| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_acos |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_asin |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_atan |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_ceil |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_cos |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_cosh |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_exp |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_exp2 |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_exp10 |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_floor |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_log |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_log2 |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_log10 |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_sin |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_sinh |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_sqrt |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_roundeven |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_tan |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_tanh |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_elementwise_trunc |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_hlsl_elementwise_degrees |
| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -DTEST_FUNC=__builtin_hlsl_elementwise_radians |
| |
| double test_double_builtin(double p0) { |
| return TEST_FUNC(p0); |
| // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'double')}} |
| } |
| |
| double2 test_vec_double_builtin(double2 p0) { |
| return TEST_FUNC(p0); |
| // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'double2' (aka 'vector<double, 2>'))}} |
| } |