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//===- Symbols.cpp --------------------------------------------------------===//
//
// The LLVM Linker
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "Error.h"
#include "InputFiles.h"
#include "Symbols.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm::object;
using llvm::sys::fs::identify_magic;
using llvm::sys::fs::file_magic;
namespace lld {
namespace coff {
StringRef SymbolBody::getName() {
// DefinedCOFF names are read lazily for a performance reason.
// Non-external symbol names are never used by the linker except for logging
// or debugging. Their internal references are resolved not by name but by
// symbol index. And because they are not external, no one can refer them by
// name. Object files contain lots of non-external symbols, and creating
// StringRefs for them (which involves lots of strlen() on the string table)
// is a waste of time.
if (Name.empty()) {
auto *D = cast<DefinedCOFF>(this);
D->File->getCOFFObj()->getSymbolName(D->Sym, Name);
}
return Name;
}
// Returns 1, 0 or -1 if this symbol should take precedence
// over the Other, tie or lose, respectively.
int SymbolBody::compare(SymbolBody *Other) {
Kind LK = kind(), RK = Other->kind();
// Normalize so that the smaller kind is on the left.
if (LK > RK)
return -Other->compare(this);
// First handle comparisons between two different kinds.
if (LK != RK) {
if (RK > LastDefinedKind) {
if (LK == LazyKind && cast<Undefined>(Other)->WeakAlias)
return -1;
// The LHS is either defined or lazy and so it wins.
assert((LK <= LastDefinedKind || LK == LazyKind) && "Bad kind!");
return 1;
}
// Bitcode has special complexities.
if (RK == DefinedBitcodeKind) {
auto *RHS = cast<DefinedBitcode>(Other);
switch (LK) {
case DefinedCommonKind:
return 1;
case DefinedRegularKind:
// As an approximation, regular symbols win over bitcode symbols,
// but we definitely have a conflict if the regular symbol is not
// replaceable and neither is the bitcode symbol. We do not
// replicate the rest of the symbol resolution logic here; symbol
// resolution will be done accurately after lowering bitcode symbols
// to regular symbols in addCombinedLTOObject().
if (cast<DefinedRegular>(this)->isCOMDAT() || RHS->IsReplaceable)
return 1;
// Fallthrough to the default of a tie otherwise.
default:
return 0;
}
}
// Either of the object file kind will trump a higher kind.
if (LK <= LastDefinedCOFFKind)
return 1;
// The remaining kind pairs are ties amongst defined symbols.
return 0;
}
// Now handle the case where the kinds are the same.
switch (LK) {
case DefinedRegularKind: {
auto *LHS = cast<DefinedRegular>(this);
auto *RHS = cast<DefinedRegular>(Other);
if (LHS->isCOMDAT() && RHS->isCOMDAT())
return LHS->getFileIndex() < RHS->getFileIndex() ? 1 : -1;
return 0;
}
case DefinedCommonKind: {
auto *LHS = cast<DefinedCommon>(this);
auto *RHS = cast<DefinedCommon>(Other);
if (LHS->getSize() == RHS->getSize())
return LHS->getFileIndex() < RHS->getFileIndex() ? 1 : -1;
return LHS->getSize() > RHS->getSize() ? 1 : -1;
}
case DefinedBitcodeKind: {
auto *LHS = cast<DefinedBitcode>(this);
auto *RHS = cast<DefinedBitcode>(Other);
// If both are non-replaceable, we have a tie.
if (!LHS->IsReplaceable && !RHS->IsReplaceable)
return 0;
// Non-replaceable symbols win, but even two replaceable symboles don't
// tie. If both symbols are replaceable, choice is arbitrary.
if (RHS->IsReplaceable && LHS->IsReplaceable)
return uintptr_t(LHS) < uintptr_t(RHS) ? 1 : -1;
return LHS->IsReplaceable ? -1 : 1;
}
case LazyKind: {
// Don't tie, pick the earliest.
auto *LHS = cast<Lazy>(this);
auto *RHS = cast<Lazy>(Other);
return LHS->getFileIndex() < RHS->getFileIndex() ? 1 : -1;
}
case UndefinedKind: {
auto *LHS = cast<Undefined>(this);
auto *RHS = cast<Undefined>(Other);
// Tie if both undefined symbols have different weak aliases.
if (LHS->WeakAlias && RHS->WeakAlias) {
if (LHS->WeakAlias->getName() != RHS->WeakAlias->getName())
return 0;
return uintptr_t(LHS) < uintptr_t(RHS) ? 1 : -1;
}
return LHS->WeakAlias ? 1 : -1;
}
case DefinedLocalImportKind:
case DefinedImportThunkKind:
case DefinedImportDataKind:
case DefinedAbsoluteKind:
case DefinedRelativeKind:
// These all simply tie.
return 0;
}
llvm_unreachable("unknown symbol kind");
}
std::string SymbolBody::getDebugName() {
std::string N = getName().str();
if (auto *D = dyn_cast<DefinedCOFF>(this)) {
N += " ";
N += D->File->getShortName();
} else if (auto *D = dyn_cast<DefinedBitcode>(this)) {
N += " ";
N += D->File->getShortName();
}
return N;
}
COFFSymbolRef DefinedCOFF::getCOFFSymbol() {
size_t SymSize = File->getCOFFObj()->getSymbolTableEntrySize();
if (SymSize == sizeof(coff_symbol16))
return COFFSymbolRef(reinterpret_cast<const coff_symbol16 *>(Sym));
assert(SymSize == sizeof(coff_symbol32));
return COFFSymbolRef(reinterpret_cast<const coff_symbol32 *>(Sym));
}
DefinedImportThunk::DefinedImportThunk(StringRef Name, DefinedImportData *S,
uint16_t Machine)
: Defined(DefinedImportThunkKind, Name) {
switch (Machine) {
case AMD64: Data.reset(new ImportThunkChunkX64(S)); return;
case I386: Data.reset(new ImportThunkChunkX86(S)); return;
case ARMNT: Data.reset(new ImportThunkChunkARM(S)); return;
default: llvm_unreachable("unknown machine type");
}
}
std::unique_ptr<InputFile> Lazy::getMember() {
MemoryBufferRef MBRef = File->getMember(&Sym);
// getMember returns an empty buffer if the member was already
// read from the library.
if (MBRef.getBuffer().empty())
return std::unique_ptr<InputFile>(nullptr);
file_magic Magic = identify_magic(MBRef.getBuffer());
if (Magic == file_magic::coff_import_library)
return std::unique_ptr<InputFile>(new ImportFile(MBRef));
std::unique_ptr<InputFile> Obj;
if (Magic == file_magic::coff_object)
Obj.reset(new ObjectFile(MBRef));
else if (Magic == file_magic::bitcode)
Obj.reset(new BitcodeFile(MBRef));
else
fatal("unknown file type: " + File->getName());
Obj->setParentName(File->getName());
return Obj;
}
Defined *Undefined::getWeakAlias() {
// A weak alias may be a weak alias to another symbol, so check recursively.
for (SymbolBody *A = WeakAlias; A; A = cast<Undefined>(A)->WeakAlias)
if (auto *D = dyn_cast<Defined>(A->repl()))
return D;
return nullptr;
}
} // namespace coff
} // namespace lld