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//===--- Value.h - Definition of interpreter value --------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Value is a lightweight struct that is used for carrying execution results in
// clang-repl. It's a special runtime that acts like a messager between compiled
// code and interpreted code. This makes it possible to exchange interesting
// information between the compiled & interpreted world.
//
// A typical usage is like the below:
//
// Value V;
// Interp.ParseAndExecute("int x = 42;");
// Interp.ParseAndExecute("x", &V);
// V.getType(); // <-- Yields a clang::QualType.
// V.getInt(); // <-- Yields 42.
//
// The current design is still highly experimental and nobody should rely on the
// API being stable because we're hopefully going to make significant changes to
// it in the relatively near future. For example, Value also intends to be used
// as an exchange token for JIT support enabling remote execution on the embed
// devices where the JIT infrastructure cannot fit. To support that we will need
// to split the memory storage in a different place and perhaps add a resource
// header is similar to intrinsics headers which have stricter performance
// constraints.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_INTERPRETER_VALUE_H
#define LLVM_CLANG_INTERPRETER_VALUE_H
#include "llvm/Support/Compiler.h"
#include <cstdint>
// NOTE: Since the REPL itself could also include this runtime, extreme caution
// should be taken when MAKING CHANGES to this file, especially when INCLUDE NEW
// HEADERS, like <string>, <memory> and etc. (That pulls a large number of
// tokens and will impact the runtime performance of the REPL)
namespace llvm {
class raw_ostream;
} // namespace llvm
namespace clang {
class ASTContext;
class Interpreter;
class QualType;
#if defined(_WIN32)
// REPL_EXTERNAL_VISIBILITY are symbols that we need to be able to locate
// at runtime. On Windows, this requires them to be exported from any of the
// modules loaded at runtime. Marking them as dllexport achieves this; both
// for DLLs (that normally export symbols as part of their interface) and for
// EXEs (that normally don't export anything).
// For a build with libclang-cpp.dll, this doesn't make any difference - the
// functions would have been exported anyway. But for cases when these are
// statically linked into an EXE, it makes sure that they're exported.
#define REPL_EXTERNAL_VISIBILITY __declspec(dllexport)
#elif __has_attribute(visibility)
#if defined(LLVM_BUILD_LLVM_DYLIB) || defined(LLVM_BUILD_SHARED_LIBS)
#define REPL_EXTERNAL_VISIBILITY __attribute__((visibility("default")))
#else
#define REPL_EXTERNAL_VISIBILITY
#endif
#else
#define REPL_EXTERNAL_VISIBILITY
#endif
#define REPL_BUILTIN_TYPES \
X(bool, Bool) \
X(char, Char_S) \
X(signed char, SChar) \
X(unsigned char, Char_U) \
X(unsigned char, UChar) \
X(short, Short) \
X(unsigned short, UShort) \
X(int, Int) \
X(unsigned int, UInt) \
X(long, Long) \
X(unsigned long, ULong) \
X(long long, LongLong) \
X(unsigned long long, ULongLong) \
X(float, Float) \
X(double, Double) \
X(long double, LongDouble)
class REPL_EXTERNAL_VISIBILITY Value {
union Storage {
#define X(type, name) type m_##name;
REPL_BUILTIN_TYPES
#undef X
void *m_Ptr;
};
public:
enum Kind {
#define X(type, name) K_##name,
REPL_BUILTIN_TYPES
#undef X
K_Void,
K_PtrOrObj,
K_Unspecified
};
Value() = default;
Value(Interpreter *In, void *Ty);
Value(const Value &RHS);
Value(Value &&RHS) noexcept;
Value &operator=(const Value &RHS);
Value &operator=(Value &&RHS) noexcept;
~Value();
void printType(llvm::raw_ostream &Out) const;
void printData(llvm::raw_ostream &Out) const;
void print(llvm::raw_ostream &Out) const;
void dump() const;
void clear();
ASTContext &getASTContext();
const ASTContext &getASTContext() const;
Interpreter &getInterpreter();
const Interpreter &getInterpreter() const;
QualType getType() const;
bool isValid() const { return ValueKind != K_Unspecified; }
bool isVoid() const { return ValueKind == K_Void; }
bool hasValue() const { return isValid() && !isVoid(); }
bool isManuallyAlloc() const { return IsManuallyAlloc; }
Kind getKind() const { return ValueKind; }
void setKind(Kind K) { ValueKind = K; }
void setOpaqueType(void *Ty) { OpaqueType = Ty; }
void *getPtr() const;
void setPtr(void *Ptr) { Data.m_Ptr = Ptr; }
#define X(type, name) \
void set##name(type Val) { Data.m_##name = Val; } \
type get##name() const { return Data.m_##name; }
REPL_BUILTIN_TYPES
#undef X
/// \brief Get the value with cast.
//
/// Get the value cast to T. This is similar to reinterpret_cast<T>(value),
/// casting the value of builtins (except void), enums and pointers.
/// Values referencing an object are treated as pointers to the object.
template <typename T> T convertTo() const {
return convertFwd<T>::cast(*this);
}
protected:
bool isPointerOrObjectType() const { return ValueKind == K_PtrOrObj; }
/// \brief Get to the value with type checking casting the underlying
/// stored value to T.
template <typename T> T as() const {
switch (ValueKind) {
default:
return T();
#define X(type, name) \
case Value::K_##name: \
return (T)Data.m_##name;
REPL_BUILTIN_TYPES
#undef X
}
}
// Allow convertTo to be partially specialized.
template <typename T> struct convertFwd {
static T cast(const Value &V) {
if (V.isPointerOrObjectType())
return (T)(uintptr_t)V.as<void *>();
if (!V.isValid() || V.isVoid()) {
return T();
}
return V.as<T>();
}
};
template <typename T> struct convertFwd<T *> {
static T *cast(const Value &V) {
if (V.isPointerOrObjectType())
return (T *)(uintptr_t)V.as<void *>();
return nullptr;
}
};
Interpreter *Interp = nullptr;
void *OpaqueType = nullptr;
Storage Data;
Kind ValueKind = K_Unspecified;
bool IsManuallyAlloc = false;
};
template <> inline void *Value::as() const {
if (isPointerOrObjectType())
return Data.m_Ptr;
return (void *)as<uintptr_t>();
}
} // namespace clang
#endif