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//===-- SBBreakpointName.cpp ----------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/API/SBBreakpointName.h"
#include "lldb/API/SBDebugger.h"
#include "lldb/API/SBError.h"
#include "lldb/API/SBStream.h"
#include "lldb/API/SBStringList.h"
#include "lldb/API/SBStructuredData.h"
#include "lldb/API/SBTarget.h"
#include "lldb/Utility/Instrumentation.h"
#include "lldb/Breakpoint/BreakpointName.h"
#include "lldb/Breakpoint/StoppointCallbackContext.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/StructuredDataImpl.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/ThreadSpec.h"
#include "lldb/Utility/Stream.h"
#include "SBBreakpointOptionCommon.h"
using namespace lldb;
using namespace lldb_private;
namespace lldb
{
class SBBreakpointNameImpl {
public:
SBBreakpointNameImpl(TargetSP target_sp, const char *name) {
if (!name || name[0] == '\0')
return;
m_name.assign(name);
if (!target_sp)
return;
m_target_wp = target_sp;
}
SBBreakpointNameImpl(SBTarget &sb_target, const char *name);
bool operator==(const SBBreakpointNameImpl &rhs);
bool operator!=(const SBBreakpointNameImpl &rhs);
// For now we take a simple approach and only keep the name, and relook up
// the location when we need it.
TargetSP GetTarget() const {
return m_target_wp.lock();
}
const char *GetName() const {
return m_name.c_str();
}
bool IsValid() const {
return !m_name.empty() && m_target_wp.lock();
}
lldb_private::BreakpointName *GetBreakpointName() const;
private:
TargetWP m_target_wp;
std::string m_name;
};
SBBreakpointNameImpl::SBBreakpointNameImpl(SBTarget &sb_target,
const char *name) {
if (!name || name[0] == '\0')
return;
m_name.assign(name);
if (!sb_target.IsValid())
return;
TargetSP target_sp = sb_target.GetSP();
if (!target_sp)
return;
m_target_wp = target_sp;
}
bool SBBreakpointNameImpl::operator==(const SBBreakpointNameImpl &rhs) {
return m_name == rhs.m_name && m_target_wp.lock() == rhs.m_target_wp.lock();
}
bool SBBreakpointNameImpl::operator!=(const SBBreakpointNameImpl &rhs) {
return m_name != rhs.m_name || m_target_wp.lock() != rhs.m_target_wp.lock();
}
lldb_private::BreakpointName *SBBreakpointNameImpl::GetBreakpointName() const {
if (!IsValid())
return nullptr;
TargetSP target_sp = GetTarget();
if (!target_sp)
return nullptr;
Status error;
return target_sp->FindBreakpointName(ConstString(m_name), true, error);
}
} // namespace lldb
SBBreakpointName::SBBreakpointName() { LLDB_INSTRUMENT_VA(this); }
SBBreakpointName::SBBreakpointName(SBTarget &sb_target, const char *name) {
LLDB_INSTRUMENT_VA(this, sb_target, name);
m_impl_up = std::make_unique<SBBreakpointNameImpl>(sb_target, name);
// Call FindBreakpointName here to make sure the name is valid, reset if not:
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
m_impl_up.reset();
}
SBBreakpointName::SBBreakpointName(SBBreakpoint &sb_bkpt, const char *name) {
LLDB_INSTRUMENT_VA(this, sb_bkpt, name);
if (!sb_bkpt.IsValid()) {
m_impl_up.reset();
return;
}
BreakpointSP bkpt_sp = sb_bkpt.GetSP();
Target &target = bkpt_sp->GetTarget();
m_impl_up =
std::make_unique<SBBreakpointNameImpl>(target.shared_from_this(), name);
// Call FindBreakpointName here to make sure the name is valid, reset if not:
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name) {
m_impl_up.reset();
return;
}
// Now copy over the breakpoint's options:
target.ConfigureBreakpointName(*bp_name, bkpt_sp->GetOptions(),
BreakpointName::Permissions());
}
SBBreakpointName::SBBreakpointName(const SBBreakpointName &rhs) {
LLDB_INSTRUMENT_VA(this, rhs);
if (!rhs.m_impl_up)
return;
else
m_impl_up = std::make_unique<SBBreakpointNameImpl>(
rhs.m_impl_up->GetTarget(), rhs.m_impl_up->GetName());
}
SBBreakpointName::~SBBreakpointName() = default;
const SBBreakpointName &SBBreakpointName::
operator=(const SBBreakpointName &rhs) {
LLDB_INSTRUMENT_VA(this, rhs);
if (!rhs.m_impl_up) {
m_impl_up.reset();
return *this;
}
m_impl_up = std::make_unique<SBBreakpointNameImpl>(rhs.m_impl_up->GetTarget(),
rhs.m_impl_up->GetName());
return *this;
}
bool SBBreakpointName::operator==(const lldb::SBBreakpointName &rhs) {
LLDB_INSTRUMENT_VA(this, rhs);
return *m_impl_up == *rhs.m_impl_up;
}
bool SBBreakpointName::operator!=(const lldb::SBBreakpointName &rhs) {
LLDB_INSTRUMENT_VA(this, rhs);
return *m_impl_up != *rhs.m_impl_up;
}
bool SBBreakpointName::IsValid() const {
LLDB_INSTRUMENT_VA(this);
return this->operator bool();
}
SBBreakpointName::operator bool() const {
LLDB_INSTRUMENT_VA(this);
if (!m_impl_up)
return false;
return m_impl_up->IsValid();
}
const char *SBBreakpointName::GetName() const {
LLDB_INSTRUMENT_VA(this);
if (!m_impl_up)
return "<Invalid Breakpoint Name Object>";
return ConstString(m_impl_up->GetName()).GetCString();
}
void SBBreakpointName::SetEnabled(bool enable) {
LLDB_INSTRUMENT_VA(this, enable);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().SetEnabled(enable);
}
void SBBreakpointName::UpdateName(BreakpointName &bp_name) {
if (!IsValid())
return;
TargetSP target_sp = m_impl_up->GetTarget();
if (!target_sp)
return;
target_sp->ApplyNameToBreakpoints(bp_name);
}
bool SBBreakpointName::IsEnabled() {
LLDB_INSTRUMENT_VA(this);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().IsEnabled();
}
void SBBreakpointName::SetOneShot(bool one_shot) {
LLDB_INSTRUMENT_VA(this, one_shot);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().SetOneShot(one_shot);
UpdateName(*bp_name);
}
bool SBBreakpointName::IsOneShot() const {
LLDB_INSTRUMENT_VA(this);
const BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().IsOneShot();
}
void SBBreakpointName::SetIgnoreCount(uint32_t count) {
LLDB_INSTRUMENT_VA(this, count);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().SetIgnoreCount(count);
UpdateName(*bp_name);
}
uint32_t SBBreakpointName::GetIgnoreCount() const {
LLDB_INSTRUMENT_VA(this);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().GetIgnoreCount();
}
void SBBreakpointName::SetCondition(const char *condition) {
LLDB_INSTRUMENT_VA(this, condition);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().SetCondition(condition);
UpdateName(*bp_name);
}
const char *SBBreakpointName::GetCondition() {
LLDB_INSTRUMENT_VA(this);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return nullptr;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return ConstString(bp_name->GetOptions().GetConditionText()).GetCString();
}
void SBBreakpointName::SetAutoContinue(bool auto_continue) {
LLDB_INSTRUMENT_VA(this, auto_continue);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().SetAutoContinue(auto_continue);
UpdateName(*bp_name);
}
bool SBBreakpointName::GetAutoContinue() {
LLDB_INSTRUMENT_VA(this);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().IsAutoContinue();
}
void SBBreakpointName::SetThreadID(tid_t tid) {
LLDB_INSTRUMENT_VA(this, tid);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().SetThreadID(tid);
UpdateName(*bp_name);
}
tid_t SBBreakpointName::GetThreadID() {
LLDB_INSTRUMENT_VA(this);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return LLDB_INVALID_THREAD_ID;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().GetThreadSpec()->GetTID();
}
void SBBreakpointName::SetThreadIndex(uint32_t index) {
LLDB_INSTRUMENT_VA(this, index);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().GetThreadSpec()->SetIndex(index);
UpdateName(*bp_name);
}
uint32_t SBBreakpointName::GetThreadIndex() const {
LLDB_INSTRUMENT_VA(this);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return LLDB_INVALID_THREAD_ID;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return bp_name->GetOptions().GetThreadSpec()->GetIndex();
}
void SBBreakpointName::SetThreadName(const char *thread_name) {
LLDB_INSTRUMENT_VA(this, thread_name);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().GetThreadSpec()->SetName(thread_name);
UpdateName(*bp_name);
}
const char *SBBreakpointName::GetThreadName() const {
LLDB_INSTRUMENT_VA(this);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return nullptr;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return ConstString(bp_name->GetOptions().GetThreadSpec()->GetName())
.GetCString();
}
void SBBreakpointName::SetQueueName(const char *queue_name) {
LLDB_INSTRUMENT_VA(this, queue_name);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetOptions().GetThreadSpec()->SetQueueName(queue_name);
UpdateName(*bp_name);
}
const char *SBBreakpointName::GetQueueName() const {
LLDB_INSTRUMENT_VA(this);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return nullptr;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
return ConstString(bp_name->GetOptions().GetThreadSpec()->GetQueueName())
.GetCString();
}
void SBBreakpointName::SetCommandLineCommands(SBStringList &commands) {
LLDB_INSTRUMENT_VA(this, commands);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
if (commands.GetSize() == 0)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
std::unique_ptr<BreakpointOptions::CommandData> cmd_data_up(
new BreakpointOptions::CommandData(*commands, eScriptLanguageNone));
bp_name->GetOptions().SetCommandDataCallback(cmd_data_up);
UpdateName(*bp_name);
}
bool SBBreakpointName::GetCommandLineCommands(SBStringList &commands) {
LLDB_INSTRUMENT_VA(this, commands);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
StringList command_list;
bool has_commands =
bp_name->GetOptions().GetCommandLineCallbacks(command_list);
if (has_commands)
commands.AppendList(command_list);
return has_commands;
}
const char *SBBreakpointName::GetHelpString() const {
LLDB_INSTRUMENT_VA(this);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return "";
return ConstString(bp_name->GetHelp()).GetCString();
}
void SBBreakpointName::SetHelpString(const char *help_string) {
LLDB_INSTRUMENT_VA(this, help_string);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->SetHelp(help_string);
}
bool SBBreakpointName::GetDescription(SBStream &s) {
LLDB_INSTRUMENT_VA(this, s);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
{
s.Printf("No value");
return false;
}
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
bp_name->GetDescription(s.get(), eDescriptionLevelFull);
return true;
}
void SBBreakpointName::SetCallback(SBBreakpointHitCallback callback,
void *baton) {
LLDB_INSTRUMENT_VA(this, callback, baton);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
BatonSP baton_sp(new SBBreakpointCallbackBaton(callback, baton));
bp_name->GetOptions().SetCallback(SBBreakpointCallbackBaton
::PrivateBreakpointHitCallback,
baton_sp,
false);
UpdateName(*bp_name);
}
void SBBreakpointName::SetScriptCallbackFunction(
const char *callback_function_name) {
LLDB_INSTRUMENT_VA(this, callback_function_name);
SBStructuredData empty_args;
SetScriptCallbackFunction(callback_function_name, empty_args);
}
SBError SBBreakpointName::SetScriptCallbackFunction(
const char *callback_function_name,
SBStructuredData &extra_args) {
LLDB_INSTRUMENT_VA(this, callback_function_name, extra_args);
SBError sb_error;
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name) {
sb_error.SetErrorString("unrecognized breakpoint name");
return sb_error;
}
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
BreakpointOptions &bp_options = bp_name->GetOptions();
Status error;
error = m_impl_up->GetTarget()
->GetDebugger()
.GetScriptInterpreter()
->SetBreakpointCommandCallbackFunction(
bp_options, callback_function_name,
extra_args.m_impl_up->GetObjectSP());
sb_error.SetError(error);
UpdateName(*bp_name);
return sb_error;
}
SBError
SBBreakpointName::SetScriptCallbackBody(const char *callback_body_text) {
LLDB_INSTRUMENT_VA(this, callback_body_text);
SBError sb_error;
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return sb_error;
std::lock_guard<std::recursive_mutex> guard(
m_impl_up->GetTarget()->GetAPIMutex());
BreakpointOptions &bp_options = bp_name->GetOptions();
Status error = m_impl_up->GetTarget()
->GetDebugger()
.GetScriptInterpreter()
->SetBreakpointCommandCallback(
bp_options, callback_body_text, /*is_callback=*/false);
sb_error.SetError(error);
if (!sb_error.Fail())
UpdateName(*bp_name);
return sb_error;
}
bool SBBreakpointName::GetAllowList() const {
LLDB_INSTRUMENT_VA(this);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
return bp_name->GetPermissions().GetAllowList();
}
void SBBreakpointName::SetAllowList(bool value) {
LLDB_INSTRUMENT_VA(this, value);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
bp_name->GetPermissions().SetAllowList(value);
}
bool SBBreakpointName::GetAllowDelete() {
LLDB_INSTRUMENT_VA(this);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
return bp_name->GetPermissions().GetAllowDelete();
}
void SBBreakpointName::SetAllowDelete(bool value) {
LLDB_INSTRUMENT_VA(this, value);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
bp_name->GetPermissions().SetAllowDelete(value);
}
bool SBBreakpointName::GetAllowDisable() {
LLDB_INSTRUMENT_VA(this);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return false;
return bp_name->GetPermissions().GetAllowDisable();
}
void SBBreakpointName::SetAllowDisable(bool value) {
LLDB_INSTRUMENT_VA(this, value);
BreakpointName *bp_name = GetBreakpointName();
if (!bp_name)
return;
bp_name->GetPermissions().SetAllowDisable(value);
}
lldb_private::BreakpointName *SBBreakpointName::GetBreakpointName() const
{
if (!IsValid())
return nullptr;
return m_impl_up->GetBreakpointName();
}