[CodeGen] Refactor MachineMemOperand's Flags enum.

Summary:
- Give it a shorter name (because we're going to refer to it often from
  SelectionDAG and friends).

- Split the flags and alignment into separate variables.

- Specialize FlagsEnumTraits for it, so we can do bitwise ops on it
  without losing type information.

- Make some enum values constants in MachineMemOperand instead.
  MOMaxBits should not be a valid Flag.

- Simplify some of the bitwise ops for dealing with Flags.

Reviewers: chandlerc

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D22281

llvm-svn: 275438
GitOrigin-RevId: a3b786a8c1ce5e1ed1f5a30f5482d3eb247bbf8b
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp
index a47db2e..6e4de49 100644
--- a/lib/CodeGen/MachineFunction.cpp
+++ b/lib/CodeGen/MachineFunction.cpp
@@ -299,8 +299,11 @@
                                       uint64_t s, unsigned base_alignment,
                                       const AAMDNodes &AAInfo,
                                       const MDNode *Ranges) {
-  return new (Allocator) MachineMemOperand(PtrInfo, f, s, base_alignment,
-                                           AAInfo, Ranges);
+  // FIXME: Get rid of this static_cast and make getMachineOperand take a
+  // MachineMemOperand::Flags param.
+  return new (Allocator)
+      MachineMemOperand(PtrInfo, static_cast<MachineMemOperand::Flags>(f), s,
+                        base_alignment, AAInfo, Ranges);
 }
 
 MachineMemOperand *