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//===--- FileIndex.h - Index for files. ---------------------------- C++-*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// FileIndex implements SymbolIndex for symbols from a set of files. Symbols are
// maintained at source-file granuality (e.g. with ASTs), and files can be
// updated dynamically.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_INDEX_FILEINDEX_H
#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_INDEX_FILEINDEX_H
#include "ClangdUnit.h"
#include "Index.h"
#include "MemIndex.h"
#include "clang/Lex/Preprocessor.h"
namespace clang {
namespace clangd {
/// A container of Symbols from several source files. It can be updated
/// at source-file granularity, replacing all symbols from one file with a new
/// set.
///
/// This implements a snapshot semantics for symbols in a file. Each update to a
/// file will create a new snapshot for all symbols in the file. Snapshots are
/// managed with shared pointers that are shared between this class and the
/// users. For each file, this class only stores a pointer pointing to the
/// newest snapshot, and an outdated snapshot is deleted by the last owner of
/// the snapshot, either this class or the symbol index.
///
/// The snapshot semantics keeps critical sections minimal since we only need
/// locking when we swap or obtain references to snapshots.
class FileSymbols {
public:
/// Updates all symbols and refs in a file.
/// If either is nullptr, corresponding data for \p Path will be removed.
void update(PathRef Path, std::unique_ptr<SymbolSlab> Slab,
std::unique_ptr<RefSlab> Refs);
// The index keeps the symbols alive.
std::unique_ptr<SymbolIndex> buildMemIndex();
private:
mutable std::mutex Mutex;
/// Stores the latest symbol snapshots for all active files.
llvm::StringMap<std::shared_ptr<SymbolSlab>> FileToSymbols;
/// Stores the latest ref snapshots for all active files.
llvm::StringMap<std::shared_ptr<RefSlab>> FileToRefs;
};
/// This manages symbols from files and an in-memory index on all symbols.
class FileIndex : public SwapIndex {
public:
/// If URISchemes is empty, the default schemes in SymbolCollector will be
/// used.
FileIndex(std::vector<std::string> URISchemes = {});
/// Update symbols in \p Path with symbols in \p AST. If \p AST is
/// nullptr, this removes all symbols in the file.
/// If \p AST is not null, \p PP cannot be null and it should be the
/// preprocessor that was used to build \p AST.
/// If \p TopLevelDecls is set, only these decls are indexed. Otherwise, all
/// top level decls obtained from \p AST are indexed.
void
update(PathRef Path, ASTContext *AST, std::shared_ptr<Preprocessor> PP,
llvm::Optional<llvm::ArrayRef<Decl *>> TopLevelDecls = llvm::None);
private:
// Only update() should swap the index.
using SwapIndex::reset;
FileSymbols FSymbols;
std::vector<std::string> URISchemes;
};
/// Retrieves symbols and refs in \p AST.
/// Exposed to assist in unit tests.
/// If URISchemes is empty, the default schemes in SymbolCollector will be used.
/// If \p TopLevelDecls is set, only these decls are indexed. Otherwise, all top
/// level decls obtained from \p AST are indexed.
std::pair<SymbolSlab, RefSlab>
indexAST(ASTContext &AST, std::shared_ptr<Preprocessor> PP,
llvm::Optional<llvm::ArrayRef<Decl *>> TopLevelDecls = llvm::None,
llvm::ArrayRef<std::string> URISchemes = {});
} // namespace clangd
} // namespace clang
#endif // LLVM_CLANG_TOOLS_EXTRA_CLANGD_INDEX_FILEINDEX_H