// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple \ | |
// RUN: dxil-pc-shadermodel6.3-library %s \ | |
// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s | |
// CHECK-DAG: @[[CB:.+]] = external constant { float } | |
cbuffer A { | |
float a; | |
// CHECK-DAG:@b = internal global float 3.000000e+00, align 4 | |
static float b = 3; | |
// CHECK:load float, ptr @[[CB]], align 4 | |
// CHECK:load float, ptr @b, align 4 | |
float foo() { return a + b; } | |
} | |
float bar() { | |
return foo(); | |
} |