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//===- SideEffectInterfaces.cpp - SideEffects in MLIR ---------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "mlir/Interfaces/SideEffectInterfaces.h"
#include "mlir/IR/SymbolTable.h"
#include "llvm/ADT/SmallPtrSet.h"
using namespace mlir;
//===----------------------------------------------------------------------===//
// SideEffect Interfaces
//===----------------------------------------------------------------------===//
/// Include the definitions of the side effect interfaces.
#include "mlir/Interfaces/SideEffectInterfaces.cpp.inc"
//===----------------------------------------------------------------------===//
// MemoryEffects
//===----------------------------------------------------------------------===//
bool MemoryEffects::Effect::classof(const SideEffects::Effect *effect) {
return isa<Allocate, Free, Read, Write>(effect);
}
//===----------------------------------------------------------------------===//
// SideEffect Utilities
//===----------------------------------------------------------------------===//
bool mlir::isOpTriviallyDead(Operation *op) {
return op->use_empty() && wouldOpBeTriviallyDead(op);
}
/// Internal implementation of `mlir::wouldOpBeTriviallyDead` that also
/// considers terminator operations as dead if they have no side effects. This
/// allows for marking region operations as trivially dead without always being
/// conservative of terminators.
static bool wouldOpBeTriviallyDeadImpl(Operation *rootOp) {
// The set of operations to consider when checking for side effects.
SmallVector<Operation *, 1> effectingOps(1, rootOp);
while (!effectingOps.empty()) {
Operation *op = effectingOps.pop_back_val();
// If the operation has recursive effects, push all of the nested operations
// on to the stack to consider.
bool hasRecursiveEffects =
op->hasTrait<OpTrait::HasRecursiveMemoryEffects>();
if (hasRecursiveEffects) {
for (Region &region : op->getRegions()) {
for (auto &block : region) {
for (auto &nestedOp : block)
effectingOps.push_back(&nestedOp);
}
}
}
// If the op has memory effects, try to characterize them to see if the op
// is trivially dead here.
if (auto effectInterface = dyn_cast<MemoryEffectOpInterface>(op)) {
// Check to see if this op either has no effects, or only allocates/reads
// memory.
SmallVector<MemoryEffects::EffectInstance, 1> effects;
effectInterface.getEffects(effects);
// Gather all results of this op that are allocated.
SmallPtrSet<Value, 4> allocResults;
for (const MemoryEffects::EffectInstance &it : effects)
if (isa<MemoryEffects::Allocate>(it.getEffect()) && it.getValue() &&
it.getValue().getDefiningOp() == op)
allocResults.insert(it.getValue());
if (!llvm::all_of(effects, [&allocResults](
const MemoryEffects::EffectInstance &it) {
// We can drop effects if the value is an allocation and is a result
// of the operation.
if (allocResults.contains(it.getValue()))
return true;
// Otherwise, the effect must be a read.
return isa<MemoryEffects::Read>(it.getEffect());
})) {
return false;
}
continue;
// Otherwise, if the op has recursive side effects we can treat the
// operation itself as having no effects.
}
if (hasRecursiveEffects)
continue;
// If there were no effect interfaces, we treat this op as conservatively
// having effects.
return false;
}
// If we get here, none of the operations had effects that prevented marking
// 'op' as dead.
return true;
}
template <typename EffectTy>
bool mlir::hasSingleEffect(Operation *op, Value value) {
auto memOp = dyn_cast<MemoryEffectOpInterface>(op);
if (!memOp)
return false;
SmallVector<SideEffects::EffectInstance<MemoryEffects::Effect>, 4> effects;
memOp.getEffects(effects);
bool hasSingleEffectOnVal = false;
// Iterate through `effects` and check if an effect of type `EffectTy` and
// only of that type is present. A `value` to check the effect on may or may
// not have been provided.
for (auto &effect : effects) {
if (value && effect.getValue() != value)
continue;
hasSingleEffectOnVal = isa<EffectTy>(effect.getEffect());
if (!hasSingleEffectOnVal)
return false;
}
return hasSingleEffectOnVal;
}
template bool mlir::hasSingleEffect<MemoryEffects::Allocate>(Operation *,
Value);
template bool mlir::hasSingleEffect<MemoryEffects::Free>(Operation *, Value);
template bool mlir::hasSingleEffect<MemoryEffects::Read>(Operation *, Value);
template bool mlir::hasSingleEffect<MemoryEffects::Write>(Operation *, Value);
template <typename... EffectTys>
bool mlir::hasEffect(Operation *op, Value value) {
auto memOp = dyn_cast<MemoryEffectOpInterface>(op);
if (!memOp)
return false;
SmallVector<SideEffects::EffectInstance<MemoryEffects::Effect>, 4> effects;
memOp.getEffects(effects);
return llvm::any_of(effects, [&](MemoryEffects::EffectInstance &effect) {
if (value && effect.getValue() != value)
return false;
return isa<EffectTys...>(effect.getEffect());
});
}
template bool mlir::hasEffect<MemoryEffects::Allocate>(Operation *, Value);
template bool mlir::hasEffect<MemoryEffects::Free>(Operation *, Value);
template bool mlir::hasEffect<MemoryEffects::Read>(Operation *, Value);
template bool mlir::hasEffect<MemoryEffects::Write>(Operation *, Value);
template bool
mlir::hasEffect<MemoryEffects::Write, MemoryEffects::Free>(Operation *, Value);
bool mlir::wouldOpBeTriviallyDead(Operation *op) {
if (op->mightHaveTrait<OpTrait::IsTerminator>())
return false;
if (isa<SymbolOpInterface>(op))
return false;
return wouldOpBeTriviallyDeadImpl(op);
}
bool mlir::isMemoryEffectFree(Operation *op) {
if (auto memInterface = dyn_cast<MemoryEffectOpInterface>(op)) {
if (!memInterface.hasNoEffect())
return false;
// If the op does not have recursive side effects, then it is memory effect
// free.
if (!op->hasTrait<OpTrait::HasRecursiveMemoryEffects>())
return true;
} else if (!op->hasTrait<OpTrait::HasRecursiveMemoryEffects>()) {
// Otherwise, if the op does not implement the memory effect interface and
// it does not have recursive side effects, then it cannot be known that the
// op is moveable.
return false;
}
// Recurse into the regions and ensure that all nested ops are memory effect
// free.
for (Region &region : op->getRegions())
for (Operation &op : region.getOps())
if (!isMemoryEffectFree(&op))
return false;
return true;
}
// the returned vector may contain duplicate effects
std::optional<llvm::SmallVector<MemoryEffects::EffectInstance>>
mlir::getEffectsRecursively(Operation *rootOp) {
SmallVector<MemoryEffects::EffectInstance> effects;
SmallVector<Operation *> effectingOps(1, rootOp);
while (!effectingOps.empty()) {
Operation *op = effectingOps.pop_back_val();
// If the operation has recursive effects, push all of the nested
// operations on to the stack to consider.
bool hasRecursiveEffects =
op->hasTrait<OpTrait::HasRecursiveMemoryEffects>();
if (hasRecursiveEffects) {
for (Region &region : op->getRegions()) {
for (Block &block : region) {
for (Operation &nestedOp : block) {
effectingOps.push_back(&nestedOp);
}
}
}
}
if (auto effectInterface = dyn_cast<MemoryEffectOpInterface>(op)) {
effectInterface.getEffects(effects);
} else if (!hasRecursiveEffects) {
// the operation does not have recursive memory effects or implement
// the memory effect op interface. Its effects are unknown.
return std::nullopt;
}
}
return effects;
}
bool mlir::isSpeculatable(Operation *op) {
auto conditionallySpeculatable = dyn_cast<ConditionallySpeculatable>(op);
if (!conditionallySpeculatable)
return false;
switch (conditionallySpeculatable.getSpeculatability()) {
case Speculation::RecursivelySpeculatable:
for (Region &region : op->getRegions()) {
for (Operation &op : region.getOps())
if (!isSpeculatable(&op))
return false;
}
return true;
case Speculation::Speculatable:
return true;
case Speculation::NotSpeculatable:
return false;
}
llvm_unreachable("Unhandled enum in mlir::isSpeculatable!");
}
/// The implementation of this function replicates the `def Pure : TraitList`
/// in `SideEffectInterfaces.td` and has to be kept in sync manually.
bool mlir::isPure(Operation *op) {
return isSpeculatable(op) && isMemoryEffectFree(op);
}