| ; REQUIRES: x86 |
| ; RUN: llc -mtriple=i686-pc-windows-msvc -filetype=obj -o %T/lto-lazy-reference-quadruple.obj %S/Inputs/lto-lazy-reference-quadruple.ll |
| ; RUN: llvm-as -o %T/lto-lazy-reference-dummy.bc %S/Inputs/lto-lazy-reference-dummy.ll |
| ; RUN: rm -f %t.lib |
| ; RUN: llvm-ar cru %t.lib %T/lto-lazy-reference-quadruple.obj %T/lto-lazy-reference-dummy.bc |
| ; RUN: llvm-as -o %t.obj %s |
| ; RUN: lld-link /out:%t.exe /entry:main /subsystem:console %t.obj %t.lib |
| |
| target datalayout = "e-m:x-p:32:32-p270:32:32-p271:32:32-p272:64:64-i64:64-f80:32-n8:16:32-a:0:32-S32" |
| target triple = "i686-pc-windows-msvc18.0.0" |
| |
| ; Define fltused, since we don't link against the MS C runtime but are |
| ; using floats. |
| @_fltused = dllexport global i32 0, align 4 |
| |
| define double @main(double %x) { |
| entry: |
| ; When compiled, this defines the __real@40800000 symbol, which already has a |
| ; lazy definition in the lib file from lto-lazy-reference-quadruple.obj. This |
| ; test makes sure we *don't* try to take the definition from the lazy |
| ; reference, because that can bring in new references to bitcode files after |
| ; LTO, such as lto-lazy-reference-dummy.bc in this case. |
| %mul = fmul double %x, 4.0 |
| |
| ret double %mul |
| } |