[WebAssembly] Use standard intrinsics for f32x4 and f64x2 ops

Now that these instructions are no longer prototypes, we do not need to be
careful about keeping them opt-in and can use the standard LLVM infrastructure
for them. This commit removes the bespoke intrinsics we were using to represent
these operations in favor of the corresponding target-independent intrinsics.
The clang builtins are preserved because there is no standard way to easily
represent these operations in C/C++.

For consistency with the scalar codegen in the Wasm backend, the intrinsic used
to represent {f32x4,f64x2}.nearest is @llvm.nearbyint even though
@llvm.roundeven better captures the semantics of the underlying Wasm
instruction. Replacing our use of @llvm.nearbyint with use of @llvm.roundeven is
left to a potential future patch.

Differential Revision: https://reviews.llvm.org/D100411

GitOrigin-RevId: af7ab81ce3104418b4971b2398c1e028238ed90f
5 files changed