blob: b4b5e98b7ba493756d41f9438374d460ff39b256 [file] [log] [blame]
//===-- Progress.cpp ------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/Progress.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Utility/StreamString.h"
#include <cstdint>
#include <mutex>
#include <optional>
using namespace lldb;
using namespace lldb_private;
std::atomic<uint64_t> Progress::g_id(0);
Progress::Progress(std::string title, std::string details,
std::optional<uint64_t> total,
lldb_private::Debugger *debugger)
: m_details(details), m_completed(0),
m_total(Progress::kNonDeterministicTotal),
m_progress_data{title, ++g_id,
/*m_progress_data.debugger_id=*/std::nullopt} {
if (total)
m_total = *total;
if (debugger)
m_progress_data.debugger_id = debugger->GetID();
std::lock_guard<std::mutex> guard(m_mutex);
ReportProgress();
ProgressManager::Instance().Increment(m_progress_data);
}
Progress::~Progress() {
// Make sure to always report progress completed when this object is
// destructed so it indicates the progress dialog/activity should go away.
std::lock_guard<std::mutex> guard(m_mutex);
if (!m_completed)
m_completed = m_total;
ReportProgress();
ProgressManager::Instance().Decrement(m_progress_data);
}
void Progress::Increment(uint64_t amount,
std::optional<std::string> updated_detail) {
if (amount > 0) {
std::lock_guard<std::mutex> guard(m_mutex);
if (updated_detail)
m_details = std::move(updated_detail.value());
// Watch out for unsigned overflow and make sure we don't increment too
// much and exceed the total.
if (m_total && (amount > (m_total - m_completed)))
m_completed = m_total;
else
m_completed += amount;
ReportProgress();
}
}
void Progress::ReportProgress() {
if (!m_complete) {
// Make sure we only send one notification that indicates the progress is
// complete
m_complete = m_completed == m_total;
Debugger::ReportProgress(m_progress_data.progress_id, m_progress_data.title,
m_details, m_completed, m_total,
m_progress_data.debugger_id);
}
}
ProgressManager::ProgressManager() : m_progress_category_map() {}
ProgressManager::~ProgressManager() {}
ProgressManager &ProgressManager::Instance() {
static std::once_flag g_once_flag;
static ProgressManager *g_progress_manager = nullptr;
std::call_once(g_once_flag, []() {
// NOTE: known leak to avoid global destructor chain issues.
g_progress_manager = new ProgressManager();
});
return *g_progress_manager;
}
void ProgressManager::Increment(const Progress::ProgressData &progress_data) {
std::lock_guard<std::mutex> lock(m_progress_map_mutex);
// If the current category exists in the map then it is not an initial report,
// therefore don't broadcast to the category bit. Also, store the current
// progress data in the map so that we have a note of the ID used for the
// initial progress report.
if (!m_progress_category_map.contains(progress_data.title)) {
m_progress_category_map[progress_data.title].second = progress_data;
ReportProgress(progress_data, EventType::Begin);
}
m_progress_category_map[progress_data.title].first++;
}
void ProgressManager::Decrement(const Progress::ProgressData &progress_data) {
std::lock_guard<std::mutex> lock(m_progress_map_mutex);
auto pos = m_progress_category_map.find(progress_data.title);
if (pos == m_progress_category_map.end())
return;
if (pos->second.first <= 1) {
ReportProgress(pos->second.second, EventType::End);
m_progress_category_map.erase(progress_data.title);
} else {
--pos->second.first;
}
}
void ProgressManager::ReportProgress(
const Progress::ProgressData &progress_data, EventType type) {
// The category bit only keeps track of when progress report categories have
// started and ended, so clear the details and reset other fields when
// broadcasting to it since that bit doesn't need that information.
const uint64_t completed =
(type == EventType::Begin) ? 0 : Progress::kNonDeterministicTotal;
Debugger::ReportProgress(progress_data.progress_id, progress_data.title, "",
completed, Progress::kNonDeterministicTotal,
progress_data.debugger_id,
Debugger::eBroadcastBitProgressCategory);
}