
{
const uint32_t bucket_count = m_header.bucket_count;
const uint32_t hash_count = m_header.hashes_count;
const uint32_t hash_value = MappedHash::HashString (m_header.hash_function, name);
const uint32_t bucket_idx = hash_value % bucket_count;
uint32_t hash_idx = GetHashIndex (bucket_idx);
if (hash_idx < hash_count)
{
for (; hash_idx < hash_count; ++hash_idx)
{
const uint32_t curr_hash_value = GetHashValue (hash_idx);
if (curr_hash_value == hash_value)
{
lldb::offset_t hash_data_offset = GetHashDataOffset (hash_idx);
while (hash_data_offset != UINT32_MAX)
{
const lldb::offset_t prev_hash_data_offset = hash_data_offset;
Result hash_result = GetHashDataForName (name, &hash_data_offset, pair);
// Check the result of getting our hash data
switch (hash_result)
{
case eResultKeyMatch:
return true;
case eResultKeyMismatch:
if (prev_hash_data_offset == hash_data_offset)
return false;
break;
case eResultEndOfHashData:
// The last HashData for this key has been reached, stop searching
return false;
case eResultError:
// Error parsing the hash data, abort
return false;
}
}
}
if ((curr_hash_value % bucket_count) != bucket_idx)
break;
}
}
}
return false;
}
// This method must be implemented in any subclasses.
// The KeyType is user specified and must somehow result in a string
// value. For example, the KeyType might be a string offset in a string
// table and subclasses can store their string table as a member of the
// subclass and return a valie "const char *" given a "key". The value
// could also be a C string pointer, in which case just returning "key"
// will suffice.
virtual const char *
GetStringForKeyType (KeyType key) const = 0;
virtual bool
ReadHashData (uint32_t hash_data_offset,
HashData &hash_data) const = 0;
// This method must be implemented in any subclasses and it must try to
// read one "Pair" at the offset pointed to by the "hash_data_offset_ptr"
// parameter. This offset should be updated as bytes are consumed and
// a value "Result" enum should be returned. If the "name" matches the
// full name for the "pair.key" (which must be filled in by this call),
// then the HashData in the pair ("pair.value") should be extracted and
// filled in and "eResultKeyMatch" should be returned. If "name" doesn't
// match this string for the key, then "eResultKeyMismatch" should be
// returned and all data for the current HashData must be consumed or
// skipped and the "hash_data_offset_ptr" offset needs to be updated to
// point to the next HashData. If the end of the HashData objects for
// a given hash value have been reached, then "eResultEndOfHashData"
// should be returned. If anything else goes wrong during parsing,
// return "eResultError" and the corresponding "Find()" function will
// be canceled and return false.
virtual Result
GetHashDataForName (const char *name,
lldb::offset_t* hash_data_offset_ptr,
Pair &pair) const = 0;
const HeaderType &
GetHeader()
{
return m_header;
}
void
ForEach (std::function <bool(const HashData &hash_data)> const &callback) const
{
const size_t num_hash_offsets = m_header.hashes_count;
for (size_t i=0; i<num_hash_offsets; ++i)
{
uint32_t hash_data_offset = GetHashDataOffset (i);
if (hash_data_offset != UINT32_MAX)
{
HashData hash_data;
if (ReadHashData (hash_data_offset, hash_data))
{
// If the callback returns false, then we are done and should stop
if (callback(hash_data) == false)
return;
}
}
}
}
protected:
// Implementation agnostic information
HeaderType m_header;
const uint32_t *m_hash_indexes;
const uint32_t *m_hash_values;
const uint32_t *m_hash_offsets;
};
};
#endif // #ifndef liblldb_MappedHash_h_