| // RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \ |
| // RUN: dxil-pc-shadermodel6.3-library %s \ |
| // RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s |
| |
| // FIXME: add semantic to a. |
| // See https://github.com/llvm/llvm-project/issues/57874 |
| struct S { |
| float a; |
| }; |
| |
| |
| // Make sure sret parameter is generated. |
| // CHECK:define internal void @"?ps_main@@YA?AUS@@XZ"(ptr dead_on_unwind noalias writable sret(%struct.S) align 4 %agg.result) |
| // FIXME: change it to real value instead of poison value once semantic is add to a. |
| // Make sure the function with sret is called. |
| // CHECK:call void @"?ps_main@@YA?AUS@@XZ"(ptr poison) |
| [shader("pixel")] |
| S ps_main() { |
| S s; |
| s.a = 0; |
| return s; |
| }; |