| //===- SymbolTable.h --------------------------------------------*- C++ -*-===// |
| // |
| // The LLVM Linker |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLD_ELF_SYMBOL_TABLE_H |
| #define LLD_ELF_SYMBOL_TABLE_H |
| |
| #include "InputFiles.h" |
| #include "LTO.h" |
| #include "llvm/ADT/DenseMap.h" |
| |
| namespace lld { |
| namespace elf { |
| class Lazy; |
| template <class ELFT> class OutputSectionBase; |
| struct Symbol; |
| |
| typedef llvm::CachedHash<StringRef> SymName; |
| |
| // SymbolTable is a bucket of all known symbols, including defined, |
| // undefined, or lazy symbols (the last one is symbols in archive |
| // files whose archive members are not yet loaded). |
| // |
| // We put all symbols of all files to a SymbolTable, and the |
| // SymbolTable selects the "best" symbols if there are name |
| // conflicts. For example, obviously, a defined symbol is better than |
| // an undefined symbol. Or, if there's a conflict between a lazy and a |
| // undefined, it'll read an archive member to read a real definition |
| // to replace the lazy symbol. The logic is implemented in the |
| // add*() functions, which are called by input files as they are parsed. There |
| // is one add* function per symbol type. |
| template <class ELFT> class SymbolTable { |
| typedef typename ELFT::Sym Elf_Sym; |
| typedef typename ELFT::uint uintX_t; |
| |
| public: |
| void addFile(std::unique_ptr<InputFile> File); |
| void addCombinedLtoObject(); |
| |
| llvm::ArrayRef<Symbol *> getSymbols() const { return SymVector; } |
| |
| const std::vector<std::unique_ptr<ObjectFile<ELFT>>> &getObjectFiles() const { |
| return ObjectFiles; |
| } |
| |
| const std::vector<std::unique_ptr<SharedFile<ELFT>>> &getSharedFiles() const { |
| return SharedFiles; |
| } |
| |
| DefinedRegular<ELFT> *addAbsolute(StringRef Name, |
| uint8_t Visibility = llvm::ELF::STV_HIDDEN); |
| DefinedRegular<ELFT> *addIgnored(StringRef Name, |
| uint8_t Visibility = llvm::ELF::STV_HIDDEN); |
| |
| Symbol *addUndefined(StringRef Name); |
| Symbol *addUndefined(StringRef Name, uint8_t Binding, uint8_t StOther, |
| uint8_t Type, bool CanOmitFromDynSym, InputFile *File); |
| |
| Symbol *addRegular(StringRef Name, const Elf_Sym &Sym, |
| InputSectionBase<ELFT> *Section); |
| Symbol *addRegular(StringRef Name, uint8_t Binding, uint8_t StOther); |
| Symbol *addSynthetic(StringRef N, OutputSectionBase<ELFT> *Section, |
| uintX_t Value); |
| void addShared(SharedFile<ELFT> *F, StringRef Name, const Elf_Sym &Sym, |
| const typename ELFT::Verdef *Verdef); |
| |
| void addLazyArchive(ArchiveFile *F, const llvm::object::Archive::Symbol S); |
| void addLazyObject(StringRef Name, LazyObjectFile &Obj); |
| Symbol *addBitcode(StringRef Name, bool IsWeak, uint8_t StOther, uint8_t Type, |
| bool CanOmitFromDynSym, BitcodeFile *File); |
| |
| Symbol *addCommon(StringRef N, uint64_t Size, uint64_t Alignment, |
| uint8_t Binding, uint8_t StOther, uint8_t Type, |
| InputFile *File); |
| |
| void scanUndefinedFlags(); |
| void scanShlibUndefined(); |
| void scanDynamicList(); |
| void scanVersionScript(); |
| void scanSymbolVersions(); |
| |
| SymbolBody *find(StringRef Name); |
| |
| void trace(StringRef Name); |
| void wrap(StringRef Name); |
| |
| private: |
| std::vector<SymbolBody *> findAll(StringRef Pattern); |
| std::pair<Symbol *, bool> insert(StringRef Name); |
| std::pair<Symbol *, bool> insert(StringRef Name, uint8_t Type, |
| uint8_t Visibility, bool CanOmitFromDynSym, |
| bool IsUsedInRegularObj, InputFile *File); |
| |
| std::string conflictMsg(SymbolBody *Existing, InputFile *NewFile); |
| void reportDuplicate(SymbolBody *Existing, InputFile *NewFile); |
| |
| std::map<std::string, SymbolBody *> getDemangledSyms(); |
| |
| struct SymIndex { |
| int Idx : 31; |
| unsigned Traced : 1; |
| }; |
| |
| // The order the global symbols are in is not defined. We can use an arbitrary |
| // order, but it has to be reproducible. That is true even when cross linking. |
| // The default hashing of StringRef produces different results on 32 and 64 |
| // bit systems so we use a map to a vector. That is arbitrary, deterministic |
| // but a bit inefficient. |
| // FIXME: Experiment with passing in a custom hashing or sorting the symbols |
| // once symbol resolution is finished. |
| llvm::DenseMap<SymName, SymIndex> Symtab; |
| std::vector<Symbol *> SymVector; |
| llvm::BumpPtrAllocator Alloc; |
| |
| // Comdat groups define "link once" sections. If two comdat groups have the |
| // same name, only one of them is linked, and the other is ignored. This set |
| // is used to uniquify them. |
| llvm::DenseSet<StringRef> ComdatGroups; |
| |
| // The symbol table owns all file objects. |
| std::vector<std::unique_ptr<ArchiveFile>> ArchiveFiles; |
| std::vector<std::unique_ptr<ObjectFile<ELFT>>> ObjectFiles; |
| std::vector<std::unique_ptr<LazyObjectFile>> LazyObjectFiles; |
| std::vector<std::unique_ptr<SharedFile<ELFT>>> SharedFiles; |
| std::vector<std::unique_ptr<BitcodeFile>> BitcodeFiles; |
| |
| // Set of .so files to not link the same shared object file more than once. |
| llvm::DenseSet<StringRef> SoNames; |
| |
| std::unique_ptr<BitcodeCompiler> Lto; |
| }; |
| |
| template <class ELFT> struct Symtab { static SymbolTable<ELFT> *X; }; |
| template <class ELFT> SymbolTable<ELFT> *Symtab<ELFT>::X; |
| |
| } // namespace elf |
| } // namespace lld |
| |
| #endif |