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//===-- Progress.h ----------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_CORE_PROGRESS_H
#define LLDB_CORE_PROGRESS_H
#include "lldb/Utility/ConstString.h"
#include "lldb/lldb-types.h"
#include <atomic>
#include <mutex>
namespace lldb_private {
/// A Progress indicator helper class.
///
/// Any potentially long running sections of code in LLDB should report
/// progress so that clients are aware of delays that might appear during
/// debugging. Delays commonly include indexing debug information, parsing
/// symbol tables for object files, downloading symbols from remote
/// repositories, and many more things.
///
/// The Progress class helps make sure that progress is correctly reported
/// and will always send an initial progress update, updates when
/// Progress::Increment() is called, and also will make sure that a progress
/// completed update is reported even if the user doesn't explicitly cause one
/// to be sent.
///
/// The progress is reported via a callback whose type is ProgressCallback:
///
/// typedef void (*ProgressCallback)(uint64_t progress_id,
/// const char *message,
/// uint64_t completed,
/// uint64_t total,
/// void *baton);
///
/// This callback will always initially be called with "completed" set to zero
/// and "total" set to the total amount specified in the contructor. This is
/// considered the progress start event. As Progress::Increment() is called,
/// the callback will be called as long as the Progress::m_completed has not
/// yet exceeded the Progress::m_total. When the callback is called with
/// Progress::m_completed == Progress::m_total, that is considered a progress
/// completed event. If Progress::m_completed is non-zero and less than
/// Progress::m_total, then this is considered a progress update event.
///
/// This callback will be called in the destructor if Progress::m_completed is
/// not equal to Progress::m_total with the "completed" set to
/// Progress::m_total. This ensures we always send a progress completed update
/// even if the user does not.
class Progress {
public:
/// Construct a progress object that will report information.
///
/// The constructor will create a unique progress reporting object and
/// immediately send out a progress update by calling the installed callback
/// with completed set to zero out of the specified total.
///
/// @param [in] title The title of this progress activity.
///
/// @param [in] total The total units of work to be done if specified, if
/// set to UINT64_MAX then an indeterminate progress indicator should be
/// displayed.
///
/// @param [in] debugger An optional debugger pointer to specify that this
/// progress is to be reported only to specific debuggers.
Progress(std::string title, uint64_t total = UINT64_MAX,
lldb_private::Debugger *debugger = nullptr);
/// Destroy the progress object.
///
/// If the progress has not yet sent a completion update, the destructor
/// will send out a notification where the completed == m_total. This ensures
/// that we always send out a progress complete notification.
~Progress();
/// Increment the progress and send a notification to the intalled callback.
///
/// If incrementing ends up exceeding m_total, m_completed will be updated
/// to match m_total and no subsequent progress notifications will be sent.
/// If no total was specified in the constructor, this function will not do
/// anything nor send any progress updates.
///
/// @param [in] amount The amount to increment m_completed by.
void Increment(uint64_t amount = 1);
private:
void ReportProgress();
static std::atomic<uint64_t> g_id;
/// The title of the progress activity.
std::string m_title;
std::mutex m_mutex;
/// A unique integer identifier for progress reporting.
const uint64_t m_id;
/// How much work ([0...m_total]) that has been completed.
uint64_t m_completed;
/// Total amount of work, UINT64_MAX for non deterministic progress.
const uint64_t m_total;
/// The optional debugger ID to report progress to. If this has no value then
/// all debuggers will receive this event.
llvm::Optional<lldb::user_id_t> m_debugger_id;
/// Set to true when progress has been reported where m_completed == m_total
/// to ensure that we don't send progress updates after progress has
/// completed.
bool m_complete = false;
};
} // namespace lldb_private
#endif // LLDB_CORE_PROGRESS_H