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//===- SectionPriorities.h --------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLD_MACHO_SECTION_PRIORITIES_H
#define LLD_MACHO_SECTION_PRIORITIES_H
#include "InputSection.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/MapVector.h"
namespace lld::macho {
using SectionPair = std::pair<const InputSection *, const InputSection *>;
using StringPiecePair = std::pair<CStringInputSection *, size_t>;
class PriorityBuilder {
public:
// Reads every input section's call graph profile, and combines them into
// callGraphProfile. If an order file is present, any edges where one or both
// of the vertices are specified in the order file are discarded.
void extractCallGraphProfile();
// Reads the order file at `path` into config->priorities.
//
// An order file has one entry per line, in the following format:
//
// <cpu>:<object file>:[<symbol name> | CStringEntryPrefix <cstring hash>]
//
// <cpu> and <object file> are optional.
// If not specified, then that entry tries to match either,
//
// 1) any symbol of the <symbol name>;
// Parsing this format is not quite straightforward because the symbol name
// itself can contain colons, so when encountering a colon, we consider the
// preceding characters to decide if it can be a valid CPU type or file path.
// If a symbol is matched by multiple entries, then it takes the
// lowest-ordered entry (the one nearest to the front of the list.)
//
// or 2) any cstring literal with the given hash, if the entry has the
// CStringEntryPrefix prefix defined below in the file. <cstring hash> is the
// hash of cstring literal content.
//
// Cstring literals are not symbolized, we can't identify them by name
// However, cstrings are deduplicated, hence unique, so we use the hash of
// the content of cstring literals to identify them and assign priority to it.
// We use the same hash as used in StringPiece, i.e. 31 bit:
// xxh3_64bits(string) & 0x7fffffff
//
// The file can also have line comments that start with '#'.
void parseOrderFile(StringRef path);
// Returns layout priorities for some or all input sections. Sections are laid
// out in decreasing order; that is, a higher priority section will be closer
// to the beginning of its output section.
//
// If either an order file or a call graph profile are present, this is used
// as the source of priorities. If both are present, the order file takes
// precedence, but the call graph profile is still used for symbols that don't
// appear in the order file. If neither is present, an empty map is returned.
//
// Each section gets assigned the priority of the highest-priority symbol it
// contains.
llvm::DenseMap<const InputSection *, int> buildInputSectionPriorities();
std::vector<StringPiecePair>
buildCStringPriorities(ArrayRef<CStringInputSection *>);
private:
// The symbol with the smallest priority should be ordered first in the output
// section (modulo input section contiguity constraints).
struct SymbolPriorityEntry {
// The priority given to a matching symbol, regardless of which object file
// it originated from.
int anyObjectFile = 0;
// The priority given to a matching symbol from a particular object file.
llvm::DenseMap<llvm::StringRef, int> objectFiles;
};
const llvm::StringRef CStringEntryPrefix = "CSTR;";
std::optional<int> getSymbolPriority(const Defined *sym);
std::optional<int> getSymbolOrCStringPriority(const StringRef key,
InputFile *f);
llvm::DenseMap<llvm::StringRef, SymbolPriorityEntry> priorities;
llvm::MapVector<SectionPair, uint64_t> callGraphProfile;
};
extern PriorityBuilder priorityBuilder;
} // namespace lld::macho
#endif