// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-vertex -x hlsl -finclude-default-header -o - %s -verify | |
// expected-error@+1 {{attribute 'SV_Position' is unsupported in 'vertex' shaders, requires pixel}} | |
float4 main(float4 a : SV_Position) { | |
return a; | |
} |