| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -x hlsl -finclude-default-header -ast-dump -o - %s | FileCheck %s |
| |
| [numthreads(8,8,1)] |
| void CSMain(uint ID : SV_DispatchThreadID) { |
| // CHECK: FunctionDecl 0x{{[0-9a-fA-F]+}} <{{.*}}> line:[[@LINE-1]]:6 CSMain 'void (uint)' |
| // CHECK-NEXT: ParmVarDecl 0x{{[0-9a-fA-F]+}} <{{.*}}> col:18 ID 'uint' |
| // CHECK-NEXT: HLSLSV_DispatchThreadIDAttr |
| } |
| [numthreads(8,8,1)] |
| void CSMain1(uint2 ID : SV_DispatchThreadID) { |
| // CHECK: FunctionDecl 0x{{[0-9a-fA-F]+}} <{{.*}}> line:[[@LINE-1]]:6 CSMain1 'void (uint2)' |
| // CHECK-NEXT: ParmVarDecl 0x{{[0-9a-fA-F]+}} <{{.*}}> col:20 ID 'uint2' |
| // CHECK-NEXT: HLSLSV_DispatchThreadIDAttr |
| } |
| [numthreads(8,8,1)] |
| void CSMain2(uint3 ID : SV_DispatchThreadID) { |
| // CHECK: FunctionDecl 0x{{[0-9a-fA-F]+}} <{{.*}}> line:[[@LINE-1]]:6 CSMain2 'void (uint3)' |
| // CHECK-NEXT: ParmVarDecl 0x{{[0-9a-fA-F]+}} <{{.*}}> col:20 ID 'uint3' |
| // CHECK-NEXT: HLSLSV_DispatchThreadIDAttr |
| } |
| [numthreads(8,8,1)] |
| void CSMain3(uint3 : SV_DispatchThreadID) { |
| // CHECK: FunctionDecl 0x{{[0-9a-fA-F]+}} <{{.*}}> line:[[@LINE-1]]:6 CSMain3 'void (uint3)' |
| // CHECK-NEXT: ParmVarDecl 0x{{[0-9a-fA-F]+}} <{{.*}}> col:20 'uint3' |
| // CHECK-NEXT: HLSLSV_DispatchThreadIDAttr |
| } |