| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl \ |
| // RUN: -finclude-default-header -emit-pch -o %t %S/Inputs/pch.hlsl |
| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl \ |
| // RUN: -finclude-default-header -include-pch %t -fsyntax-only -ast-dump-all %s \ |
| // RUN: | FileCheck %s |
| |
| // Make sure PCH works by using function declared in PCH header and declare a RWBuffer in current file. |
| // CHECK:FunctionDecl 0x[[FOO:[0-9a-f]+]] <{{.*}}:2:1, line:4:1> line:2:8 imported used foo 'float2 (float2, float2)' |
| // CHECK:VarDecl 0x{{[0-9a-f]+}} <{{.*}}:10:1, col:23> col:23 Buffer 'hlsl::RWBuffer<float>':'hlsl::RWBuffer<>' |
| hlsl::RWBuffer<float> Buffer; |
| |
| float2 bar(float2 a, float2 b) { |
| // CHECK:CallExpr 0x{{[0-9a-f]+}} <col:10, col:18> 'float2':'float __attribute__((ext_vector_type(2)))' |
| // CHECK-NEXT:ImplicitCastExpr 0x{{[0-9a-f]+}} <col:10> 'float2 (*)(float2, float2)' <FunctionToPointerDecay> |
| // CHECK-NEXT:`-DeclRefExpr 0x{{[0-9a-f]+}} <col:10> 'float2 (float2, float2)' lvalue Function 0x[[FOO]] 'foo' 'float2 (float2, float2)' |
| return foo(a, b); |
| } |