// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -x hlsl -fsyntax-only -verify %s | |
Resource ResourceDescriptorHeap[5]; | |
typedef vector<float, 3> float3; | |
RWBuffer<float3> Buffer; | |
[numthreads(1,1,1)] | |
void main() { | |
(void)Buffer.h; // expected-error {{'h' is a private member of 'hlsl::RWBuffer<float __attribute__((ext_vector_type(3)))>'}} | |
// expected-note@* {{implicitly declared private here}} | |
} |