| // RUN: %clang_cc1 -finclude-default-header -x hlsl -triple \ |
| // RUN: dxil-pc-shadermodel6.3-library %s \ |
| // RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s |
| |
| // Make sure cbuffer inside namespace works. |
| // CHECK: @[[CB:.+]] = external constant { float } |
| // CHECK: @[[TB:.+]] = external constant { float } |
| namespace n0 { |
| namespace n1 { |
| cbuffer A { |
| float a; |
| } |
| } |
| tbuffer B { |
| float b; |
| } |
| } |
| |
| float foo() { |
| // CHECK: load float, ptr @[[CB]], align 4 |
| // CHECK: load float, ptr @[[TB]], align 4 |
| return n0::n1::a + n0::b; |
| } |