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/*
* Hexxagon board game.
* Copyright (C) 2001 Erik Jonsson.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Email erik@nesqi.homeip.net
*
*/
#ifndef _BITBOARD64_H
#define _BITBOARD64_H
#include <sys/types.h>
#include <netinet/in.h>
#include <stdio.h>
#include <stdint.h>
class BitBoard64
{
public:
BitBoard64(void) {};
BitBoard64(uint32_t l, uint32_t h) {lowbits = l, highbits = h;};
void setBit(int bit);
void unSetBit(int bit);
int getBit(int bit);
BitBoard64 operator&(const BitBoard64 &right);
BitBoard64 operator|(const BitBoard64 &right);
BitBoard64 operator^(const BitBoard64 &right);
BitBoard64 operator=(const BitBoard64 &right);
BitBoard64 operator~(void);
operator bool();
void print(void);
int readFromFile(FILE *file);
int writeToFile(FILE *file);
private:
uint32_t lowbits, highbits;
};
#endif