blob: 8a293e842b8b18c965cab29db2291c2db1783b0c [file] [log] [blame]
; RUN: opt %loadPolly %defaultOpts -polly-import-jscop -polly-import-jscop-dir=%S -polly-codegen %vector-opt -S -dce < %s | FileCheck %s
;#define M 1024
;#define N 1024
;#define K 1024
;float A[K][M];
;float B[N][K];
;float C[M][N];
;/*
;void matmul_vec(void) {
; int i, j, k;
;
;
; /* With much unrolling
; for (i=0;i<=M;i++)
; for (j=0;j<=N;j+=4)
; for (k=0;k<=K;k+=8)
; for (kk=k;kk<=k+7;kk++)
; for (jj=j;jj<=j+3;jj++)
; C[i][jj] += A[kk][i] * B[jj][kk];
; vec_load splat scalar_load
; */
; /* Without unrolling
; for (i=0;i<=M;i++)
; for (j=0;j<=N;j+=4)
; for (k=0;k<=K;k++)
; for (jj=j;jj<=j+3;jj++)
; C[i][jj] += A[k][i] * B[jj][kk];
; vec_load splat scalar_load
; /
;
;}
;i*/
;int main()
;{
; int i, j, k;
; //matmul_vec();
; for(i=0; i<M/4; i++)
; for(k=0; k<K; k++) {
; for(j=0; j<N; j++)
; C[i+0][j] += A[k][i+0] * B[j][k];
; C[i+1][j] += A[k][i+1] * B[j][k];
; C[i+2][j] += A[k][i+2] * B[j][k];
; C[i+3][j] += A[k][i+3] * B[j][k];
; }
;
; return A[42][42];
;}
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
target triple = "x86_64-unknown-linux-gnu"
@A = common global [1024 x [1024 x float]] zeroinitializer, align 16
@B = common global [1024 x [1024 x float]] zeroinitializer, align 16
@C = common global [1024 x [1024 x float]] zeroinitializer, align 16
define void @matmul_vec() nounwind {
; <label>:0
br label %1
; <label>:1 ; preds = %16, %0
%indvar3 = phi i64 [ %indvar.next4, %16 ], [ 0, %0 ]
%exitcond9 = icmp ne i64 %indvar3, 1024
br i1 %exitcond9, label %2, label %17
; <label>:2 ; preds = %1
br label %3
; <label>:3 ; preds = %14, %2
%indvar1 = phi i64 [ %indvar.next2, %14 ], [ 0, %2 ]
%scevgep8 = getelementptr [1024 x [1024 x float]]* @C, i64 0, i64 %indvar3, i64 %indvar1
%exitcond6 = icmp ne i64 %indvar1, 1024
br i1 %exitcond6, label %4, label %15
; <label>:4 ; preds = %3
br label %5
; <label>:5 ; preds = %12, %4
%indvar = phi i64 [ %indvar.next, %12 ], [ 0, %4 ]
%scevgep5 = getelementptr [1024 x [1024 x float]]* @A, i64 0, i64 %indvar, i64 %indvar3
%scevgep = getelementptr [1024 x [1024 x float]]* @B, i64 0, i64 %indvar1, i64 %indvar
%exitcond = icmp ne i64 %indvar, 1024
br i1 %exitcond, label %6, label %13
; <label>:6 ; preds = %5
%7 = load float* %scevgep5, align 4
%8 = load float* %scevgep, align 4
%9 = fmul float %7, %8
%10 = load float* %scevgep8, align 4
%11 = fadd float %10, %9
store float %11, float* %scevgep8, align 4
br label %12
; <label>:12 ; preds = %6
%indvar.next = add i64 %indvar, 1
br label %5
; <label>:13 ; preds = %5
br label %14
; <label>:14 ; preds = %13
%indvar.next2 = add i64 %indvar1, 1
br label %3
; <label>:15 ; preds = %3
br label %16
; <label>:16 ; preds = %15
%indvar.next4 = add i64 %indvar3, 1
br label %1
; <label>:17 ; preds = %1
ret void
}
define i32 @main() nounwind {
call void @matmul_vec()
%1 = load float* getelementptr inbounds ([1024 x [1024 x float]]* @A, i64 0, i64 42, i64 42), align 8
%2 = fptosi float %1 to i32
ret i32 %2
}
; CHECK: load <1 x float>*
; CHECK: shufflevector <1 x float>
; CHECK: load float*
; CHECK: insertelement <4 x float>
; CHECK: load float*
; CHECK: insertelement <4 x float>
; CHECK: load float*
; CHECK: insertelement <4 x float>
; CHECK: load float*
; CHECK: insertelement <4 x float>
; CHECK: fmul <4 x float>
; CHECK: bitcast float*
; CHECK: load <4 x float>*
; CHECK: fadd <4 x float>
; CHECK: bitcast float*
; CHECK: store <4 x float>