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//== BodyFarm.h - Factory for conjuring up fake bodies -------------*- C++ -*-//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// BodyFarm is a factory for creating faux implementations for functions/methods
// for analysis purposes.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_ANALYSIS_BODYFARM_H
#define LLVM_CLANG_ANALYSIS_BODYFARM_H
#include "clang/AST/DeclBase.h"
#include "clang/Basic/LLVM.h"
#include "llvm/ADT/DenseMap.h"
#include <optional>
namespace clang {
class ASTContext;
class FunctionDecl;
class ObjCMethodDecl;
class Stmt;
class CodeInjector;
class BodyFarm {
public:
BodyFarm(ASTContext &C, CodeInjector *injector) : C(C), Injector(injector) {}
/// Factory method for creating bodies for ordinary functions.
Stmt *getBody(const FunctionDecl *D);
/// Factory method for creating bodies for Objective-C properties.
Stmt *getBody(const ObjCMethodDecl *D);
/// Remove copy constructor to avoid accidental copying.
BodyFarm(const BodyFarm &other) = delete;
/// Delete copy assignment operator.
BodyFarm &operator=(const BodyFarm &other) = delete;
private:
typedef llvm::DenseMap<const Decl *, std::optional<Stmt *>> BodyMap;
ASTContext &C;
BodyMap Bodies;
CodeInjector *Injector;
};
} // namespace clang
#endif